1#![allow(unused_imports)]
5#![allow(unused_extern_crates)]
6#![cfg_attr(feature = "cargo-clippy", allow(too_many_arguments, type_complexity))]
7#![cfg_attr(rustfmt, rustfmt_skip)]
8
9extern crate ordered_float;
10extern crate thrift;
11extern crate try_from;
12
13use ordered_float::OrderedFloat;
14use std::cell::RefCell;
15use std::collections::{BTreeMap, BTreeSet};
16use std::convert::From;
17use std::default::Default;
18use std::error::Error;
19use std::fmt;
20use std::fmt::{Display, Formatter};
21use std::rc::Rc;
22use try_from::TryFrom;
23
24use thrift::{ApplicationError, ApplicationErrorKind, ProtocolError, ProtocolErrorKind, TThriftClient};
25use thrift::protocol::{TFieldIdentifier, TListIdentifier, TMapIdentifier, TMessageIdentifier, TMessageType, TInputProtocol, TOutputProtocol, TSetIdentifier, TStructIdentifier, TType};
26use thrift::protocol::field_id;
27use thrift::protocol::verify_expected_message_type;
28use thrift::protocol::verify_expected_sequence_number;
29use thrift::protocol::verify_expected_service_call;
30use thrift::protocol::verify_required_field_exists;
31use thrift::server::TProcessor;
32
33use common_type_s_d_k_data_types;
34use input_manager_s_d_k_data_types;
35
36pub trait TInputManagerServiceSyncClient {
41 fn get_connected_gamepads(&mut self) -> thrift::Result<Vec<input_manager_s_d_k_data_types::GamepadInfo>>;
43 fn set_gamepad_vibration(&mut self, device_id: String, motor1_value: i8, motor1_time: i8, motor2_value: i8, motor2_time: i8) -> thrift::Result<bool>;
45 fn set_gamepad_light(&mut self, device_id: String, r_value: i8, g_value: i8, b_value: i8) -> thrift::Result<bool>;
47 fn set_ruyi_controller_status(&mut self, channel: i8, enable_r: bool, enable_g: bool, enable_b: bool, enable_motor1: bool, enable_motor2: bool, shutdown: bool, r_value: i8, g_value: i8, b_value: i8, motor1_value: i8, motor1_time: i8, motor2_value: i8, motor2_time: i8) -> thrift::Result<bool>;
49}
50
51pub trait TInputManagerServiceSyncClientMarker {}
52
53pub struct InputManagerServiceSyncClient<IP, OP> where IP: TInputProtocol, OP: TOutputProtocol {
54 _i_prot: IP,
55 _o_prot: OP,
56 _sequence_number: i32,
57}
58
59impl <IP, OP> InputManagerServiceSyncClient<IP, OP> where IP: TInputProtocol, OP: TOutputProtocol {
60 pub fn new(input_protocol: IP, output_protocol: OP) -> InputManagerServiceSyncClient<IP, OP> {
61 InputManagerServiceSyncClient { _i_prot: input_protocol, _o_prot: output_protocol, _sequence_number: 0 }
62 }
63}
64
65impl <IP, OP> TThriftClient for InputManagerServiceSyncClient<IP, OP> where IP: TInputProtocol, OP: TOutputProtocol {
66 fn i_prot_mut(&mut self) -> &mut TInputProtocol { &mut self._i_prot }
67 fn o_prot_mut(&mut self) -> &mut TOutputProtocol { &mut self._o_prot }
68 fn sequence_number(&self) -> i32 { self._sequence_number }
69 fn increment_sequence_number(&mut self) -> i32 { self._sequence_number += 1; self._sequence_number }
70}
71
72impl <IP, OP> TInputManagerServiceSyncClientMarker for InputManagerServiceSyncClient<IP, OP> where IP: TInputProtocol, OP: TOutputProtocol {}
73
74impl <C: TThriftClient + TInputManagerServiceSyncClientMarker> TInputManagerServiceSyncClient for C {
75 fn get_connected_gamepads(&mut self) -> thrift::Result<Vec<input_manager_s_d_k_data_types::GamepadInfo>> {
76 (
77 {
78 self.increment_sequence_number();
79 let message_ident = TMessageIdentifier::new("GetConnectedGamepads", TMessageType::Call, self.sequence_number());
80 let call_args = InputManagerServiceGetConnectedGamepadsArgs { };
81 self.o_prot_mut().write_message_begin(&message_ident)?;
82 call_args.write_to_out_protocol(self.o_prot_mut())?;
83 self.o_prot_mut().write_message_end()?;
84 self.o_prot_mut().flush()
85 }
86 )?;
87 {
88 let message_ident = self.i_prot_mut().read_message_begin()?;
89 verify_expected_sequence_number(self.sequence_number(), message_ident.sequence_number)?;
90 verify_expected_service_call("GetConnectedGamepads", &message_ident.name)?;
91 if message_ident.message_type == TMessageType::Exception {
92 let remote_error = thrift::Error::read_application_error_from_in_protocol(self.i_prot_mut())?;
93 self.i_prot_mut().read_message_end()?;
94 return Err(thrift::Error::Application(remote_error))
95 }
96 verify_expected_message_type(TMessageType::Reply, message_ident.message_type)?;
97 let result = InputManagerServiceGetConnectedGamepadsResult::read_from_in_protocol(self.i_prot_mut())?;
98 self.i_prot_mut().read_message_end()?;
99 result.ok_or()
100 }
101 }
102 fn set_gamepad_vibration(&mut self, device_id: String, motor1_value: i8, motor1_time: i8, motor2_value: i8, motor2_time: i8) -> thrift::Result<bool> {
103 (
104 {
105 self.increment_sequence_number();
106 let message_ident = TMessageIdentifier::new("SetGamepadVibration", TMessageType::Call, self.sequence_number());
107 let call_args = InputManagerServiceSetGamepadVibrationArgs { device_id: device_id, motor1_value: motor1_value, motor1_time: motor1_time, motor2_value: motor2_value, motor2_time: motor2_time };
108 self.o_prot_mut().write_message_begin(&message_ident)?;
109 call_args.write_to_out_protocol(self.o_prot_mut())?;
110 self.o_prot_mut().write_message_end()?;
111 self.o_prot_mut().flush()
112 }
113 )?;
114 {
115 let message_ident = self.i_prot_mut().read_message_begin()?;
116 verify_expected_sequence_number(self.sequence_number(), message_ident.sequence_number)?;
