Struct sudoku_variants::solver::strategy::impls::NakedSingleStrategy[][src]

pub struct NakedSingleStrategy;

A Strategy which detects naked singles, that is, cells which only have one possible value, and enters them into the Sudoku.

As a small example, take a look at the following grid:

╔═══╤═══╦═══╤═══╗
║ X │   ║   │ 2 ║
╟───┼───╫───┼───╢
║   │ 1 ║   │   ║
╠═══╪═══╬═══╪═══╣
║   │   ║   │   ║
╟───┼───╫───┼───╢
║ 3 │   ║   │   ║
╚═══╧═══╩═══╧═══╝

The cell marked with X cannot be a 1 because of the 1 in its block, nor a 2 because of the 2 in its row, and also cannot be a 3 because of the 3 in its column. Consequently, it can only be a 4. This would be detected by this strategy.

Trait Implementations

impl Clone for NakedSingleStrategy[src]

impl Strategy for NakedSingleStrategy[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
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The type returned in the event of a conversion error.

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    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

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