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structured_zstd/encoding/
frame_compressor.rs

1//! Utilities and interfaces for encoding an entire frame. Allows reusing resources
2
3use alloc::vec::Vec;
4#[cfg(feature = "hash")]
5use twox_hash::XxHash64;
6
7#[cfg(feature = "hash")]
8use core::hash::Hasher;
9
10use super::{
11    CompressionLevel, LiteralCompressionMode, Matcher, block_header::BlockHeader,
12    frame_header::FrameHeader, levels::*, match_generator::MatchGeneratorDriver,
13    workspace::IngestBuffer,
14};
15use crate::common::MAX_BLOCK_SIZE;
16use crate::fse::fse_encoder::{FSETable, default_ll_table, default_ml_table, default_of_table};
17
18use crate::io::{Read, Write};
19
20/// A dictionary prepared for the ENCODER side, analogous to zstd's `CDict`
21/// (vs the decoder's [`Dictionary`](crate::decoding::Dictionary) / `DDict`).
22///
23/// It carries the entropy tables, content, and repeat-offset history the
24/// compressor needs, but is a distinct type with **no decode path**: there is
25/// no way to turn it into a [`DictionaryHandle`](crate::decoding::DictionaryHandle)
26/// or feed it to a [`FrameDecoder`](crate::decoding::FrameDecoder). That keeps
27/// the compress-only state (which may have been parsed without building the
28/// decode lookup tables, see
29/// [`set_dictionary_from_bytes`](FrameCompressor::set_dictionary_from_bytes))
30/// from ever reaching the decode side — the encoder/decoder dictionary split
31/// mirrors C zstd's `CDict` / `DDict`.
32/// Cloning one is a handle, not a copy: it is attached to a compressor by
33/// value, so a dictionary serving many frames would otherwise have its parsed
34/// tables and content duplicated for each of them — on exactly the path where
35/// one dictionary is prepared once precisely to be used again and again.
36///
37/// The encoder entropy tables a dictionary seeds into each frame's first block
38/// (upstream zstd `cdict->cBlockState`) are built once, here, and shared by
39/// every compressor the dictionary is attached to.
40#[derive(Clone)]
41pub struct EncoderDictionary {
42    pub(crate) inner: SharedEncoderDictionary,
43    /// Size of the serialized dictionary this was built from (header, entropy
44    /// tables, repeat offsets and content); the CDict cParams tier key
45    /// (upstream `ZSTD_createCDict(dictBuffer, dictSize, level)`). Falls back
46    /// to the content length when the wrapped
47    /// [`Dictionary`](crate::decoding::Dictionary) was handed over
48    /// already parsed ([`Self::from_dictionary`]) — exact for raw-content
49    /// dictionaries, a close lower bound otherwise.
50    serialized_len: usize,
51}
52
53/// What an [`EncoderDictionary`] shares between its clones: the parsed
54/// dictionary and the encoder entropy tables derived from it, in one
55/// allocation so a clone is one reference count, not two. Reads through to the
56/// [`Dictionary`](crate::decoding::Dictionary) for its content, offsets and id.
57pub(crate) struct EncoderDictionaryParts {
58    dictionary: crate::decoding::Dictionary,
59    pub(crate) entropy: CachedDictionaryEntropy,
60}
61
62impl core::ops::Deref for EncoderDictionaryParts {
63    type Target = crate::decoding::Dictionary;
64
65    fn deref(&self) -> &Self::Target {
66        &self.dictionary
67    }
68}
69
70/// Shared owner of [`EncoderDictionaryParts`]: `Arc` on atomic-pointer
71/// targets, `Rc` otherwise, as [`SharedFseTable`] is.
72#[cfg(target_has_atomic = "ptr")]
73pub(crate) type SharedEncoderDictionary = alloc::sync::Arc<EncoderDictionaryParts>;
74#[cfg(not(target_has_atomic = "ptr"))]
75pub(crate) type SharedEncoderDictionary = alloc::rc::Rc<EncoderDictionaryParts>;
76
77impl EncoderDictionary {
78    /// Share `dictionary` with the entropy tables it seeds, built once here.
79    fn prepared(dictionary: crate::decoding::Dictionary, serialized_len: usize) -> Self {
80        let entropy = CachedDictionaryEntropy::from_dictionary(&dictionary);
81        Self {
82            inner: SharedEncoderDictionary::new(EncoderDictionaryParts {
83                dictionary,
84                entropy,
85            }),
86            serialized_len,
87        }
88    }
89
90    /// Wrap an already-parsed [`Dictionary`](crate::decoding::Dictionary) for
91    /// encoder use. A fully-decoded dictionary is valid here; only the encoder
92    /// entropy tables, content, and offset history are read. The CDict cParams
93    /// tier is keyed by the content length here; prefer [`Self::from_bytes`]
94    /// when the serialized blob is at hand — it keys the tier by the exact
95    /// serialized size as upstream `ZSTD_createCDict` does.
96    pub fn from_dictionary(dictionary: crate::decoding::Dictionary) -> Self {
97        let serialized_len = dictionary.dict_content.len();
98        Self::prepared(dictionary, serialized_len)
99    }
100
101    /// Parse a serialized dictionary blob for encoder use, skipping the decode
102    /// lookup-table build the encoder never reads (see
103    /// `Dictionary::decode_dict_for_encoding`). The encoder entropy tables — and
104    /// thus the emitted frame — are identical to a full parse.
105    pub fn from_bytes(
106        raw_dictionary: &[u8],
107    ) -> Result<Self, crate::decoding::errors::DictionaryDecodeError> {
108        Ok(Self::prepared(
109            crate::decoding::Dictionary::decode_dict_for_encoding(raw_dictionary)?,
110            raw_dictionary.len(),
111        ))
112    }
113
114    /// Load whichever kind of dictionary `raw_dictionary` holds, the way
115    /// `zstd -D` does: a serialized blob is parsed, anything else is taken as
116    /// raw content (see
117    /// [`Dictionary::from_serialized_or_raw_content`](crate::decoding::Dictionary::from_serialized_or_raw_content)).
118    ///
119    /// Either way the blob's own length is what the compression-parameter tier
120    /// is chosen by, which is why this exists rather than parsing and calling
121    /// [`Self::from_dictionary`]: that keys the tier on the content length, and
122    /// for a serialized dictionary the entropy tables in between can put the
123    /// two on opposite sides of a boundary.
124    pub fn from_serialized_or_raw_content(
125        raw_dictionary: &[u8],
126    ) -> Result<Self, crate::decoding::errors::DictionaryDecodeError> {
127        // Parsed for the encoder, which reads the entropy probabilities, the
128        // content and the offsets and never the decode lookup tables: routing a
129        // serialized blob through the full parser builds those tables for
130        // nothing. The emitted frame is identical either way — only the wasted
131        // build is dropped (see `Dictionary::decode_dict_for_encoding`).
132        if raw_dictionary.starts_with(&crate::decoding::DICTIONARY_MAGIC) {
133            return Self::from_bytes(raw_dictionary);
134        }
135        Ok(Self::prepared(
136            crate::decoding::Dictionary::from_raw_content(0, raw_dictionary.to_vec())?,
137            raw_dictionary.len(),
138        ))
139    }
140
141    /// Heap bytes the prepared dictionary holds: the shared allocation itself,
142    /// the parsed dictionary's content and tables, and the entropy tables it
143    /// seeds. Clones share all of it, so this counts once however many
144    /// compressors the dictionary is attached to.
145    ///
146    /// # Examples
147    /// ```
148    /// use structured_zstd::encoding::EncoderDictionary;
149    ///
150    /// let dictionary =
151    ///     EncoderDictionary::from_serialized_or_raw_content(b"raw content, no header").unwrap();
152    /// assert!(dictionary.heap_size() >= b"raw content, no header".len());
153    /// ```
154    pub fn heap_size(&self) -> usize {
155        // `Arc` and `Rc` both place two word-sized counts ahead of the value,
156        // padded to its alignment.
157        let shared = core::alloc::Layout::new::<[usize; 2]>()
158            .extend(core::alloc::Layout::new::<EncoderDictionaryParts>())
159            .expect("a fixed-size layout extends")
160            .0
161            .pad_to_align()
162            .size();
163        shared + self.inner.dictionary.heap_bytes() + self.inner.entropy.heap_size()
164    }
165
166    /// Heap bytes that `handles` alone keep alive: each distinct dictionary
167    /// among them once, and only when no handle outside them shares it.
168    ///
169    /// For an owner holding several handles, such as a context whose
170    /// compressors each keep the dictionary they last ran with: what it reports
171    /// should count one dictionary once, and none that someone else also holds.
172    ///
173    /// # Examples
174    /// ```
175    /// use structured_zstd::encoding::EncoderDictionary;
176    ///
177    /// let dictionary = EncoderDictionary::from_serialized_or_raw_content(b"some shared history").unwrap();
178    /// let copy = dictionary.clone();
179    /// // Both handles are in the set: counted once.
180    /// assert_eq!(
181    ///     EncoderDictionary::exclusive_heap_size([&dictionary, &copy]),
182    ///     dictionary.heap_size()
183    /// );
184    /// // `copy` is held elsewhere: nothing is this set's alone.
185    /// assert_eq!(EncoderDictionary::exclusive_heap_size([&dictionary]), 0);
186    /// ```
187    pub fn exclusive_heap_size<'a, I>(handles: I) -> usize
188    where
189        I: IntoIterator<Item = &'a EncoderDictionary>,
190        I::IntoIter: Clone,
191    {
192        let handles = handles.into_iter();
193        let mut total = 0;
194        for (position, handle) in handles.clone().enumerate() {
195            let same = |other: &&EncoderDictionary| {
196                SharedEncoderDictionary::ptr_eq(&handle.inner, &other.inner)
197            };
198            // The first handle to an allocation speaks for all of them.
199            if handles.clone().take(position).any(|other| same(&other)) {
200                continue;
201            }
202            let held_here = handles.clone().filter(same).count();
203            if SharedEncoderDictionary::strong_count(&handle.inner) == held_here {
204                total += handle.heap_size();
205            }
206        }
207        total
208    }
209
210    /// The content and serialized sizes the encoder's matcher is hinted with.
211    pub(crate) fn sizes(&self) -> crate::encoding::DictionarySizes {
212        crate::encoding::DictionarySizes {
213            content: self.inner.dict_content.len(),
214            serialized: self.serialized_len,
215        }
216    }
217
218    /// Bytes of dictionary content, the part a frame can reference.
219    ///
220    /// This is the extent a caller weighs a source against when deciding
221    /// whether a frame is still about the dictionary or about its own content.
222    ///
223    /// # Examples
224    ///
225    /// ```
226    /// use structured_zstd::encoding::EncoderDictionary;
227    ///
228    /// let dictionary = EncoderDictionary::from_serialized_or_raw_content(&[7u8; 4096])
229    ///     .expect("raw content is always usable");
230    /// assert_eq!(dictionary.content_size(), 4096);
231    /// ```
232    pub fn content_size(&self) -> usize {
233        self.inner.dict_content.len()
234    }
235
236    /// The dictionary id.
237    ///
238    /// Zero is a raw-content dictionary, which has no header to carry an id.
239    /// Such a dictionary attaches like any other; what changes is the frame,
240    /// which omits the `Dictionary_ID` field rather than storing a zero, so a
241    /// decoder has to be handed the same bytes explicitly.
242    pub fn id(&self) -> u32 {
243        self.inner.id
244    }
245}
246
247/// An interface for compressing arbitrary data with the ZStandard compression algorithm.
248///
249/// `FrameCompressor` will generally be used by:
250/// 1. Initializing a compressor by providing a buffer of data using `FrameCompressor::new()`
251/// 2. Starting compression and writing that compression into a vec using `FrameCompressor::begin`
252///
253/// # Examples
254/// ```
255/// use structured_zstd::encoding::{FrameCompressor, CompressionLevel};
256/// let mock_data: &[_] = &[0x1, 0x2, 0x3, 0x4];
257/// let mut output = std::vec::Vec::new();
258/// // Initialize a compressor.
259/// let mut compressor = FrameCompressor::new(CompressionLevel::Uncompressed);
260/// compressor.set_source(mock_data);
261/// compressor.set_drain(&mut output);
262///
263/// // `compress` writes the compressed output into the provided buffer.
264/// compressor.compress();
265/// ```
266pub struct FrameCompressor<
267    R: Read = &'static [u8],
268    W: Write = Vec<u8>,
269    M: Matcher = MatchGeneratorDriver,
270> {
271    uncompressed_data: Option<R>,
272    compressed_data: Option<W>,
273    compression_level: CompressionLevel,
274    dictionary: Option<EncoderDictionary>,
275    source_size_hint: Option<u64>,
276    state: CompressState<M>,
277    /// When true, emitted frames omit the 4-byte magic number prefix
278    /// (`ZSTD_f_zstd1_magicless`). Default false. The caller is
279    /// responsible for ensuring the decoder is configured for the
280    /// matching format — wire-format only round-trips with a
281    /// magicless-aware decoder.
282    magicless: bool,
283    /// Whether to emit a trailing XXH64 content checksum and set the frame
284    /// header's `Content_Checksum_flag` (semantics of upstream
285    /// `ZSTD_c_checksumFlag`). Default `false`, matching the upstream
286    /// library default; combined with the `hash` feature at frame-build
287    /// time, so without `hash` no checksum is emitted regardless. Set via
288    /// [`Self::set_content_checksum`].
289    content_checksum: bool,
290    /// Diagnostic: skip the block pre-splitter and cut full blocks only
291    /// (upstream's block structure under `ZSTD_generateSequences`, whose
292    /// sequence-collecting mode never accrues the savings the splitter
293    /// requires). Set via `set_pre_split_disabled` (a `bench-internals`
294    /// diagnostic); default `false`.
295    pre_split_disabled: bool,
296    /// Whether to record `Frame_Content_Size` in the frame header when the
297    /// total size is known (semantics of upstream `ZSTD_c_contentSizeFlag`).
298    /// Default `true`, matching upstream. With the flag off the header
299    /// carries a window descriptor instead (single-segment requires an FCS,
300    /// so it is disabled too). Set via [`Self::set_content_size_flag`].
301    content_size_flag: bool,
302    /// Whether to record the dictionary ID in the frame header when a
303    /// dictionary is attached (semantics of upstream `ZSTD_c_dictIDFlag`).
304    /// Default `true`, matching upstream. Decoders can still decode the
305    /// frame by being handed the right dictionary explicitly. Set via
306    /// [`Self::set_dictionary_id_flag`].
307    dict_id_flag: bool,
308    /// Upper bound on emitted block sizes (semantics of upstream
309    /// `ZSTD_c_targetCBlockSize`): capping the RAW block length at the
310    /// target bounds every physical block's compressed payload at the
311    /// target too (a compressed block never exceeds its raw input — the
312    /// raw-block fallback fires otherwise), so blocks land at or under
313    /// `target + 3` header bytes on the wire. `None` = no target (full
314    /// 128 KiB blocks). Set via [`Self::set_target_block_size`].
315    target_block_size: Option<u32>,
316    #[cfg(feature = "hash")]
317    hasher: XxHash64,
318    /// Block-layout introspection populated at the end of every
319    /// successful `compress()`. `None` until the first call.
320    /// Behind the `lsm` feature gate.
321    #[cfg(feature = "lsm")]
322    frame_emit_info: Option<crate::encoding::frame_emit_info::FrameEmitInfo>,
323    /// When `true`, `compress()` XXH64-hashes each block's
324    /// uncompressed bytes and appends the low-32-bit digest to
325    /// `block_checksums`. Default `false` (zero cost). Gated on
326    /// `all(lsm, hash)` because XXH64 lives behind the `hash`
327    /// feature; an `lsm`-only build has no way to compute digests.
328    #[cfg(all(feature = "lsm", feature = "hash"))]
329    per_block_checksums_enabled: bool,
330    /// Per-block XXH64 (low 32 bits) digests captured during
331    /// `compress()` when `per_block_checksums_enabled` is set. Ordered
332    /// by block-emit order. `None` until the first call after enabling.
333    /// Gated on `all(lsm, hash)` (see `per_block_checksums_enabled`).
334    #[cfg(all(feature = "lsm", feature = "hash"))]
335    block_checksums: Option<alloc::vec::Vec<u32>>,
336    /// Per-physical-block decompressed (regenerated) sizes captured
337    /// during `compress()`, in block-emit order (1:1 with
338    /// `frame_emit_info.blocks`). Always captured under `lsm` (no
339    /// opt-in, unlike `block_checksums`) because `FrameEmitInfo` is
340    /// always built under `lsm` and `decompressed_byte_range` needs
341    /// the per-block sizes. Cleared and refilled per frame.
342    #[cfg(feature = "lsm")]
343    block_decompressed_sizes: alloc::vec::Vec<u32>,
344    tuning: FrameTuning,
345}
346
347/// What a compressor keeps of the fine-grained parameters (#27) beside the
348/// level: the parts the literal-compression gates and the block splitter read
349/// at frame start, where the matcher holds the rest. Shared by
350/// [`FrameCompressor`] and [`CompressionContext`](crate::encoding::CompressionContext).
351#[derive(Clone, Copy, Default)]
352pub(crate) struct FrameTuning {
353    /// A public-parameter [`Strategy`](crate::encoding::Strategy) override:
354    /// its tag and lazy depth (the collapsed `Lazy` tag needs the depth for
355    /// the pre-split tier). `Some` wins over the level-derived
356    /// `state.strategy_tag` so the gates and the dict-attach cutoff see the
357    /// strategy the matcher runs; `None` keeps the level's.
358    pub(crate) strategy: Option<(crate::encoding::strategy::StrategyTag, u8)>,
359    /// Public `target_length` override, kept so the raw-literals gate can be
360    /// recomputed per frame: a dictionary attached or cleared after
361    /// `set_parameters` can move the strategy the gate reads.
362    pub(crate) target_length: Option<u32>,
363    /// Public literal-compression mode (upstream
364    /// `ZSTD_c_literalCompressionMode`), kept for the same per-frame
365    /// recomputation of the raw-literals gate.
366    pub(crate) literal_compression: LiteralCompressionMode,
367}
368
369impl FrameTuning {
370    /// The tuning `overrides` asks for.
371    pub(crate) fn from_overrides(overrides: &crate::encoding::parameters::ParamOverrides) -> Self {
372        Self {
373            strategy: overrides.strategy.map(|s| (s.tag(), s.lazy_depth())),
374            target_length: overrides.target_length,
375            literal_compression: overrides.literal_compression,
376        }
377    }
378}
379
380#[derive(Clone, Default)]
381pub(crate) struct CachedDictionaryEntropy {
382    pub(crate) huff: Option<crate::huff0::huff0_encoder::HuffmanTable>,
383    pub(crate) ll_previous: Option<PreviousFseTable>,
384    pub(crate) ml_previous: Option<PreviousFseTable>,
385    pub(crate) of_previous: Option<PreviousFseTable>,
386}
387
388impl CachedDictionaryEntropy {
389    /// Heap bytes the cached dictionary entropy holds: the literals Huffman
390    /// table plus any `Custom` LL/ML/OF FSE tables (the `Arc`-boxed `FSETable`
391    /// payload and its flat state array). `Default` / `Rle` variants own no heap.
392    pub(crate) fn heap_size(&self) -> usize {
393        let mut total = self.huff.as_ref().map_or(0, |h| h.heap_size());
394        for prev in [&self.ll_previous, &self.ml_previous, &self.of_previous] {
395            if let Some(PreviousFseTable::Custom(table)) = prev {
396                total +=
397                    core::mem::size_of::<crate::fse::fse_encoder::FSETable>() + table.heap_size();
398            }
399        }
400        total
401    }
402
403    /// Derive the encoder-side entropy tables a dictionary seeds for the first
404    /// block of each frame (the upstream zstd `cdict->cBlockState`): the literals
405    /// Huffman table plus the literal-length / match-length / offset FSE
406    /// "previous" tables. Shared by [`FrameCompressor`] and
407    /// [`crate::encoding::StreamingEncoder`] so both seed identically.