117 verify_expected_service_call("SetGamepadVibration", &message_ident.name)?;
118 if message_ident.message_type == TMessageType::Exception {
119 let remote_error = thrift::Error::read_application_error_from_in_protocol(self.i_prot_mut())?;
120 self.i_prot_mut().read_message_end()?;
121 return Err(thrift::Error::Application(remote_error))
122 }
123 verify_expected_message_type(TMessageType::Reply, message_ident.message_type)?;
124 let result = InputManagerServiceSetGamepadVibrationResult::read_from_in_protocol(self.i_prot_mut())?;
125 self.i_prot_mut().read_message_end()?;
126 result.ok_or()
127 }
128 }
129 fn set_gamepad_light(&mut self, device_id: String, r_value: i8, g_value: i8, b_value: i8) -> thrift::Result<bool> {
130 (
131 {
132 self.increment_sequence_number();
133 let message_ident = TMessageIdentifier::new("SetGamepadLight", TMessageType::Call, self.sequence_number());
134 let call_args = InputManagerServiceSetGamepadLightArgs { device_id: device_id, r_value: r_value, g_value: g_value, b_value: b_value };
135 self.o_prot_mut().write_message_begin(&message_ident)?;
136 call_args.write_to_out_protocol(self.o_prot_mut())?;
137 self.o_prot_mut().write_message_end()?;
138 self.o_prot_mut().flush()
139 }
140 )?;
141 {
142 let message_ident = self.i_prot_mut().read_message_begin()?;
143 verify_expected_sequence_number(self.sequence_number(), message_ident.sequence_number)?;
144 verify_expected_service_call("SetGamepadLight", &message_ident.name)?;
145 if message_ident.message_type == TMessageType::Exception {
146 let remote_error = thrift::Error::read_application_error_from_in_protocol(self.i_prot_mut())?;
147 self.i_prot_mut().read_message_end()?;
148 return Err(thrift::Error::Application(remote_error))
149 }
150 verify_expected_message_type(TMessageType::Reply, message_ident.message_type)?;
151 let result = InputManagerServiceSetGamepadLightResult::read_from_in_protocol(self.i_prot_mut())?;
152 self.i_prot_mut().read_message_end()?;
153 result.ok_or()
154 }
155 }
156 fn set_ruyi_controller_status(&mut self, channel: i8, enable_r: bool, enable_g: bool, enable_b: bool, enable_motor1: bool, enable_motor2: bool, shutdown: bool, r_value: i8, g_value: i8, b_value: i8, motor1_value: i8, motor1_time: i8, motor2_value: i8, motor2_time: i8) -> thrift::Result<bool> {
157 (
158 {
159 self.increment_sequence_number();
160 let message_ident = TMessageIdentifier::new("SetRuyiControllerStatus", TMessageType::Call, self.sequence_number());
161 let call_args = InputManagerServiceSetRuyiControllerStatusArgs { channel: channel, enable_r: enable_r, enable_g: enable_g, enable_b: enable_b, enable_motor1: enable_motor1, enable_motor2: enable_motor2, shutdown: shutdown, r_value: r_value, g_value: g_value, b_value: b_value, motor1_value: motor1_value, motor1_time: motor1_time, motor2_value: motor2_value, motor2_time: motor2_time };
162 self.o_prot_mut().write_message_begin(&message_ident)?;
163 call_args.write_to_out_protocol(self.o_prot_mut())?;
164 self.o_prot_mut().write_message_end()?;
165 self.o_prot_mut().flush()
166 }
167 )?;
168 {
169 let message_ident = self.i_prot_mut().read_message_begin()?;
170 verify_expected_sequence_number(self.sequence_number(), message_ident.sequence_number)?;
171 verify_expected_service_call("SetRuyiControllerStatus", &message_ident.name)?;
172 if message_ident.message_type == TMessageType::Exception {
173 let remote_error = thrift::Error::read_application_error_from_in_protocol(self.i_prot_mut())?;
174 self.i_prot_mut().read_message_end()?;
175 return Err(thrift::Error::Application(remote_error))
176 }
177 verify_expected_message_type(TMessageType::Reply, message_ident.message_type)?;
178 let result = InputManagerServiceSetRuyiControllerStatusResult::read_from_in_protocol(self.i_prot_mut())?;
179 self.i_prot_mut().read_message_end()?;
180 result.ok_or()
181 }
182 }
183}
184
185pub trait InputManagerServiceSyncHandler {
190 fn handle_get_connected_gamepads(&self) -> thrift::Result<Vec<input_manager_s_d_k_data_types::GamepadInfo>>;
192 fn handle_set_gamepad_vibration(&self, device_id: String, motor1_value: i8, motor1_time: i8, motor2_value: i8, motor2_time: i8) -> thrift::Result<bool>;
194 fn handle_set_gamepad_light(&self, device_id: String, r_value: i8, g_value: i8, b_value: i8) -> thrift::Result<bool>;
196 fn handle_set_ruyi_controller_status(&self, channel: i8, enable_r: bool, enable_g: bool, enable_b: bool, enable_motor1: bool, enable_motor2: bool, shutdown: bool, r_value: i8, g_value: i8, b_value: i8, motor1_value: i8, motor1_time: i8, motor2_value: i8, motor2_time: i8) -> thrift::Result<bool>;
198}
199
200pub struct InputManagerServiceSyncProcessor<H: InputManagerServiceSyncHandler> {
201 handler: H,
202}
203
204impl <H: InputManagerServiceSyncHandler> InputManagerServiceSyncProcessor<H> {
205 pub fn new(handler: H) -> InputManagerServiceSyncProcessor<H> {
206 InputManagerServiceSyncProcessor {
207 handler,
208 }
209 }
210 fn process_get_connected_gamepads(&self, incoming_sequence_number: i32, i_prot: &mut TInputProtocol, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
211 TInputManagerServiceProcessFunctions::process_get_connected_gamepads(&self.handler, incoming_sequence_number, i_prot, o_prot)
212 }
