[][src]Struct sunshine_util::vote::VoteState

pub struct VoteState<Signal, BlockNumber, Hash> { /* fields omitted */ }

The state of an ongoing vote

Implementations

impl<Signal: Parameter + Copy + From<u32> + Default + Add<Output = Signal> + Sub<Output = Signal> + PartialOrd, BlockNumber: Parameter + Copy + Default, Hash: Clone> VoteState<Signal, BlockNumber, Hash>[src]

pub fn new(
    topic: Option<Hash>,
    all_possible_turnout: Signal,
    passage_threshold: Signal,
    rejection_threshold: Option<Signal>,
    initialized: BlockNumber,
    expires: Option<BlockNumber>
) -> VoteState<Signal, BlockNumber, Hash>
[src]

pub fn topic(&self) -> Option<Hash>[src]

pub fn in_favor(&self) -> Signal[src]

pub fn against(&self) -> Signal[src]

pub fn turnout(&self) -> Signal[src]

pub fn all_possible_turnout(&self) -> Signal[src]

pub fn expires(&self) -> Option<BlockNumber>[src]

pub fn passage_threshold(&self) -> Signal[src]

pub fn rejection_threshold(&self) -> Option<Signal>[src]

pub fn outcome(&self) -> VoteOutcome[src]

pub fn update_topic_and_clear_state(&self, new_topic: Hash) -> Self[src]

pub fn update_topic_without_clearing_state(&self, new_topic: Hash) -> Self[src]

Trait Implementations

impl<Signal: Parameter + Copy + From<u32> + Default + Add<Output = Signal> + Sub<Output = Signal> + PartialOrd, Hash: Clone, BlockNumber: Parameter + Copy + Default> Apply<Signal, VoterView> for VoteState<Signal, BlockNumber, Hash>[src]

impl<Signal: Parameter + Copy + From<u32> + Default + PartialOrd + Add<Output = Signal> + Sub<Output = Signal>, BlockNumber: Parameter + Copy + Default, Hash: Clone> Approved for VoteState<Signal, BlockNumber, Hash>[src]

impl<Signal: Clone, BlockNumber: Clone, Hash: Clone> Clone for VoteState<Signal, BlockNumber, Hash>[src]

impl<Signal, BlockNumber, Hash> Debug for VoteState<Signal, BlockNumber, Hash> where
    Signal: Debug,
    BlockNumber: Debug,
    Hash: Debug
[src]

impl<Signal, BlockNumber, Hash> Decode for VoteState<Signal, BlockNumber, Hash> where
    Option<Hash>: Decode,
    Option<Hash>: Decode,
    Signal: Decode,
    Signal: Decode,
    Signal: Decode,
    Signal: Decode,
    Signal: Decode,
    Signal: Decode,
    Signal: Decode,
    Signal: Decode,
    Signal: Decode,
    Signal: Decode,
    Option<Signal>: Decode,
    Option<Signal>: Decode,
    BlockNumber: Decode,
    BlockNumber: Decode,
    Option<BlockNumber>: Decode,
    Option<BlockNumber>: Decode
[src]

impl<Signal: Parameter + Copy + From<u32> + Default + Add<Output = Signal> + Sub<Output = Signal>, BlockNumber: Parameter + Copy + Default, Hash: Clone> Default for VoteState<Signal, BlockNumber, Hash>[src]

impl<Signal, BlockNumber, Hash> Encode for VoteState<Signal, BlockNumber, Hash> where
    Option<Hash>: Encode,
    Option<Hash>: Encode,
    Signal: Encode,
    Signal: Encode,
    Signal: Encode,
    Signal: Encode,
    Signal: Encode,
    Signal: Encode,
    Signal: Encode,
    Signal: Encode,
    Signal: Encode,
    Signal: Encode,
    Option<Signal>: Encode,
    Option<Signal>: Encode,
    BlockNumber: Encode,
    BlockNumber: Encode,
    Option<BlockNumber>: Encode,
    Option<BlockNumber>: Encode
[src]

impl<Signal, BlockNumber, Hash> EncodeLike<VoteState<Signal, BlockNumber, Hash>> for VoteState<Signal, BlockNumber, Hash> where
    Option<Hash>: Encode,
    Option<Hash>: Encode,
    Signal: Encode,
    Signal: Encode,
    Signal: Encode,
    Signal: Encode,
    Signal: Encode,
    Signal: Encode,
    Signal: Encode,
    Signal: Encode,
    Signal: Encode,
    Signal: Encode,
    Option<Signal>: Encode,
    Option<Signal>: Encode,
    BlockNumber: Encode,
    BlockNumber: Encode,
    Option<BlockNumber>: Encode,
    Option<BlockNumber>: Encode
[src]

