pub trait WorldCodec<W> {
// Required methods
fn compile(&self, home: &Path) -> Result<(W, Vec<ArtifactFidelity>)>;
fn decompile(&self, world: &W, dest: &Path) -> Result<Vec<ArtifactFidelity>>;
}Expand description
A harness’s operational home compiled into a world value and back.
Required Methods§
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".