213 fn process_set_gamepad_vibration(&self, incoming_sequence_number: i32, i_prot: &mut TInputProtocol, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
214 TInputManagerServiceProcessFunctions::process_set_gamepad_vibration(&self.handler, incoming_sequence_number, i_prot, o_prot)
215 }
216 fn process_set_gamepad_light(&self, incoming_sequence_number: i32, i_prot: &mut TInputProtocol, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
217 TInputManagerServiceProcessFunctions::process_set_gamepad_light(&self.handler, incoming_sequence_number, i_prot, o_prot)
218 }
219 fn process_set_ruyi_controller_status(&self, incoming_sequence_number: i32, i_prot: &mut TInputProtocol, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
220 TInputManagerServiceProcessFunctions::process_set_ruyi_controller_status(&self.handler, incoming_sequence_number, i_prot, o_prot)
221 }
222}
223
224pub struct TInputManagerServiceProcessFunctions;
225
226impl TInputManagerServiceProcessFunctions {
227 pub fn process_get_connected_gamepads<H: InputManagerServiceSyncHandler>(handler: &H, incoming_sequence_number: i32, i_prot: &mut TInputProtocol, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
228 let _ = InputManagerServiceGetConnectedGamepadsArgs::read_from_in_protocol(i_prot)?;
229 match handler.handle_get_connected_gamepads() {
230 Ok(handler_return) => {
231 let message_ident = TMessageIdentifier::new("GetConnectedGamepads", TMessageType::Reply, incoming_sequence_number);
232 o_prot.write_message_begin(&message_ident)?;
233 let ret = InputManagerServiceGetConnectedGamepadsResult { result_value: Some(handler_return) };
234 ret.write_to_out_protocol(o_prot)?;
235 o_prot.write_message_end()?;
236 o_prot.flush()
237 },
238 Err(e) => {
239 match e {
240 thrift::Error::Application(app_err) => {
241 let message_ident = TMessageIdentifier::new("GetConnectedGamepads", TMessageType::Exception, incoming_sequence_number);
242 o_prot.write_message_begin(&message_ident)?;
243 thrift::Error::write_application_error_to_out_protocol(&app_err, o_prot)?;
244 o_prot.write_message_end()?;
245 o_prot.flush()
246 },
247 _ => {
248 let ret_err = {
249 ApplicationError::new(
250 ApplicationErrorKind::Unknown,
251 e.description()
252 )
253 };
254 let message_ident = TMessageIdentifier::new("GetConnectedGamepads", TMessageType::Exception, incoming_sequence_number);
255 o_prot.write_message_begin(&message_ident)?;
256 thrift::Error::write_application_error_to_out_protocol(&ret_err, o_prot)?;
257 o_prot.write_message_end()?;
258 o_prot.flush()
259 },
260 }
261 },
262 }
263 }
264 pub fn process_set_gamepad_vibration<H: InputManagerServiceSyncHandler>(handler: &H, incoming_sequence_number: i32, i_prot: &mut TInputProtocol, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
265 let args = InputManagerServiceSetGamepadVibrationArgs::read_from_in_protocol(i_prot)?;
266 match handler.handle_set_gamepad_vibration(args.device_id, args.motor1_value, args.motor1_time, args.motor2_value, args.motor2_time) {
267 Ok(handler_return) => {
268 let message_ident = TMessageIdentifier::new("SetGamepadVibration", TMessageType::Reply, incoming_sequence_number);
269 o_prot.write_message_begin(&message_ident)?;
270 let ret = InputManagerServiceSetGamepadVibrationResult { result_value: Some(handler_return) };
271 ret.write_to_out_protocol(o_prot)?;
272 o_prot.write_message_end()?;
273 o_prot.flush()
274 },
275 Err(e) => {
276 match e {
277 thrift::Error::Application(app_err) => {
278 let message_ident = TMessageIdentifier::new("SetGamepadVibration", TMessageType::Exception, incoming_sequence_number);
279 o_prot.write_message_begin(&message_ident)?;
280 thrift::Error::write_application_error_to_out_protocol(&app_err, o_prot)?;
281 o_prot.write_message_end()?;
282 o_prot.flush()
283 },
284 _ => {
285 let ret_err = {
286 ApplicationError::new(
287 ApplicationErrorKind::Unknown,
288 e.description()
289 )
290 };
291 let message_ident = TMessageIdentifier::new("SetGamepadVibration", TMessageType::Exception, incoming_sequence_number);
292 o_prot.write_message_begin(&message_ident)?;
293 thrift::Error::write_application_error_to_out_protocol(&ret_err, o_prot)?;
294 o_prot.write_message_end()?;
295 o_prot.flush()
296 },
297 }
298 },
299 }
300 }
301 pub fn process_set_gamepad_light<H: InputManagerServiceSyncHandler>(handler: &H, incoming_sequence_number: i32, i_prot: &mut TInputProtocol, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
302 let args = InputManagerServiceSetGamepadLightArgs::read_from_in_protocol(i_prot)?;
303 match handler.handle_set_gamepad_light(args.device_id, args.r_value, args.g_value, args.b_value) {
304 Ok(handler_return) => {
305 let message_ident = TMessageIdentifier::new("SetGamepadLight", TMessageType::Reply, incoming_sequence_number);
306 o_prot.write_message_begin(&message_ident)?;
307 let ret = InputManagerServiceSetGamepadLightResult { result_value: Some(handler_return) };
308 ret.write_to_out_protocol(o_prot)?;
309 o_prot.write_message_end()?;
310 o_prot.flush()
311 },
312 Err(e) => {
313 match e {
314 thrift::Error::Application(app_err) => {
315 let message_ident = TMessageIdentifier::new("SetGamepadLight", TMessageType::Exception, incoming_sequence_number);
316 o_prot.write_message_begin(&message_ident)?;
317 thrift::Error::write_application_error_to_out_protocol(&app_err, o_prot)?;
318 o_prot.write_message_end()?;
