subtr_actor/stats/analysis_graph/nodes/
player_vertical_state.rs1use super::*;
2use crate::stats::calculators::*;
3use crate::*;
4
5pub struct PlayerVerticalStateNode {
7 calculator: PlayerVerticalStateCalculator,
8 state: PlayerVerticalState,
9}
10
11impl PlayerVerticalStateNode {
12 pub fn new() -> Self {
13 Self {
14 calculator: PlayerVerticalStateCalculator::new(),
15 state: PlayerVerticalState::default(),
16 }
17 }
18}
19
20impl_analysis_node! {
21 node = PlayerVerticalStateNode,
22 state = PlayerVerticalState,
23 name = "player_vertical_state",
24 dependencies = [player_frame_state_dependency() => PlayerFrameState],
25 update_state = calculator.update,
26}