subtr_actor/stats/analysis_graph/nodes/
stats_timeline_frame.rs1use super::*;
2use crate::stats::calculators::*;
3use crate::*;
4
5#[derive(Debug, Clone, Default)]
6pub struct StatsTimelineFrameState {
7 pub frame: Option<ReplayStatsFrame>,
8}
9
10pub struct StatsTimelineFrameNode {
11 replay_meta: Option<ReplayMeta>,
12 state: StatsTimelineFrameState,
13}
14
15impl StatsTimelineFrameNode {
16 pub fn new() -> Self {
17 Self {
18 replay_meta: None,
19 state: StatsTimelineFrameState::default(),
20 }
21 }
22
23 fn replay_meta(&self) -> SubtrActorResult<&ReplayMeta> {
24 self.replay_meta.as_ref().ok_or_else(|| {
25 SubtrActorError::new(SubtrActorErrorVariant::CallbackError(
26 "missing ReplayMeta state while building timeline frame".to_owned(),
27 ))
28 })
29 }
30
31 fn is_team_zero_player(replay_meta: &ReplayMeta, player: &PlayerInfo) -> bool {
32 replay_meta
33 .team_zero
34 .iter()
35 .any(|team_player| team_player.remote_id == player.remote_id)
36 }
37
38 fn team_snapshot(
39 &self,
40 ctx: &AnalysisStateContext<'_>,
41 is_team_zero: bool,
42 ) -> SubtrActorResult<TeamStatsSnapshot> {
43 let fifty_fifty = ctx.get::<FiftyFiftyCalculator>()?;
44 let possession = ctx.get::<PossessionCalculator>()?;
45 let pressure = ctx.get::<PressureCalculator>()?;
46 let rush = ctx.get::<RushCalculator>()?;
47 let match_stats = ctx.get::<MatchStatsCalculator>()?;
48 let backboard = ctx.get::<BackboardCalculator>()?;
49 let double_tap = ctx.get::<DoubleTapCalculator>()?;
50 let one_timer = ctx.get::<OneTimerCalculator>()?;
51 let pass = ctx.get::<PassCalculator>()?;
52 let ball_carry = ctx.get::<BallCarryCalculator>()?;
53 let boost = ctx.get::<BoostCalculator>()?;
54 let movement = ctx.get::<MovementCalculator>()?;
55 let powerslide = ctx.get::<PowerslideCalculator>()?;
56 let demo = ctx.get::<DemoCalculator>()?;
57 Ok(TeamStatsSnapshot {
58 fifty_fifty: fifty_fifty.stats().for_team(is_team_zero),
59 possession: possession.stats().for_team(is_team_zero),
60 pressure: pressure.stats().for_team(is_team_zero),
61 rush: rush.stats().for_team(is_team_zero),
62 core: if is_team_zero {
63 match_stats.team_zero_stats()
64 } else {
65 match_stats.team_one_stats()
66 },
67 backboard: if is_team_zero {
68 backboard.team_zero_stats().clone()
69 } else {
70 backboard.team_one_stats().clone()
71 },
72 double_tap: if is_team_zero {
73 double_tap.team_zero_stats().clone()
74 } else {
75 double_tap.team_one_stats().clone()
76 },
77 one_timer: if is_team_zero {
78 one_timer.team_zero_stats().clone()
79 } else {
80 one_timer.team_one_stats().clone()
81 },
82 pass: if is_team_zero {
83 pass.team_zero_stats().clone()
84 } else {
85 pass.team_one_stats().clone()
86 },
87 ball_carry: if is_team_zero {
88 ball_carry.team_zero_stats().clone()
89 } else {
90 ball_carry.team_one_stats().clone()
91 },
92 air_dribble: if is_team_zero {
93 ball_carry.team_zero_air_dribble_stats().clone()
94 } else {
95 ball_carry.team_one_air_dribble_stats().clone()
96 },
97 boost: if is_team_zero {
98 boost.team_zero_stats().clone()
99 } else {
100 boost.team_one_stats().clone()
101 },
102 movement: if is_team_zero {
103 movement.team_zero_stats().clone()
104 } else {
105 movement.team_one_stats().clone()
106 },
107 powerslide: if is_team_zero {
108 powerslide.team_zero_stats().clone()
109 } else {
110 powerslide.team_one_stats().clone()
111 },
112 demo: if is_team_zero {
113 demo.team_zero_stats().clone()
114 } else {
115 demo.team_one_stats().clone()
116 },
117 })
118 }
119
120 fn player_snapshot(
121 &self,
122 ctx: &AnalysisStateContext<'_>,
123 replay_meta: &ReplayMeta,
124 player: &PlayerInfo,
125 ) -> SubtrActorResult<PlayerStatsSnapshot> {
126 let player_id = &player.remote_id;
127 Ok(PlayerStatsSnapshot {
128 player_id: player.remote_id.clone(),
129 name: player.name.clone(),
130 is_team_0: Self::is_team_zero_player(replay_meta, player),
131 core: ctx
132 .get::<MatchStatsCalculator>()?
