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subtr_actor/stats/accumulators/
one_timer.rs

1use super::*;
2
3#[derive(Debug, Clone, Default, PartialEq, Serialize, Deserialize, ts_rs::TS)]
4#[ts(export)]
5pub struct OneTimerPlayerStats {
6    pub count: u32,
7    pub total_ball_speed: f32,
8    pub fastest_ball_speed: f32,
9    pub total_pass_distance: f32,
10    pub is_last_one_timer: bool,
11    pub last_one_timer_time: Option<f32>,
12    pub last_one_timer_frame: Option<usize>,
13    pub time_since_last_one_timer: Option<f32>,
14    pub frames_since_last_one_timer: Option<usize>,
15}
16
17impl OneTimerPlayerStats {
18    pub fn average_ball_speed(&self) -> f32 {
19        if self.count == 0 {
20            0.0
21        } else {
22            self.total_ball_speed / self.count as f32
23        }
24    }
25
26    pub fn average_pass_distance(&self) -> f32 {
27        if self.count == 0 {
28            0.0
29        } else {
30            self.total_pass_distance / self.count as f32
31        }
32    }
33}
34
35#[derive(Debug, Clone, Default, PartialEq, Serialize, Deserialize, ts_rs::TS)]
36#[ts(export)]
37pub struct OneTimerTeamStats {
38    pub count: u32,
39    pub total_ball_speed: f32,
40    pub fastest_ball_speed: f32,
41}
42
43impl OneTimerTeamStats {
44    pub fn average_ball_speed(&self) -> f32 {
45        if self.count == 0 {
46            0.0
47        } else {
48            self.total_ball_speed / self.count as f32
49        }
50    }
51}
52
53#[derive(Debug, Clone, Default, PartialEq)]
54pub struct OneTimerStatsAccumulator {
55    player_stats: HashMap<PlayerId, OneTimerPlayerStats>,
56    team_zero_stats: OneTimerTeamStats,
57    team_one_stats: OneTimerTeamStats,
58    current_last_one_timer_player: Option<PlayerId>,
59}
60
61impl OneTimerStatsAccumulator {
62    pub fn new() -> Self {
63        Self::default()
64    }
65
66    pub fn player_stats(&self) -> &HashMap<PlayerId, OneTimerPlayerStats> {
67        &self.player_stats
68    }
69
70    pub fn team_zero_stats(&self) -> &OneTimerTeamStats {
71        &self.team_zero_stats
72    }
73
74    pub fn team_one_stats(&self) -> &OneTimerTeamStats {
75        &self.team_one_stats
76    }
77
78    pub fn begin_sample(&mut self, frame: &FrameInfo) {
79        for stats in self.player_stats.values_mut() {
80            stats.is_last_one_timer = false;
81            stats.time_since_last_one_timer = stats
82                .last_one_timer_time
83                .map(|time| (frame.time - time).max(0.0));
84            stats.frames_since_last_one_timer = stats
85                .last_one_timer_frame
86                .map(|last_frame| frame.frame_number.saturating_sub(last_frame));
87        }
88    }
89
90    pub fn clear_current_last(&mut self) {
91        self.current_last_one_timer_player = None;
92    }
93
94    pub fn apply_event(&mut self, frame: &FrameInfo, event: &OneTimerEvent) {
95        let player_stats = self.player_stats.entry(event.player.clone()).or_default();
96        player_stats.count += 1;
97        player_stats.total_ball_speed += event.ball_speed;
98        player_stats.fastest_ball_speed = player_stats.fastest_ball_speed.max(event.ball_speed);
99        player_stats.total_pass_distance += event.pass_travel_distance;
100        player_stats.last_one_timer_time = Some(event.time);
101        player_stats.last_one_timer_frame = Some(event.frame);
102        player_stats.time_since_last_one_timer = Some((frame.time - event.time).max(0.0));
103        player_stats.frames_since_last_one_timer =
104            Some(frame.frame_number.saturating_sub(event.frame));
105
106        let team_stats = if event.is_team_0 {
107            &mut self.team_zero_stats
108        } else {
109            &mut self.team_one_stats
110        };
111        team_stats.count += 1;
112        team_stats.total_ball_speed += event.ball_speed;
113        team_stats.fastest_ball_speed = team_stats.fastest_ball_speed.max(event.ball_speed);
114
115        self.current_last_one_timer_player = Some(event.player.clone());
116    }
117
118    pub fn finish_sample(&mut self) {
119        if let Some(player_id) = self.current_last_one_timer_player.as_ref() {
120            if let Some(stats) = self.player_stats.get_mut(player_id) {
121                stats.is_last_one_timer = true;
122            }
123        }
124    }
125}