319 o_prot.flush()
320 },
321 _ => {
322 let ret_err = {
323 ApplicationError::new(
324 ApplicationErrorKind::Unknown,
325 e.description()
326 )
327 };
328 let message_ident = TMessageIdentifier::new("SetGamepadLight", TMessageType::Exception, incoming_sequence_number);
329 o_prot.write_message_begin(&message_ident)?;
330 thrift::Error::write_application_error_to_out_protocol(&ret_err, o_prot)?;
331 o_prot.write_message_end()?;
332 o_prot.flush()
333 },
334 }
335 },
336 }
337 }
338 pub fn process_set_ruyi_controller_status<H: InputManagerServiceSyncHandler>(handler: &H, incoming_sequence_number: i32, i_prot: &mut TInputProtocol, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
339 let args = InputManagerServiceSetRuyiControllerStatusArgs::read_from_in_protocol(i_prot)?;
340 match handler.handle_set_ruyi_controller_status(args.channel, args.enable_r, args.enable_g, args.enable_b, args.enable_motor1, args.enable_motor2, args.shutdown, args.r_value, args.g_value, args.b_value, args.motor1_value, args.motor1_time, args.motor2_value, args.motor2_time) {
341 Ok(handler_return) => {
342 let message_ident = TMessageIdentifier::new("SetRuyiControllerStatus", TMessageType::Reply, incoming_sequence_number);
343 o_prot.write_message_begin(&message_ident)?;
344 let ret = InputManagerServiceSetRuyiControllerStatusResult { result_value: Some(handler_return) };
345 ret.write_to_out_protocol(o_prot)?;
346 o_prot.write_message_end()?;
347 o_prot.flush()
348 },
349 Err(e) => {
350 match e {
351 thrift::Error::Application(app_err) => {
352 let message_ident = TMessageIdentifier::new("SetRuyiControllerStatus", TMessageType::Exception, incoming_sequence_number);
353 o_prot.write_message_begin(&message_ident)?;
354 thrift::Error::write_application_error_to_out_protocol(&app_err, o_prot)?;
355 o_prot.write_message_end()?;
356 o_prot.flush()
357 },
358 _ => {
359 let ret_err = {
360 ApplicationError::new(
361 ApplicationErrorKind::Unknown,
362 e.description()
363 )
364 };
365 let message_ident = TMessageIdentifier::new("SetRuyiControllerStatus", TMessageType::Exception, incoming_sequence_number);
366 o_prot.write_message_begin(&message_ident)?;
367 thrift::Error::write_application_error_to_out_protocol(&ret_err, o_prot)?;
368 o_prot.write_message_end()?;
369 o_prot.flush()
370 },
371 }
372 },
373 }
374 }
375}
376
377impl <H: InputManagerServiceSyncHandler> TProcessor for InputManagerServiceSyncProcessor<H> {
378 fn process(&self, i_prot: &mut TInputProtocol, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
379 let message_ident = i_prot.read_message_begin()?;
380 let res = match &*message_ident.name {
381 "GetConnectedGamepads" => {
382 self.process_get_connected_gamepads(message_ident.sequence_number, i_prot, o_prot)
383 },
384 "SetGamepadVibration" => {
385 self.process_set_gamepad_vibration(message_ident.sequence_number, i_prot, o_prot)
386 },
387 "SetGamepadLight" => {
388 self.process_set_gamepad_light(message_ident.sequence_number, i_prot, o_prot)
389 },
390 "SetRuyiControllerStatus" => {
391 self.process_set_ruyi_controller_status(message_ident.sequence_number, i_prot, o_prot)
392 },
393 method => {
394 Err(
395 thrift::Error::Application(
396 ApplicationError::new(
397 ApplicationErrorKind::UnknownMethod,
398 format!("unknown method {}", method)
399 )
400 )
401 )
402 },
403 };
404 thrift::server::handle_process_result(&message_ident, res, o_prot)
405 }
406}
407
408#[derive(Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
413struct InputManagerServiceGetConnectedGamepadsArgs {
414}
415
416impl InputManagerServiceGetConnectedGamepadsArgs {
417 fn read_from_in_protocol(i_prot: &mut TInputProtocol) -> thrift::Result<InputManagerServiceGetConnectedGamepadsArgs> {
418 i_prot.read_struct_begin()?;
419 loop {
420 let field_ident = i_prot.read_field_begin()?;
421 if field_ident.field_type == TType::Stop {
422 break;
423 }
424 let field_id = field_id(&field_ident)?;
425 match field_id {
426 _ => {
427 i_prot.skip(field_ident.field_type)?;
428 },
429 };
430 i_prot.read_field_end()?;
431 }
432 i_prot.read_struct_end()?;
433 let ret = InputManagerServiceGetConnectedGamepadsArgs {};
434 Ok(ret)
435 }
436 fn write_to_out_protocol(&self, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
437 let struct_ident = TStructIdentifier::new("GetConnectedGamepads_args");
438 o_prot.write_struct_begin(&struct_ident)?;
439 o_prot.write_field_stop()?;
440 o_prot.write_struct_end()
441 }
442}
443
444#[derive(Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
449struct InputManagerServiceGetConnectedGamepadsResult {
450 result_value: Option<Vec<input_manager_s_d_k_data_types::GamepadInfo>>,
451}
452
453impl InputManagerServiceGetConnectedGamepadsResult {
454 fn read_from_in_protocol(i_prot: &mut TInputProtocol) -> thrift::Result<InputManagerServiceGetConnectedGamepadsResult> {
455 i_prot.read_struct_begin()?;
456 let mut f_0: Option<Vec<input_manager_s_d_k_data_types::GamepadInfo>> = None;
457 loop {
458 let field_ident = i_prot.read_field_begin()?;
459 if field_ident.field_type == TType::Stop {
460 break;
461 }
462 let field_id = field_id(&field_ident)?;
463 match field_id {
464 0 => {
465 let list_ident = i_prot.read_list_begin()?;
466 let mut val: Vec<input_manager_s_d_k_data_types::GamepadInfo> = Vec::with_capacity(list_ident.size as usize);