133 .player_stats()
134 .get(player_id)
135 .cloned()
136 .unwrap_or_default(),
137 backboard: ctx
138 .get::<BackboardCalculator>()?
139 .player_stats()
140 .get(player_id)
141 .cloned()
142 .unwrap_or_default(),
143 ceiling_shot: ctx
144 .get::<CeilingShotCalculator>()?
145 .player_stats()
146 .get(player_id)
147 .cloned()
148 .unwrap_or_default(),
149 double_tap: ctx
150 .get::<DoubleTapCalculator>()?
151 .player_stats()
152 .get(player_id)
153 .cloned()
154 .unwrap_or_default(),
155 one_timer: ctx
156 .get::<OneTimerCalculator>()?
157 .player_stats()
158 .get(player_id)
159 .cloned()
160 .unwrap_or_default(),
161 pass: ctx
162 .get::<PassCalculator>()?
163 .player_stats()
164 .get(player_id)
165 .cloned()
166 .unwrap_or_default(),
167 fifty_fifty: ctx
168 .get::<FiftyFiftyCalculator>()?
169 .player_stats()
170 .get(player_id)
171 .cloned()
172 .unwrap_or_default(),
173 speed_flip: ctx
174 .get::<SpeedFlipCalculator>()?
175 .player_stats()
176 .get(player_id)
177 .cloned()
178 .unwrap_or_default(),
179 half_flip: ctx
180 .get::<HalfFlipCalculator>()?
181 .player_stats()
182 .get(player_id)
183 .cloned()
184 .unwrap_or_default(),
185 wavedash: ctx
186 .get::<WavedashCalculator>()?
187 .player_stats()
188 .get(player_id)
189 .cloned()
190 .unwrap_or_default(),
191 touch: ctx
192 .get::<TouchCalculator>()?
193 .player_stats()
194 .get(player_id)
195 .cloned()
196 .unwrap_or_default(),
197 whiff: ctx
198 .get::<WhiffCalculator>()?
199 .player_stats()
200 .get(player_id)
201 .cloned()
202 .unwrap_or_default(),
203 flick: ctx
204 .get::<FlickCalculator>()?
205 .player_stats()
206 .get(player_id)
207 .cloned()
208 .unwrap_or_default(),
209 musty_flick: ctx
210 .get::<MustyFlickCalculator>()?
211 .player_stats()
212 .get(player_id)
213 .cloned()
214 .unwrap_or_default(),
215 dodge_reset: ctx
216 .get::<DodgeResetCalculator>()?
217 .player_stats()
218 .get(player_id)
219 .cloned()
220 .unwrap_or_default(),
221 ball_carry: ctx
222 .get::<BallCarryCalculator>()?
223 .player_stats()
224 .get(player_id)
225 .cloned()
226 .unwrap_or_default(),
227 air_dribble: ctx
228 .get::<BallCarryCalculator>()?