408    pub(crate) fn from_dictionary(dictionary: &crate::decoding::Dictionary) -> Self {
409        Self {
410            huff: dictionary.huf.table.to_encoder_table(),
411            ll_previous: dictionary
412                .fse
413                .literal_lengths
414                .to_encoder_table()
415                .map(|table| PreviousFseTable::Custom(SharedFseTable::new(table))),
416            ml_previous: dictionary
417                .fse
418                .match_lengths
419                .to_encoder_table()
420                .map(|table| PreviousFseTable::Custom(SharedFseTable::new(table))),
421            of_previous: dictionary
422                .fse
423                .offsets
424                .to_encoder_table()
425                .map(|table| PreviousFseTable::Custom(SharedFseTable::new(table))),
426        }
427    }
428}
429
430/// Shared owner for a custom "previous" FSE encoder table. `Arc` on
431/// atomic-pointer targets, `Rc` otherwise (keeps `no_std` no-atomics
432/// builds compiling, single-thread there anyway), mirroring
433/// `decoding::dictionary::SharedDictionary`. Cloning the cached
434/// dictionary entropy into the per-frame state is then a refcount bump,
435/// not a full `FSETable` copy — the upstream zstd references `cdict->cBlockState`
436/// instead of rebuilding it per frame.
437#[cfg(target_has_atomic = "ptr")]
438pub(crate) type SharedFseTable = alloc::sync::Arc<FSETable>;
439#[cfg(not(target_has_atomic = "ptr"))]
440pub(crate) type SharedFseTable = alloc::rc::Rc<FSETable>;
441
442/// Bytes a [`SharedFseTable`] allocation carries in FRONT of the table: the two
443/// reference counts, then whatever padding the table's alignment adds. One
444/// allocation holds both, so a caller sizing a context is told about the whole
445/// of it rather than the payload alone.
446pub(crate) const fn shared_table_overhead() -> usize {
447    let counts = 2 * core::mem::size_of::<usize>();
448    let align = core::mem::align_of::<FSETable>();
449    counts.div_ceil(align) * align
450}
451
452#[derive(Clone)]
453pub(crate) enum PreviousFseTable {
454    // Default tables are immutable and already stored alongside the state, so
455    // repeating them only needs a lightweight marker instead of cloning FSETable.
456    Default,
457    // Shared handle: cloning (per-frame dictionary entropy seed) is a refcount
458    // bump. The table is only ever read or REPLACED wholesale (a block that
459    // builds a new table swaps in a fresh `SharedFseTable`), never mutated in
460    // place, so sharing is sound.
461    Custom(SharedFseTable),
462    Rle(u8),
463}
464
465impl PreviousFseTable {
466    pub(crate) fn as_table<'a>(&'a self, default: &'a FSETable) -> Option<&'a FSETable> {
467        match self {
468            Self::Default => Some(default),
469            Self::Custom(table) => Some(table),
470            Self::Rle(_) => None,
471        }
472    }
473}
474
475pub(crate) struct FseTables {
476    /// The three predefined LL/ML/OF tables are functions of
477    /// compile-time-constant distributions. The
478    /// [`FseDefaultTable`](crate::fse::fse_encoder::FseDefaultTable) type alias resolves to
479    /// `&'static FSETable` when a process-wide cache is available
480    /// (atomic-pointer targets, or no-atomic targets with the
481    /// `critical-section` feature) and to `Box<FSETable>` on the
482    /// cache-less no-atomic path (one per-frame allocation, dropped
483    /// with the compressor — no `Box::leak`, no unbounded growth).
484    /// Both arms `Deref` to `FSETable`, so consumers in
485    /// `encoding/blocks/compressed.rs` borrow through `&` uniformly
486    /// without seeing the per-target divergence.
487    pub(crate) ll_default: crate::fse::fse_encoder::FseDefaultTable,
488    pub(crate) ll_previous: Option<PreviousFseTable>,
489    pub(crate) ml_default: crate::fse::fse_encoder::FseDefaultTable,
490    pub(crate) ml_previous: Option<PreviousFseTable>,
491    pub(crate) of_default: crate::fse::fse_encoder::FseDefaultTable,
492    pub(crate) of_previous: Option<PreviousFseTable>,
493    /// Where a block builds the table it is about to emit, before that table
494    /// becomes the axis's `*_previous`.
495    ///
496    /// Upstream's `ZSTD_blockState_t` keeps `prevCBlock` and `nextCBlock` for
497    /// exactly this: the entropy build reads the previous tables and writes the
498    /// next ones, so the two never alias and committing a block is a pointer
499    /// swap (`ZSTD_blockState_confirmRepcodesAndEntropyTables`). A block that
500    /// ends up raw simply does not swap. Holding the slot here is what lets a
501    /// table be built in place instead of on the stack.
502    /// `None` until an axis first builds a table. Lazy because a state that
503    /// never emits a custom table must not pay for a slot: the block splitter
504    /// makes one of these per probe, and eagerly giving each three tables
505    /// faulted in pages for buffers most probes never wrote to.
506    pub(crate) ll_next: Option<SharedFseTable>,
507    pub(crate) ml_next: Option<SharedFseTable>,
508    pub(crate) of_next: Option<SharedFseTable>,
509}
510
511impl FseTables {
512    /// Keep the frame's tables as buffers before the next frame overwrites
513    /// them.
514    ///
515    /// A frame start replaces every previous slot — with the dictionary's
516    /// seed, or with nothing — and dropping the table that was there costs a
517    /// reused compressor an eleven-kilobyte allocation per axis on the next
518    /// frame that builds one. The slot the axis builds into is exactly where
519    /// it belongs. Only an unshared table is worth keeping: one still held by
520    /// the dictionary entropy cache cannot be built into anyway.
521    pub(crate) fn park_previous_before_frame(&mut self) {
522        for (previous, next) in [
523            (&mut self.ll_previous, &mut self.ll_next),
524            (&mut self.ml_previous, &mut self.ml_next),
525            (&mut self.of_previous, &mut self.of_next),
526        ] {
527            // Decided before taking: a handle the cache still holds stays
528            // where it is rather than being pulled out and dropped.
529            let worth_keeping = matches!(
530                previous.as_ref(),
531                Some(PreviousFseTable::Custom(handle))
532                    if SharedFseTable::strong_count(handle) == 1
533            );
534            // An occupied slot is not the same as a usable one. A frame that
535            // settled on a predefined table parks the dictionary cache's handle
536            // here, and a shared handle cannot be built into — so leaving it
537            // there while the uniquely owned table is dropped costs the
538            // allocation this exists to avoid, on the first custom build of
539            // every frame.
540            let next_is_a_buffer = next
541                .as_ref()
542                .is_some_and(|handle| SharedFseTable::strong_count(handle) == 1);
543            if !next_is_a_buffer
544                && worth_keeping
545                && let Some(PreviousFseTable::Custom(handle)) = previous.take()
546            {
547                *next = Some(handle);
548            }
549        }
550    }
551
552    /// Heap bytes the retained encoder tables hold.
553    ///
554    /// Both slots of an axis count: the previous table is what the next block
555    /// reads, the next slot is the buffer it builds into, and each lives as
556    /// long as the compressor. A handle shared with the dictionary entropy
557    /// cache is left out, because that cache reports its own tables and the
558    /// caller would otherwise be told about the same allocation twice.
559    pub(crate) fn heap_size(&self) -> usize {
560        // The table AND the reference counts in front of it: a shared handle is
561        // one allocation holding both, and reporting only the payload
562        // understates every retained table by the control block and whatever
563        // padding its alignment adds.
564        let per_table = core::mem::size_of::<FSETable>() + shared_table_overhead();
565        let mut total = 0;
566        for previous in [&self.ll_previous, &self.ml_previous, &self.of_previous] {
567            if let Some(PreviousFseTable::Custom(handle)) = previous
568                && SharedFseTable::strong_count(handle) == 1
569            {
570                total += per_table;
571            }
572        }
573        for next in [&self.ll_next, &self.ml_next, &self.of_next] {
574            // Same ownership test as the previous slots, and for the same
575            // reason: a dictionary-seeded axis that settles on a predefined
576            // table parks the CACHE's handle here, and that cache reports the
577            // table itself.
578            if let Some(handle) = next
579                && SharedFseTable::strong_count(handle) == 1
580            {
581                total += per_table;
582            }
583        }
584        // Where there is neither a pointer atomic nor `critical-section` to
585        // guard a process-wide cache, each default table is an owned box built
586        // per compressor, so it is this struct's allocation to report. With the
587        // cache it is a `&'static` shared by every compressor and counts as
588        // nothing.
589        #[cfg(not(any(target_has_atomic = "ptr", feature = "critical-section")))]
590        {
591            total += 3 * core::mem::size_of::<FSETable>();
592        }
593        total
594    }
595
596    pub fn new() -> Self {
597        Self {
598            ll_next: None,
599            ml_next: None,
600            of_next: None,
601            ll_default: default_ll_table(),
602            ll_previous: None,
603            ml_default: default_ml_table(),
604            ml_previous: None,
605            of_default: default_of_table(),
606            of_previous: None,
607        }
608    }
609
610    /// Borrow the LL default table as `&FSETable`.
611    ///
612    /// Test-only now: the encoder and the estimator both destructure
613    /// `FseTables` so they can hold a `*_next` slot mutably, and a method
614    /// borrowing the whole struct cannot coexist with that. Tests keep it
615    /// because they touch one table at a time.
616    ///
617    /// Abstracts the cfg
618    /// split in [`crate::fse::fse_encoder::FseDefaultTable`] —
619    /// `&'static FSETable` (atomic / `critical-section`) auto-derefs
620    /// directly; `Box<FSETable>` (cache-less no-atomic) derefs
621    /// through `Box`. Both arms yield `&FSETable` uniformly so
622    /// downstream consumers can stay cfg-agnostic.
623    #[inline]
624    #[allow(clippy::borrow_deref_ref)]
625    #[cfg(test)]
626    pub(crate) fn ll_default_ref(&self) -> &FSETable {
627        &*self.ll_default
628    }
629
630    /// Borrow the ML default table as `&FSETable`. See [`Self::ll_default_ref`].
631    #[inline]
632    #[allow(clippy::borrow_deref_ref)]
633    #[cfg(test)]
634    pub(crate) fn ml_default_ref(&self) -> &FSETable {
635        &*self.ml_default
636    }
637
638    /// Borrow the OF default table as `&FSETable`. See [`Self::ll_default_ref`].
639    #[inline]
640    #[allow(clippy::borrow_deref_ref)]
641    #[cfg(test)]
642    pub(crate) fn of_default_ref(&self) -> &FSETable {
643        &*self.of_default
644    }
645}
646
647const PRESPLIT_BLOCK_MIN: usize = 3500;
648const PRESPLIT_THRESHOLD_PENALTY_RATE: u64 = 16;
649const PRESPLIT_THRESHOLD_BASE: u64 = PRESPLIT_THRESHOLD_PENALTY_RATE - 2;
650const PRESPLIT_THRESHOLD_PENALTY: i32 = 3;
651const PRESPLIT_CHUNK_SIZE: usize = 8 << 10;
652const PRESPLIT_HASH_LOG_MAX: usize = 10;
653const PRESPLIT_HASH_TABLE_SIZE: usize = 1 << PRESPLIT_HASH_LOG_MAX;
654const PRESPLIT_KNUTH: u32 = 0x9E37_79B9;
655/// Upstream zstd `SEGMENT_SIZE` in `ZSTD_splitBlock_fromBorders` (`zstd_preSplit.c:201`).
656/// Two `SEGMENT_SIZE`-byte fingerprints — one from the start, one from the end —
657/// drive the cheap border heuristic; a third one from the middle disambiguates
658/// where in the block the transition sits.
659const PRESPLIT_BORDERS_SEGMENT: usize = 512;
660
661#[derive(Clone)]
662struct PreSplitFingerprint {
663    events: [u32; PRESPLIT_HASH_TABLE_SIZE],
664    nb_events: usize,
665}
666
667impl Default for PreSplitFingerprint {
668    fn default() -> Self {
669        Self {
670            events: [0; PRESPLIT_HASH_TABLE_SIZE],
671            nb_events: 0,
672        }
673    }
674}
675
676/// Grow `out` ahead of the next block so block emission never lands on an
677/// amortized-doubling reallocation mid-frame (whose transient old+new copy
678/// spikes peak memory to ~3x the output), sizing the reservation from the
679/// compression ratio observed so far instead of the whole-input worst case.
680///
681/// `blocks_start` is where this frame's blocks begin in `out`, `consumed`
682/// the input bytes already emitted as blocks, `remaining` the input
683/// bytes still to compress (an estimate is fine: a low one only means one
684/// more re-estimate later), and `block_capacity` the active block-size cap
685/// (`FrameCompressor::block_capacity`) so a small `targetCBlockSize` does
686/// not keep a 128 KiB floor in the buffer or undercount header density.
687/// Incompressible input re-estimates to ~the full `compress_bound` after
688/// the first block — the old up-front policy's worst case — while
689/// compressible input stays at output scale.
690fn reserve_for_next_block(
691    out: &mut Vec<u8>,
692    blocks_start: usize,
693    consumed: u64,
694    remaining: usize,
695    block_capacity: usize,
696) {
697    // Worst-case single-block output: 3-byte header + raw payload, plus
698    // slack for the 4-byte frame checksum trailer and a few extra sub-block
699    // headers from the post-split emitters, so neither can reallocate.
700    let block_bound = remaining.min(block_capacity) + 3 + 16;
701    if out.capacity() - out.len() >= block_bound {
702        return;
703    }
704    let produced = (out.len() - blocks_start) as u64;
705    let estimate = if consumed == 0 {
706        // No ratio signal yet (capacity exhausted before the first block —
707        // only reachable with a caller-shrunk `out`): one block's bound.
708        block_bound
709    } else {
710        // remaining * observed ratio + per-block headers + 1/16 slack so a
711        // slightly-worsening tail doesn't force a reallocation per block.
712        // u128 keeps the product exact for multi-GiB frames.
713        let scaled = ((remaining as u128 * produced as u128) / consumed as u128) as u64;
714        let headers = (remaining as u64 / block_capacity.max(1) as u64 + 1) * 3;
715        usize::try_from(scaled + scaled / 16 + headers + 64).unwrap_or(usize::MAX)
716    };
717    // `reserve_exact`: the estimate already carries its own slack, and the
718    // whole-buffer doubling policy is exactly what this function exists to
719    // avoid. The `produced`-sized floor keeps growth geometric when the
720    // ratio estimate lands BELOW one block's bound (highly compressible
721    // input): without it every block would trigger a block-sized
722    // reallocation — O(blocks) buffer copies — while with it the buffer at
723    // least doubles its produced span per reallocation (O(log) copies) and
724    // the peak stays at output scale.
725    out.reserve_exact(estimate.max(block_bound + produced as usize));
726}
727
728/// The rate and the width stay ARGUMENTS here, though upstream generates one
729/// function per tier and says the speed of the pass relies on compile-time
730/// constant propagation (`zstd_preSplit.c:32`, `ZSTD_GEN_RECORD_FINGERPRINT` at
731/// `:87`). Monomorphising the walk on both was tried and measured on 8 MiB of
732/// repeated log lines at level 6, three interleaved readings a side: cycles
733/// overlapping (966-984 M against 973-997 M) and instructions UP, 1,252 M to
734/// 1,268 M. Rust inlines this into a walk the caller already picked a tier for,
735/// so the propagation is there without the four copies.
736fn presplit_hash2(bytes: &[u8], hash_log: usize) -> usize {
737    debug_assert!(hash_log >= 8);
738    if hash_log == 8 {
739        return bytes[0] as usize;
740    }
741    debug_assert!(hash_log <= PRESPLIT_HASH_LOG_MAX);
742    let value = u16::from_le_bytes([bytes[0], bytes[1]]) as u32;
743    (value.wrapping_mul(PRESPLIT_KNUTH) >> (32 - hash_log)) as usize
744}
745
746fn presplit_record_fingerprint(
747    fp: &mut PreSplitFingerprint,
748    src: &[u8],
749    sampling_rate: usize,
750    hash_log: usize,
751) {
752    // Only the slots this hash can reach. The table is sized for the widest
753    // hash the splitter uses; a tier on a narrower one was clearing four times
754    // the memory it then touched, sixteen times a block.
755    fp.events[..1usize << hash_log].fill(0);
756    fp.nb_events = 0;
757    if src.len() < 2 {
758        return;
759    }
760    let limit = src.len() - 1;
761    let mut n = 0usize;
762    while n < limit {
763        fp.events[presplit_hash2(&src[n..], hash_log)] += 1;
764        n += sampling_rate;
765    }
766    // Upstream zstd parity: zstd_preSplit.c records the integer division, not the
767    // rounded-up number of sampled events from the loop above.
768    fp.nb_events += limit / sampling_rate;
769}
770
771/// Single-byte histogram pass — matches upstream zstd `HIST_add` over a small
772/// segment with `hashLog == 8` (the `hash2` shortcut at
773/// `zstd_preSplit.c:36` returns the raw byte). The byChunks path uses
774/// 2-byte hashing for `hashLog >= 9`; this helper exists so the borders
775/// heuristic doesn't pay for that wider hash on its 512-byte windows.
776fn presplit_record_byte_histogram(fp: &mut PreSplitFingerprint, src: &[u8]) {
777    fp.events.fill(0);
778    for &b in src {
779        fp.events[b as usize] += 1;
780    }
781    // Upstream zstd `HIST_add` returns the maximum symbol; the caller then sets
782    // `nbEvents = SEGMENT_SIZE` explicitly (see `zstd_preSplit.c:213`).
783    fp.nb_events = src.len();
784}
785
786fn presplit_distance(lhs: &PreSplitFingerprint, rhs: &PreSplitFingerprint, hash_log: usize) -> u64 {
787    let slots = 1usize << hash_log;
788    // 64-bit, as upstream's `fpDistance` is (`zstd_preSplit.c`). Both factors
789    // are per-block sample counts bounded by the block size, so each product is
790    // under 2^34 and the sum over at most 2^10 slots is under 2^44 — the 128-bit
791    // arithmetic this used to do could not overflow either, it just cost several
792    // instructions a slot on a loop the splitter runs sixteen times a block.
793    let rn = rhs.nb_events as u64;
794    let ln = lhs.nb_events as u64;
795    // Four accumulators over slices the optimiser can see the length of, which
796    // is what lets this go wide: the splitter runs this loop once per chunk and
797    // sixteen times a block, so it counts more slots than the sampling reads
798    // bytes.
799    let (l, r) = (&lhs.events[..slots], &rhs.events[..slots]);
800    let mut acc = [0u64; 4];
801    let mut idx = 0;
802    while idx + 4 <= slots {
803        for lane in 0..4 {
804            let left = u64::from(l[idx + lane]) * rn;
805            let right = u64::from(r[idx + lane]) * ln;
806            acc[lane] += left.abs_diff(right);
807        }
808        idx += 4;
809    }
810    let mut distance = acc[0] + acc[1] + acc[2] + acc[3];
811    while idx < slots {
812        distance += (u64::from(l[idx]) * rn).abs_diff(u64::from(r[idx]) * ln);
813        idx += 1;
814    }
815    distance
816}
817
818fn presplit_fingerprints_differ(
819    reference: &PreSplitFingerprint,
820    new_fp: &PreSplitFingerprint,
821    penalty: i32,
822    hash_log: usize,
823) -> bool {
824    debug_assert!(reference.nb_events > 0);
825    debug_assert!(new_fp.nb_events > 0);
826    let p50 = reference.nb_events as u64 * new_fp.nb_events as u64;
827    let deviation = presplit_distance(reference, new_fp, hash_log);
828    // Plain `*`: p50 <= (block-sample-count)^2 and the (base+penalty) factor is
829    // a small constant, so the product stays well under u64::MAX.
830    let threshold =
831        p50 * (PRESPLIT_THRESHOLD_BASE + penalty as u64) / PRESPLIT_THRESHOLD_PENALTY_RATE;
832    deviation >= threshold
833}
834
835fn presplit_merge_events(
836    acc: &mut PreSplitFingerprint,
837    new_fp: &PreSplitFingerprint,
838    hash_log: usize,
839) {
840    // Plain `+`: `acc` accumulates only the chunks of a single block (caller
841    // loops within one block, <= MAX_BLOCK_SIZE), so the merged sample counts
842    // stay far under u32 / usize bounds — no overflow.
843    //
844    // Only the slots this tier's hash reaches: the rest are never recorded into
845    // and never read, so merging them is a quarter of the table for nothing.
