subtr_actor/stats/calculators/
one_timer.rs1use super::*;
2
3const ONE_TIMER_MIN_BALL_SPEED: f32 = 1000.0;
4const ONE_TIMER_MIN_GOAL_ALIGNMENT_COSINE: f32 = 0.65;
5const GOAL_CENTER_Y: f32 = 5120.0;
6const GOAL_MOUTH_HEIGHT_Z: f32 = 642.775;
7const GOAL_MOUTH_TRAJECTORY_MARGIN: f32 = BALL_RADIUS_Z * 1.5;
8const ONE_TIMER_MAX_TIME_TO_GOAL_SECONDS: f32 = 4.0;
12
13#[derive(Debug, Clone, PartialEq, Serialize, ts_rs::TS)]
15#[ts(export)]
16pub struct OneTimerEvent {
17 pub time: f32,
18 pub frame: usize,
19 #[ts(as = "crate::interop::ts_bindings::RemoteIdTs")]
20 pub player: PlayerId,
21 #[serde(default, skip_serializing_if = "Option::is_none")]
22 pub player_position: Option<[f32; 3]>,
23 #[ts(as = "crate::interop::ts_bindings::RemoteIdTs")]
24 pub passer: PlayerId,
25 #[serde(default, skip_serializing_if = "Option::is_none")]
26 pub passer_position: Option<[f32; 3]>,
27 pub is_team_0: bool,
28 pub pass_start_time: f32,
29 pub pass_start_frame: usize,
30 pub pass_duration: f32,
31 pub pass_travel_distance: f32,
32 pub pass_advance_distance: f32,
33 pub ball_speed: f32,
34 pub goal_alignment: f32,
35}
36
37#[derive(Debug, Clone, Default)]
39pub struct OneTimerCalculator {
40 events: EventStream<OneTimerEvent>,
41 processed_pass_events: usize,
42}
43
44impl OneTimerCalculator {
45 pub fn new() -> Self {
46 Self::default()
47 }
48
49 pub fn events(&self) -> &[OneTimerEvent] {
50 self.events.all()
51 }
52
53 pub fn new_events(&self) -> &[OneTimerEvent] {
54 self.events.new_events()
55 }
56
57 fn one_timer_event_for_pass(pass: &PassEvent, ball: &BallFrameState) -> Option<OneTimerEvent> {
58 if matches!(
63 pass.pass_kind,
64 PassKind::Backboard | PassKind::FiftyFiftyBackboard
65 ) {
66 return None;
67 }
68
69 let ball = ball.sample()?;
70 let ball_position = ball.position();
71 let ball_velocity = ball.velocity();
72 let ball_speed = ball_velocity.length();
73 if ball_speed < ONE_TIMER_MIN_BALL_SPEED {
74 return None;
75 }
76
77 let target_y = if pass.is_team_0 {
78 GOAL_CENTER_Y
79 } else {
80 -GOAL_CENTER_Y
81 };
82 let goal_direction = glam::Vec3::new(0.0, target_y, ball_position.z) - ball_position;
83 let goal_alignment = goal_direction
84 .normalize_or_zero()
85 .dot(ball_velocity.normalize_or_zero());
86 if goal_alignment < ONE_TIMER_MIN_GOAL_ALIGNMENT_COSINE {
87 return None;
88 }
89
90 if !Self::trajectory_on_net(ball_position, ball_velocity, target_y) {
91 return None;
92 }
93
94 Some(OneTimerEvent {
95 time: pass.time,
96 frame: pass.frame,
97 player: pass.receiver.clone(),
98 player_position: pass.receiver_position,
99 passer: pass.passer.clone(),
100 passer_position: pass.passer_position,
101 is_team_0: pass.is_team_0,
102 pass_start_time: pass.start_time,
103 pass_start_frame: pass.start_frame,
104 pass_duration: pass.duration,
105 pass_travel_distance: pass.ball_travel_distance,
106 pass_advance_distance: pass.ball_advance_distance,
107 ball_speed,
108 goal_alignment,
109 })
110 }
111
112 fn trajectory_on_net(position: glam::Vec3, velocity: glam::Vec3, target_goal_y: f32) -> bool {
117 if velocity.y.abs() <= f32::EPSILON {
118 return false;
119 }
120 let time_to_goal_line = (target_goal_y - position.y) / velocity.y;
121 if !time_to_goal_line.is_finite()
122 || !(0.0..=ONE_TIMER_MAX_TIME_TO_GOAL_SECONDS).contains(&time_to_goal_line)
123 {
124 return false;
125 }
126 let projected = position + velocity * time_to_goal_line;
127 projected.x.abs() <= BACK_WALL_GOAL_MOUTH_HALF_WIDTH_X + GOAL_MOUTH_TRAJECTORY_MARGIN
128 && projected.z >= BALL_RADIUS_Z - GOAL_MOUTH_TRAJECTORY_MARGIN
129 && projected.z <= GOAL_MOUTH_HEIGHT_Z + GOAL_MOUTH_TRAJECTORY_MARGIN
130 }
131
132 fn record_one_timer(&mut self, _frame: &FrameInfo, event: OneTimerEvent) {
133 self.events.push(event);
134 }
135
136 pub fn update(
137 &mut self,
138 frame: &FrameInfo,
139 ball: &BallFrameState,
140 pass_calculator: &PassCalculator,
141 live_play_state: &LivePlayState,
142 ) -> SubtrActorResult<()> {
143 self.events.begin_update();
144 if !live_play_state.is_live_play {
145 self.processed_pass_events = pass_calculator.events().len();
146 return Ok(());
147 }
148
149 for pass in &pass_calculator.events()[self.processed_pass_events..] {
150 if pass.frame != frame.frame_number {
151 continue;
152 }
153 if let Some(event) = Self::one_timer_event_for_pass(pass, ball) {
154 self.record_one_timer(frame, event);
155 }
156 }
157 self.processed_pass_events = pass_calculator.events().len();
158
159 Ok(())
160 }
161}
162
163#[cfg(test)]
164#[path = "one_timer_tests.rs"]
165mod tests;