467 for _ in 0..list_ident.size {
468 let list_elem_0 = input_manager_s_d_k_data_types::GamepadInfo::read_from_in_protocol(i_prot)?;
469 val.push(list_elem_0);
470 }
471 i_prot.read_list_end()?;
472 f_0 = Some(val);
473 },
474 _ => {
475 i_prot.skip(field_ident.field_type)?;
476 },
477 };
478 i_prot.read_field_end()?;
479 }
480 i_prot.read_struct_end()?;
481 let ret = InputManagerServiceGetConnectedGamepadsResult {
482 result_value: f_0,
483 };
484 Ok(ret)
485 }
486 fn write_to_out_protocol(&self, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
487 let struct_ident = TStructIdentifier::new("InputManagerServiceGetConnectedGamepadsResult");
488 o_prot.write_struct_begin(&struct_ident)?;
489 if let Some(ref fld_var) = self.result_value {
490 o_prot.write_field_begin(&TFieldIdentifier::new("result_value", TType::List, 0))?;
491 o_prot.write_list_begin(&TListIdentifier::new(TType::Struct, fld_var.len() as i32))?;
492 for e in fld_var {
493 e.write_to_out_protocol(o_prot)?;
494 o_prot.write_list_end()?;
495 }
496 o_prot.write_field_end()?;
497 ()
498 } else {
499 ()
500 }
501 o_prot.write_field_stop()?;
502 o_prot.write_struct_end()
503 }
504 fn ok_or(self) -> thrift::Result<Vec<input_manager_s_d_k_data_types::GamepadInfo>> {
505 if self.result_value.is_some() {
506 Ok(self.result_value.unwrap())
507 } else {
508 Err(
509 thrift::Error::Application(
510 ApplicationError::new(
511 ApplicationErrorKind::MissingResult,
512 "no result received for InputManagerServiceGetConnectedGamepads"
513 )
514 )
515 )
516 }
517 }
518}
519
520#[derive(Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
525struct InputManagerServiceSetGamepadVibrationArgs {
526 device_id: String,
528 motor1_value: i8,
530 motor1_time: i8,
532 motor2_value: i8,
534 motor2_time: i8,
536}
537
538impl InputManagerServiceSetGamepadVibrationArgs {
539 fn read_from_in_protocol(i_prot: &mut TInputProtocol) -> thrift::Result<InputManagerServiceSetGamepadVibrationArgs> {
540 i_prot.read_struct_begin()?;
541 let mut f_1: Option<String> = None;
542 let mut f_2: Option<i8> = None;
543 let mut f_3: Option<i8> = None;
544 let mut f_4: Option<i8> = None;
545 let mut f_5: Option<i8> = None;
546 loop {
547 let field_ident = i_prot.read_field_begin()?;
548 if field_ident.field_type == TType::Stop {
549 break;
550 }
551 let field_id = field_id(&field_ident)?;
552 match field_id {
553 1 => {
554 let val = i_prot.read_string()?;
555 f_1 = Some(val);
556 },
557 2 => {
558 let val = i_prot.read_i8()?;
559 f_2 = Some(val);
560 },
561 3 => {
562 let val = i_prot.read_i8()?;
563 f_3 = Some(val);
564 },
565 4 => {
566 let val = i_prot.read_i8()?;
567 f_4 = Some(val);
568 },
569 5 => {
570 let val = i_prot.read_i8()?;
571 f_5 = Some(val);
572 },
573 _ => {
574 i_prot.skip(field_ident.field_type)?;
575 },
576 };
577 i_prot.read_field_end()?;
578 }
579 i_prot.read_struct_end()?;
580 verify_required_field_exists("InputManagerServiceSetGamepadVibrationArgs.device_id", &f_1)?;
581 verify_required_field_exists("InputManagerServiceSetGamepadVibrationArgs.motor1_value", &f_2)?;
582 verify_required_field_exists("InputManagerServiceSetGamepadVibrationArgs.motor1_time", &f_3)?;
583 verify_required_field_exists("InputManagerServiceSetGamepadVibrationArgs.motor2_value", &f_4)?;
584 verify_required_field_exists("InputManagerServiceSetGamepadVibrationArgs.motor2_time", &f_5)?;
585 let ret = InputManagerServiceSetGamepadVibrationArgs {
586 device_id: f_1.expect("auto-generated code should have checked for presence of required fields"),
587 motor1_value: f_2.expect("auto-generated code should have checked for presence of required fields"),
588 motor1_time: f_3.expect("auto-generated code should have checked for presence of required fields"),
589 motor2_value: f_4.expect("auto-generated code should have checked for presence of required fields"),
590 motor2_time: f_5.expect("auto-generated code should have checked for presence of required fields"),
591 };
592 Ok(ret)
593 }
594 fn write_to_out_protocol(&self, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
595 let struct_ident = TStructIdentifier::new("SetGamepadVibration_args");
596 o_prot.write_struct_begin(&struct_ident)?;
597 o_prot.write_field_begin(&TFieldIdentifier::new("deviceId", TType::String, 1))?;
598 o_prot.write_string(&self.device_id)?;
599 o_prot.write_field_end()?;
600 o_prot.write_field_begin(&TFieldIdentifier::new("motor1Value", TType::I08, 2))?;
601 o_prot.write_i8(self.motor1_value)?;
602 o_prot.write_field_end()?;
603 o_prot.write_field_begin(&TFieldIdentifier::new("motor1Time", TType::I08, 3))?;
604 o_prot.write_i8(self.motor1_time)?;
605 o_prot.write_field_end()?;
606 o_prot.write_field_begin(&TFieldIdentifier::new("motor2Value", TType::I08, 4))?;
607 o_prot.write_i8(self.motor2_value)?;
608 o_prot.write_field_end()?;
609 o_prot.write_field_begin(&TFieldIdentifier::new("motor2Time", TType::I08, 5))?;
610 o_prot.write_i8(self.motor2_time)?;
611 o_prot.write_field_end()?;
612 o_prot.write_field_stop()?;
613 o_prot.write_struct_end()
614 }
615}
616
617#[derive(Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
622struct InputManagerServiceSetGamepadVibrationResult {
623 result_value: Option<bool>,
624}
625
626impl InputManagerServiceSetGamepadVibrationResult {
627 fn read_from_in_protocol(i_prot: &mut TInputProtocol) -> thrift::Result<InputManagerServiceSetGamepadVibrationResult> {
