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ShadowDefenseEvent

Type Alias ShadowDefenseEvent 

Source
pub type ShadowDefenseEvent = PlayerStateSpan<ShadowDefenseState>;

Aliased Type§

pub struct ShadowDefenseEvent {
    pub time: f32,
    pub frame: usize,
    pub end_time: f32,
    pub end_frame: usize,
    pub duration: f32,
    pub player: RemoteId,
    pub player_position: Option<[f32; 3]>,
    pub is_team_0: bool,
    pub state: ShadowDefenseState,
}

Fields§

§time: f32§frame: usize§end_time: f32§end_frame: usize§duration: f32§player: RemoteId§player_position: Option<[f32; 3]>§is_team_0: bool§state: ShadowDefenseState