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structured_zstd/decoding/
frame_decoder.rs

1//! Framedecoder is the main low-level struct users interact with to decode zstd frames
2//!
3//! Zstandard compressed data is made of one or more frames. Each frame is independent and can be
4//! decompressed independently of other frames. This module contains structures
5//! and utilities that can be used to decode a frame.
6
7use super::frame;
8use crate::decoding;
9use crate::decoding::block_decoder::BlockDecoder;
10use crate::decoding::buffer_backend::BufferBackend;
11use crate::decoding::dictionary::{Dictionary, DictionaryHandle};
12use crate::decoding::errors::{DecodeBlockContentError, FrameDecoderError};
13use crate::decoding::flat_buf::FlatBuf;
14use crate::decoding::ringbuffer::RingBuffer;
15use crate::decoding::scratch::DecoderScratch;
16use crate::io::{Error, Read, Write};
17use alloc::collections::BTreeMap;
18use alloc::vec::Vec;
19use core::convert::TryInto;
20
21use crate::common::MAXIMUM_ALLOWED_WINDOW_SIZE;
22
23/// Build the block-header decode error. With the `lsm` feature it captures
24/// the failing block's index and frame offset (block-precise recovery);
25/// without it, the legacy positionless variant — so the default build's
26/// error surface stays byte-identical to the upstream zstd.
27#[cfg(feature = "lsm")]
28fn block_header_decode_error(
29    source: crate::decoding::errors::BlockHeaderReadError,
30    block_index: u32,
31    frame_offset: u32,
32) -> FrameDecoderError {
33    FrameDecoderError::FailedToReadBlockHeaderAt {
34        source,
35        block_index,
36        frame_offset,
37    }
38}
39#[cfg(not(feature = "lsm"))]
40fn block_header_decode_error(
41    source: crate::decoding::errors::BlockHeaderReadError,
42    _block_index: u32,
43    _frame_offset: u32,
44) -> FrameDecoderError {
45    FrameDecoderError::FailedToReadBlockHeader(source)
46}
47
48/// Build the block-body decode error. With `lsm` it captures the block
49/// index, frame offset, and the failing block's structural metadata
50/// (reconstructed from its header); without it, the legacy variant.
51#[cfg(feature = "lsm")]
52fn block_body_decode_error(
53    source: DecodeBlockContentError,
54    block_index: u32,
55    frame_offset: u32,
56    header: &crate::blocks::block::BlockHeader,
57    header_size: u8,
58) -> FrameDecoderError {
59    use crate::blocks::block::BlockType;
60    // Physical wire body vs the raw `Block_Size` field: RLE writes a single
61    // body byte while `Block_Size` carries the repeat count; Raw/Compressed
62    // bodies match the field.
63    let (body_size, block_size_field) = match header.block_type {
64        BlockType::RLE => (1u32, header.decompressed_size),
65        _ => (header.content_size, header.content_size),
66    };
67    FrameDecoderError::FailedToReadBlockBodyAt {
68        source,
69        block_index,
70        frame_offset,
71        block: crate::encoding::frame_emit_info::FrameBlock {
72            offset_in_frame: frame_offset,
73            header_size,
74            body_size,
75            block_size_field,
76            block_type: header.block_type,
77            last_block: header.last_block,
78            // Raw/RLE carry their regenerated size in the header;
79            // a Compressed block's is unknown until decoded, so
80            // `read_block_header` leaves `decompressed_size` 0 here.
81            decompressed_size: header.decompressed_size,
82        },
83    }
84}
85#[cfg(not(feature = "lsm"))]
86fn block_body_decode_error(
87    source: DecodeBlockContentError,
88    _block_index: u32,
89    _frame_offset: u32,
90    _header: &crate::blocks::block::BlockHeader,
91    _header_size: u8,
92) -> FrameDecoderError {
93    FrameDecoderError::FailedToReadBlockBody(source)
94}
95
96/// Low level Zstandard decoder that can be used to decompress frames with fine control over when and how many bytes are decoded.
97///
98/// This decoder is able to decode frames only partially and gives control
99/// over how many bytes/blocks will be decoded at a time (so you don't have to decode a 10GB file into memory all at once).
100/// It reads bytes as needed from a provided source and can be read from to collect partial results.