628 i_prot.read_struct_begin()?;
629 let mut f_0: Option<bool> = None;
630 loop {
631 let field_ident = i_prot.read_field_begin()?;
632 if field_ident.field_type == TType::Stop {
633 break;
634 }
635 let field_id = field_id(&field_ident)?;
636 match field_id {
637 0 => {
638 let val = i_prot.read_bool()?;
639 f_0 = Some(val);
640 },
641 _ => {
642 i_prot.skip(field_ident.field_type)?;
643 },
644 };
645 i_prot.read_field_end()?;
646 }
647 i_prot.read_struct_end()?;
648 let ret = InputManagerServiceSetGamepadVibrationResult {
649 result_value: f_0,
650 };
651 Ok(ret)
652 }
653 fn write_to_out_protocol(&self, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
654 let struct_ident = TStructIdentifier::new("InputManagerServiceSetGamepadVibrationResult");
655 o_prot.write_struct_begin(&struct_ident)?;
656 if let Some(fld_var) = self.result_value {
657 o_prot.write_field_begin(&TFieldIdentifier::new("result_value", TType::Bool, 0))?;
658 o_prot.write_bool(fld_var)?;
659 o_prot.write_field_end()?;
660 ()
661 } else {
662 ()
663 }
664 o_prot.write_field_stop()?;
665 o_prot.write_struct_end()
666 }
667 fn ok_or(self) -> thrift::Result<bool> {
668 if self.result_value.is_some() {
669 Ok(self.result_value.unwrap())
670 } else {
671 Err(
672 thrift::Error::Application(
673 ApplicationError::new(
674 ApplicationErrorKind::MissingResult,
675 "no result received for InputManagerServiceSetGamepadVibration"
676 )
677 )
678 )
679 }
680 }
681}
682
683#[derive(Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
688struct InputManagerServiceSetGamepadLightArgs {
689 device_id: String,
691 r_value: i8,
692 g_value: i8,
693 b_value: i8,
694}
695
696impl InputManagerServiceSetGamepadLightArgs {
697 fn read_from_in_protocol(i_prot: &mut TInputProtocol) -> thrift::Result<InputManagerServiceSetGamepadLightArgs> {
698 i_prot.read_struct_begin()?;
699 let mut f_1: Option<String> = None;
700 let mut f_2: Option<i8> = None;
701 let mut f_3: Option<i8> = None;
702 let mut f_4: Option<i8> = None;
703 loop {
704 let field_ident = i_prot.read_field_begin()?;
705 if field_ident.field_type == TType::Stop {
706 break;
707 }
708 let field_id = field_id(&field_ident)?;
709 match field_id {
710 1 => {
711 let val = i_prot.read_string()?;
712 f_1 = Some(val);
713 },
714 2 => {
715 let val = i_prot.read_i8()?;
716 f_2 = Some(val);
717 },
718 3 => {
719 let val = i_prot.read_i8()?;
720 f_3 = Some(val);
721 },
722 4 => {
723 let val = i_prot.read_i8()?;
724 f_4 = Some(val);
725 },
726 _ => {
727 i_prot.skip(field_ident.field_type)?;
728 },
729 };
730 i_prot.read_field_end()?;
731 }
732 i_prot.read_struct_end()?;
733 verify_required_field_exists("InputManagerServiceSetGamepadLightArgs.device_id", &f_1)?;
734 verify_required_field_exists("InputManagerServiceSetGamepadLightArgs.r_value", &f_2)?;
735 verify_required_field_exists("InputManagerServiceSetGamepadLightArgs.g_value", &f_3)?;
736 verify_required_field_exists("InputManagerServiceSetGamepadLightArgs.b_value", &f_4)?;
737 let ret = InputManagerServiceSetGamepadLightArgs {
738 device_id: f_1.expect("auto-generated code should have checked for presence of required fields"),
739 r_value: f_2.expect("auto-generated code should have checked for presence of required fields"),
740 g_value: f_3.expect("auto-generated code should have checked for presence of required fields"),
741 b_value: f_4.expect("auto-generated code should have checked for presence of required fields"),
742 };
743 Ok(ret)
744 }
745 fn write_to_out_protocol(&self, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
746 let struct_ident = TStructIdentifier::new("SetGamepadLight_args");
747 o_prot.write_struct_begin(&struct_ident)?;
748 o_prot.write_field_begin(&TFieldIdentifier::new("deviceId", TType::String, 1))?;
749 o_prot.write_string(&self.device_id)?;
750 o_prot.write_field_end()?;
751 o_prot.write_field_begin(&TFieldIdentifier::new("RValue", TType::I08, 2))?;
752 o_prot.write_i8(self.r_value)?;
753 o_prot.write_field_end()?;
754 o_prot.write_field_begin(&TFieldIdentifier::new("GValue", TType::I08, 3))?;
755 o_prot.write_i8(self.g_value)?;
756 o_prot.write_field_end()?;
757 o_prot.write_field_begin(&TFieldIdentifier::new("BValue", TType::I08, 4))?;
758 o_prot.write_i8(self.b_value)?;
759 o_prot.write_field_end()?;
760 o_prot.write_field_stop()?;
761 o_prot.write_struct_end()
762 }
763}
764
765#[derive(Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
770struct InputManagerServiceSetGamepadLightResult {
771 result_value: Option<bool>,
772}
773
774impl InputManagerServiceSetGamepadLightResult {
775 fn read_from_in_protocol(i_prot: &mut TInputProtocol) -> thrift::Result<InputManagerServiceSetGamepadLightResult> {
776 i_prot.read_struct_begin()?;
777 let mut f_0: Option<bool> = None;
778 loop {
779 let field_ident = i_prot.read_field_begin()?;
780 if field_ident.field_type == TType::Stop {
781 break;
782 }
783 let field_id = field_id(&field_ident)?;
784 match field_id {
785 0 => {
786 let val = i_prot.read_bool()?;
787 f_0 = Some(val);
788 },
789 _ => {
790 i_prot.skip(field_ident.field_type)?;
791 },
792 };
793 i_prot.read_field_end()?;
794 }
795 i_prot.read_struct_end()?;
796 let ret = InputManagerServiceSetGamepadLightResult {
797 result_value: f_0,
798 };
799 Ok(ret)
800 }