846    // Paired slices rather than indices, so the bound is one check instead of
847    // one per slot and the adds can go wide.
848    let slots = 1usize << hash_log;
849    for (into, from) in acc.events[..slots].iter_mut().zip(&new_fp.events[..slots]) {
850        *into += *from;
851    }
852    acc.nb_events += new_fp.nb_events;
853}
854
855fn split_block_by_chunks(block: &[u8], level: usize) -> usize {
856    debug_assert_eq!(block.len(), MAX_BLOCK_SIZE as usize);
857    debug_assert!((1..=4).contains(&level));
858    let (sampling_rate, hash_log) = match level - 1 {
859        0 => (43, 8),
860        1 => (11, 9),
861        2 => (5, 10),
862        _ => (1, 10),
863    };
864
865    let mut past = PreSplitFingerprint::default();
866    let mut new_events = PreSplitFingerprint::default();
867    let mut penalty = PRESPLIT_THRESHOLD_PENALTY;
868    presplit_record_fingerprint(
869        &mut past,
870        &block[..PRESPLIT_CHUNK_SIZE],
871        sampling_rate,
872        hash_log,
873    );
874    // No pre-check on the ends before the walk. It reads as free — two
875    // fingerprints against the sixty-three the walk takes — but a sample of the
876    // ends cannot stand in for the walk: an A-B-A block has matching ends and a
877    // boundary in the middle, and four megabytes repeated at nearly the window
878    // distance lost 13% to exactly that. Upstream has no such check either; the
879    // cheap gate that keeps the walk off hopeless input is `savings`, which the
880    // caller already applies.
881    let mut pos = PRESPLIT_CHUNK_SIZE;
882    while pos <= block.len() - PRESPLIT_CHUNK_SIZE {
883        presplit_record_fingerprint(
884            &mut new_events,
885            &block[pos..pos + PRESPLIT_CHUNK_SIZE],
886            sampling_rate,
887            hash_log,
888        );
889        if presplit_fingerprints_differ(&past, &new_events, penalty, hash_log) {
890            return pos;
891        }
892        presplit_merge_events(&mut past, &new_events, hash_log);
893        if penalty > 0 {
894            penalty -= 1;
895        }
896        pos += PRESPLIT_CHUNK_SIZE;
897    }
898    block.len()
899}
900
901/// Upstream zstd port of `ZSTD_splitBlock_fromBorders` (`zstd_preSplit.c:198`).
902/// Records two 512-byte byte-histograms — one from each end of a 128 KB
903/// block — and a third from the middle as a tie-breaker; returns either
904/// a quantised split point (32 KB / 64 KB / 96 KB) or the full block
905/// size when the two ends look indistinguishable. Cheaper than the
906/// chunk-based path because it touches at most 1.5 KB of input
907/// regardless of block size.
908fn split_block_from_borders(block: &[u8]) -> usize {
909    debug_assert_eq!(block.len(), MAX_BLOCK_SIZE as usize);
910    let block_size = block.len();
911    let mut past = PreSplitFingerprint::default();
912    let mut new_fp = PreSplitFingerprint::default();
913    presplit_record_byte_histogram(&mut past, &block[..PRESPLIT_BORDERS_SEGMENT]);
914    presplit_record_byte_histogram(&mut new_fp, &block[block_size - PRESPLIT_BORDERS_SEGMENT..]);
915    // Upstream zstd uses `penalty = 0, hash_log = 8` — i.e. raw byte histogram
916    // distance with no threshold padding (`zstd_preSplit.c:214`).
917    if !presplit_fingerprints_differ(&past, &new_fp, 0, 8) {
918        return block_size;
919    }
920
921    let mut middle = PreSplitFingerprint::default();
922    let mid_start = block_size / 2 - PRESPLIT_BORDERS_SEGMENT / 2;
923    presplit_record_byte_histogram(
924        &mut middle,
925        &block[mid_start..mid_start + PRESPLIT_BORDERS_SEGMENT],
926    );
927
928    let dist_from_begin = presplit_distance(&past, &middle, 8);
929    let dist_from_end = presplit_distance(&new_fp, &middle, 8);
930    // Upstream zstd `SEGMENT_SIZE * SEGMENT_SIZE / 3` (`zstd_preSplit.c:221`):
931    // if the middle is roughly equidistant from both ends, the change
932    // sits near the centre — split at the midpoint.
933    let min_distance = (PRESPLIT_BORDERS_SEGMENT as u64) * (PRESPLIT_BORDERS_SEGMENT as u64) / 3;
934    if dist_from_begin.abs_diff(dist_from_end) < min_distance {
935        return 64 * 1024;
936    }
937    // Larger `dist_from_begin` (i.e. `middle` farther from the head
938    // fingerprint, equivalently closer to the tail) means the new
939    // statistics already dominate the centre — the transition
940    // happened EARLY → emit a small 32 KB head and let the 96 KB
941    // tail absorb the rest. Inverse case: `dist_from_end` larger
942    // (middle still resembles the head) means the transition is
943    // LATE → emit a 96 KB head so the trailing 32 KB carries the
944    // new statistics alone.
945    if dist_from_begin > dist_from_end {
946        32 * 1024
947    } else {
948        96 * 1024
949    }
950}
951
952/// XXH64 (low 32 bits, seed 0) over `data`. Shared helper for the
953/// per-physical-block checksum sidecar so encoder and decoder hash
954/// the exact same byte ranges with the exact same parameters. Gated
955/// at `all(lsm, hash)` because the only consumer is the lsm-side
956/// `block_checksums` sidecar; non-lsm builds carry no reference to
957/// this helper at all.
958#[cfg(all(feature = "lsm", feature = "hash"))]
959#[inline]
960pub(crate) fn xxh64_block_low32(data: &[u8]) -> u32 {
961    let mut h = XxHash64::with_seed(0);
962    h.write(data);
963    h.finish() as u32
964}
965
966/// Bench-only entry point for the upstream zstd-parity comparator test in
967/// `tests/block_splitter_parity.rs`. Dispatches to the same
968/// `_from_borders` (split_level == 0) / `_by_chunks` (split_level ∈
969/// 1..=4) ports that `optimal_block_size` itself routes
970/// through. Caller is responsible for passing exactly
971/// `MAX_BLOCK_SIZE` bytes (per upstream zstd `ZSTD_splitBlock` contract —
972/// "@blockSize must be == 128 KB" in `zstd_preSplit.h`).
973#[cfg(feature = "bench-internals")]
974pub(crate) fn block_splitter_decision_for_bench(block: &[u8], split_level: usize) -> usize {
975    assert_eq!(
976        block.len(),
977        MAX_BLOCK_SIZE as usize,
978        "block_splitter_decision_for_bench expects exactly MAX_BLOCK_SIZE bytes"
979    );
980    assert!(
981        split_level <= 4,
982        "block_splitter_decision_for_bench: split_level must be in 0..=4, got {split_level}"
983    );
984    if split_level == 0 {
985        split_block_from_borders(block)
986    } else {
987        split_block_by_chunks(block, split_level)
988    }
989}
990
991/// Pull a pre-split window into cache with one bandwidth-bound sequential
992/// pass before the strided fingerprint histogram + match scan read it.
993///
994/// The borrowed (no-copy) over-window path matches in place on the caller's
995/// input, so the pre-split fingerprint is the FIRST touch of that 128 KiB
996/// region — a cache-cold read. `presplit_record_fingerprint` reads it with a
997/// `sampling_rate` stride and interleaved random writes into the 1 KiB events
998/// table, a latency-bound pattern that pays full DRAM miss latency per line
999/// (measured ~3x the cost of an ERMS streaming read of the same bytes). The
1000/// owned path never hits this because its history-mirror copy already warmed
1001/// the bytes; this restores that warmth without the copy's write half. One
1002/// dependent load per 64-byte line (the i9 line size) streams under the
1003/// hardware prefetcher, so the cold read is paid once at memory bandwidth and
1004/// every subsequent strided sample lands in L1/L2. `black_box` keeps the loop
1005/// from being optimized away as a dead read.
1006#[inline]
1007fn warm_presplit_window(window: &[u8]) {
1008    let mut acc = 0u8;
1009    let mut i = 0usize;
1010    while i < window.len() {
1011        acc ^= window[i];
1012        i += 64;
1013    }
1014    core::hint::black_box(acc);
1015}
1016
1017/// [`optimal_block_size_with`] at a level's default pre-split tier; the
1018/// frame loop resolves the tier itself, so only tests and the
1019/// `bench-internals` block-boundary probe read this form.
1020#[cfg(any(test, feature = "bench-internals"))]
1021pub(crate) fn optimal_block_size(
1022    level: CompressionLevel,
1023    block: &[u8],
1024    remaining_src_size: usize,
1025    block_size_max: usize,
1026    savings: i64,
1027) -> usize {
1028    optimal_block_size_with(
1029        crate::encoding::levels::config::level_pre_split(level),
1030        block,
1031        remaining_src_size,
1032        block_size_max,
1033        savings,
1034    )
1035}
1036
1037/// Size of the next block to cut from `block`, given the pre-split level
1038/// already resolved for the frame (`None` = never split, only full blocks).
1039///
1040/// Out of line on purpose: inlined into the per-block frame loop it grew the
1041/// loop body and shifted the code layout around `run_fast_kernel_block`,
1042/// costing the Fast levels 17-24 % on 1 MiB+ inputs on x86 (measured on the
1043/// i9; the kernel's own instructions were byte-identical). One call per block
1044/// is noise; the compact caller is not.
1045#[inline(never)]
1046pub(crate) fn optimal_block_size_with(
1047    pre_split: Option<usize>,
1048    block: &[u8],
1049    remaining_src_size: usize,
1050    block_size_max: usize,
1051    savings: i64,
1052) -> usize {
1053    let Some(split_level) = pre_split else {
1054        return remaining_src_size.min(block_size_max);
1055    };
1056    if remaining_src_size < MAX_BLOCK_SIZE as usize || block_size_max < MAX_BLOCK_SIZE as usize {
1057        return remaining_src_size.min(block_size_max);
1058    }
1059    if savings < 3 {
1060        return MAX_BLOCK_SIZE as usize;
1061    }
1062    if block.len() < MAX_BLOCK_SIZE as usize {
1063        return remaining_src_size.min(block_size_max);
1064    }
1065    // Upstream zstd `ZSTD_splitBlock` dispatch (`zstd_preSplit.c:234`):
1066    // `split_level == 0` → cheap borders heuristic;
1067    // `split_level == 1..=4` → byChunks with internal sampling level
1068    // `split_level - 1`.
1069    // NOTE: gating the sampling tier behind the cheap borders tier (run it
1070    // only when the block's ends already disagree) was measured and REJECTED:
1071    // it costs 2.8-3.4% of the decode corpus across levels 3-15, because the
1072    // boundaries the sampling finds are mostly inside blocks whose ends look
1073    // alike. The cost of the sampling on uniform input has to come off some
1074    // other way.
1075    let raw_split = if split_level == 0 {
1076        split_block_from_borders(&block[..MAX_BLOCK_SIZE as usize])
1077    } else {
1078        split_block_by_chunks(&block[..MAX_BLOCK_SIZE as usize], split_level)
1079    };
1080    raw_split
1081        .max(PRESPLIT_BLOCK_MIN)
1082        .min(MAX_BLOCK_SIZE as usize)
1083}
1084
1085/// Load `dict` into the matcher for the frame about to start, `size_hint`
1086/// bytes long when known, once `state.strategy_tag` holds the strategy the
1087/// frame runs. Shared by the frame compressor and the streaming context so a
1088/// reused one of either loads its dictionary the same way.
1089///
1090/// A dictionary a reused matcher kept resident across the reset (its bytes
1091/// and index still in place) only gets its offset history back: priming it
1092/// again would commit it into the window a second time. Otherwise it is
1093/// primed, or restored from the matcher's copy-mode snapshot when the source
1094/// is past the strategy's attach cutoff.
1095pub(crate) fn load_frame_dictionary<M: Matcher>(
1096    state: &mut CompressState<M>,
1097    level: CompressionLevel,
1098    dict: &EncoderDictionary,
1099    size_hint: Option<u64>,
1100) {
1101    // Upstream zstd `ZSTD_shouldAttachDict` (`zstd_compress.c`): a
1102    // precomputed-dictionary table is COPIED into the working context
1103    // only when the source is larger than a per-strategy cutoff; at or
1104    // below it (and for unknown size) the upstream zstd ATTACHES the dictionary
1105    // tables by reference (no per-frame table touch at all). We don't
1106    // have an attach-by-reference path yet, so:
1107    //   - large source (> cutoff): reuse the captured prime snapshot
1108    //     (a table copy) instead of re-hashing the dictionary — the
1109    //     upstream zstd COPY regime, where the copy is cheaper than re-priming;
1110    //   - small / unknown source: re-prime (the snapshot copy of the
1111    //     whole table would cost MORE than the sparse re-prime here,
1112    //     which is exactly why the upstream zstd attaches by reference instead).
1113    // `attachDictSizeCutoffs` per strategy: fast 8K, dfast 16K,
1114    // greedy/lazy/btopt 32K, btultra/btultra2 8K. Expressed as the
1115    // ceil-log bucket (8K = 2^13, 16K = 2^14, 32K = 2^15) so the
1116    // decision uses the SAME bucketed representation as the driver's
1117    // attach/copy gate (`reset_size_log`) — comparing
1118    // `source_size_ceil_log(hint)` on the full u64 avoids the `as usize`
1119    // truncation that could diverge from the driver on 32-bit targets.
1120    // For a power-of-two cutoff `2^k`, `ceil_log2(hint) > k` is exactly
1121    // `hint > 2^k`, so this is identical to the raw `hint > cutoff` on
1122    // 64-bit.
1123    let cutoff_log = match state.strategy_tag {
1124        // Keep the copy-snapshot gate in sync with the matcher's own
1125        // attach cutoff, so Fast never captures or restores a snapshot
1126        // for a mode it did not resolve.
1127        crate::encoding::strategy::StrategyTag::Fast => {
1128            crate::encoding::levels::config::FAST_ATTACH_DICT_CUTOFF_LOG
1129        }
1130        crate::encoding::strategy::StrategyTag::BtUltra
1131        | crate::encoding::strategy::StrategyTag::BtUltra2 => 13,
1132        crate::encoding::strategy::StrategyTag::Dfast => 14,
1133        crate::encoding::strategy::StrategyTag::Greedy
1134        | crate::encoding::strategy::StrategyTag::Lazy
1135        | crate::encoding::strategy::StrategyTag::Btlazy2
1136        | crate::encoding::strategy::StrategyTag::BtOpt => 15,
1137    };
1138    if state.matcher.dictionary_is_resident() {
1139        // Re-borrow fast path: the previous frame's reset kept this
1140        // dict's bytes + cached index resident, so skip the re-commit /
1141        // re-index and only reapply the offset history.
1142        state
1143            .matcher
1144            .reapply_resident_dictionary(dict.inner.offset_hist);
1145        return;
1146    }
1147    let prefer_copy_snapshot = crate::encoding::levels::config::restores_primed_snapshot(
1148        size_hint.map(crate::encoding::levels::config::source_size_ceil_log),
1149        cutoff_log,
1150    );
1151    let restored = prefer_copy_snapshot && state.matcher.restore_primed_dictionary(level);
1152    if !restored {
1153        state
1154            .matcher
1155            .prime_with_dictionary(dict.inner.dict_content.as_slice(), dict.inner.offset_hist);
1156        if prefer_copy_snapshot {
1157            state.matcher.capture_primed_dictionary(level);
1158        }
1159    }
1160}
1161
1162/// Record in `state` the strategy the matcher runs for the next frame (the
1163/// honoured public override, else the size- and dictionary-adaptive
1164/// resolution in `params`) and its pre-split tier; the literal gates and the
1165/// block splitter read these, and upstream indexes `splitLevels` by the
1166/// effective strategy too. Shared by the frame compressor and the streaming
1167/// encoder so both entry points cut and gate blocks identically.
1168pub(crate) fn sync_effective_strategy<M: Matcher>(
1169    state: &mut CompressState<M>,
1170    level: CompressionLevel,
1171    params: &crate::encoding::levels::config::LevelParams,
1172    strategy_override: Option<(crate::encoding::strategy::StrategyTag, u8)>,
1173) {
1174    match strategy_override {
1175        Some((tag, lazy_depth)) => {
1176            state.strategy_tag = tag;
1177            state.pre_split = Some(crate::encoding::levels::config::pre_split_for(
1178                tag, lazy_depth,
1179            ));
1180        }
1181        None => {
1182            state.strategy_tag = params.strategy_tag;
1183            state.pre_split = if matches!(level, CompressionLevel::Uncompressed) {
1184                None
1185            } else {
1186                params.pre_split()
1187            };
1188        }
1189    }
1190}
1191
1192/// Upstream `ZSTD_literalsCompressionIsDisabled`: an explicit
1193/// [`LiteralCompressionMode`] decides outright; under `Auto`, raw literals iff
1194/// the EFFECTIVE cParams are the fast strategy with `targetLength > 0`.
1195/// The effective strategy tag gates this (a strategy override can move a
1196/// negative level off fast). For the fast strategy the level table sets
1197/// `targetLength > 0` exactly on the negative (acceleration) rows (a CDict's
1198/// too), so where [`gate_target_length`] has no value `level < 0` is that
1199/// test.
1200pub(crate) fn literal_compression_disabled(
1201    strategy_tag: crate::encoding::strategy::StrategyTag,
1202    level: CompressionLevel,
1203    target_length_override: Option<u32>,
1204    mode: LiteralCompressionMode,
1205) -> bool {
1206    match mode {
1207        LiteralCompressionMode::Disable => true,
1208        LiteralCompressionMode::Enable => false,
1209        LiteralCompressionMode::Auto => {
1210            strategy_tag == crate::encoding::strategy::StrategyTag::Fast
1211                && target_length_override.map_or_else(
1212                    || matches!(level, CompressionLevel::Level(n) if n < 0),
1213                    |tl| tl > 0,
1214                )
1215        }
1216    }
1217}
1218
1219/// The `target_length` the raw-literals gate reads for a frame: the caller's,
1220/// else, for a dictionary frame a strategy knob moves onto the fast strategy,
1221/// the CDict row's, which the fast matcher runs as its step (upstream
1222/// `ZSTD_overrideCParams` replaces only the strategy, and
1223/// `ZSTD_literalsCompressionIsDisabled` reads the resulting cParams). Every
1224/// other frame's fast targetLength is what the level says, which
1225/// [`literal_compression_disabled`] derives itself.
1226pub(crate) fn gate_target_length(
1227    level: CompressionLevel,
1228    tuning: &FrameTuning,
1229    dictionary: Option<&EncoderDictionary>,
1230) -> Option<u32> {
1231    match (tuning.target_length, tuning.strategy, dictionary) {
1232        (Some(target_length), _, _) => Some(target_length),
1233        (None, Some((crate::encoding::strategy::StrategyTag::Fast, _)), Some(dict))
1234            if !dict.inner.dict_content.is_empty() =>
1235        {
1236            Some(
1237                crate::encoding::cparams::get_cdict_cparams(
1238                    crate::encoding::levels::config::numeric_level(level),
1239                    dict.sizes().serialized,
1240                    &crate::encoding::parameters::ParamOverrides::default(),
1241                )
1242                .target_length,
1243            )
1244        }
1245        _ => None,
1246    }
1247}
1248
1249/// The level params the matcher's reset resolves for a frame: through the
1250/// dictionary's CDict tier when a dictionary is in play, else by source size.
1251/// Resolved without the caller's knobs: the frame gates read only the
1252/// strategy from these, and a strategy override replaces it
1253/// ([`sync_effective_strategy`]) on a dictionary frame as on any other.