101///
102/// If you want to just read the whole frame with an `io::Read` without having to deal with manually calling [FrameDecoder::decode_blocks]
103/// you can use the provided [crate::decoding::StreamingDecoder] wich wraps this FrameDecoder.
104///
105/// Workflow is as follows:
106/// ```
107/// use structured_zstd::decoding::BlockDecodingStrategy;
108///
109/// # #[cfg(feature = "std")]
110/// use std::io::{Read, Write};
111///
112/// // no_std environments can use the crate's own Read traits
113/// # #[cfg(not(feature = "std"))]
114/// use structured_zstd::io::{Read, Write};
115///
116/// fn decode_this(mut file: impl Read) {
117///     //Create a new decoder
118///     let mut frame_dec = structured_zstd::decoding::FrameDecoder::new();
119///     let mut result = Vec::new();
120///
121///     // Use reset or init to make the decoder ready to decode the frame from the io::Read
122///     frame_dec.reset(&mut file).unwrap();
123///
124///     // Loop until the frame has been decoded completely
125///     while !frame_dec.is_finished() {
126///         // decode (roughly) batch_size many bytes
127///         frame_dec.decode_blocks(&mut file, BlockDecodingStrategy::UptoBytes(1024)).unwrap();
128///
129///         // read from the decoder to collect bytes from the internal buffer
130///         let bytes_read = frame_dec.read(result.as_mut_slice()).unwrap();
131///
132///         // then do something with it
133///         do_something(&result[0..bytes_read]);
134///     }
135///
136///     // handle the last chunk of data
137///     while frame_dec.can_collect() > 0 {
138///         let x = frame_dec.read(result.as_mut_slice()).unwrap();
139///
140///         do_something(&result[0..x]);
141///     }
142/// }
143///
144/// fn do_something(data: &[u8]) {
145/// # #[cfg(feature = "std")]
146///     std::io::stdout().write_all(data).unwrap();
147/// }
148/// ```
149pub struct FrameDecoder {
150    state: Option<FrameDecoderState>,
151    /// Test-only observability: frames decoded via `run_direct_decode`.
152    /// The direct and buffered paths are byte-identical, so dispatch
153    /// regressions (e.g. re-excluding dictionary frames from the direct
154    /// gate) are invisible to output assertions; tests pin the path here.
155    #[cfg(test)]
156    direct_frames: u64,
157    // Registered dictionaries are stored by shared handle (Arc/Rc) so a
158    // single content copy is referenced by every frame the decoder decodes
159    // (upstream zstd `ZSTD_refDDict`), rather than re-copied into the decode buffer
160    // per frame. `add_dict` wraps an owned `Dictionary` into a handle.
161    owned_dicts: BTreeMap<u32, DictionaryHandle>,
162    #[cfg(target_has_atomic = "ptr")]
163    shared_dicts: BTreeMap<u32, DictionaryHandle>,
164    #[cfg(not(target_has_atomic = "ptr"))]
165    shared_dicts: (),
166    /// `ZSTD_f_zstd1_magicless` — when true, [`Self::init`] / [`Self::reset`]
167    /// expect frames without the 4-byte magic number prefix.
168    /// Default false (standard zstd format).
169    magicless: bool,
170    /// How the optional content checksum is handled. Default
171    /// [`ContentChecksum::EmitOnly`] (compute + expose, no error on
172    /// mismatch). Set via [`Self::set_content_checksum`].
173    content_checksum: ContentChecksum,
174    /// Pinned `Dictionary_ID` expectation set via
175    /// [`Self::expect_dict_id`]. `None` (default) disables the
176    /// check; `Some(0)` matches frames whose header omits the
177    /// optional dict_id (treated as "no dictionary"). Validated in
178    /// [`Self::reset`] AFTER the frame header parses successfully
179    /// and BEFORE any block decode work.
180    #[cfg(feature = "lsm")]
181    expect_dict_id: Option<u32>,
182    /// Pinned `Window_Descriptor` byte expectation set via
183    /// [`Self::expect_window_descriptor`]. `None` (default)
184    /// disables the check. Validated in [`Self::reset`] AFTER the
185    /// frame header parses successfully and BEFORE any block
186    /// decode work. Single-segment frames (which omit the
187    /// `Window_Descriptor` byte from the wire) surface as
188    /// [`crate::decoding::errors::FrameDecoderError::UnexpectedWindowDescriptor`]
189    /// with `found: None`.
