subtr_actor/stats/analysis_graph/nodes/
possession.rs1use super::*;
2use crate::stats::calculators::*;
3use crate::*;
4
5pub struct PossessionNode {
6 calculator: PossessionCalculator,
7}
8
9impl PossessionNode {
10 pub fn new() -> Self {
11 Self {
12 calculator: PossessionCalculator::new(),
13 }
14 }
15}
16
17impl_analysis_node! {
18 node = PossessionNode,
19 state = PossessionCalculator,
20 name = "possession",
21 dependencies = [
22 frame_info_dependency() => FrameInfo,
23 ball_frame_state_dependency() => BallFrameState,
24 possession_state_dependency() => PossessionState,
25 live_play_dependency() => LivePlayState,
26 ],
27 call = calculator.update,
28}