1254pub(crate) fn resolve_frame_params(
1255    level: CompressionLevel,
1256    hint: Option<u64>,
1257    dictionary: Option<&EncoderDictionary>,
1258) -> crate::encoding::levels::config::LevelParams {
1259    match dictionary {
1260        Some(dict) if !dict.inner.dict_content.is_empty() => {
1261            crate::encoding::levels::config::resolve_level_params_with_dict(
1262                level,
1263                hint,
1264                dict.sizes(),
1265                &crate::encoding::parameters::ParamOverrides::default(),
1266            )
1267            .0
1268        }
1269        _ => crate::encoding::levels::config::resolve_level_params(level, hint),
1270    }
1271}
1272
1273pub(crate) struct CompressState<M: Matcher> {
1274    pub(crate) matcher: M,
1275    /// Grid fingerprints of the frame's blocks, which is what tells the
1276    /// raw-skip that a block duplicating an earlier one is not the noise it
1277    /// looks like. See [`SeenContentGrid`](crate::encoding::incompressible::SeenContentGrid).
1278    pub(crate) seen_content: crate::encoding::incompressible::SeenContentGrid,
1279    /// CPU tier the literal gather runs under, resolved once when the
1280    /// compressor is built and dispatched on once per block.
1281    pub(crate) copy_kernel: crate::encoding::fastpath::FastpathKernel,
1282    pub(crate) last_huff_table: Option<crate::huff0::huff0_encoder::HuffmanTable>,
1283    /// Recycled `HuffmanTable` buffers: when a block clears or replaces
1284    /// `last_huff_table`, the old table parks here instead of dropping, so
1285    /// the next frame's dictionary entropy seed `clone_from`s into existing
1286    /// allocations. Without this, every dict-seeded frame whose last block
1287    /// ended raw/RLE paid a fresh two-Vec table clone per frame.
1288    pub(crate) huff_table_spare: Option<crate::huff0::huff0_encoder::HuffmanTable>,
1289    /// The Huffman weight builder's three buffers, kept across blocks and
1290    /// frames. The cheap build path takes a tree and two weight buffers per
1291    /// call, and it runs once per block plus once per split candidate wherever
1292    /// the block splitter probes, so taking them fresh each time was the single
1293    /// largest source of per-frame allocations: 1,880 of a frame's 4,000 at
1294    /// level 3. Lives here rather than in the per-block scratch, which the
1295    /// block emitter takes out of this state while a block is in flight.
1296    pub(crate) huff_weights: crate::huff0::huff0_encoder::WeightScratch,
1297    pub(crate) fse_tables: FseTables,
1298    pub(crate) block_scratch: crate::encoding::blocks::CompressedBlockScratch,
1299    /// The one allocation the match finder's tables and the per-block buffers
1300    /// are carved from, laid out at each frame start by
1301    /// [`Self::reset_for_frame`] and [`Self::finish_layout`].
1302    pub(crate) workspace: crate::encoding::workspace::Workspace,
1303    /// Offset history for repeat offset encoding: [rep0, rep1, rep2].
1304    /// Initialized to [1, 4, 8] per RFC 8878 §3.1.2.5.
1305    pub(crate) offset_hist: [u32; 3],
1306    /// Strategy tag resolved from the current `CompressionLevel` at every
1307    /// `matcher.reset()` call. Used by the literal-compression gates
1308    /// (`min_literals_to_compress`, `min_gain`) in
1309    /// `encoding::blocks::compressed` to mirror upstream zstd's strategy-aware
1310    /// thresholds (`zstd_compress_literals.c:114-127, 187-188`).
1311    ///
1312    /// **Invariant (required of every construction site):** must be
1313    /// initialized from the active `CompressionLevel` via
1314    /// `StrategyTag::for_compression_level`, and re-synced from the
1315    /// active level alongside every `matcher.reset()` call so the
1316    /// level-aware gates stay correct after a level change. The two
1317    /// reset sites that own this sync are `FrameCompressor::compress`
1318    /// and `StreamingEncoder::ensure_frame_started`. There is no
1319    /// `Default` impl — production constructors
1320    /// (`FrameCompressor::new`, `new_with_matcher`, the streaming
1321    /// encoder constructor) plumb this explicitly. Tests that build
1322    /// `CompressState` by hand must also supply a value.
1323    pub(crate) strategy_tag: crate::encoding::strategy::StrategyTag,
1324    /// Pre-split tier of the effective strategy (upstream `splitLevels`),
1325    /// synced with `strategy_tag`; `None` never pre-splits (raw frames).
1326    pub(crate) pre_split: Option<u8>,
1327    /// Whether the HUF literal table build runs the #167 table-log search
1328    /// (`true`) or the cheap single-build (`false`). The search is a clean
1329    /// ratio win over upstream zstd but costs ~1.5 us per literal section —
1330    /// negligible on large inputs, ~20% on small ones. The Fast and DoubleFast
1331    /// matchers are byte-faithful to upstream zstd, so the cheap path ties them;
1332    /// the search is therefore gated ON only for large (> 128 KiB) Fast and
1333    /// DoubleFast frames. Higher strategies always keep it (their matchers
1334    /// diverge, making the search load-bearing for ratio). Set per frame
1335    /// alongside `strategy_tag` via [`huf_search_enabled`].
1336    pub(crate) huf_optimal_search: bool,
1337    /// Mirror of upstream zstd's `ZSTD_literalsCompressionIsDisabled`
1338    /// (zstd_compress_internal.h): in the default (`auto`) literal-compression
1339    /// mode the literals section is emitted RAW (no Huffman) when
1340    /// `strategy == ZSTD_fast && targetLength > 0`. For the levels we resolve,
1341    /// that is exactly the negative levels (Fast strategy with `targetLength =
1342    /// -level > 0`; L1/L2 are Fast with `targetLength == 0`). C trades the
1343    /// literal-Huffman pass for speed there, so matching it keeps both the frame
1344    /// size and the encode cost in parity on the negative band. Set per frame
1345    /// alongside `strategy_tag`.
1346    pub(crate) literal_compression_disabled: bool,
1347    /// Whether a matched block may be cut into several blocks after matching,
1348    /// where its strategy and window call for it. `true` for every frame but a
1349    /// dictionary's analysis, which has to see one written block per matched
1350    /// block, as upstream's single-block analysis does (`ZDICT_countEStats`
1351    /// compresses with `ZSTD_compressBlock`, which never splits).
1352    pub(crate) post_split_allowed: bool,
1353}
1354
1355/// Whether the HUF literal build should run the #167 table-log search for a
1356/// frame of `source_size` bytes (see [`CompressState::huf_optimal_search`]).
1357/// Upstream gates the optimal-depth tableLog probe to
1358/// `HUF_OPTIMAL_DEPTH_THRESHOLD = ZSTD_btultra` (huf.h:117): only btultra /
1359/// btultra2 search the tableLog, every lower strategy (fast .. btopt) takes the
1360/// single-shot fast path (`HUF_optimalTableLog`, huf_compress.c:1284-1287).
1361/// Mirror that so our literal tableLog choice tracks upstream's instead of
1362/// spending the search to beat it on ratio at a speed cost.
1363pub(crate) fn huf_search_enabled(
1364    strategy: crate::encoding::strategy::StrategyTag,
1365    _source_size: Option<u64>,
1366) -> bool {
1367    use crate::encoding::strategy::StrategyTag;
1368    matches!(strategy, StrategyTag::BtUltra | StrategyTag::BtUltra2)
1369}
1370
1371impl<M: Matcher> CompressState<M> {
1372    /// Resets the matcher for the next frame at `level` and lets it lay its
1373    /// tables and history out in the workspace, reserving room behind them for
1374    /// the block buffers of blocks up to `block_target` bytes (capped by the
1375    /// frame's window). `ingest` is how the frame's input reaches the matcher,
1376    /// which sizes its history. [`Self::finish_layout`] completes the layout.
1377    pub(crate) fn reset_for_frame(
1378        &mut self,
1379        level: CompressionLevel,
1380        block_target: usize,
1381        ingest: crate::encoding::workspace::IngestPlan,
1382    ) {
1383        // A raw frame builds no compressed block, so it reserves no buffers
1384        // for one.
1385        let trailing_for = if ingest == crate::encoding::workspace::IngestPlan::Raw {
1386            crate::encoding::workspace::no_trailing
1387        } else {
1388            crate::encoding::blocks::CompressedBlockScratch::workspace_bytes
1389        };
1390        self.workspace
1391            .begin_layout(block_target, trailing_for, ingest);
1392        self.matcher.reset_in_workspace(level, &mut self.workspace);
1393    }
1394
1395    /// Carves the block buffers for blocks of up to `block_capacity` bytes, or
1396    /// of the frame's length when that is exact and shorter, opening the layout
1397    /// first when the matcher took no tables from it.
1398    ///
1399    /// # Panics
1400    ///
1401    /// Panics when `block_capacity` exceeds what the layout reserved for, which
1402    /// would mean the frame and the matcher disagree on the window.
1403    pub(crate) fn finish_layout(&mut self, block_capacity: usize) {
1404        if !self.workspace.is_open() {
1405            self.workspace.open(0, block_capacity);
1406        }
1407        let reserved = self.workspace.block_capacity();
1408        // A frame of exact length never carries a block longer than itself, and
1409        // the layout reserved for no more.
1410        let largest = block_capacity.min(self.workspace.ingest().exact_len().unwrap_or(usize::MAX));
1411        assert!(
1412            largest <= reserved,
1413            "a {largest}-byte block exceeds the {reserved} bytes the workspace reserved"
1414        );
1415        if self.workspace.ingest() == crate::encoding::workspace::IngestPlan::Raw {
1416            self.block_scratch.unbind();
1417        } else {
1418            self.block_scratch.bind(&mut self.workspace, reserved);
1419        }
1420        // Everything is laid out in the current allocation by now.
1421        self.workspace.release_retired();
1422    }
1423
1424    /// Heap bytes the compressor keeps between blocks and frames beyond the
1425    /// match finder: the FSE tables both slots of each axis hold, the block
1426    /// scratch with everything it holds (the splitter's workspace and the
1427    /// nested estimator scratch), and the context workspace the literal and
1428    /// sequence buffers are carved from.
1429    ///
1430    /// All of it survives a frame, so a caller sizing a context has to see it.
1431    pub(crate) fn retained_scratch_heap_size(&self) -> usize {
1432        self.fse_tables.heap_size()
1433            + self.block_scratch.retained_heap_size()
1434            + self.workspace.heap_bytes()
1435    }
1436
1437    /// Clears `last_huff_table`, parking the table's buffers in
1438    /// `huff_table_spare` for reuse instead of dropping them.
1439    #[inline]
1440    pub(crate) fn clear_huff_table(&mut self) {
1441        if let Some(table) = self.last_huff_table.take() {
1442            self.park_huff_table(table);
1443        }
1444    }
1445
1446    /// Replaces `last_huff_table` with `table`, parking any displaced table
1447    /// in `huff_table_spare` for reuse.
1448    #[inline]
1449    pub(crate) fn replace_huff_table(&mut self, table: crate::huff0::huff0_encoder::HuffmanTable) {
1450        if let Some(old) = self.last_huff_table.replace(table) {
1451            self.park_huff_table(old);
1452        }
1453    }
1454
1455    /// Keeps a table's buffers rather than dropping them. The dictionary seed
1456    /// wants one spare to `clone_from` into, once per frame; every further
1457    /// table a block displaces goes to the weight builder instead, which takes
1458    /// one per block and per split candidate. Overwriting the single spare
1459    /// dropped the previous table on every block, so the builds that followed
1460    /// allocated their buffers again.
1461    #[inline]
1462    pub(crate) fn park_huff_table(&mut self, table: crate::huff0::huff0_encoder::HuffmanTable) {
1463        if self.huff_table_spare.is_none() {
1464            self.huff_table_spare = Some(table);
1465        } else {
1466            self.huff_weights.recycle(table);
1467        }
1468    }
1469}
1470
1471/// Per-frame setup resolved once by [`FrameCompressor::prepare_frame`] and
1472/// consumed by the block loop + [`FrameCompressor::finish_frame`]. Lets the
1473/// owned `compress()` and the borrowed one-shot path share identical
1474/// reset / dict-prime / entropy-seed setup and frame-tail emission.
1475struct FramePrep {
1476    window_size: u64,
1477    use_dictionary_state: bool,
1478    source_size_hint_known: bool,
1479    initial_size_hint: Option<u64>,
1480}
1481
1482/// Initial capacity for the `all_blocks` accumulator, by source-size hint.
1483/// The frame header is written only after all input is read (so
1484/// Frame_Content_Size is known), so compressed blocks accumulate in memory
1485/// first. Seed-size tiers (mirrors upstream zstd `ZSTD_CStreamOutSize` naming):
1486/// - tiny (`<= 4 KiB` hint): payload-bound seed, `>=` anything a tiny input's
1487///   compressed output could need.
1488/// - small (`<= 64 KiB` hint): absorbs one or two `Vec::extend` doublings
1489///   without over-allocating.
1490/// - default (one upstream zstd block, `130 KiB`): the value the rest of the encoder
1491///   is sized around; larger inputs amortise the first doublings cheaply and
1492///   the residue is dominated by internal `compress_block_encoded` buffers.
1493///
1494/// Shared by the owned (`run_owned_block_loop`) and borrowed
1495/// (`run_borrowed_block_loop`) paths so the tier table can't drift between them.
1496///
1497/// `block_capacity` (the active `targetCBlockSize` cap, or the 128 KiB
1498/// format ceiling) bounds every tier: with a small target the first
1499/// allocation tracks one capped block + header/checksum slack instead of
1500/// keeping the upstream zstd-sized floor that only later growth respects.
1501fn initial_all_blocks_cap(initial_size_hint: Option<u64>, block_capacity: usize) -> usize {
1502    const TINY_THRESHOLD: u64 = 4 * 1024;
1503    const SMALL_THRESHOLD: u64 = 64 * 1024;
1504    const TINY_CAP: usize = 4 * 1024;
1505    const SMALL_CAP: usize = 16 * 1024;
1506    const DEFAULT_CAP: usize = 130 * 1024;
1507    let first_block_cap = block_capacity + 3 + 16;
1508    match initial_size_hint {
1509        Some(h) if h <= TINY_THRESHOLD => TINY_CAP.min(first_block_cap),
1510        Some(h) if h <= SMALL_THRESHOLD => SMALL_CAP.min(first_block_cap),
1511        _ => DEFAULT_CAP.min(first_block_cap),
1512    }
1513}
1514
1515/// Per-block feeder for `run_owned_block_loop`.
1516///
1517/// `fill_block` appends source bytes to `buf` (which already holds any
1518/// carried pre-split suffix) until `buf.len() == block_capacity` or the
1519/// source is exhausted, returning `(bytes_appended, reached_eof)`.
1520/// `reached_eof` is true when no more input follows this block: either the
1521/// block could not be filled to `block_capacity`, or it filled exactly and the
1522/// source is confirmed exhausted (the slice knows its length; the reader probes
1523/// one byte ahead). An input that is an exact multiple of the block size
1524/// therefore marks its final full block `last_block` rather than emitting a
1525/// spurious trailing empty block.
1526///
1527/// The slice impl exists so the slice entry points
1528/// (`compress_independent_frame_into`, `compress_oneshot_*` fallbacks)
1529/// append with one `extend_from_slice` — the generic reader impl must
1530/// `resize` an initialized target region before `Read::read` can fill it,
1531/// which costs a zero-fill memset of the whole block on every frame.
1532///
1533/// `buf` is the matcher's history on the in-place path and a staging `Vec`
1534/// otherwise.
1535pub(crate) trait OwnedBlockSource {
1536    fn fill_block<B: IngestBuffer>(
1537        &mut self,
1538        buf: &mut B,
1539        block_capacity: usize,
1540        size_hint_remaining: Option<u64>,
1541    ) -> (usize, bool);
1542
1543    /// Bytes left, when the source knows them exactly. The matcher reserves
1544    /// room for a read before it is made, so a read held to this asks for no
1545    /// room past the end of the input.
1546    fn exact_remaining(&self) -> Option<usize> {
1547        None
1548    }
1549}
1550
1551impl OwnedBlockSource for &[u8] {
1552    fn exact_remaining(&self) -> Option<usize> {
1553        Some(self.len())
1554    }
1555
1556    fn fill_block<B: IngestBuffer>(
1557        &mut self,
1558        buf: &mut B,
1559        block_capacity: usize,
1560        _size_hint_remaining: Option<u64>,
1561    ) -> (usize, bool) {
1562        let want = block_capacity - buf.len();
1563        let take = want.min(self.len());
1564        buf.extend_from_slice(&self[..take]);
1565        *self = &self[take..];
1566        // EOF when this fill could not top the block to `block_capacity`
1567        // (`take < want`) OR it exactly consumed the last input bytes
1568        // (`self` now empty). The slice knows its own length, so a block that
1569        // exactly fills capacity at end-of-input is reported as the final
1570        // block here — the loop marks it `last_block` instead of emitting a
1571        // spurious trailing empty block on the next iteration. Mirrors the C
1572        // encoder, which marks the last real block last on `ZSTD_e_end`.
1573        (take, take < want || self.is_empty())
1574    }
1575}
1576
1577/// Adapter routing a generic [`Read`] source through [`OwnedBlockSource`]:
1578/// preserves the historical sizing behaviour — an initialized target region
1579/// bounded by the source-size hint, grown (doubling, capped) only when the
1580/// hint under-counted.
1581/// `peeked` holds a single look-ahead byte: when a block fills exactly to
1582/// `block_capacity`, `fill_block` reads one more byte to learn whether the
1583/// stream ended on that boundary. A `None` from that probe sets EOF (so the
1584/// just-filled block is marked last, mirroring the C encoder on `ZSTD_e_end`);
1585/// a byte is stashed here and prepended to the next block instead of leaking a
1586/// spurious trailing empty block when the input is an exact multiple of the
1587/// block size.
1588pub(crate) struct ReaderBlockSource<Rd> {
1589    pub(crate) reader: Rd,
1590    peeked: Option<u8>,
1591}
1592
1593impl<Rd> ReaderBlockSource<Rd> {
1594    pub(crate) fn new(reader: Rd) -> Self {
1595        Self {
1596            reader,
1597            peeked: None,
1598        }
1599    }
1600}
1601
1602impl<Rd: Read> OwnedBlockSource for ReaderBlockSource<Rd> {
1603    fn fill_block<B: IngestBuffer>(
1604        &mut self,
1605        buf: &mut B,
1606        block_capacity: usize,
1607        size_hint_remaining: Option<u64>,
1608    ) -> (usize, bool) {
1609        let start = buf.len();
1610        let mut filled = start;
1611        let mut reached_eof = false;
1612        // Prepend the look-ahead byte read past the previous full block. In
1613        // stream order it follows any carried pre-split suffix already in
1614        // `buf`, so it is appended after that suffix and counted as part of
1615        // this block's appended bytes.
1616        if let Some(b) = self.peeked.take() {
1617            buf.push(b);
1618            filled += 1;
1619        }
1620        // Size the read buffer to the bytes this block actually expects
1621        // rather than always zero-filling a full MAX_BLOCK_SIZE: a small
1622        // frame otherwise pays a 128 KiB `resize(_, 0)` memset per block
1623        // just to read a few KiB (the zero-fill past `filled` is then
1624        // truncated away).
1625        //
1626        // Overflow-free by construction (no `saturating_*` masking):
1627        // `filled <= block_capacity` always (the read only ever targets
1628        // `[filled..len]` with `len <= block_capacity`, and a carried-over
1629        // pre-split suffix is a `split_off` below `block_capacity`), so
1630        // `block_capacity - filled` never underflows; pinning `remaining`
1631        // to `block_capacity` before the `usize` cast keeps the cast and
1632        // the final add within `usize` on every target.
1633        let initial_target = match size_hint_remaining {
1634            Some(remaining) => {
1635                let remaining = remaining.min(block_capacity as u64) as usize;
1636                filled + remaining.min(block_capacity - filled)
1637            }
1638            // Unknown hint, or an inexact hint already met by prior blocks:
1639            // read against the full block window.
1640            None => block_capacity,
1641        };
1642        if buf.len() < initial_target {
1643            buf.resize(initial_target, 0);
1644        }
1645        loop {
1646            if reached_eof || filled == block_capacity {
1647                break;
1648            }
1649            if filled == buf.len() {
1650                // Hint under-counted the block; grow toward block_capacity
1651                // (doubling, capped) so reading continues without paying a
1652                // full-buffer zero up front. `len <= block_capacity` so the
1653                // double stays well within `usize`; `filled < block_capacity`
1654                // here (the `== block_capacity` break fired otherwise), so
1655                // `filled + 1 <= block_capacity`.