190    #[cfg(feature = "lsm")]
191    expect_window_descriptor: Option<u8>,
192    /// When `true`, the per-block decode loop XXH64-hashes each
193    /// block's decompressed bytes and stores the low-32-bit digest in
194    /// [`Self::computed_block_checksums`]. Default `false` (zero
195    /// cost). Set via [`Self::enable_per_block_checksums`]. Gated on
196    /// `all(lsm, hash)` because XXH64 lives behind the `hash`
197    /// feature.
198    #[cfg(all(feature = "lsm", feature = "hash"))]
199    per_block_checksums_enabled: bool,
200    /// Per-block XXH64 (low 32 bits) digests captured during the
201    /// current frame's decode when `per_block_checksums_enabled` is
202    /// set. Reset at the start of every new frame. Gated on
203    /// `all(lsm, hash)` (see `per_block_checksums_enabled`).
204    #[cfg(all(feature = "lsm", feature = "hash"))]
205    computed_block_checksums: alloc::vec::Vec<u32>,
206    /// Best kernel this CPU offers, resolved once per decoder rather than per
207    /// block decoder built. A chunked decode enters `decode_from_to` once per
208    /// caller-sized target, so detecting there put an atomic read and a branch
209    /// on every call; feature detection belongs before the work, not inside it.
210    kernel: crate::cpu_kernel::CpuKernelTag,
211}
212
213/// How the decoder treats a frame's optional XXH64 content checksum
214/// (RFC 8878 Content_Checksum_flag). The XXH64 pass over the decompressed
215/// output is a measurable share of decode time, so it is made skippable.
216///
217/// ```
218/// use structured_zstd::decoding::{ContentChecksum, FrameDecoder};
219/// let mut decoder = FrameDecoder::new();
220/// decoder.set_content_checksum(ContentChecksum::Verify);
221/// ```
222#[derive(Copy, Clone, PartialEq, Eq, Debug, Default)]
223pub enum ContentChecksum {
224    /// Skip the XXH64 pass entirely: no compute, no verify.
225    /// `get_calculated_checksum()` returns `None`.
226    None,
227    /// Compute the checksum and expose it via the accessors, but do not
228    /// error on a mismatch. This is the default and matches the historical
229    /// behaviour (callers verify manually if they wish).
230    #[default]
231    EmitOnly,
232    /// Compute the checksum and compare it against the frame's stored value;
233    /// a disagreement fails the decode with
234    /// [`FrameDecoderError::ChecksumMismatch`].
235    /// Without the `hash` feature there is no way to compute a digest, so
236    /// `Verify` cannot detect a mismatch and behaves like `None`.
237    Verify,
238}
239
240/// Decode-relevant identity of a frame, used to reject a [`ResumeState`]
241/// captured from one frame being applied to a frame of a different shape. Covers
242/// every header field that changes how blocks decode (buffer sizing, backend
243/// kind, entropy/dictionary context, trailing-checksum handling, declared
244/// content size, magicless framing).
245///
246/// This is a SHAPE guard, not a content-unique fingerprint: two distinct frames
247/// that happen to share all these header fields produce the same key (no cheap
248/// header field uniquely identifies frame content). It catches the realistic
249/// accidental misuse — applying a snapshot to a frame with a different
250/// window/dictionary/size — with a typed error instead of byte-wrong output.
251/// Pairing a `ResumeState` with the correct frame's compressed source and
252/// `window_prime` remains the caller's contract.
253#[cfg(feature = "lsm")]
254#[derive(Clone, Copy, PartialEq, Eq, Debug)]
255struct FrameKey {
256    window_size: u64,
257    frame_content_size: u64,
258    /// `Dictionary_ID` declared in the frame header (`None` when omitted).
259    dictionary_id: Option<u32>,
260    /// Dictionary actually applied to the decoder (`state.using_dict`). This is
261    /// distinct from `dictionary_id`: a frame with a dictless header can still
262    /// be decoded with an explicit dictionary via `reset_with_dict_handle` /
263    /// `force_dict`, and two such decodes with different dictionaries must NOT
264    /// compare equal — keying only on the header field would miss that.