801 fn write_to_out_protocol(&self, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
802 let struct_ident = TStructIdentifier::new("InputManagerServiceSetGamepadLightResult");
803 o_prot.write_struct_begin(&struct_ident)?;
804 if let Some(fld_var) = self.result_value {
805 o_prot.write_field_begin(&TFieldIdentifier::new("result_value", TType::Bool, 0))?;
806 o_prot.write_bool(fld_var)?;
807 o_prot.write_field_end()?;
808 ()
809 } else {
810 ()
811 }
812 o_prot.write_field_stop()?;
813 o_prot.write_struct_end()
814 }
815 fn ok_or(self) -> thrift::Result<bool> {
816 if self.result_value.is_some() {
817 Ok(self.result_value.unwrap())
818 } else {
819 Err(
820 thrift::Error::Application(
821 ApplicationError::new(
822 ApplicationErrorKind::MissingResult,
823 "no result received for InputManagerServiceSetGamepadLight"
824 )
825 )
826 )
827 }
828 }
829}
830
831#[derive(Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
836struct InputManagerServiceSetRuyiControllerStatusArgs {
837 channel: i8,
838 enable_r: bool,
839 enable_g: bool,
840 enable_b: bool,
841 enable_motor1: bool,
842 enable_motor2: bool,
843 shutdown: bool,
844 r_value: i8,
845 g_value: i8,
846 b_value: i8,
847 motor1_value: i8,
848 motor1_time: i8,
849 motor2_value: i8,
850 motor2_time: i8,
851}
852
853impl InputManagerServiceSetRuyiControllerStatusArgs {
854 fn read_from_in_protocol(i_prot: &mut TInputProtocol) -> thrift::Result<InputManagerServiceSetRuyiControllerStatusArgs> {
855 i_prot.read_struct_begin()?;
856 let mut f_1: Option<i8> = None;
857 let mut f_2: Option<bool> = None;
858 let mut f_3: Option<bool> = None;
859 let mut f_4: Option<bool> = None;
860 let mut f_5: Option<bool> = None;
861 let mut f_6: Option<bool> = None;
862 let mut f_7: Option<bool> = None;
863 let mut f_8: Option<i8> = None;
864 let mut f_9: Option<i8> = None;
865 let mut f_10: Option<i8> = None;
866 let mut f_11: Option<i8> = None;
867 let mut f_12: Option<i8> = None;
868 let mut f_13: Option<i8> = None;
869 let mut f_14: Option<i8> = None;
870 loop {
871 let field_ident = i_prot.read_field_begin()?;
872 if field_ident.field_type == TType::Stop {
873 break;
874 }
875 let field_id = field_id(&field_ident)?;
876 match field_id {
877 1 => {
878 let val = i_prot.read_i8()?;
879 f_1 = Some(val);
880 },
881 2 => {
882 let val = i_prot.read_bool()?;
883 f_2 = Some(val);
884 },
885 3 => {
886 let val = i_prot.read_bool()?;
887 f_3 = Some(val);
888 },
889 4 => {
890 let val = i_prot.read_bool()?;
891 f_4 = Some(val);
892 },
893 5 => {
894 let val = i_prot.read_bool()?;
895 f_5 = Some(val);
896 },
897 6 => {
898 let val = i_prot.read_bool()?;
899 f_6 = Some(val);
900 },
901 7 => {
902 let val = i_prot.read_bool()?;
903 f_7 = Some(val);
904 },
905 8 => {
906 let val = i_prot.read_i8()?;
907 f_8 = Some(val);
908 },
909 9 => {
910 let val = i_prot.read_i8()?;
911 f_9 = Some(val);
912 },
913 10 => {
914 let val = i_prot.read_i8()?;
915 f_10 = Some(val);
916 },
917 11 => {
918 let val = i_prot.read_i8()?;
919 f_11 = Some(val);
920 },
921 12 => {
922 let val = i_prot.read_i8()?;
923 f_12 = Some(val);
924 },
925 13 => {
926 let val = i_prot.read_i8()?;
927 f_13 = Some(val);
928 },
929 14 => {
930 let val = i_prot.read_i8()?;
931 f_14 = Some(val);
932 },
933 _ => {
934 i_prot.skip(field_ident.field_type)?;
935 },
936 };
937 i_prot.read_field_end()?;
938 }
939 i_prot.read_struct_end()?;
940 verify_required_field_exists("InputManagerServiceSetRuyiControllerStatusArgs.channel", &f_1)?;
941 verify_required_field_exists("InputManagerServiceSetRuyiControllerStatusArgs.enable_r", &f_2)?;
942 verify_required_field_exists("InputManagerServiceSetRuyiControllerStatusArgs.enable_g", &f_3)?;
943 verify_required_field_exists("InputManagerServiceSetRuyiControllerStatusArgs.enable_b", &f_4)?;
944 verify_required_field_exists("InputManagerServiceSetRuyiControllerStatusArgs.enable_motor1", &f_5)?;
945 verify_required_field_exists("InputManagerServiceSetRuyiControllerStatusArgs.enable_motor2", &f_6)?;
946 verify_required_field_exists("InputManagerServiceSetRuyiControllerStatusArgs.shutdown", &f_7)?;
947 verify_required_field_exists("InputManagerServiceSetRuyiControllerStatusArgs.r_value", &f_8)?;
948 verify_required_field_exists("InputManagerServiceSetRuyiControllerStatusArgs.g_value", &f_9)?;
949 verify_required_field_exists("InputManagerServiceSetRuyiControllerStatusArgs.b_value", &f_10)?;
950 verify_required_field_exists("InputManagerServiceSetRuyiControllerStatusArgs.motor1_value", &f_11)?;
951 verify_required_field_exists("InputManagerServiceSetRuyiControllerStatusArgs.motor1_time", &f_12)?;
952 verify_required_field_exists("InputManagerServiceSetRuyiControllerStatusArgs.motor2_value", &f_13)?;
953 verify_required_field_exists("InputManagerServiceSetRuyiControllerStatusArgs.motor2_time", &f_14)?;
954 let ret = InputManagerServiceSetRuyiControllerStatusArgs {
955 channel: f_1.expect("auto-generated code should have checked for presence of required fields"),
956 enable_r: f_2.expect("auto-generated code should have checked for presence of required fields"),
957 enable_g: f_3.expect("auto-generated code should have checked for presence of required fields"),
958 enable_b: f_4.expect("auto-generated code should have checked for presence of required fields"),
959 enable_motor1: f_5.expect("auto-generated code should have checked for presence of required fields"),