1656                let grow_to = (buf.len() * 2).clamp(filled + 1, block_capacity);
1657                buf.resize(grow_to, 0);
1658            }
1659            let read_end = buf.len();
1660            let new_bytes = self.reader.read(&mut buf[filled..read_end]).unwrap();
1661            if new_bytes == 0 {
1662                reached_eof = true;
1663                break;
1664            }
1665            filled += new_bytes;
1666        }
1667        // Look ahead one byte when the block filled exactly to capacity: a
1668        // 0-byte read means the stream ended on the block boundary, so this
1669        // block is the last one (the loop marks it `last_block`); otherwise
1670        // stash the byte for the next block. Without this, an input that is an
1671        // exact multiple of the block size would emit a spurious trailing
1672        // empty block (the next iteration reads 0 and serializes an empty
1673        // last Raw block). A blocking reader's probe read is consistent with
1674        // the existing pull model — the next `fill_block` would block on the
1675        // same byte anyway.
1676        if !reached_eof && filled == block_capacity {
1677            let mut probe = [0u8; 1];
1678            if self.reader.read(&mut probe).unwrap() == 0 {
1679                reached_eof = true;
1680            } else {
1681                self.peeked = Some(probe[0]);
1682            }
1683        }
1684        buf.truncate(filled);
1685        (filled - start, reached_eof)
1686    }
1687}
1688
1689impl<R: Read, W: Write> FrameCompressor<R, W, MatchGeneratorDriver> {
1690    /// Create a new `FrameCompressor`
1691    pub fn new(compression_level: CompressionLevel) -> Self {
1692        Self {
1693            uncompressed_data: None,
1694            compressed_data: None,
1695            compression_level,
1696            dictionary: None,
1697            source_size_hint: None,
1698            state: CompressState {
1699                matcher: MatchGeneratorDriver::new(1024 * 128, 1),
1700                copy_kernel: crate::encoding::fastpath::select_kernel(),
1701                last_huff_table: None,
1702                huff_table_spare: None,
1703                huff_weights: Default::default(),
1704                seen_content: Default::default(),
1705                fse_tables: FseTables::new(),
1706                block_scratch: crate::encoding::blocks::CompressedBlockScratch::new(),
1707                workspace: crate::encoding::workspace::Workspace::new(),
1708                offset_hist: [1, 4, 8],
1709                strategy_tag: crate::encoding::strategy::StrategyTag::for_compression_level(
1710                    compression_level,
1711                ),
1712                pre_split: crate::encoding::levels::config::level_pre_split(compression_level)
1713                    .map(|tier| tier as u8),
1714                huf_optimal_search: true,
1715                literal_compression_disabled: matches!(
1716                    compression_level,
1717                    crate::encoding::CompressionLevel::Level(n) if n < 0
1718                ),
1719                post_split_allowed: true,
1720            },
1721            magicless: false,
1722            content_checksum: false,
1723            pre_split_disabled: false,
1724            content_size_flag: true,
1725            dict_id_flag: true,
1726            target_block_size: None,
1727            #[cfg(feature = "hash")]
1728            hasher: XxHash64::with_seed(0),
1729            #[cfg(feature = "lsm")]
1730            frame_emit_info: None,
1731            #[cfg(all(feature = "lsm", feature = "hash"))]
1732            per_block_checksums_enabled: false,
1733            #[cfg(all(feature = "lsm", feature = "hash"))]
1734            block_checksums: None,
1735            #[cfg(feature = "lsm")]
1736            block_decompressed_sizes: alloc::vec::Vec::new(),
1737            tuning: FrameTuning::default(),
1738        }
1739    }
1740
1741    /// Configure fine-grained compression parameters.
1742    ///
1743    /// Resets the base [`CompressionLevel`] to the parameters' level and installs the per-knob overrides
1744    /// (window/hash/chain/search logs, strategy, LDM) applied at the next
1745    /// frame. Pass `None`-equivalent (a builder that overrides nothing)
1746    /// to fall back to plain level-based compression.
1747    ///
1748    /// ```rust
1749    /// use structured_zstd::encoding::{
1750    ///     CompressionLevel, CompressionParameters, FrameCompressor, Strategy,
1751    /// };
1752    /// let params = CompressionParameters::builder(CompressionLevel::Level(19))
1753    ///     .strategy(Strategy::Btultra2)
1754    ///     .enable_long_distance_matching(true)
1755    ///     .build()
1756    ///     .unwrap();
1757    /// let mut compressor: FrameCompressor = FrameCompressor::new(CompressionLevel::Default);
1758    /// compressor.set_parameters(&params);
1759    /// let compressed = compressor.compress_independent_frame(b"some data to compress");
1760    /// assert!(!compressed.is_empty());
1761    /// ```
1762    pub fn set_parameters(&mut self, params: &crate::encoding::CompressionParameters) {
1763        self.compression_level = params.level();
1764        let overrides = params.overrides();
1765        self.tuning = FrameTuning::from_overrides(&overrides);
1766        // Keep `state.strategy_tag` consistent immediately so the borrowed
1767        // one-shot eligibility gate (`borrowed_eligible`) and literal gates
1768        // are correct even before the next `compress()` re-sync. Resolve it
1769        // size-adaptively (same `resolve_level_params` path `prepare_frame`
1770        // uses) so a hint already set here yields the same strategy the matcher
1771        // will run, not the bare level-only mapping.
1772        // The dictionary counts only when the frame will prime it (same gate
1773        // as `prepare_frame`'s `use_dictionary_state`): uncompressed mode
1774        // ignores an attached dictionary and has no CDict tier to resolve.
1775        let with_dictionary = !matches!(self.compression_level, CompressionLevel::Uncompressed)
1776            && self.state.matcher.supports_dictionary_priming();
1777        let params = self.resolve_frame_params(self.source_size_hint, with_dictionary);
1778        self.sync_effective_strategy(&params);
1779        self.state.huf_optimal_search =
1780            huf_search_enabled(self.state.strategy_tag, self.source_size_hint);
1781        self.state.literal_compression_disabled = literal_compression_disabled(
1782            self.state.strategy_tag,
1783            self.compression_level,
1784            gate_target_length(
1785                self.compression_level,
1786                &self.tuning,
1787                self.dictionary.as_ref().filter(|_| with_dictionary),
1788            ),
1789            self.tuning.literal_compression,
1790        );
1791        self.state.matcher.set_param_overrides(Some(overrides));
1792    }
1793
1794    /// Whether the borrowed (no per-block history copy) one-shot loop is
1795    /// valid for an `input_len`-byte slice under the resolved `prep`.
1796    ///
1797    /// `Uncompressed` resolves to `StrategyTag::Fast` but must emit stored
1798    /// Raw blocks, which the borrowed loop's
1799    /// `compress_block_encoded_borrowed` (RLE/raw-fast/compressed) does NOT
1800    /// do, so exclude it; it then takes the owned path's dedicated
1801    /// Uncompressed arm.
1802    ///
1803    /// No window-size gate: over-window inputs are handled too. The owned
1804    /// path bounds matches to the last `advertised_window` bytes via
1805    /// `window_low` and evicts its history, sliding the table's stored
1806    /// positions down with it; the borrowed path
1807    /// computes the identical `window_low = block_end - advertised_window`
1808    /// and the kernel rejects any hash candidate below it, while the
1809    /// per-position `put` during the scan keeps in-window slots current,
1810    /// so it produces byte-identical output to the owned (evicting) path
1811    /// without ever copying the input into `history`, even when the input
1812    /// far exceeds the window.
1813    ///
1814    /// BUT gate on `input_len <= u32::MAX`: the Fast kernel stores ABSOLUTE
1815    /// positions in a `u32` hash table, and the borrowed scan walks
1816    /// absolute input offsets up to `block_end == input.len()`. Past 4 GiB
1817    /// those offsets truncate / overflow the `u32` position math
1818    /// (`base_off + ip0 as u32`, `window_low`), panicking or corrupting.
1819    /// The owned/evicting path keeps the scanned window bounded (positions
1820    /// stay small), so >4 GiB inputs fall back to it.
1821    fn borrowed_eligible(&self, input_len: usize, prep: &FramePrep) -> bool {
1822        if matches!(self.compression_level, CompressionLevel::Uncompressed)
1823            || input_len > u32::MAX as usize
1824        {
1825            return false;
1826        }
1827        if prep.use_dictionary_state {
1828            // The borrowed dict scan runs in VIRTUAL `[dict][input]` coordinates,
1829            // so the position space is `dict_content.len() + input_len`, not just
1830            // `input_len`. A large attached dictionary plus an otherwise-allowed
1831            // input can exceed the `u32` floor the kernel asserts — fall back to
1832            // the owned (copy) path in that case.
1833            let fits_u32 = self
1834                .dictionary
1835                .as_ref()
1836                .and_then(|dict| dict.inner.dict_content.len().checked_add(input_len))
1837                .is_some_and(|virtual_len| virtual_len <= u32::MAX as usize);
1838            if !fits_u32 {
1839                return false;
1840            }
1841            // Dictionary frames: only the Simple (Fast) backend in attach mode
1842            // has a borrowed (no input copy) dict scan. Copy-mode dict frames
1843            // and the other backends still take the owned path. The reset laid
1844            // the history out on a prediction of this, which must hold, or the
1845            // history is either unused or outgrown.
1846            let attached = self.state.matcher.borrowed_dict_supported();
1847            debug_assert_eq!(
1848                attached,
1849                self.state.matcher.frame_scans_in_place(),
1850                "the reset's in-place prediction disagrees with the primed dictionary mode",
1851            );
1852            return attached;
1853        }
1854        // The borrowed (no-copy, in-place over-window) scan exists for the
1855        // Simple (Fast), Dfast, and Row backends, and for the HashChain
1856        // backend's lazy CHAIN parser; BT/optimal (BinaryTree search) stay on
1857        // the owned path. Every borrowed scan applies the per-position
1858        // `window_low = abs_ip - advertised_window` offset cap so over-window
1859        // inputs are matched in place (no input->history copy), matching C's
1860        // continuous-index + windowLow one-shot behaviour. The reset decided
1861        // it, and laid the history out to match.
1862        self.state.matcher.frame_scans_in_place()
1863    }
1864
1865    /// Compress `input` as one frame's worth of blocks into `out` (appended
1866    /// from its current end): the borrowed in-place loop when
1867    /// [`Self::borrowed_eligible`], else the owned (history-copying) loop fed
1868    /// an in-place `&[u8]` cursor. Returns `total_uncompressed`; the caller
1869    /// emits the frame header (before this call, when the content size is
1870    /// known) or the drain tail.
1871    fn run_one_frame(&mut self, input: &[u8], prep: &FramePrep, out: &mut Vec<u8>) -> u64 {
1872        if self.borrowed_eligible(input.len(), prep) {
1873            // A reused Dfast matcher's tables hold earlier frames, which its
1874            // borrowed kernel (numbering this input from zero) would read as
1875            // its own: emptied, the frame is the one a fresh matcher writes
1876            // (upstream: first and later uses of a context compress the
1877            // same). Measured cheaper than the owned path, which retires them
1878            // by moving the floor but copies the input and runs slower: level 3
1879            // on a reused ZSTD_compress2 context, the owned path costs 3.5% at
1880            // 1 KiB frames, 4.1% at 4 KiB and 10.8% at 1 MiB, and gains at most
1881            // 1% below 256 bytes, within noise. The emptied tables are sized
1882            // from the frame's own source, so a tiny frame clears a tiny table.
1883            if !self.state.matcher.borrowed_frame_is_independent() {
1884                self.state.matcher.forget_earlier_frames();
1885            }
1886            self.run_borrowed_block_loop(input, out)
1887        } else {
1888            let mut cursor: &[u8] = input;
1889            self.run_owned_block_loop(&mut cursor, prep.initial_size_hint, true, out)
1890        }
1891    }
1892
1893    /// Compress one contiguous `&[u8]` as a single independent Zstd frame,
1894    /// writing the frame bytes into `out` (its previous contents are
1895    /// replaced and its allocation reused), reusing this compressor's heavy
1896    /// state across calls.
1897    ///
1898    /// This is the reusable-compression-context (CCtx-equivalent) entry
1899    /// point, mirroring C `ZSTD_compress2` over a reused `ZSTD_CCtx`:
1900    /// construct ONE `FrameCompressor` and call this in a loop to emit N
1901    /// independent, self-describing frames (each carrying its own header,
1902    /// blocks, and checksum, decodable in isolation, with no cross-frame
1903    /// match history). Every call resets the per-frame state: only the
1904    /// allocations are kept, so the
1905    /// dominant per-frame setup cost (table allocation + dictionary prime)
1906    /// is paid once instead of N times. Passing the same `out` buffer each
1907    /// call additionally reuses the output allocation, matching C's
1908    /// caller-owned `dst` buffer (no per-frame output allocation).
1909    ///
1910    /// Reusing the context + `out` across many small frames (the typical
1911    /// per-block-frame workload) is far cheaper than a fresh
1912    /// [`compress_slice_to_vec`](crate::encoding::compress_slice_to_vec)
1913    /// per block, which allocates and primes from scratch each time.
1914    ///
1915    /// The input is read in place: no [`Self::set_source`] /
1916    /// [`Self::set_drain`] setup is required, and the input lifetime is not
1917    /// baked into the compressor type, so successive calls may pass slices
1918    /// with unrelated lifetimes. When the Fast (Simple) backend is active
1919    /// and no dictionary is set, the matcher references the input directly
1920    /// (no per-block history copy); other backends / dictionary use copy
1921    /// each block into history exactly as the streaming
1922    /// [`compress`](Self::compress) path does. The source-size hint is
1923    /// derived from the input length on every call, so per-frame table
1924    /// sizing tracks each frame's actual size regardless of any earlier
1925    /// hint.
1926    ///
1927    /// A sticky dictionary set via
1928    /// [`set_dictionary`](Self::set_dictionary) (or its variants) is primed
1929    /// into every frame, mirroring `ZSTD_CCtx_loadDictionary` /
1930    /// `ZSTD_CCtx_refCDict`.
1931    ///
1932    /// # Panics
1933    ///
1934    /// Panics on encoder error, matching [`Self::compress`] and
1935    /// [`compress_slice_to_vec`](crate::encoding::compress_slice_to_vec).
1936    pub fn compress_independent_frame_into(&mut self, input: &[u8], out: &mut Vec<u8>) {
1937        // Size the next frame from the actual payload, not a stale hint a
1938        // previous call may have left behind (a wrong hint would change the
1939        // resolved window/header and could flip borrowed eligibility).
1940        self.source_size_hint = Some(input.len() as u64);
1941        let prep = self.prepare_frame(crate::encoding::workspace::IngestPlan::Slice(input.len()));
1942        // Content size is known up front (one-shot), so write the frame
1943        // header FIRST and emit blocks STRAIGHT into `out` — no separate
1944        // `all_blocks` accumulator and no header+blocks copy (which was the
1945        // dominant per-frame memmove + the only un-amortized per-frame alloc
1946        // even when the compressor is reused).
1947        let total_uncompressed = input.len() as u64;
1948        let emit_checksum = cfg!(feature = "hash") && self.content_checksum;
1949        let checksum_len = if emit_checksum { 4 } else { 0 };
1950        out.clear();
1951        // Reserve the header plus ONE block's worst case up front; the block
1952        // loops then grow `out` from the compression ratio observed so far
1953        // (`reserve_for_next_block`). Reserving `compress_bound(input_len)`
1954        // here held a whole-input-sized allocation for the entire frame —
1955        // ~100 MiB peak on a 100 MiB stream whose compressed output is a few
1956        // MiB, where the reference implementation's context peaks at
1957        // window-sized state. Small frames (<= one block) still get their
1958        // full bound in one shot, so the reused-`out` steady state is
1959        // unchanged. 18 = max frame header (magic 4 + descriptor 1 + window
1960        // 1 + dict id 4 + FCS 8).
1961        let first_block_bound = input.len().min(self.block_capacity()) + 3;
1962        out.reserve(18 + first_block_bound + checksum_len);
1963        self.append_frame_header(total_uncompressed, &prep, out);
1964        let header_len = out.len();
1965        let _ = self.run_one_frame(input, &prep, out);
1966        #[cfg(feature = "hash")]
1967        if self.content_checksum {
1968            out.extend_from_slice(&(self.hasher.finish() as u32).to_le_bytes());
1969        }
1970        #[cfg(feature = "lsm")]
1971        {
1972            let blocks_end = out.len() - checksum_len;
1973            self.populate_frame_emit_info(header_len, &out[header_len..blocks_end], emit_checksum);
1974        }
1975        #[cfg(not(feature = "lsm"))]
1976        let _ = header_len;
1977    }
1978
1979    /// Convenience wrapper over [`Self::compress_independent_frame_into`]
1980    /// that allocates and returns a fresh `Vec` per call. Prefer the
1981    /// `_into` form in tight per-block-frame loops to reuse one output
1982    /// buffer across frames (the CCtx-equivalent zero-per-call-alloc
1983    /// output, matching C's caller-owned `dst`).
1984    ///
1985    /// ```rust
1986    /// use structured_zstd::encoding::{FrameCompressor, CompressionLevel};
1987    /// let mut cctx: FrameCompressor = FrameCompressor::new(CompressionLevel::Default);
1988    /// let frame_a = cctx.compress_independent_frame(b"first block payload");
1989    /// let frame_b = cctx.compress_independent_frame(b"second block payload");
1990    /// assert!(!frame_a.is_empty() && !frame_b.is_empty());
1991    /// ```
1992    pub fn compress_independent_frame(&mut self, input: &[u8]) -> Vec<u8> {
1993        let mut out = Vec::new();
1994        self.compress_independent_frame_into(input, &mut out);
1995        out
1996    }
1997
1998    /// Borrowed one-shot block loop: walks `input` in `MAX_BLOCK_SIZE`
1999    /// strides (the Fast backend never pre-splits, so boundaries match the
2000    /// owned loop), scanning each block range in place against the
2001    /// borrowed window via `compress_block_encoded_borrowed`, with no
2002    /// per-block copy into the history. Returns `(all_blocks,
2003    /// total_uncompressed)`. Caller guarantees Fast backend + no
2004    /// dictionary; over-window inputs are fine (matches are bounded by
2005    /// `window_low` exactly as the owned evicting path).
2006    fn run_borrowed_block_loop(&mut self, input: &[u8], out: &mut Vec<u8>) -> u64 {
2007        // Blocks are appended to `out` starting here. `out` may already hold
2008        // the frame header (the one-shot compress-into-Vec path writes it
2009        // first, since the content size is known up front, and the loop
2010        // emits blocks straight after it — no separate `all_blocks` Vec and
2011        // no header+blocks copy). Output-size reads below are taken RELATIVE
2012        // to `blocks_start` so a header prefix never skews the upstream zstd split
2013        // `savings` gate (which would change block boundaries / wire output).
2014        let blocks_start = out.len();
2015        let total_uncompressed = input.len() as u64;
2016        // Empty input: emit a single empty last Raw block (mirrors the
2017        // owned loop's empty-file special case).
2018        if input.is_empty() {
2019            let header = BlockHeader {
2020                last_block: true,
2021                block_type: crate::blocks::block::BlockType::Raw,
2022                block_size: 0,
2023            };
2024            header.serialize(out);
2025            #[cfg(feature = "lsm")]
2026            self.block_decompressed_sizes.push(0);
2027            #[cfg(all(feature = "lsm", feature = "hash"))]
2028            if let Some(checksums) = self.block_checksums.as_mut() {
2029                checksums.push(xxh64_block_low32(&[]));
2030            }
2031            return total_uncompressed;
2032        }
2033        // SAFETY: `input` outlives this call (held by the caller across
2034        // the call) and is not mutated. Only the Simple backend is active
2035        // (gated by `compress_oneshot_borrowed`).
2036        unsafe {
2037            self.state.matcher.set_borrowed_window(input);
2038        }
2039        // Fixed for the whole frame, so resolved before the loop takes the
2040        // state.
2041        let block_capacity = self.block_capacity();
2042        let pre_split = self.pre_split_level();
2043        let dict_active =
2044            self.dictionary.is_some() && self.state.matcher.supports_dictionary_priming();
2045        // Panic-safety: clear the borrowed `(ptr, len)` on EVERY exit,
2046        // including an unwind from an `assert!` inside the block loop, so
2047        // a caught-and-reused compressor never retains a dangling window.
