subtr_actor/stats/analysis_graph/nodes/
backboard_bounce.rs1use super::*;
2use crate::stats::calculators::*;
3use crate::*;
4
5pub struct BackboardBounceStateNode {
6 calculator: BackboardBounceCalculator,
7 state: BackboardBounceState,
8}
9
10impl BackboardBounceStateNode {
11 pub fn new() -> Self {
12 Self {
13 calculator: BackboardBounceCalculator::new(),
14 state: BackboardBounceState::default(),
15 }
16 }
17}
18
19impl_analysis_node! {
20 node = BackboardBounceStateNode,
21 state = BackboardBounceState,
22 name = "backboard_bounce_state",
23 dependencies = [
24 frame_info_dependency() => FrameInfo,
25 ball_frame_state_dependency() => BallFrameState,
26 frame_events_state_dependency() => FrameEventsState,
27 live_play_dependency() => LivePlayState,
28 ],
29 update_state = calculator.update,
30}