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subtr_actor/stats/accumulators/
one_timer.rs

1use super::*;
2
3/// Per-player accumulated one-timer stats.
4#[derive(Debug, Clone, Default, PartialEq, Serialize, Deserialize, ts_rs::TS)]
5#[ts(export)]
6pub struct OneTimerPlayerStats {
7    pub count: u32,
8    pub total_ball_speed: f32,
9    pub fastest_ball_speed: f32,
10    pub total_pass_distance: f32,
11    pub is_last_one_timer: bool,
12    pub last_one_timer_time: Option<f32>,
13    pub last_one_timer_frame: Option<usize>,
14    pub time_since_last_one_timer: Option<f32>,
15    pub frames_since_last_one_timer: Option<usize>,
16}
17
18impl OneTimerPlayerStats {
19    pub fn average_ball_speed(&self) -> f32 {
20        if self.count == 0 {
21            0.0
22        } else {
23            self.total_ball_speed / self.count as f32
24        }
25    }
26
27    pub fn average_pass_distance(&self) -> f32 {
28        if self.count == 0 {
29            0.0
30        } else {
31            self.total_pass_distance / self.count as f32
32        }
33    }
34}
35
36/// Per-team accumulated one-timer stats.
37#[derive(Debug, Clone, Default, PartialEq, Serialize, Deserialize, ts_rs::TS)]
38#[ts(export)]
39pub struct OneTimerTeamStats {
40    pub count: u32,
41    pub total_ball_speed: f32,
42    pub fastest_ball_speed: f32,
43}
44
45impl OneTimerTeamStats {
46    pub fn average_ball_speed(&self) -> f32 {
47        if self.count == 0 {
48            0.0
49        } else {
50            self.total_ball_speed / self.count as f32
51        }
52    }
53}
54
55/// Accumulates one-timer stats over the replay.
56#[derive(Debug, Clone, Default, PartialEq)]
57pub struct OneTimerStatsAccumulator {
58    player_stats: HashMap<PlayerId, OneTimerPlayerStats>,
59    team_zero_stats: OneTimerTeamStats,
60    team_one_stats: OneTimerTeamStats,
61    current_last_one_timer_player: Option<PlayerId>,
62}
63
64impl OneTimerStatsAccumulator {
65    pub fn new() -> Self {
66        Self::default()
67    }
68
69    pub fn player_stats(&self) -> &HashMap<PlayerId, OneTimerPlayerStats> {
70        &self.player_stats
71    }
72
73    pub fn team_zero_stats(&self) -> &OneTimerTeamStats {
74        &self.team_zero_stats
75    }
76
77    pub fn team_one_stats(&self) -> &OneTimerTeamStats {
78        &self.team_one_stats
79    }
80
81    pub fn begin_sample(&mut self, frame: &FrameInfo) {
82        for stats in self.player_stats.values_mut() {
83            stats.is_last_one_timer = false;
84            stats.time_since_last_one_timer = stats
85                .last_one_timer_time
86                .map(|time| (frame.time - time).max(0.0));
87            stats.frames_since_last_one_timer = stats
88                .last_one_timer_frame
89                .map(|last_frame| frame.frame_number.saturating_sub(last_frame));
90        }
91    }
92
93    pub fn clear_current_last(&mut self) {
94        self.current_last_one_timer_player = None;
95    }
96
97    pub fn apply_event(&mut self, frame: &FrameInfo, event: &OneTimerEvent) {
98        let player_stats = self.player_stats.entry(event.player.clone()).or_default();
99        player_stats.count += 1;
100        player_stats.total_ball_speed += event.ball_speed;
101        player_stats.fastest_ball_speed = player_stats.fastest_ball_speed.max(event.ball_speed);
102        player_stats.total_pass_distance += event.pass_travel_distance;
103        player_stats.last_one_timer_time = Some(event.time);
104        player_stats.last_one_timer_frame = Some(event.frame);
105        player_stats.time_since_last_one_timer = Some((frame.time - event.time).max(0.0));
106        player_stats.frames_since_last_one_timer =
107            Some(frame.frame_number.saturating_sub(event.frame));
108
109        let team_stats = if event.is_team_0 {
110            &mut self.team_zero_stats
111        } else {
112            &mut self.team_one_stats
113        };
114        team_stats.count += 1;
115        team_stats.total_ball_speed += event.ball_speed;
116        team_stats.fastest_ball_speed = team_stats.fastest_ball_speed.max(event.ball_speed);
117
118        self.current_last_one_timer_player = Some(event.player.clone());
119    }
120
121    pub fn finish_sample(&mut self) {
122        if let Some(player_id) = self.current_last_one_timer_player.as_ref() {
123            if let Some(stats) = self.player_stats.get_mut(player_id) {
124                stats.is_last_one_timer = true;
125            }
126        }
127    }
128}