2048        // (The next frame's `reset()` also clears it before any read, but
2049        // this guard makes the invariant local and unwind-proof.) The guard
2050        // holds the state's `&mut` and the loop reaches the state through it:
2051        // a raw pointer kept beside the loop's own `&mut self.state` would be
2052        // invalidated by it (Stacked Borrows), making the drop's access
2053        // undefined.
2054        struct ClearBorrowedOnDrop<'a>(&'a mut CompressState<MatchGeneratorDriver>);
2055        impl Drop for ClearBorrowedOnDrop<'_> {
2056            fn drop(&mut self) {
2057                self.0.matcher.clear_borrowed_window();
2058            }
2059        }
2060        let guard = ClearBorrowedOnDrop(&mut self.state);
2061        let mut start = 0usize;
2062        while start < input.len() {
2063            reserve_for_next_block(
2064                out,
2065                blocks_start,
2066                start as u64,
2067                input.len() - start,
2068                block_capacity,
2069            );
2070            // Upstream zstd `ZSTD_compress_frameChunk`: size each block via the cheap
2071            // fingerprint pre-splitter so a full 128 KiB block is cut at a
2072            // statistical boundary when it pays. `savings = consumed -
2073            // produced` mirrors the upstream zstd gate (the first block and
2074            // incompressible input keep the full 128 KiB). The borrowed window
2075            // already spans the whole input, so a smaller block is just a
2076            // narrower `(block_start, block_end)` range into it.
2077            let savings = start as i64 - (out.len() - blocks_start) as i64;
2078            // Borrowed path only: warm the pre-split window before the
2079            // cache-cold strided fingerprint read. Gated to exactly the
2080            // conditions under which `optimal_block_size` reads `block`
2081            // (a pre-split level, a full 128 KiB block remaining, the
2082            // block-size cap admits a full block, and `savings >= 3` so the
2083            // splitter actually runs) — so non-pre-split levels, the first
2084            // block, and the trailing partial block pay nothing. See
2085            // `warm_presplit_window`.
2086            if savings >= 3
2087                && input.len() - start >= MAX_BLOCK_SIZE as usize
2088                && block_capacity >= MAX_BLOCK_SIZE as usize
2089                && pre_split.is_some()
2090            {
2091                warm_presplit_window(&input[start..start + MAX_BLOCK_SIZE as usize]);
2092            }
2093            let block_len = optimal_block_size_with(
2094                pre_split,
2095                &input[start..],
2096                input.len() - start,
2097                block_capacity,
2098                savings,
2099            );
2100            let end = (start + block_len).min(input.len());
2101            let block = &input[start..end];
2102            let last_block = end == input.len();
2103            #[cfg(feature = "hash")]
2104            if self.content_checksum {
2105                self.hasher.write(block);
2106            }
2107            crate::encoding::levels::compress_block_encoded_borrowed(
2108                &mut *guard.0,
2109                self.compression_level,
2110                last_block,
2111                block,
2112                start,
2113                end,
2114                out,
2115                dict_active,
2116                #[cfg(feature = "lsm")]
2117                Some(&mut self.block_decompressed_sizes),
2118                #[cfg(all(feature = "lsm", feature = "hash"))]
2119                self.block_checksums.as_mut(),
2120            );
2121            start = end;
2122        }
2123        // `guard` drops here, clearing the borrowed window.
2124        drop(guard);
2125        total_uncompressed
2126    }
2127}
2128
2129impl<R: Read, W: Write, M: Matcher> FrameCompressor<R, W, M> {
2130    /// Create a new `FrameCompressor` with a custom matching algorithm implementation
2131    pub fn new_with_matcher(matcher: M, compression_level: CompressionLevel) -> Self {
2132        Self {
2133            uncompressed_data: None,
2134            compressed_data: None,
2135            dictionary: None,
2136            source_size_hint: None,
2137            state: CompressState {
2138                matcher,
2139                copy_kernel: crate::encoding::fastpath::select_kernel(),
2140                last_huff_table: None,
2141                huff_table_spare: None,
2142                huff_weights: Default::default(),
2143                seen_content: Default::default(),
2144                fse_tables: FseTables::new(),
2145                block_scratch: crate::encoding::blocks::CompressedBlockScratch::new(),
2146                workspace: crate::encoding::workspace::Workspace::new(),
2147                offset_hist: [1, 4, 8],
2148                strategy_tag: crate::encoding::strategy::StrategyTag::for_compression_level(
2149                    compression_level,
2150                ),
2151                pre_split: crate::encoding::levels::config::level_pre_split(compression_level)
2152                    .map(|tier| tier as u8),
2153                huf_optimal_search: true,
2154                literal_compression_disabled: matches!(
2155                    compression_level,
2156                    crate::encoding::CompressionLevel::Level(n) if n < 0
2157                ),
2158                post_split_allowed: true,
2159            },
2160            compression_level,
2161            magicless: false,
2162            content_checksum: false,
2163            pre_split_disabled: false,
2164            content_size_flag: true,
2165            dict_id_flag: true,
2166            target_block_size: None,
2167            #[cfg(feature = "hash")]
2168            hasher: XxHash64::with_seed(0),
2169            #[cfg(feature = "lsm")]
2170            frame_emit_info: None,
2171            #[cfg(all(feature = "lsm", feature = "hash"))]
2172            per_block_checksums_enabled: false,
2173            #[cfg(all(feature = "lsm", feature = "hash"))]
2174            block_checksums: None,
2175            #[cfg(feature = "lsm")]
2176            block_decompressed_sizes: alloc::vec::Vec::new(),
2177            tuning: FrameTuning::default(),
2178        }
2179    }
2180
2181    /// Enable or disable magicless frame format (`ZSTD_f_zstd1_magicless`).
2182    ///
2183    /// When set to `true`, emitted frames omit the 4-byte magic number
2184    /// prefix. The matching decoder must be configured to expect a
2185    /// magicless stream — wire-format only round-trips with a
2186    /// magicless-aware decoder.
2187    pub fn set_magicless(&mut self, magicless: bool) {
2188        self.magicless = magicless;
2189    }
2190
2191    /// Enable or disable the trailing XXH64 content checksum
2192    /// (semantics of upstream `ZSTD_c_checksumFlag`). Default `false`,
2193    /// matching the upstream library default (`ZSTD_c_checksumFlag = 0`)
2194    /// so out-of-the-box frames carry the same layout and pay the same
2195    /// costs as the reference implementation.
2196    ///
2197    /// When `false`, emitted frames set `Content_Checksum_flag = 0` and carry
2198    /// no trailing digest; such frames are valid (RFC 8878) and decode
2199    /// correctly in any [`ContentChecksum`](crate::decoding::ContentChecksum)
2200    /// mode. Without the `hash` feature no checksum is emitted regardless of
2201    /// this setting.
2202    pub fn set_content_checksum(&mut self, emit: bool) {
2203        self.content_checksum = emit;
2204    }
2205
2206    /// Enable or disable recording `Frame_Content_Size` in the frame header
2207    /// when the total size is known (semantics of upstream
2208    /// `ZSTD_c_contentSizeFlag`). Default `true`, matching upstream. With
2209    /// the flag off the header carries a window descriptor instead (and the
2210    /// single-segment layout, which requires an FCS, is disabled).
2211    pub fn set_content_size_flag(&mut self, emit: bool) {
2212        self.content_size_flag = emit;
2213    }
2214
2215    /// Enable or disable recording the dictionary ID in the frame header
2216    /// when a dictionary is attached (semantics of upstream
2217    /// `ZSTD_c_dictIDFlag`). Default `true`, matching upstream. Frames
2218    /// emitted with the flag off still decode when the decoder is handed
2219    /// the dictionary explicitly.
2220    pub fn set_dictionary_id_flag(&mut self, emit: bool) {
2221        self.dict_id_flag = emit;
2222    }
2223
2224    /// Set an upper bound on emitted block sizes (semantics of upstream
2225    /// `ZSTD_c_targetCBlockSize`): every physical block's payload is capped
2226    /// at `target` bytes (+3-byte block header on the wire), trading some
2227    /// ratio for bounded per-block latency. The value is clamped to
2228    /// `[MIN_TARGET_BLOCK_SIZE, MAX_BLOCK_SIZE]` (the upstream bounds).
2229    /// `None` removes the target.
2230    pub fn set_target_block_size(&mut self, target: Option<u32>) {
2231        self.target_block_size = target.map(|t| {
2232            t.clamp(
2233                crate::common::MIN_TARGET_BLOCK_SIZE,
2234                crate::common::MAX_BLOCK_SIZE,
2235            )
2236        });
2237    }
2238
2239    /// The active block-size cap: the configured target, or the format's
2240    /// 128 KiB block ceiling.
2241    fn block_capacity(&self) -> usize {
2242        let requested = self
2243            .target_block_size
2244            .map_or(crate::common::MAX_BLOCK_SIZE as usize, |t| t as usize);
2245        // Upstream zstd sizes a block as `MIN(maxBlockSize, windowSize)`
2246        // (`ZSTD_compress.c`). A block wider than the window can never be
2247        // held by the matcher, which asserts on it, so a small `window_log`
2248        // must shrink the block rather than overrun the window.
2249        let window = self.state.matcher.window_size() as usize;
2250        if window == 0 {
2251            requested
2252        } else {
2253            requested.min(window)
2254        }
2255    }
2256
2257    /// Before calling [FrameCompressor::compress] you need to set the source.
2258    ///
2259    /// This is the data that is compressed and written into the drain.
2260    pub fn set_source(&mut self, uncompressed_data: R) -> Option<R> {
2261        self.uncompressed_data.replace(uncompressed_data)
2262    }
2263
2264    /// Before calling [FrameCompressor::compress] you need to set the drain.
2265    ///
2266    /// As the compressor compresses data, the drain serves as a place for the output to be writte.
2267    pub fn set_drain(&mut self, compressed_data: W) -> Option<W> {
2268        self.compressed_data.replace(compressed_data)
2269    }
2270
2271    /// Diagnostic switch: cut full blocks only, never pre-split. Used by
2272    /// the sequence capture so its block structure matches upstream's
2273    /// `ZSTD_generateSequences` (see `pre_split_disabled`).
2274    #[cfg(feature = "bench-internals")]
2275    pub fn set_pre_split_disabled(&mut self, disabled: bool) {
2276        self.pre_split_disabled = disabled;
2277    }
2278
2279    /// The pre-split level the block loops apply: the effective strategy's
2280    /// tier (`state.pre_split`) unless the diagnostic switch is on.
2281    fn pre_split_level(&self) -> Option<usize> {
2282        if self.pre_split_disabled {
2283            None
2284        } else {
2285            self.state.pre_split.map(usize::from)
2286        }
2287    }
2288
2289    /// The level params the matcher's reset resolves for the next frame
2290    /// (dictionary-aware when a dictionary will be used).
2291    fn resolve_frame_params(
2292        &self,
2293        hint: Option<u64>,
2294        with_dictionary: bool,
2295    ) -> crate::encoding::levels::config::LevelParams {
2296        resolve_frame_params(
2297            self.compression_level,
2298            hint,
2299            self.dictionary.as_ref().filter(|_| with_dictionary),
2300        )
2301    }
2302
2303    /// Record the strategy the matcher actually runs for the next frame (a
2304    /// public-parameter override, else the size- and dictionary-adaptive
2305    /// resolution in `params`) and its pre-split tier: the literal gates and
2306    /// the block splitter read these, and upstream indexes `splitLevels` by
2307    /// the effective strategy too.
2308    fn sync_effective_strategy(&mut self, params: &crate::encoding::levels::config::LevelParams) {
2309        sync_effective_strategy(
2310            &mut self.state,
2311            self.compression_level,
2312            params,
2313            self.tuning.strategy,
2314        );
2315    }
2316
2317    /// Provide a hint about the total uncompressed size for the next frame.
2318    ///
2319    /// When set, the encoder selects smaller hash tables and windows for
2320    /// small inputs, matching the C zstd source-size-class behavior.
2321    ///
2322    /// This hint applies only to frame payload bytes (`size`). Dictionary
2323    /// history is primed separately and does not inflate the hinted size or
2324    /// advertised frame window.
2325    /// Must be called before [`compress`](Self::compress).
2326    pub fn set_source_size_hint(&mut self, size: u64) {
2327        self.source_size_hint = Some(size);
2328    }
2329
2330    /// Total heap bytes this compressor's allocations hold, excluding the
2331    /// inline struct: the match-finder tables / history / recycled buffers and
2332    /// the primed-dictionary snapshot (via the matcher), the retained
2333    /// Huffman tables (active + recycled spare), the retained dictionary
2334    /// content, the cached dictionary entropy tables (literals Huffman +
2335    /// LL/ML/OF FSE), and the per-block sidecar buffers. Lets a context
2336    /// report its true footprint through `ZSTD_sizeof_CCtx`.
2337    pub fn heap_size(&self) -> usize {
2338        let mut total = self.state.matcher.heap_size();
2339        total += self
2340            .state
2341            .last_huff_table
2342            .as_ref()
2343            .map_or(0, |table| table.heap_size());
2344        total += self
2345            .state
2346            .huff_table_spare
2347            .as_ref()
2348            .map_or(0, |table| table.heap_size());
2349        // The weight builder's buffers are kept between blocks and frames, so
2350        // a reused compressor holds them for as long as it lives.
2351        total += self.state.huff_weights.heap_size();
2352        total += self.state.retained_scratch_heap_size();
2353        total += self.state.seen_content.heap_size();
2354        total += self
2355            .dictionary
2356            .as_ref()
2357            .map_or(0, EncoderDictionary::heap_size);
2358        #[cfg(all(feature = "lsm", feature = "hash"))]
2359        {
2360            total += self
2361                .block_checksums
2362                .as_ref()
2363                .map_or(0, |v| v.capacity() * core::mem::size_of::<u32>());
2364        }
2365        #[cfg(feature = "lsm")]
2366        {
2367            total += self.block_decompressed_sizes.capacity() * core::mem::size_of::<u32>();
2368        }
2369        total
2370    }
2371
2372    /// Compress the uncompressed data from the provided source as one Zstd frame and write it to the provided drain
2373    ///
2374    /// This will repeatedly call [Read::read] on the source to fill up blocks until the source returns 0 on the read call.
2375    /// All compressed blocks are buffered in memory so that the frame header can include the
2376    /// `Frame_Content_Size` field (which requires knowing the total uncompressed size). The
2377    /// entire frame — header, blocks, and optional checksum — is then written to the drain
2378    /// at the end. This means peak memory usage is O(compressed_size).
2379    ///
2380    /// To avoid endlessly encoding from a potentially endless source (like a network socket) you can use the
2381    /// [Read::take] function.
2382    pub fn compress(&mut self) {
2383        // `prepare_frame` / `finish_frame` are shared with the borrowed
2384        // one-shot path, so both run the same reset / dict-prime /
2385        // entropy-seed setup and frame tail.
2386        let prep = self.prepare_frame(crate::encoding::workspace::IngestPlan::Stream);
2387        // Take the reader out so `run_owned_block_loop` can borrow it
2388        // mutably alongside `&mut self` (the rest of the loop touches
2389        // `self.state` / `self.hasher`, disjoint from the reader). Restored
2390        // before the frame tail so a reused compressor keeps its source.
2391        //
2392        // Deliberately NOT restored on unwind: if the block loop panics the
2393        // source has been partially consumed, so handing it back would let a
2394        // `catch_unwind` caller "successfully" compress the remaining tail
2395        // from an arbitrary midpoint — silent data corruption. Leaving the
2396        // slot empty makes any post-panic reuse fail loudly at the `expect`
2397        // below (matcher/entropy state is equally unre-usable after an
2398        // unwind; the reference implementation likewise requires a context
2399        // reset after an error).
2400        let mut source = self
2401            .uncompressed_data
2402            .take()
2403            .expect("source must be set via set_source before compress()");
2404        // Streaming drain: the content size is only known at EOF, so the
2405        // frame header can't precede the blocks — accumulate them in a local
2406        // buffer and let `finish_frame` write header + blocks to the drain.
2407        let mut all_blocks: Vec<u8> = Vec::with_capacity(initial_all_blocks_cap(
2408            prep.initial_size_hint,
2409            self.block_capacity(),
2410        ));
2411        let mut block_source = ReaderBlockSource::new(&mut source);
2412        let total_uncompressed = self.run_owned_block_loop(
2413            &mut block_source,
2414            prep.initial_size_hint,
2415            false,
2416            &mut all_blocks,
2417        );
2418        self.uncompressed_data = Some(source);
2419        self.finish_frame(all_blocks, total_uncompressed, &prep);
2420    }
2421
2422    /// Write every matched block as one block, never cut after matching: what
2423    /// a dictionary's analysis needs to tell each block's kind from the frame.
2424    #[cfg(feature = "dict-builder")]
2425    pub(crate) fn forbid_post_split(&mut self) {
2426        self.state.post_split_allowed = false;
2427    }
2428
2429    /// [`Self::compress`] for a source of `total` bytes, the frame written
2430    /// over `out` rather than to the drain: with the content size known up
2431    /// front the header goes first and the blocks straight after it, with no
2432    /// block accumulator and no copy into the drain. The frame is the one
2433    /// `compress` writes for the same source, hint and settings.
2434    #[cfg(feature = "dict-builder")]
2435    pub(crate) fn compress_known_into(&mut self, total: u64, out: &mut Vec<u8>) {
2436        let prep = self.prepare_frame(crate::encoding::workspace::IngestPlan::Stream);
2437        let mut source = self
2438            .uncompressed_data
2439            .take()
2440            .expect("source must be set via set_source before compress_known_into()");
2441        out.clear();
2442        self.append_frame_header(total, &prep, out);
2443        let header_len = out.len();
2444        let mut block_source = ReaderBlockSource::new(&mut source);
2445        let read = self.run_owned_block_loop(&mut block_source, prep.initial_size_hint, false, out);
2446        self.uncompressed_data = Some(source);
2447        assert_eq!(
2448            read, total,
2449            "the source held another length than its frame header"
2450        );
2451        #[cfg(feature = "hash")]
2452        if self.content_checksum {
2453            out.extend_from_slice(&(self.hasher.finish() as u32).to_le_bytes());
2454        }
2455        #[cfg(feature = "lsm")]
2456        {
2457            let emit_checksum = cfg!(feature = "hash") && self.content_checksum;
2458            let blocks_end = out.len() - if emit_checksum { 4 } else { 0 };
2459            self.populate_frame_emit_info(header_len, &out[header_len..blocks_end], emit_checksum);
2460        }
2461        #[cfg(not(feature = "lsm"))]
2462        let _ = header_len;
2463    }
2464
2465    /// Resets the compressor for the next frame, whose input reaches the
2466    /// match finder as `ingest` says.
2467    fn prepare_frame(&mut self, ingest: crate::encoding::workspace::IngestPlan) -> FramePrep {
2468        // The raw-skip's memory of what this frame has already emitted. Frames
2469        // are independent, so carrying it over would let one frame's content
2470        // hold the skip off for the next; the allocation is kept.
2471        self.state.seen_content.reset_for_frame();
2472        // Reset per-frame introspection state so a re-used compressor
2473        // doesn't carry over the previous frame's layout/checksums.
2474        #[cfg(feature = "lsm")]
2475        {
2476            self.frame_emit_info = None;
2477            // Always captured under lsm (drives `decompressed_byte_range`);
2478            // clear, keep the allocation for a reused compressor.
2479            self.block_decompressed_sizes.clear();
2480        }
2481        #[cfg(all(feature = "lsm", feature = "hash"))]
2482        {
2483            if self.per_block_checksums_enabled {
2484                self.block_checksums = Some(alloc::vec::Vec::new());
2485            } else {
2486                self.block_checksums = None;
2487            }
2488        }
2489        let initial_size_hint = self.source_size_hint;
2490        let source_size_hint_known = initial_size_hint.is_some();
2491        let use_dictionary_state =
2492            !matches!(self.compression_level, CompressionLevel::Uncompressed)
2493                && self.state.matcher.supports_dictionary_priming()
2494                && self.dictionary.is_some();
2495        if let Some(size_hint) = self.source_size_hint.take() {
2496            // Keep source-size hint scoped to payload bytes; dictionary priming
2497            // is applied separately and should not force larger matcher sizing.
