subtr_actor/stats/analysis_graph/nodes/
stats_timeline_frame.rs1use super::*;
2use crate::stats::calculators::*;
3use crate::*;
4
5#[derive(Debug, Clone, Default)]
6pub struct StatsTimelineFrameState {
7 pub frame: Option<ReplayStatsFrame>,
8}
9
10pub struct StatsTimelineFrameNode {
11 replay_meta: Option<ReplayMeta>,
12 state: StatsTimelineFrameState,
13}
14
15impl StatsTimelineFrameNode {
16 pub fn new() -> Self {
17 Self {
18 replay_meta: None,
19 state: StatsTimelineFrameState::default(),
20 }
21 }
22
23 fn replay_meta(&self) -> SubtrActorResult<&ReplayMeta> {
24 self.replay_meta.as_ref().ok_or_else(|| {
25 SubtrActorError::new(SubtrActorErrorVariant::CallbackError(
26 "missing ReplayMeta state while building timeline frame".to_owned(),
27 ))
28 })
29 }
30
31 fn is_team_zero_player(replay_meta: &ReplayMeta, player: &PlayerInfo) -> bool {
32 replay_meta
33 .team_zero
34 .iter()
35 .any(|team_player| team_player.remote_id == player.remote_id)
36 }
37
38 fn team_snapshot(
39 &self,
40 ctx: &AnalysisStateContext<'_>,
41 is_team_zero: bool,
42 ) -> SubtrActorResult<TeamStatsSnapshot> {
43 let fifty_fifty = ctx.get::<FiftyFiftyCalculator>()?;
44 let possession = ctx.get::<PossessionCalculator>()?;
45 let pressure = ctx.get::<PressureCalculator>()?;
46 let rush = ctx.get::<RushCalculator>()?;
47 let match_stats = ctx.get::<MatchStatsCalculator>()?;
48 let backboard = ctx.get::<BackboardCalculator>()?;
49 let double_tap = ctx.get::<DoubleTapCalculator>()?;
50 let ball_carry = ctx.get::<BallCarryCalculator>()?;
51 let boost = ctx.get::<BoostCalculator>()?;
52 let movement = ctx.get::<MovementCalculator>()?;
53 let powerslide = ctx.get::<PowerslideCalculator>()?;
54 let demo = ctx.get::<DemoCalculator>()?;
55 Ok(TeamStatsSnapshot {
56 fifty_fifty: fifty_fifty.stats().for_team(is_team_zero),
57 possession: possession.stats().for_team(is_team_zero),
58 pressure: pressure.stats().for_team(is_team_zero),
59 rush: rush.stats().for_team(is_team_zero),
60 core: if is_team_zero {
61 match_stats.team_zero_stats()
62 } else {
63 match_stats.team_one_stats()
64 },
65 backboard: if is_team_zero {
66 backboard.team_zero_stats().clone()
67 } else {
68 backboard.team_one_stats().clone()
69 },
70 double_tap: if is_team_zero {
71 double_tap.team_zero_stats().clone()
72 } else {
73 double_tap.team_one_stats().clone()
74 },
75 ball_carry: if is_team_zero {
76 ball_carry.team_zero_stats().clone()
77 } else {
78 ball_carry.team_one_stats().clone()
79 },
80 boost: if is_team_zero {
81 boost.team_zero_stats().clone()
82 } else {
83 boost.team_one_stats().clone()
84 },
85 movement: if is_team_zero {
86 movement.team_zero_stats().clone()
87 } else {
88 movement.team_one_stats().clone()
89 },
90 powerslide: if is_team_zero {
91 powerslide.team_zero_stats().clone()
92 } else {
93 powerslide.team_one_stats().clone()
94 },
95 demo: if is_team_zero {
96 demo.team_zero_stats().clone()
97 } else {
98 demo.team_one_stats().clone()
99 },
100 })
101 }
102
103 fn player_snapshot(
104 &self,
105 ctx: &AnalysisStateContext<'_>,
106 replay_meta: &ReplayMeta,
107 player: &PlayerInfo,
108 ) -> SubtrActorResult<PlayerStatsSnapshot> {
109 let player_id = &player.remote_id;
110 Ok(PlayerStatsSnapshot {
111 player_id: player.remote_id.clone(),
112 name: player.name.clone(),
113 is_team_0: Self::is_team_zero_player(replay_meta, player),
114 core: ctx
115 .get::<MatchStatsCalculator>()?
116 .player_stats()
117 .get(player_id)
118 .cloned()
119 .unwrap_or_default(),
120 backboard: ctx
121 .get::<BackboardCalculator>()?
122 .player_stats()
123 .get(player_id)
124 .cloned()
125 .unwrap_or_default(),
126 ceiling_shot: ctx
127 .get::<CeilingShotCalculator>()?
128 .player_stats()
129 .get(player_id)
130 .cloned()
131 .unwrap_or_default(),
132 double_tap: ctx
133 .get::<DoubleTapCalculator>()?
