subtr_actor/stats/analysis_graph/nodes/
powerslide.rs1use super::*;
2use crate::stats::calculators::*;
3use crate::*;
4
5pub struct PowerslideNode {
6 calculator: PowerslideCalculator,
7}
8
9impl PowerslideNode {
10 pub fn new() -> Self {
11 Self {
12 calculator: PowerslideCalculator::new(),
13 }
14 }
15}
16
17impl Default for PowerslideNode {
18 fn default() -> Self {
19 Self::new()
20 }
21}
22
23impl AnalysisNode for PowerslideNode {
24 type State = PowerslideCalculator;
25
26 fn name(&self) -> &'static str {
27 "powerslide"
28 }
29
30 fn dependencies(&self) -> NodeDependencies {
31 vec![
32 frame_info_dependency(),
33 player_frame_state_dependency(),
34 live_play_dependency(),
35 ]
36 }
37
38 fn evaluate(&mut self, ctx: &AnalysisStateContext<'_>) -> SubtrActorResult<()> {
39 let live_play_state = ctx.get::<LivePlayState>()?;
40 self.calculator.update(
41 ctx.get::<FrameInfo>()?,
42 ctx.get::<PlayerFrameState>()?,
43 live_play_state.counts_toward_player_motion(),
44 )
45 }
46
47 fn state(&self) -> &Self::State {
48 &self.calculator
49 }
50}
51
52pub(crate) fn boxed_default() -> Box<dyn AnalysisNodeDyn> {
53 Box::new(PowerslideNode::new())
54}