229 .player_air_dribble_stats()
230 .get(player_id)
231 .cloned()
232 .unwrap_or_default(),
233 boost: ctx
234 .get::<BoostCalculator>()?
235 .player_stats()
236 .get(player_id)
237 .cloned()
238 .unwrap_or_default(),
239 movement: ctx
240 .get::<MovementCalculator>()?
241 .player_stats()
242 .get(player_id)
243 .cloned()
244 .unwrap_or_default(),
245 positioning: ctx
246 .get::<PositioningCalculator>()?
247 .player_stats()
248 .get(player_id)
249 .cloned()
250 .unwrap_or_default(),
251 powerslide: ctx
252 .get::<PowerslideCalculator>()?
253 .player_stats()
254 .get(player_id)
255 .cloned()
256 .unwrap_or_default(),
257 demo: ctx
258 .get::<DemoCalculator>()?
259 .player_stats()
260 .get(player_id)
261 .cloned()
262 .unwrap_or_default(),
263 })
264 }
265}
266
267impl Default for StatsTimelineFrameNode {
268 fn default() -> Self {
269 Self::new()
270 }
271}
272
273impl AnalysisNode for StatsTimelineFrameNode {
274 type State = StatsTimelineFrameState;
275
276 fn name(&self) -> &'static str {
277 "stats_timeline_frame"
278 }
279
280 fn on_replay_meta(&mut self, meta: &ReplayMeta) -> SubtrActorResult<()> {
281 self.replay_meta = Some(meta.clone());
282 Ok(())
283 }
284
285 fn dependencies(&self) -> NodeDependencies {
286 vec![
287 frame_info_dependency(),
288 gameplay_state_dependency(),
289 live_play_dependency(),
290 match_stats_dependency(),
291 backboard_dependency(),
292 ceiling_shot_dependency(),
293 double_tap_dependency(),
294 one_timer_dependency(),
295 pass_dependency(),
296 fifty_fifty_dependency(),
297 possession_dependency(),
298 pressure_dependency(),
299 rush_dependency(),
300 touch_dependency(),
301 whiff_dependency(),
302 wavedash_dependency(),
303 speed_flip_dependency(),
304 half_flip_dependency(),
305 flick_dependency(),
306 musty_flick_dependency(),
307 dodge_reset_dependency(),
308 ball_carry_dependency(),
309 boost_dependency(),
310 movement_dependency(),
311 positioning_dependency(),
312 powerslide_dependency(),
313 demo_dependency(),
314 ]
315 }
316
317 fn evaluate(&mut self, ctx: &AnalysisStateContext<'_>) -> SubtrActorResult<()> {
318 let replay_meta = self.replay_meta()?;
319 let frame = ctx.get::<FrameInfo>()?;
320 let gameplay = ctx.get::<GameplayState>()?;
321 let live_play_state = ctx.get::<LivePlayState>()?;
322 self.state.frame = Some(ReplayStatsFrame {
323 frame_number: frame.frame_number,
324 time: frame.time,
325 dt: frame.dt,
326 seconds_remaining: frame.seconds_remaining,
327 game_state: gameplay.game_state,
328 gameplay_phase: live_play_state.gameplay_phase,
329 is_live_play: live_play_state.is_live_play,
330 team_zero: self.team_snapshot(ctx, true)?,
331 team_one: self.team_snapshot(ctx, false)?,
332 players: replay_meta
333 .player_order()
334 .map(|player| self.player_snapshot(ctx, replay_meta, player))
335 .collect::<SubtrActorResult<Vec<_>>>()?,
336 });
337 Ok(())
338 }
339
340 fn state(&self) -> &Self::State {
341 &self.state
342 }
343}
344
345pub(crate) fn boxed_default() -> Box<dyn AnalysisNodeDyn> {
346 Box::new(StatsTimelineFrameNode::new())
347}