pub fn encode_single_tile(
features: &[ParsedFeature],
z: u8,
x: u32,
y: u32,
t: i64,
config: &TileConfig,
encoder: &EncoderConfig,
) -> Result<Option<Vec<u8>>>Expand description
Encode exactly one tile (z, x, y, t), discarding the placed-feature count.
The convenience form of encode_single_tile_counted for callers that don’t
apply a min_features_per_tile gate. Ok(None) means the tile is empty.