2498            self.state.matcher.set_source_size_hint(size_hint);
2499        }
2500        // Hand the matcher the dictionary's sizes so the frame runs the CDict's
2501        // cParams tier and sizes its dictionary tables from the content. Set
2502        // before `reset` (which consumes it) and only when a dictionary will
2503        // actually be primed.
2504        if use_dictionary_state && let Some(dict) = self.dictionary.as_ref() {
2505            self.state.matcher.set_dictionary_size_hint(dict.sizes());
2506        }
2507        // Clearing buffers to allow re-using of the compressor
2508        let block_target = self
2509            .target_block_size
2510            .map_or(crate::common::MAX_BLOCK_SIZE as usize, |t| t as usize);
2511        // Raw frames emit straight from the staged buffer and never consult
2512        // the match finder, so they keep no history.
2513        let ingest = if matches!(self.compression_level, CompressionLevel::Uncompressed) {
2514            crate::encoding::workspace::IngestPlan::Raw
2515        } else {
2516            ingest
2517        };
2518        self.state
2519            .reset_for_frame(self.compression_level, block_target, ingest);
2520        let block_capacity = self.block_capacity();
2521        self.state.finish_layout(block_capacity);
2522        self.state.offset_hist = [1, 4, 8];
2523        // Sync `state.strategy_tag` to the level resolved at this reset so
2524        // the literal-compression gates (`min_literals_to_compress` /
2525        // `min_gain` in `encoding::blocks::compressed`) see the correct
2526        // strategy for the next frame. Frame-by-frame level changes go
2527        // through this same `compress()` entry point, so re-syncing here
2528        // covers level switches without touching the matcher dispatch.
2529        // A public-parameter strategy override (#27) wins over the level's
2530        // derived tag so the literal-compression gates and dict-attach cutoff
2531        // below see the strategy the matcher actually runs. Otherwise resolve
2532        // the strategy SIZE-ADAPTIVELY through the same path the matcher's reset
2533        // used (`resolve_level_params` -> `get_cparams`, the port of upstream
2534        // `ZSTD_getCParams`): a small frame promotes a level to a higher
2535        // strategy (e.g. L13 over a <=16 KiB frame becomes btultra). Re-deriving
2536        // from the bare level would make the literal-compression / HUF-search
2537        // gates disagree with the matcher's actual parse on small frames (the
2538        // gate would think btlazy2 and skip the HUF table-log search the btultra
2539        // frame runs, costing a few bytes on small literal sections).
2540        // A dictionary frame runs the CDict's strategy (upstream
2541        // `ZSTD_resetCCtx_usingCDict`), so resolve through the same
2542        // dictionary-aware path the matcher's reset took.
2543        let params = self.resolve_frame_params(initial_size_hint, use_dictionary_state);
2544        self.sync_effective_strategy(&params);
2545        // `initial_size_hint` (captured before the `.take()` above) — by here
2546        // `self.source_size_hint` is None.
2547        self.state.huf_optimal_search =
2548            huf_search_enabled(self.state.strategy_tag, initial_size_hint);
2549        // Recomputed per frame from the persisted override: attaching or
2550        // clearing a dictionary after `set_parameters` can move the strategy
2551        // this gate reads.
2552        self.state.literal_compression_disabled = literal_compression_disabled(
2553            self.state.strategy_tag,
2554            self.compression_level,
2555            gate_target_length(
2556                self.compression_level,
2557                &self.tuning,
2558                self.dictionary.as_ref().filter(|_| use_dictionary_state),
2559            ),
2560            self.tuning.literal_compression,
2561        );
2562        let cached_entropy = if use_dictionary_state {
2563            self.dictionary.as_ref().map(|dict| &dict.inner.entropy)
2564        } else {
2565            None
2566        };
2567        if use_dictionary_state && let Some(dict) = self.dictionary.as_ref() {
2568            // This state drives sequence encoding, while matcher priming below updates
2569            // the match generator's internal repeat-offset history for match finding.
2570            self.state.offset_hist = dict.inner.offset_hist;
2571            load_frame_dictionary(
2572                &mut self.state,
2573                self.compression_level,
2574                dict,
2575                initial_size_hint,
2576            );
2577        }
2578        if let Some(cache) = cached_entropy {
2579            // Refill an empty slot from the recycled spare before
2580            // `clone_from`: `Option::clone_from(None ← Some)` falls back to
2581            // a fresh clone (two Vec allocations), while `Some ← Some`
2582            // delegates to the table's buffer-reusing `clone_from`. Frames
2583            // whose last block cleared the table would otherwise re-clone
2584            // the dict seed every frame.
2585            match &cache.huff {
2586                Some(src) => {
2587                    if self.state.last_huff_table.is_none() {
2588                        self.state.last_huff_table = self.state.huff_table_spare.take();
2589                    }
2590                    match &mut self.state.last_huff_table {
2591                        Some(dst) => dst.clone_from(src),
2592                        slot => *slot = Some(src.clone()),
2593                    }
2594                }
2595                None => self.state.clear_huff_table(),
2596            }
2597        } else {
2598            self.state.clear_huff_table();
2599        }
2600        // Whatever the last frame ended on is about to be replaced. Keep it as
2601        // this frame's build buffer rather than dropping it, or a reused
2602        // compressor that emits one custom-table block per frame allocates a
2603        // table per axis every frame.
2604        self.state.fse_tables.park_previous_before_frame();
2605        // `clone_from` keeps frame-to-frame seeding cheap for reused compressors by
2606        // reusing existing allocations where possible instead of reallocating every frame.
2607        if let Some(cache) = cached_entropy {
2608            self.state
2609                .fse_tables
2610                .ll_previous
2611                .clone_from(&cache.ll_previous);
2612            self.state
2613                .fse_tables
2614                .ml_previous
2615                .clone_from(&cache.ml_previous);
2616            self.state
2617                .fse_tables
2618                .of_previous
2619                .clone_from(&cache.of_previous);
2620        } else {
2621            self.state.fse_tables.ll_previous = None;
2622            self.state.fse_tables.ml_previous = None;
2623            self.state.fse_tables.of_previous = None;
2624        }
2625        let ll_entropy = cached_entropy.and_then(|cache| match cache.ll_previous.as_ref() {
2626            Some(PreviousFseTable::Custom(table)) => Some(table.as_ref()),
2627            _ => None,
2628        });
2629        let ml_entropy = cached_entropy.and_then(|cache| match cache.ml_previous.as_ref() {
2630            Some(PreviousFseTable::Custom(table)) => Some(table.as_ref()),
2631            _ => None,
2632        });
2633        let of_entropy = cached_entropy.and_then(|cache| match cache.of_previous.as_ref() {
2634            Some(PreviousFseTable::Custom(table)) => Some(table.as_ref()),
2635            _ => None,
2636        });
2637        self.state.matcher.seed_dictionary_entropy(
2638            self.state.last_huff_table.as_ref(),
2639            ll_entropy,
2640            ml_entropy,
2641            of_entropy,
2642        );
2643        #[cfg(feature = "hash")]
2644        {
2645            self.hasher = XxHash64::with_seed(0);
2646        }
2647        let window_size = self.state.matcher.window_size();
2648        assert!(
2649            window_size != 0,
2650            "matcher reported window_size == 0, which is invalid"
2651        );
2652        FramePrep {
2653            window_size,
2654            use_dictionary_state,
2655            source_size_hint_known,
2656            initial_size_hint,
2657        }
2658    }
2659
2660    /// Owned streaming block loop: reads blocks from the caller-provided
2661    /// `source` reader, optionally pre-splits, hashes for the content
2662    /// checksum, and emits each block via `compress_block_encoded`,
2663    /// accumulating the block bytes. Returns `(all_blocks,
2664    /// total_uncompressed)`. The source is passed in (rather than read
2665    /// from `self.uncompressed_data`) so the streaming `compress` path can
2666    /// feed the configured reader while the slice paths
2667    /// (`compress_oneshot_borrowed`, `compress_independent_frame`) feed an
2668    /// in-place `&[u8]` cursor without baking its lifetime into the
2669    /// compressor type.
2670    fn run_owned_block_loop<S: OwnedBlockSource>(
2671        &mut self,
2672        source: &mut S,
2673        initial_size_hint: Option<u64>,
2674        // Whether `initial_size_hint` is the input's exact length (the
2675        // one-shot slice paths) or a caller-provided estimate (the streaming
2676        // `Read` path, where `set_source_size_hint` is advisory). An exact
2677        // hint drives the one-shot ratio reservation; an estimate is only
2678        // trusted up to a small lookahead past the bytes actually read.
2679        hint_is_exact: bool,
2680        out: &mut Vec<u8>,
2681    ) -> u64 {
2682        if matches!(self.compression_level, CompressionLevel::Uncompressed) {
2683            return self.run_raw_block_loop(source, initial_size_hint, out);
2684        }
2685        // Compressed blocks are appended to `out` from its current end. The
2686        // streaming drain path passes a fresh buffer (the frame header is
2687        // written to the drain afterward, since Frame_Content_Size is only
2688        // known once the reader hits EOF); the one-shot compress-into-Vec
2689        // path passes `out` already holding the header. The upstream zstd split
2690        // `savings` gate below accumulates block-relative (`before_len`)
2691        // output deltas, so a header prefix never skews it.
2692        let blocks_start = out.len();
2693        let mut total_uncompressed: u64 = 0;
2694        let mut reached_eof = false;
2695        let mut savings = 0i64;
2696        // The matcher's history was laid out for the whole frame when the
2697        // context was (`frame_history_bytes`), so the blocks read into it below
2698        // never reallocate it.
2699        let block_capacity = self.block_capacity();
2700        loop {
2701            // Top the matcher's uncommitted input back up to one block. Reading
2702            // straight into its history means neither the block nor a pre-split
2703            // remainder is ever copied: the remainder of the previous iteration
2704            // is already there, uncommitted, and heads this block, as upstream's
2705            // ZSTD_compress_frameChunk() runs over one contiguous input buffer.
2706            if !reached_eof {
2707                // Remaining-bytes expectation for the reader source's sizing
2708                // (`None` = unknown, or an inexact hint already met by prior
2709                // blocks). The slice source appends directly and ignores it.
2710                let size_hint_remaining = match initial_size_hint {
2711                    Some(hint) if hint > total_uncompressed => Some(hint - total_uncompressed),
2712                    _ => None,
2713                };
2714                // A carried remainder is what a pre-split left of a full block,
2715                // so it is shorter than one. Held to what an exact source has
2716                // left: its history was laid out for its bytes and no more.
2717                let want = (block_capacity - self.state.matcher.uncommitted_input().len())
2718                    .min(source.exact_remaining().unwrap_or(usize::MAX));
2719                let (appended, eof) = self.state.matcher.fill_in_place(want, &mut |buf| {
2720                    source.fill_block(buf, buf.len() + want, size_hint_remaining)
2721                });
2722                total_uncompressed += appended as u64;
2723                reached_eof = eof;
2724            }
2725            let available = self.state.matcher.uncommitted_input().len();
2726            let mut last_block = reached_eof;
2727            let remaining_for_split = if reached_eof {
2728                available
2729            } else {
2730                block_capacity
2731            };
2732            // Length this block will actually claim. The pre-split pass may
2733            // shorten it; the remainder stays uncommitted and heads the next
2734            // block.
2735            let mut block_len = available;
2736            if available == block_capacity {
2737                let split_at = optimal_block_size_with(
2738                    self.pre_split_level(),
2739                    self.state.matcher.uncommitted_input(),
2740                    remaining_for_split,
2741                    block_capacity,
2742                    savings,
2743                );
2744                if split_at < available {
2745                    block_len = split_at;
2746                    last_block = false;
2747                }
2748            }
2749            // As we read, hash that data too (skipped when the content
2750            // checksum is disabled).
2751            #[cfg(feature = "hash")]
2752            if self.content_checksum {
2753                self.hasher
2754                    .write(&self.state.matcher.uncommitted_input()[..block_len]);
2755            }
2756            // Per-physical-block XXH64 (low 32 bits) for the optional
2757            // per-block checksum sidecar. Hashing happens INSIDE the
2758            // block emitters (RLE / Raw fast-path / Compressed /
2759            // post-split partitions), so the digests vector has
2760            // exactly one entry per physical Block_Header written to
2761            // `all_blocks` — 1:1 with `FrameEmitInfo.blocks`. See
2762            // `enable_per_block_checksums` rustdoc.
2763            // Size the output ahead of this block's emission from the ratio
2764            // observed so far (see `reserve_for_next_block`); with no usable
2765            // size hint, ensure one block's worst case and let the doubling
2766            // growth policy amortize across blocks.
2767            // Bytes already emitted as blocks: everything read so far minus what
2768            // is still uncommitted, this block included.
2769            let emitted = total_uncompressed - available as u64;
2770            match initial_size_hint {
2771                Some(hint) if hint >= total_uncompressed => {
2772                    // An advisory hint (streaming path) is only trusted up to
2773                    // a small lookahead past the bytes actually read: a hint
2774                    // far above the real input would otherwise reserve the
2775                    // whole phantom remainder up front.
2776                    let hint_remaining = hint - emitted;
2777                    let remaining = if hint_is_exact {
2778                        hint_remaining
2779                    } else {
2780                        let buffered = total_uncompressed - emitted;
2781                        const HINT_LOOKAHEAD: u64 = 64 * 1024;
2782                        hint_remaining.min(buffered + HINT_LOOKAHEAD)
2783                    };
2784                    reserve_for_next_block(
2785                        out,
2786                        blocks_start,
2787                        emitted,
2788                        remaining as usize,
2789                        self.block_capacity(),
2790                    );
2791                }
2792                _ => {
2793                    out.reserve(block_len + 3 + 16);
2794                }
2795            }
2796            // Special handling is needed for compression of a totally empty file
2797            if block_len == 0 {
2798                let header = BlockHeader {
2799                    last_block: true,
2800                    block_type: crate::blocks::block::BlockType::Raw,
2801                    block_size: 0,
2802                };
2803                header.serialize(out);
2804                #[cfg(feature = "lsm")]
2805                self.block_decompressed_sizes.push(0);
2806                #[cfg(all(feature = "lsm", feature = "hash"))]
2807                if let Some(checksums) = self.block_checksums.as_mut() {
2808                    checksums.push(xxh64_block_low32(&[]));
2809                }
2810                break;
2811            }
2812
2813            let before_len = out.len();
2814            // A primed dictionary makes "incompressible-looking" blocks
2815            // matchable against the dict, so the raw-fast-path inside must be
2816            // bypassed (it skips matching). Mirror prepare_frame's
2817            // `use_dictionary_state`: a dict is only PRIMED (and thus matchable)
2818            // when the matcher supports priming; a non-priming matcher ignores
2819            // an attached dictionary, so the raw-fast-path must stay enabled
2820            // for it.
2821            let dict_active =
2822                self.dictionary.is_some() && self.state.matcher.supports_dictionary_priming();
2823            compress_block_encoded(
2824                &mut self.state,
2825                self.compression_level,
2826                last_block,
2827                block_len,
2828                out,
2829                dict_active,
2830                #[cfg(feature = "lsm")]
2831                Some(&mut self.block_decompressed_sizes),
2832                #[cfg(all(feature = "lsm", feature = "hash"))]
2833                self.block_checksums.as_mut(),
2834            );
2835            savings += block_len as i64 - (out.len() - before_len) as i64;
2836            // A block is last only when it took everything read, so nothing
2837            // uncommitted is left behind it.
2838            if last_block {
2839                break;
2840            }
2841        }
2842        total_uncompressed
2843    }
2844
2845    /// Block loop of an uncompressed frame: each block is read straight into
2846    /// `out` behind its header, which is filled in once the block's length is
2847    /// known, so the payload is never staged and the match finder never sees
2848    /// it.
2849    fn run_raw_block_loop<S: OwnedBlockSource>(
2850        &mut self,
2851        source: &mut S,
2852        initial_size_hint: Option<u64>,
2853        out: &mut Vec<u8>,
2854    ) -> u64 {
2855        let block_capacity = self.block_capacity();
2856        let mut total_uncompressed: u64 = 0;
2857        loop {
2858            let size_hint_remaining = match initial_size_hint {
2859                Some(hint) if hint > total_uncompressed => Some(hint - total_uncompressed),
2860                _ => None,
2861            };
2862            let header_at = out.len();
2863            out.extend_from_slice(&[0; 3]);
2864            let payload_at = out.len();
2865            let (block_len, last_block) =
2866                source.fill_block(out, payload_at + block_capacity, size_hint_remaining);
2867            total_uncompressed += block_len as u64;
2868            let header = BlockHeader {
2869                last_block,
2870                block_type: crate::blocks::block::BlockType::Raw,
2871                // At most one block, which a block header's 21-bit size holds.
2872                block_size: block_len as u32,
2873            };
2874            out[header_at..payload_at].copy_from_slice(&header.to_le_bytes());
2875            #[cfg(feature = "hash")]
2876            if self.content_checksum {
2877                self.hasher.write(&out[payload_at..]);
2878            }
2879            #[cfg(feature = "lsm")]
2880            self.block_decompressed_sizes.push(block_len as u32);
2881            #[cfg(all(feature = "lsm", feature = "hash"))]
2882            if let Some(checksums) = self.block_checksums.as_mut() {
2883                checksums.push(xxh64_block_low32(&out[payload_at..]));
2884            }
2885            if last_block {
2886                break;
2887            }
2888        }
2889        total_uncompressed
2890    }
2891
2892    /// Append the frame header bytes onto `out` once the total payload size
2893    /// is known (so `Frame_Content_Size` / `single_segment` can be set).
2894    /// Appends rather than returns so the one-shot path serializes straight
2895    /// into the reused output buffer with no per-frame header `Vec`.
2896    fn append_frame_header(&self, total_uncompressed: u64, prep: &FramePrep, out: &mut Vec<u8>) {
2897        // Match the upstream zstd framing policy (`ZSTD_writeFrameHeader`):
2898        // single-segment whenever the content size is known and the whole
2899        // source fits the active window (`contentSizeFlag && windowSize >=
2900        // srcSize`). A single-segment frame REQUIRES an FCS field, so
2901        // suppressing the content size (`content_size_flag` off) forces the
2902        // windowed layout. There is no lower size bound: small payloads
2903        // benefit most, since a windowed frame cannot encode a content size
2904        // below 256 in fewer than 4 FCS bytes (the 1-byte FCS class is
2905        // single-segment-only, see `find_fcs_field_size`), whereas a
2906        // single-segment frame stores it in one byte and omits the window
2907        // descriptor. The single-segment window equals the FCS, so a block
2908        // must never reference past the content: the post-hoc raw fallback in
2909        // the block emitters guarantees any non-shrinking block is stored raw,
2910        // and genuine matches stay within the already-emitted output.
2911        // Dictionary frames qualify too (the dictionary is decoder setup
2912        // state, not part of the regenerated segment), keeping the decoder's
2913        // single-allocation path (our decoder caps reservation to
2914        // min(window, FCS) either way).
2915        let single_segment = self.content_size_flag
2916            && prep.source_size_hint_known
2917            && total_uncompressed <= prep.window_size;
2918        let header = FrameHeader {
2919            frame_content_size: self.content_size_flag.then_some(total_uncompressed),
2920            single_segment,
2921            content_checksum: cfg!(feature = "hash") && self.content_checksum,
2922            dictionary_id: if prep.use_dictionary_state && self.dict_id_flag {
2923                // Id 0 is a raw-content dictionary: RFC 8878 spells "no
2924                // dictionary ID" as an absent field, not as a stored zero.
2925                self.dictionary
2926                    .as_ref()
2927                    .map(|dict| dict.inner.id)
2928                    .filter(|id| *id != 0)
2929                    .map(u64::from)
2930            } else {
2931                None
2932            },
2933            window_size: if single_segment {
2934                None
2935            } else {
2936                Some(prep.window_size)
2937            },
2938            magicless: self.magicless,
2939        };
2940        header.serialize(out);
2941    }
2942
2943    /// Write the frame header, accumulated block bytes, and optional
2944    /// trailing content checksum to the configured drain; populate
2945    /// `frame_emit_info` (lsm). Header and blocks are written separately to
2946    /// avoid shifting `all_blocks` to prepend the header. Used by
2947    /// `compress` and `compress_oneshot_borrowed`.
