Struct stun_codec::MessageEncoder [−][src]
pub struct MessageEncoder<A: Attribute> { /* fields omitted */ }
Message
encoder.
Methods
impl<A: Attribute> MessageEncoder<A>
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impl<A: Attribute> MessageEncoder<A>
Trait Implementations
impl<A: Attribute> Default for MessageEncoder<A>
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impl<A: Attribute> Default for MessageEncoder<A>
impl<A: Attribute> Encode for MessageEncoder<A>
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impl<A: Attribute> Encode for MessageEncoder<A>
type Item = Message<A>
The type of items to be encoded.
fn encode(&mut self, buf: &mut [u8], eos: Eos) -> Result<usize>
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fn encode(&mut self, buf: &mut [u8], eos: Eos) -> Result<usize>
Encodes the items in the encoder and writes the encoded bytes to the given buffer. Read more
fn start_encoding(&mut self, item: Self::Item) -> Result<()>
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fn start_encoding(&mut self, item: Self::Item) -> Result<()>
Tries to start encoding the given item. Read more
fn requiring_bytes(&self) -> ByteCount
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fn requiring_bytes(&self) -> ByteCount
Returns the number of bytes required to encode all the items in the encoder. Read more
fn is_idle(&self) -> bool
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fn is_idle(&self) -> bool
Returns true
if there are no items to be encoded in the encoder, otherwise false
. Read more
impl<A: Attribute> SizedEncode for MessageEncoder<A>
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impl<A: Attribute> SizedEncode for MessageEncoder<A>
fn exact_requiring_bytes(&self) -> u64
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fn exact_requiring_bytes(&self) -> u64
Returns the exact number of bytes required to encode all the items remaining in the encoder.