265    active_dictionary_id: Option<u32>,
266    single_segment: bool,
267    content_checksum: bool,
268    magicless: bool,
269}
270
271#[cfg(feature = "lsm")]
272impl FrameKey {
273    fn from_state(state: &FrameDecoderState, magicless: bool) -> FrameKey {
274        let header = &state.frame_header;
275        FrameKey {
276            window_size: header.window_size().unwrap_or(0),
277            frame_content_size: header.frame_content_size(),
278            dictionary_id: header.dictionary_id(),
279            active_dictionary_id: state.using_dict,
280            single_segment: header.descriptor.single_segment_flag(),
281            content_checksum: header.descriptor.content_checksum_flag(),
282            magicless,
283        }
284    }
285}
286
287/// XXH64 of a contiguous byte slice — the resume-side counterpart to
288/// [`DecoderScratchKind::window_tail_hash`]. Streaming XXH64 is chunk-boundary
289/// independent, so this single-slice hash equals the emit-side two-slice hash
290/// over the same bytes.
291#[cfg(all(feature = "lsm", feature = "hash"))]
292fn xxh64_of(bytes: &[u8]) -> u64 {
293    use core::hash::Hasher;
294    let mut h = twox_hash::XxHash64::with_seed(0);
295    h.write(bytes);
296    h.finish()
297}
298
299/// Cross-block decode state needed to resume a cold partial decode at an inner
300/// block boundary, emitted by [`FrameDecoder::decode_blocks_partial`] when its
301/// `emit_resume` argument is `true` (returned in
302/// [`PartialDecode::resume_state`]) and fed back via that same method's
303/// [`resume`](FrameDecoder::decode_blocks_partial) argument
304/// ([`ResumeInput`]).
305///
306/// A zstd block does not carry all the state required to decode it in
307/// isolation: besides the shared match window (the decompressed output history),
308/// a Compressed block may reuse the previous block's entropy tables via
309/// `Repeat_Mode` (literals Huffman + the LL/OF/ML FSE distributions) and always
310/// continues the running repeat-offset history. This snapshot carries exactly
311/// that carry-over state plus the resume coordinates, so resuming is
312/// byte-identical to a contiguous decode even across a dropped decoder. The
313/// window itself is NOT stored here — the caller supplies it back through
314/// [`ResumeInput::window_prime`] from the decompressed output it already
315/// persists. Neither is the dictionary: for a dictionary frame the caller
316/// re-attaches it to the resuming decoder via [`FrameDecoder::reset`] /
317/// [`FrameDecoder::reset_with_dict_handle`] (it already holds the dictionary
318/// from encode time), and the snapshot records only the dictionary's identity
319/// so a resume under a different dictionary is rejected.
320///
321/// Behind the `lsm` Cargo feature.
322#[cfg(feature = "lsm")]
323#[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
324pub struct ResumeState {
325    /// Identity of the frame this state was captured from. Compared against the
326    /// frame currently reset into the decoder before any state is restored, so a
327    /// snapshot from a different frame shape is rejected with
328    /// [`FrameDecoderError::ResumeFrameMismatch`] instead of silently producing
329    /// byte-wrong output.
330    frame_key: FrameKey,
331    /// Index of the block to resume AT (the first block NOT yet decoded).
332    block_index: u32,
333    /// Cumulative decompressed byte count produced before `block_index`.
334    output_offset: u64,
335    /// FSE tables (LL/OF/ML) as of the last decoded block — the source for a
336    /// `Repeat_Mode` resume block.
337    fse: crate::decoding::scratch::FSEScratch,
338    /// Huffman literals table as of the last decoded block — the source for a
339    /// treeless (repeat) literals resume block.
340    huf: crate::decoding::scratch::HuffmanScratch,
341    /// Running repeat-offset history (`offset_hist`) as of the last decoded
342    /// block.
343    offset_hist: [u32; 3],
344    /// XXH64 of the exact window-prime bytes (the last `min(window_size,
345    /// output_offset)` decompressed bytes) captured at emit. Verified at resume
346    /// against the caller-supplied [`ResumeInput::window_prime`]: a content
347    /// mismatch (wrong frame, wrong or corrupted prime) is a near-unique
348    /// (≈2⁻⁶⁴) signal and is rejected with
349    /// [`FrameDecoderError::ResumeFrameMismatch`]. This is the content-exact
350    /// guard; [`FrameKey`] is the cheap shape pre-check that works without the
351    /// `hash` feature. Behind `all(lsm, hash)`.