impl<Signal: Eq, BlockNumber: Eq, Hash: Eq> Eq for VoteState<Signal, BlockNumber, Hash>[src]

impl<Signal: PartialEq, BlockNumber: PartialEq, Hash: PartialEq> PartialEq<VoteState<Signal, BlockNumber, Hash>> for VoteState<Signal, BlockNumber, Hash>[src]

impl<Signal: Parameter + Copy + From<u32> + Default + PartialOrd + Add<Output = Signal> + Sub<Output = Signal>, BlockNumber: Parameter + Copy + Default, Hash: Clone> Rejected for VoteState<Signal, BlockNumber, Hash>[src]

impl<Signal, BlockNumber, Hash> StructuralEq for VoteState<Signal, BlockNumber, Hash>[src]

impl<Signal, BlockNumber, Hash> StructuralPartialEq for VoteState<Signal, BlockNumber, Hash>[src]

Auto Trait Implementations

impl<Signal, BlockNumber, Hash> RefUnwindSafe for VoteState<Signal, BlockNumber, Hash> where
    BlockNumber: RefUnwindSafe,
    Hash: RefUnwindSafe,
    Signal: RefUnwindSafe

impl<Signal, BlockNumber, Hash> Send for VoteState<Signal, BlockNumber, Hash> where
    BlockNumber: Send,
    Hash: Send,
    Signal: Send

impl<Signal, BlockNumber, Hash> Sync for VoteState<Signal, BlockNumber, Hash> where
    BlockNumber: Sync,
    Hash: Sync,
    Signal: Sync

impl<Signal, BlockNumber, Hash> Unpin for VoteState<Signal, BlockNumber, Hash> where
    BlockNumber: Unpin,
    Hash: Unpin,
    Signal: Unpin

impl<Signal, BlockNumber, Hash> UnwindSafe for VoteState<Signal, BlockNumber, Hash> where
    BlockNumber: UnwindSafe,
    Hash: UnwindSafe,
    Signal: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> CheckedConversion for T[src]

impl<T> Clear for T where
    T: InitializableFromZeroed + ?Sized
[src]

impl<T> Clear for T where
    T: PartialEq<T> + Eq + Default
[src]

impl<S> Codec for S where
    S: Encode + Decode
[src]

impl<T, X> Decode for X where
    T: Decode + Into<X>,
    X: WrapperTypeDecode<Wrapped = T>, 
[src]

impl<T> DecodeAll for T where
    T: Decode
[src]

impl<T> DecodeLimit for T where
    T: Decode
[src]

impl<T, X> Encode for X where
    T: Encode + ?Sized,
    X: WrapperTypeEncode<Target = T>, 
[src]

impl<'_, '_, T> EncodeLike<&'_ &'_ T> for T where
    T: Encode
[src]

impl<'_, T> EncodeLike<&'_ T> for T where
    T: Encode
[src]

impl<'_, T> EncodeLike<&'_ mut T> for T where
    T: Encode
[src]

impl<T> EncodeLike<Arc<T>> for T where
    T: Encode
[src]

impl<T> EncodeLike<Box<T>> for T where
    T: Encode
[src]

impl<'a, T> EncodeLike<Cow<'a, T>> for T where
    T: Encode + ToOwned
[src]

impl<T> EncodeLike<Rc<T>> for T where
    T: Encode
[src]

impl<T> From<T> for T[src]

impl<S> FullCodec for S where
    S: Decode + FullEncode
[src]

impl<S> FullEncode for S where
    S: Encode + EncodeLike<S>, 
[src]

impl<T> Hashable for T where
    T: Codec
[src]

impl<T> InitializableFromZeroed for T where
    T: Default
[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> IsType<T> for T[src]

impl<T, Outer> IsWrappedBy<Outer> for T where
    Outer: AsRef<T> + AsMut<T> + From<T>,
    T: From<Outer>, 
[src]

fn from_ref(outer: &Outer) -> &T[src]

Get a reference to the inner from the outer.

fn from_mut(outer: &mut Outer) -> &mut T[src]

Get a mutable reference to the inner from the outer.

impl<T> KeyedVec for T where
    T: Codec
[src]

impl<T> MaybeDebug for T where
    T: Debug

impl<T> MaybeDebug for T where
    T: Debug

impl<T> MaybeRefUnwindSafe for T where
    T: RefUnwindSafe

impl<T> Member for T where
    T: 'static + Clone + PartialEq<T> + Eq + Send + Sync + Debug
[src]

impl<T> Parameter for T where
    T: Codec + EncodeLike<T> + Clone + Eq + Debug
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> SaturatedConversion for T

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<S, T> UncheckedInto<T> for S where
    T: UncheckedFrom<S>, 
[src]

impl<T, S> UniqueSaturatedInto<T> for S where
    S: TryInto<T>,
    T: Bounded

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,