134 .player_stats()
135 .get(player_id)
136 .cloned()
137 .unwrap_or_default(),
138 fifty_fifty: ctx
139 .get::<FiftyFiftyCalculator>()?
140 .player_stats()
141 .get(player_id)
142 .cloned()
143 .unwrap_or_default(),
144 speed_flip: ctx
145 .get::<SpeedFlipCalculator>()?
146 .player_stats()
147 .get(player_id)
148 .cloned()
149 .unwrap_or_default(),
150 touch: ctx
151 .get::<TouchCalculator>()?
152 .player_stats()
153 .get(player_id)
154 .cloned()
155 .unwrap_or_default()
156 .with_complete_labeled_touch_counts(),
157 musty_flick: ctx
158 .get::<MustyFlickCalculator>()?
159 .player_stats()
160 .get(player_id)
161 .cloned()
162 .unwrap_or_default(),
163 dodge_reset: ctx
164 .get::<DodgeResetCalculator>()?
165 .player_stats()
166 .get(player_id)
167 .cloned()
168 .unwrap_or_default(),
169 ball_carry: ctx
170 .get::<BallCarryCalculator>()?
171 .player_stats()
172 .get(player_id)
173 .cloned()
174 .unwrap_or_default(),
175 boost: ctx
176 .get::<BoostCalculator>()?
177 .player_stats()
178 .get(player_id)
179 .cloned()
180 .unwrap_or_default(),
181 movement: ctx
182 .get::<MovementCalculator>()?
183 .player_stats()
184 .get(player_id)
185 .cloned()
186 .unwrap_or_default()
187 .with_complete_labeled_tracked_time(),
188 positioning: ctx
189 .get::<PositioningCalculator>()?
190 .player_stats()
191 .get(player_id)
192 .cloned()
193 .unwrap_or_default(),
194 powerslide: ctx
195 .get::<PowerslideCalculator>()?
196 .player_stats()
197 .get(player_id)
198 .cloned()
199 .unwrap_or_default(),
200 demo: ctx
201 .get::<DemoCalculator>()?
202 .player_stats()
203 .get(player_id)
204 .cloned()
205 .unwrap_or_default(),
206 })
207 }
208}
209
210impl Default for StatsTimelineFrameNode {
211 fn default() -> Self {
212 Self::new()
213 }
214}
215
216impl AnalysisNode for StatsTimelineFrameNode {
217 type State = StatsTimelineFrameState;
218
219 fn name(&self) -> &'static str {
220 "stats_timeline_frame"
221 }
222
223 fn on_replay_meta(&mut self, meta: &ReplayMeta) -> SubtrActorResult<()> {
224 self.replay_meta = Some(meta.clone());
225 Ok(())
226 }
227
228 fn dependencies(&self) -> NodeDependencies {
229 vec![
230 frame_info_dependency(),
231 gameplay_state_dependency(),
232 live_play_dependency(),
233 match_stats_dependency(),
234 backboard_dependency(),
235 ceiling_shot_dependency(),
236 double_tap_dependency(),
237 fifty_fifty_dependency(),
238 possession_dependency(),
239 pressure_dependency(),
240 rush_dependency(),
241 touch_dependency(),
242 speed_flip_dependency(),
243 musty_flick_dependency(),
244 dodge_reset_dependency(),
245 ball_carry_dependency(),
246 boost_dependency(),
247 movement_dependency(),
248 positioning_dependency(),
249 powerslide_dependency(),
250 demo_dependency(),
251 ]
252 }
253
254 fn evaluate(&mut self, ctx: &AnalysisStateContext<'_>) -> SubtrActorResult<()> {
255 let replay_meta = self.replay_meta()?;
256 let frame = ctx.get::<FrameInfo>()?;
257 let gameplay = ctx.get::<GameplayState>()?;
258 let live_play_state = ctx.get::<LivePlayState>()?;
259 self.state.frame = Some(ReplayStatsFrame {
260 frame_number: frame.frame_number,
261 time: frame.time,
262 dt: frame.dt,
263 seconds_remaining: frame.seconds_remaining,
264 game_state: gameplay.game_state,
265 gameplay_phase: live_play_state.gameplay_phase,
266 is_live_play: live_play_state.is_live_play,
267 team_zero: self.team_snapshot(ctx, true)?,
268 team_one: self.team_snapshot(ctx, false)?,
269 players: replay_meta
270 .player_order()
271 .map(|player| self.player_snapshot(ctx, replay_meta, player))
272 .collect::<SubtrActorResult<Vec<_>>>()?,
273 });
274 Ok(())
275 }
276
277 fn state(&self) -> &Self::State {
278 &self.state
279 }
280}
281
282pub(crate) fn boxed_default() -> Box<dyn AnalysisNodeDyn> {
283 Box::new(StatsTimelineFrameNode::new())
284}