352    #[cfg(feature = "hash")]
353    window_hash: u64,
354}
355
356#[cfg(feature = "lsm")]
357impl ResumeState {
358    /// Inner block index this state resumes at (the first block not yet
359    /// decoded). Pass it as the `end_block` lower bound (and as `start_block`)
360    /// of the resuming
361    /// [`decode_blocks_partial`](FrameDecoder::decode_blocks_partial) call.
362    pub fn block_index(&self) -> u32 {
363        self.block_index
364    }
365
366    /// Cumulative decompressed byte count produced before
367    /// [`block_index`](Self::block_index) — i.e. the decompressed offset at
368    /// which the resumed output begins. Equals
369    /// `FrameEmitInfo::decompressed_byte_range(block_index).start`. Use it to
370    /// slice the `window_prime` tail the resumed call needs.
371    pub fn output_offset(&self) -> u64 {
372        self.output_offset
373    }
374}
375
376// Manual Debug: the entropy tables are large internal scratch with no useful
377// Debug surface; only the resume coordinates are worth printing (and this lets
378// `PartialDecode` keep its derived Debug).
379#[cfg(feature = "lsm")]
380impl core::fmt::Debug for ResumeState {
381    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
382        f.debug_struct("ResumeState")
383            .field("block_index", &self.block_index)
384            .field("output_offset", &self.output_offset)
385            .finish_non_exhaustive()
386    }
387}
388
389/// Resume input fed to [`FrameDecoder::decode_blocks_partial`]'s `resume`
390/// argument to continue a cold partial decode without re-decompressing the
391/// preceding blocks.
392///
393/// Behind the `lsm` Cargo feature.
394#[cfg(feature = "lsm")]
395#[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
396pub struct ResumeInput<'a> {
397    /// The caller's already-decompressed output ending just before
398    /// [`ResumeState::block_index`]. Must contain at least the last
399    /// `min(window_size, output_offset)` bytes (a full match window, or the
400    /// whole prefix when it is shorter than one window); anything beyond the
401    /// last `window_size` bytes is ignored, so passing the entire prefix is
402    /// also valid (capped internally, bounding resume memory to one window).
403    pub window_prime: &'a [u8],
404    /// Cross-block entropy/repcode state emitted by the prior
405    /// [`decode_blocks_partial`](FrameDecoder::decode_blocks_partial) call.
406    pub state: &'a ResumeState,
407}
408
409/// Backend-tagged decode scratch — chosen at frame-reset time based
410/// on the parsed `FrameHeader.descriptor.single_segment_flag()` and
411/// kept stable through the lifetime of the frame. The match in each
412/// helper below dispatches **once per call** (e.g. once per block in
413/// `decode_block_content`, once per drain in `drain_to_writer`) —
414/// never inside the hot push/repeat loop, which is fully
415/// monomorphised through the `DecoderScratch<B>` generic.
416enum DecoderScratchKind {
417    Ring(DecoderScratch<RingBuffer>),
418    Flat(DecoderScratch<FlatBuf>),
419}
420
421impl DecoderScratchKind {
422    fn new_ring(window_size: usize) -> Self {
423        // Lazy ring-buffer allocation: do NOT `reserve(window_size)` here.
424        // The direct-decode path (`run_direct_decode`) writes through
425        // `UserSliceBackend` and never touches the ring; allocating it
426        // eagerly wastes one full window of peak memory on the common
427        // direct-eligible frame. On the non-direct path the window is
428        // pre-reserved once at frame entry (`decode_all_impl` and
429        // `decode_blocks` both call `DecoderScratchKind::reserve_buffer`
430        // before any block writes), so multi-block frames pay one
431        // amortised grow instead of repeated `reserve_amortized` steps
432        // per block. Issue #279 round 2.
433        let s = DecoderScratch::<RingBuffer>::new(window_size);
434        Self::Ring(s)
435    }
436
437    /// Construct a flat-backed scratch for a single-segment frame.
438    /// `frame_content_size` is the upcoming output size in bytes
439    /// (== `window_size` when the flag is set).