2948    fn finish_frame(&mut self, all_blocks: Vec<u8>, total_uncompressed: u64, prep: &FramePrep) {
2949        let mut header_buf: Vec<u8> = Vec::with_capacity(18);
2950        self.append_frame_header(total_uncompressed, prep, &mut header_buf);
2951        // Snapshot the checksum before borrowing the drain field so the
2952        // `self.hasher` read and the `self.compressed_data` write don't
2953        // both need `&mut self` simultaneously.
2954        #[cfg(feature = "hash")]
2955        let checksum_bytes = self
2956            .content_checksum
2957            .then(|| (self.hasher.finish() as u32).to_le_bytes());
2958        let drain = self.compressed_data.as_mut().unwrap();
2959        drain.write_all(&header_buf).unwrap();
2960        drain.write_all(&all_blocks).unwrap();
2961        // With the `hash` feature AND the content checksum enabled, the header
2962        // set `Content_Checksum_flag` and the 32-bit digest is written at the
2963        // end of the frame. Disabled => no trailing bytes, flag stays 0.
2964        #[cfg(feature = "hash")]
2965        if let Some(checksum_bytes) = checksum_bytes {
2966            drain.write_all(&checksum_bytes).unwrap();
2967        }
2968        #[cfg(feature = "lsm")]
2969        {
2970            let emit_checksum = cfg!(feature = "hash") && self.content_checksum;
2971            self.populate_frame_emit_info(header_buf.len(), &all_blocks, emit_checksum);
2972        }
2973    }
2974
2975    /// Assemble the frame (header + blocks + optional checksum) into the
2976    /// caller-provided `out` buffer, replacing its contents, and populate
2977    /// `frame_emit_info` (lsm). `out` is cleared first (its allocation is
2978    /// reused, the CCtx-equivalent zero-per-call-alloc output path) then
2979    /// grown once to the exact frame size. Used by
2980    /// `compress_independent_frame_into`. The single `all_blocks` copy into
2981    /// `out` is the same one copy `finish_frame` performs writing
2982    /// `all_blocks` into a `Vec` drain, no extra buffering vs the drain
2983    /// path.
2984    /// Walk `all_blocks` to recover per-block layout and store it in
2985    /// `frame_emit_info`. Each Block_Header is 3 bytes LE packing
2986    /// `(block_size << 3) | (block_type << 1) | last_block`. Physical body
2987    /// size differs by type: RLE bodies are always 1 byte (the repeated
2988    /// byte), Raw/Compressed bodies span `block_size`. `header_len` is the
2989    /// serialized frame-header length (frame offset of the first block).
2990    #[cfg(feature = "lsm")]
2991    fn populate_frame_emit_info(
2992        &mut self,
2993        header_len: usize,
2994        all_blocks: &[u8],
2995        emit_checksum: bool,
2996    ) {
2997        use crate::blocks::block::BlockType as BT;
2998        use crate::encoding::frame_emit_info::{FrameBlock, FrameEmitInfo};
2999        // All frame-offset arithmetic below is bounded by u32 on the wire
3000        // (Block_Size is a 21-bit field, frames bounded by MAX_BLOCK_SIZE *
3001        // #blocks). A pathologically large frame whose total emitted size
3002        // exceeds u32::MAX would overflow the cast; bail out by leaving
3003        // `frame_emit_info` at `None` rather than handing the caller a
3004        // silently-truncated layout. The overflow path is statically
3005        // unreachable on every realistic frame so the predictor amortises
3006        // the branch to zero cost.
3007        let frame_header_len: u32 = match u32::try_from(header_len) {
3008            Ok(v) => v,
3009            Err(_) => return,
3010        };
3011        let all_blocks_len_u32: u32 = match u32::try_from(all_blocks.len()) {
3012            Ok(v) => v,
3013            Err(_) => return,
3014        };
3015        let mut blocks: Vec<FrameBlock> = Vec::new();
3016        let mut cursor: usize = 0;
3017        while cursor + 3 <= all_blocks.len() {
3018            let mut header_u32 = [0u8; 4];
3019            header_u32[..3].copy_from_slice(&all_blocks[cursor..cursor + 3]);
3020            let raw = u32::from_le_bytes(header_u32);
3021            let last_block = (raw & 1) != 0;
3022            let block_type = match (raw >> 1) & 0b11 {
3023                0 => BT::Raw,
3024                1 => BT::RLE,
3025                2 => BT::Compressed,
3026                _ => BT::Reserved,
3027            };
3028            let block_size_field = raw >> 3;
3029            // RLE bodies are always 1 byte physical on the wire (the single
3030            // repeated byte); the spec's Block_Size field carries the
3031            // logical repeat count. Raw and Compressed bodies physically
3032            // span block_size_field bytes. Store the physical length in
3033            // body_size so the 'offset + header + body_size' arithmetic
3034            // always lands on the next block boundary, and surface the raw
3035            // spec field separately as block_size_field.
3036            let physical_body: u32 = match block_type {
3037                BT::RLE => 1,
3038                _ => block_size_field,
3039            };
3040            let cursor_u32: u32 = match u32::try_from(cursor) {
3041                Ok(v) => v,
3042                Err(_) => return,
3043            };
3044            let offset_in_frame = match frame_header_len.checked_add(cursor_u32) {
3045                Some(v) => v,
3046                None => return,
3047            };
3048            // Decompressed (regenerated) size, captured per physical block
3049            // during emit (1:1 with the wire blocks scanned here). Raw/RLE are
3050            // wire-derivable (`block_size_field`), so a short sidecar still
3051            // yields the correct value for them. A Compressed block's size is
3052            // NOT on the wire: if the sidecar is missing its entry, fabricating
3053            // 0 would publish a silently-wrong `decompressed_byte_range`. Since
3054            // this metadata is the authoritative mapping for a successful
3055            // encode, bail out (leave `frame_emit_info` at `None`) rather than
3056            // hand back a corrupt layout; the 1:1 push invariant makes this
3057            // unreachable in practice (debug_assert catches a regression).
3058            let decompressed_size = match self.block_decompressed_sizes.get(blocks.len()).copied() {
3059                Some(size) => size,
3060                None if matches!(block_type, BT::Raw | BT::RLE) => block_size_field,
3061                None => {
3062                    debug_assert!(
3063                        false,
3064                        "missing decompressed-size sidecar entry for compressed block {}",
3065                        blocks.len()
3066                    );
3067                    return;
3068                }
3069            };
3070            blocks.push(FrameBlock {
3071                offset_in_frame,
3072                header_size: 3,
3073                body_size: physical_body,
3074                block_size_field,
3075                block_type,
3076                last_block,
3077                decompressed_size,
3078            });
3079            cursor += 3 + physical_body as usize;
3080            if last_block {
3081                break;
3082            }
3083        }
3084        // Fail closed on a structurally incomplete scan: the loop must have
3085        // consumed the whole block section AND ended on a parsed last block.
3086        // A premature `last_block` (bytes left over) or a run-off without any
3087        // last block would otherwise publish an invalid public `FrameEmitInfo`.
3088        // Unreachable for a well-formed self-produced frame (debug_assert
3089        // catches a regression); on release we bail, leaving `frame_emit_info`
3090        // at `None` rather than handing back a corrupt layout.
3091        if cursor != all_blocks.len() || !blocks.last().is_some_and(|b| b.last_block) {
3092            debug_assert!(
3093                false,
3094                "incomplete block scan in populate_frame_emit_info: cursor={} len={} last_block={:?}",
3095                cursor,
3096                all_blocks.len(),
3097                blocks.last().map(|b| b.last_block)
3098            );
3099            return;
3100        }
3101        let checksum_range = if emit_checksum {
3102            let cs_start = match frame_header_len.checked_add(all_blocks_len_u32) {
3103                Some(v) => v,
3104                None => return,
3105            };
3106            let cs_end = match cs_start.checked_add(4) {
3107                Some(v) => v,
3108                None => return,
3109            };
3110            Some(cs_start..cs_end)
3111        } else {
3112            None
3113        };
3114        let body_total = match frame_header_len.checked_add(all_blocks_len_u32) {
3115            Some(v) => v,
3116            None => return,
3117        };
3118        let total_size = if checksum_range.is_some() {
3119            match body_total.checked_add(4) {
3120                Some(v) => v,
3121                None => return,
3122            }
3123        } else {
3124            body_total
3125        };
3126        self.frame_emit_info = Some(FrameEmitInfo {
3127            frame_header_range: 0..frame_header_len,
3128            blocks,
3129            checksum_range,
3130            total_size,
3131        });
3132    }
3133
3134    /// Layout of the most recently emitted frame.
3135    ///
3136    /// Returns `None` if [`compress`](Self::compress) has not been
3137    /// called yet on this compressor. After a successful `compress()`
3138    /// the returned `FrameEmitInfo` describes the frame header range,
3139    /// every emitted block's offset / size / type, and the optional
3140    /// trailing content-checksum range — all in frame-absolute byte
3141    /// offsets matching the bytes written to the drain.
3142    ///
3143    /// Behind the `lsm` Cargo feature.
3144    #[cfg(feature = "lsm")]
3145    pub fn last_frame_emit_info(&self) -> Option<&crate::encoding::frame_emit_info::FrameEmitInfo> {
3146        self.frame_emit_info.as_ref()
3147    }
3148
3149    /// Opt in to per-block XXH64 checksum computation during
3150    /// [`compress`](Self::compress). Default off; zero cost when
3151    /// disabled. The captured digests are accessible via
3152    /// [`last_frame_block_checksums`](Self::last_frame_block_checksums).
3153    ///
3154    /// One checksum is emitted per physical FrameBlock written to
3155    /// the drain: 1:1 cardinality with
3156    /// [`last_frame_emit_info`](Self::last_frame_emit_info)'s
3157    /// `blocks` vector. On the post-split optimization path
3158    /// (Level 16-22 with large window) the per-partition decompressed
3159    /// range is hashed inside the partition loop so the digest count
3160    /// still matches the emitted block count. The decoder collects
3161    /// per-physical-block digests on the same granularity, so
3162    /// element-wise equality holds round-trip.
3163    ///
3164    /// Behind `all(feature = "lsm", feature = "hash")` — the XXH64
3165    /// primitive lives behind the `hash` feature, so this method only
3166    /// compiles when both are enabled.
3167    #[cfg(all(feature = "lsm", feature = "hash"))]
3168    pub fn enable_per_block_checksums(&mut self) {
3169        self.per_block_checksums_enabled = true;
3170    }
3171
3172    /// Per-block XXH64 (low 32 bits) digests captured during the most
3173    /// recent `compress()` call. `None` unless
3174    /// [`enable_per_block_checksums`](Self::enable_per_block_checksums)
3175    /// was called before `compress()`.
3176    ///
3177    /// Behind `all(feature = "lsm", feature = "hash")`.
3178    #[cfg(all(feature = "lsm", feature = "hash"))]
3179    pub fn last_frame_block_checksums(&self) -> Option<&[u32]> {
3180        self.block_checksums.as_deref()
3181    }
3182
3183    /// Get a mutable reference to the source
3184    pub fn source_mut(&mut self) -> Option<&mut R> {
3185        self.uncompressed_data.as_mut()
3186    }
3187
3188    /// Get a mutable reference to the drain
3189    pub fn drain_mut(&mut self) -> Option<&mut W> {
3190        self.compressed_data.as_mut()
3191    }
3192
3193    /// Get a reference to the source
3194    pub fn source(&self) -> Option<&R> {
3195        self.uncompressed_data.as_ref()
3196    }
3197
3198    /// Get a reference to the drain
3199    pub fn drain(&self) -> Option<&W> {
3200        self.compressed_data.as_ref()
3201    }
3202
3203    /// Retrieve the source
3204    pub fn take_source(&mut self) -> Option<R> {
3205        self.uncompressed_data.take()
3206    }
3207
3208    /// Retrieve the drain
3209    pub fn take_drain(&mut self) -> Option<W> {
3210        self.compressed_data.take()
3211    }
3212
3213    /// The matcher, for a caller that reads what it recorded between frames.
3214    #[cfg(feature = "dict-builder")]
3215    pub(crate) fn matcher_mut(&mut self) -> &mut M {
3216        &mut self.state.matcher
3217    }
3218
3219    /// Whether the last frame's blocks coded offsets with the fast matcher's
3220    /// repeat policy, for a caller counting offset codes as they did.
3221    #[cfg(feature = "dict-builder")]
3222    pub(crate) fn uses_fast_offset_codes(&self) -> bool {
3223        crate::encoding::blocks::uses_fast_offset_codes(self.state.strategy_tag)
3224    }
3225
3226    /// Before calling [FrameCompressor::compress] you can replace the matcher
3227    pub fn replace_matcher(&mut self, mut match_generator: M) -> M {
3228        core::mem::swap(&mut match_generator, &mut self.state.matcher);
3229        // The outgoing matcher may hold tables and history in this
3230        // compressor's workspace, which it must not outlive.
3231        match_generator.leave_workspace();
3232        match_generator
3233    }
3234
3235    /// Before calling [FrameCompressor::compress] you can replace the compression level.
3236    ///
3237    /// This also clears any fine-grained parameter overrides installed via
3238    /// [`set_parameters`](Self::set_parameters): reverting to a bare level
3239    /// means plain level-based tuning, not the previous frame's customized
3240    /// strategy / LDM / log / literal-mode overrides. To keep overriding, call
3241    /// [`set_parameters`](Self::set_parameters) again with the new base level.
3242    pub fn set_compression_level(
3243        &mut self,
3244        compression_level: CompressionLevel,
3245    ) -> CompressionLevel {
3246        let old = self.compression_level;
3247        self.compression_level = compression_level;
3248        // Resync the raw-literals gate: negative levels disable literal (Huffman)
3249        // compression (C `ZSTD_literalsCompressionIsDisabled`). `prepare_frame`
3250        // never recomputes this, so it must be refreshed on the level switch the
3251        // same way the constructors and `set_parameters` do.
3252        self.state.literal_compression_disabled = matches!(
3253            compression_level,
3254            CompressionLevel::Level(n) if n < 0
3255        );
3256        // Drop sticky overrides so the level switch yields plain geometry,
3257        // the literal mode included: the gate above is the bare level's rule.
3258        self.tuning = FrameTuning::default();
3259        self.state.matcher.clear_param_overrides();
3260        old
3261    }
3262
3263    /// Get the current compression level
3264    pub fn compression_level(&self) -> CompressionLevel {
3265        self.compression_level
3266    }
3267
3268    /// Attach a pre-parsed dictionary to be used for subsequent compressions.
3269    ///
3270    /// In compressed modes, the dictionary id is written only when the active
3271    /// matcher supports dictionary priming.
3272    /// Uncompressed mode and non-priming matchers ignore the attached dictionary
3273    /// at encode time.
3274    pub fn set_dictionary(
3275        &mut self,
3276        dictionary: crate::decoding::Dictionary,
3277    ) -> Result<Option<EncoderDictionary>, crate::decoding::errors::DictionaryDecodeError> {
3278        self.attach_dictionary(EncoderDictionary::from_dictionary(dictionary))
3279    }
3280
3281    /// Parse and attach a dictionary blob, in either of the two forms upstream
3282    /// `ZSTD_CCtx_loadDictionary` takes (`ZSTD_dct_auto`): a blob prefixed with
3283    /// [`DICTIONARY_MAGIC`](crate::decoding::DICTIONARY_MAGIC) is a serialized
3284    /// dictionary, and anything else is raw content, which is why any file can
3285    /// be handed to `zstd -D`. Raw content has no id, so the frame records none
3286    /// and the decoder must be given the same bytes explicitly.
3287    ///
3288    /// A serialized blob parses through the encoder-only path (skips the
3289    /// FSE/HUF decode lookup-table build the encoder never reads); the entropy
3290    /// ENCODER tables — and thus the emitted frame — are identical to a full
3291    /// parse. To reject anything but a serialized dictionary, parse with
3292    /// [`EncoderDictionary::from_bytes`] (upstream `ZSTD_dct_fullDict`) and
3293    /// attach the result.
3294    ///
3295    /// An empty buffer is how the same upstream entry point is told there is
3296    /// no dictionary: it clears whatever was attached and succeeds, returning
3297    /// it, rather than reporting a dictionary too small to use.
3298    pub fn set_dictionary_from_bytes(
3299        &mut self,
3300        raw_dictionary: &[u8],
3301    ) -> Result<Option<EncoderDictionary>, crate::decoding::errors::DictionaryDecodeError> {
3302        if raw_dictionary.is_empty() {
3303            return Ok(self.clear_dictionary());
3304        }
3305        self.attach_dictionary(EncoderDictionary::from_serialized_or_raw_content(
3306            raw_dictionary,
3307        )?)
3308    }
3309
3310    /// Attach an already-parsed [`EncoderDictionary`] without reparsing a raw
3311    /// blob.
3312    ///
3313    /// Accepts an `EncoderDictionary` produced once via
3314    /// [`EncoderDictionary::from_bytes`] / [`EncoderDictionary::from_dictionary`]
3315    /// or handed back by [`Self::clear_dictionary`] / the `set_dictionary*`
3316    /// return value, so callers can reattach or reuse a prepared dictionary
3317    /// across compressions without re-running the dictionary parse each time.
3318    /// Returns the previously-attached dictionary, if any.
3319    pub fn set_encoder_dictionary(
3320        &mut self,
3321        dictionary: EncoderDictionary,
3322    ) -> Result<Option<EncoderDictionary>, crate::decoding::errors::DictionaryDecodeError> {
3323        self.attach_dictionary(dictionary)
3324    }
3325
3326    /// The dictionary frames are compressed with, if one is attached.
3327    ///
3328    /// # Examples
3329    /// ```
3330    /// use structured_zstd::encoding::{CompressionLevel, EncoderDictionary, FrameCompressor};
3331    ///
3332    /// let dictionary = EncoderDictionary::from_serialized_or_raw_content(b"some shared history").unwrap();
3333    /// let mut compressor: FrameCompressor = FrameCompressor::new(CompressionLevel::Default);
3334    /// assert!(compressor.dictionary().is_none());
3335    /// compressor.set_encoder_dictionary(dictionary).unwrap();
3336    /// assert_eq!(compressor.dictionary().map(EncoderDictionary::id), Some(0));
3337    /// ```
3338    pub fn dictionary(&self) -> Option<&EncoderDictionary> {
3339        self.dictionary.as_ref()
3340    }
3341
3342    /// Remove the attached dictionary, returning it as an [`EncoderDictionary`].
3343    pub fn clear_dictionary(&mut self) -> Option<EncoderDictionary> {
3344        // Drop the CDict prime snapshot — it is keyed to the dictionary
3345        // being removed and must not be restored against a different (or no)
3346        // dictionary on the next frame.
3347        self.state.matcher.invalidate_primed_dictionary();
3348        self.dictionary.take()
3349    }
3350
3351    /// Validate `enc`, store it, and return the previously-attached
3352    /// dictionary; its entropy tables come with it, built when it was
3353    /// prepared. Shared by every public attach entry point: `set_dictionary`,
3354    /// `set_dictionary_from_bytes`, and `set_encoder_dictionary`.
3355    fn attach_dictionary(
3356        &mut self,
3357        enc: EncoderDictionary,
3358    ) -> Result<Option<EncoderDictionary>, crate::decoding::errors::DictionaryDecodeError> {
3359        // A zero id is not an error here: it marks a raw-content dictionary,
3360        // which has no header to carry one. The frame then records no
3361        // dictionary ID, so the decoder has to be handed the same bytes.
3362        let dictionary = &enc.inner;
3363        if let Some(index) = dictionary.offset_hist.iter().position(|&rep| rep == 0) {
3364            return Err(
3365                crate::decoding::errors::DictionaryDecodeError::ZeroRepeatOffsetInDictionary {
3366                    index: index as u8,
3367                },
3368            );
3369        }
3370        // A previously-captured CDict prime snapshot belongs to the OLD
3371        // dictionary; drop it so the first frame with the new dictionary
3372        // re-primes (and re-captures) instead of restoring stale tables.
3373        self.state.matcher.invalidate_primed_dictionary();
3374        Ok(self.dictionary.replace(enc))
3375    }
3376}
3377
3378#[cfg(test)]
3379mod tests;