960 enable_motor2: f_6.expect("auto-generated code should have checked for presence of required fields"),
961 shutdown: f_7.expect("auto-generated code should have checked for presence of required fields"),
962 r_value: f_8.expect("auto-generated code should have checked for presence of required fields"),
963 g_value: f_9.expect("auto-generated code should have checked for presence of required fields"),
964 b_value: f_10.expect("auto-generated code should have checked for presence of required fields"),
965 motor1_value: f_11.expect("auto-generated code should have checked for presence of required fields"),
966 motor1_time: f_12.expect("auto-generated code should have checked for presence of required fields"),
967 motor2_value: f_13.expect("auto-generated code should have checked for presence of required fields"),
968 motor2_time: f_14.expect("auto-generated code should have checked for presence of required fields"),
969 };
970 Ok(ret)
971 }
972 fn write_to_out_protocol(&self, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
973 let struct_ident = TStructIdentifier::new("SetRuyiControllerStatus_args");
974 o_prot.write_struct_begin(&struct_ident)?;
975 o_prot.write_field_begin(&TFieldIdentifier::new("channel", TType::I08, 1))?;
976 o_prot.write_i8(self.channel)?;
977 o_prot.write_field_end()?;
978 o_prot.write_field_begin(&TFieldIdentifier::new("enableR", TType::Bool, 2))?;
979 o_prot.write_bool(self.enable_r)?;
980 o_prot.write_field_end()?;
981 o_prot.write_field_begin(&TFieldIdentifier::new("enableG", TType::Bool, 3))?;
982 o_prot.write_bool(self.enable_g)?;
983 o_prot.write_field_end()?;
984 o_prot.write_field_begin(&TFieldIdentifier::new("enableB", TType::Bool, 4))?;
985 o_prot.write_bool(self.enable_b)?;
986 o_prot.write_field_end()?;
987 o_prot.write_field_begin(&TFieldIdentifier::new("enableMotor1", TType::Bool, 5))?;
988 o_prot.write_bool(self.enable_motor1)?;
989 o_prot.write_field_end()?;
990 o_prot.write_field_begin(&TFieldIdentifier::new("enableMotor2", TType::Bool, 6))?;
991 o_prot.write_bool(self.enable_motor2)?;
992 o_prot.write_field_end()?;
993 o_prot.write_field_begin(&TFieldIdentifier::new("shutdown", TType::Bool, 7))?;
994 o_prot.write_bool(self.shutdown)?;
995 o_prot.write_field_end()?;
996 o_prot.write_field_begin(&TFieldIdentifier::new("RValue", TType::I08, 8))?;
997 o_prot.write_i8(self.r_value)?;
998 o_prot.write_field_end()?;
999 o_prot.write_field_begin(&TFieldIdentifier::new("GValue", TType::I08, 9))?;
1000 o_prot.write_i8(self.g_value)?;
1001 o_prot.write_field_end()?;
1002 o_prot.write_field_begin(&TFieldIdentifier::new("BValue", TType::I08, 10))?;
1003 o_prot.write_i8(self.b_value)?;
1004 o_prot.write_field_end()?;
1005 o_prot.write_field_begin(&TFieldIdentifier::new("motor1Value", TType::I08, 11))?;
1006 o_prot.write_i8(self.motor1_value)?;
1007 o_prot.write_field_end()?;
1008 o_prot.write_field_begin(&TFieldIdentifier::new("motor1Time", TType::I08, 12))?;
1009 o_prot.write_i8(self.motor1_time)?;
1010 o_prot.write_field_end()?;
1011 o_prot.write_field_begin(&TFieldIdentifier::new("motor2Value", TType::I08, 13))?;
1012 o_prot.write_i8(self.motor2_value)?;
1013 o_prot.write_field_end()?;
1014 o_prot.write_field_begin(&TFieldIdentifier::new("motor2Time", TType::I08, 14))?;
1015 o_prot.write_i8(self.motor2_time)?;
1016 o_prot.write_field_end()?;
1017 o_prot.write_field_stop()?;
1018 o_prot.write_struct_end()
1019 }
1020}
1021
1022#[derive(Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
1027struct InputManagerServiceSetRuyiControllerStatusResult {
1028 result_value: Option<bool>,
1029}
1030
1031impl InputManagerServiceSetRuyiControllerStatusResult {
1032 fn read_from_in_protocol(i_prot: &mut TInputProtocol) -> thrift::Result<InputManagerServiceSetRuyiControllerStatusResult> {
1033 i_prot.read_struct_begin()?;
1034 let mut f_0: Option<bool> = None;
1035 loop {
1036 let field_ident = i_prot.read_field_begin()?;
1037 if field_ident.field_type == TType::Stop {
1038 break;
1039 }
1040 let field_id = field_id(&field_ident)?;
1041 match field_id {
1042 0 => {
1043 let val = i_prot.read_bool()?;
1044 f_0 = Some(val);
1045 },
1046 _ => {
1047 i_prot.skip(field_ident.field_type)?;
1048 },
1049 };
1050 i_prot.read_field_end()?;
1051 }
1052 i_prot.read_struct_end()?;
1053 let ret = InputManagerServiceSetRuyiControllerStatusResult {
1054 result_value: f_0,
1055 };
1056 Ok(ret)
1057 }
1058 fn write_to_out_protocol(&self, o_prot: &mut TOutputProtocol) -> thrift::Result<()> {
1059 let struct_ident = TStructIdentifier::new("InputManagerServiceSetRuyiControllerStatusResult");
1060 o_prot.write_struct_begin(&struct_ident)?;
1061 if let Some(fld_var) = self.result_value {
1062 o_prot.write_field_begin(&TFieldIdentifier::new("result_value", TType::Bool, 0))?;
1063 o_prot.write_bool(fld_var)?;
1064 o_prot.write_field_end()?;
1065 ()
1066 } else {
1067 ()
1068 }
1069 o_prot.write_field_stop()?;
1070 o_prot.write_struct_end()
1071 }
1072 fn ok_or(self) -> thrift::Result<bool> {
1073 if self.result_value.is_some() {
1074 Ok(self.result_value.unwrap())
1075 } else {
1076 Err(
1077 thrift::Error::Application(
1078 ApplicationError::new(
1079 ApplicationErrorKind::MissingResult,
1080 "no result received for InputManagerServiceSetRuyiControllerStatus"
1081 )
1082 )
1083 )
1084 }
1085 }
1086}
1087