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subtr_actor/stats/analysis_graph/nodes/
powerslide.rs

1use super::*;
2use crate::stats::calculators::*;
3use crate::*;
4
5pub struct PowerslideNode {
6    calculator: PowerslideCalculator,
7}
8
9impl PowerslideNode {
10    pub fn new() -> Self {
11        Self {
12            calculator: PowerslideCalculator::new(),
13        }
14    }
15}
16
17impl Default for PowerslideNode {
18    fn default() -> Self {
19        Self::new()
20    }
21}
22
23impl AnalysisNode for PowerslideNode {
24    type State = PowerslideCalculator;
25
26    fn name(&self) -> &'static str {
27        "powerslide"
28    }
29
30    fn dependencies(&self) -> NodeDependencies {
31        vec![
32            frame_info_dependency(),
33            player_frame_state_dependency(),
34            live_play_dependency(),
35        ]
36    }
37
38    fn evaluate(&mut self, ctx: &AnalysisStateContext<'_>) -> SubtrActorResult<()> {
39        let live_play_state = ctx.get::<LivePlayState>()?;
40        self.calculator.update(
41            ctx.get::<FrameInfo>()?,
42            ctx.get::<PlayerFrameState>()?,
43            live_play_state.counts_toward_player_motion(),
44        )
45    }
46
47    fn state(&self) -> &Self::State {
48        &self.calculator
49    }
50}
51
52pub(crate) fn boxed_default() -> Box<dyn AnalysisNodeDyn> {
53    Box::new(PowerslideNode::new())
54}