subtr_actor/stats/analysis_graph/nodes/
flick.rs1use super::*;
2use crate::stats::calculators::*;
3use crate::*;
4
5pub struct FlickNode {
7 calculator: FlickCalculator,
8}
9
10impl FlickNode {
11 pub fn new() -> Self {
12 Self {
13 calculator: FlickCalculator::new(),
14 }
15 }
16}
17
18impl_analysis_node! {
19 node = FlickNode,
20 state = FlickCalculator,
21 name = "flick",
22 emitted_events = crate::stats::calculators::FLICK_EMITTED_EVENTS,
23 dependencies = [
24 frame_info_dependency() => FrameInfo,
25 ball_frame_state_dependency() => BallFrameState,
26 player_frame_state_dependency() => PlayerFrameState,
27 touch_state_dependency() => TouchState,
28 touch_dependency() => TouchCalculator,
29 live_play_dependency() => LivePlayState,
30 ],
31 call = calculator.update,
32}