Struct stun_codec::MessageDecoder [−][src]
pub struct MessageDecoder<A: Attribute> { /* fields omitted */ }
Message decoder.
Methods
impl<A: Attribute> MessageDecoder<A>[src]
impl<A: Attribute> MessageDecoder<A>Trait Implementations
impl<A: Debug + Attribute> Debug for MessageDecoder<A>[src]
impl<A: Debug + Attribute> Debug for MessageDecoder<A>fn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl<A: Attribute> Default for MessageDecoder<A>[src]
impl<A: Attribute> Default for MessageDecoder<A>impl<A: Attribute> Decode for MessageDecoder<A>[src]
impl<A: Attribute> Decode for MessageDecoder<A>type Item = DecodedMessage<A>
The type of items to be decoded.
fn decode(&mut self, buf: &[u8], eos: Eos) -> Result<usize>[src]
fn decode(&mut self, buf: &[u8], eos: Eos) -> Result<usize>Consumes the given buffer (a part of a byte sequence), and proceeds the decoding process. Read more
fn finish_decoding(&mut self) -> Result<Self::Item>[src]
fn finish_decoding(&mut self) -> Result<Self::Item>Finishes the current decoding process and returns the decoded item. Read more
fn requiring_bytes(&self) -> ByteCount[src]
fn requiring_bytes(&self) -> ByteCountReturns the lower bound of the number of bytes needed to decode the next item. Read more
fn is_idle(&self) -> bool[src]
fn is_idle(&self) -> boolReturns true if there are no items to be decoded by the decoder at the next invocation of decode method, otherwise false. Read more