440    ///
441    /// Lazy buffer allocation (mirrors [`Self::new_ring`]): do NOT
442    /// pre-size the `FlatBuf`. The direct-decode path
443    /// (`run_direct_decode`) writes through `UserSliceBackend` and never
444    /// touches this buffer, so eagerly allocating a full FCS wastes one
445    /// whole content-size of peak memory on the common direct-eligible
446    /// single-segment frame. The non-direct fallback reserves it once via
447    /// `reserve_buffer(window_size)` at frame entry before any block
448    /// write (`FlatBuf::reserve` adds the `WILDCOPY_OVERLENGTH` slack),
449    /// and every inline-exec site (trait method and per-kernel macros)
450    /// now carries a tight-tail bounded copy, so a tight buffer can never
451    /// overshoot regardless of construction-time slack.
452    fn new_flat(frame_content_size: usize) -> Self {
453        let s = DecoderScratch::<FlatBuf>::new(frame_content_size);
454        Self::Flat(s)
455    }
456
457    /// Reset (or transition between) backends for a new frame.
458    /// Reuses the existing `DecoderScratch` allocations (FSE / HUF
459    /// tables, sequence vec, etc.) when the backend kind is unchanged
460    /// — only the underlying buffer is re-sized for the new frame.
461    /// Building a fresh `DecoderScratch` on every frame would
462    /// re-allocate everything and was measured at +255 % vs ring on
463    /// small frames; reusing it keeps the small-frame cost flat.
464    fn reset(&mut self, frame: &frame::FrameHeader, window_size: usize) {
465        if frame.descriptor.single_segment_flag() {
466            match self {
467                Self::Flat(s) => {
468                    s.reset(window_size);
469                    // `DecoderScratch::reset` clears the backing buffer and
470                    // updates `window_size` WITHOUT reserving it (it may still
471                    // resize the per-block scratch Vecs up to
472                    // `min(window_size, MAX_BLOCK_SIZE)`). Backing-buffer
473                    // capacity is decided one layer up: direct-eligible frames
474                    // never touch it, and the non-direct path pre-reserves once
475                    // via `reserve_buffer(window_size)` at frame entry.
476                }
477                Self::Ring(_) => *self = Self::new_flat(window_size),
478            }
479        } else {
480            match self {
481                Self::Ring(s) => s.reset(window_size),
482                Self::Flat(_) => *self = Self::new_ring(window_size),
483            }
484        }
485    }
486
487    fn init_from_dict(&mut self, dict: &DictionaryHandle) {
488        match self {
489            Self::Ring(s) => s.init_from_dict(dict),
490            Self::Flat(s) => s.init_from_dict(dict),
491        }
492    }
493
494    #[inline]
495    fn buffer_len(&self) -> usize {
496        match self {
497            Self::Ring(s) => s.buffer.len(),
498            Self::Flat(s) => s.buffer.len(),
499        }
500    }
501
502    fn workspace_bytes(&self) -> usize {
503        match self {
504            Self::Ring(s) => s.workspace_bytes(),
505            Self::Flat(s) => s.workspace_bytes(),
506        }
507    }
508
509    /// Pre-reserve the backing buffer to `window_size` in a single
510    /// allocation. Called once on the non-direct (`decode_blocks`) path
511    /// after direct-eligibility is ruled out, so multi-segment fallback
512    /// decodes don't pay repeated `reserve_amortized` grow steps
513    /// (128 KiB → 256 KiB → ... → window) as blocks accumulate.
514    ///
515    /// Direct-eligible frames never call this and pay zero backing-buffer
516    /// allocation for the window, on BOTH backends: `new_ring` and
517    /// `new_flat` are each lazy (no pre-reserve), so a direct-eligible
518    /// frame writes only through `UserSliceBackend` and leaves this
519    /// buffer empty.
520    ///
521    /// `target` is the TARGET buffer capacity (`decoding_buffer_size`) and
522    /// `growth_limit` the most later growth may reach
523    /// (`decoding_buffer_limit`); the method itself computes the shortfall
524    /// past the bytes already buffered before calling the backend's
525    /// ADDITIONAL-semantics `reserve_exact`. That keeps re-entries (the
526    /// decode_all fallback loop runs `decode_blocks` once per strategy
527    /// chunk, and streaming callers invoke it per call) from growing a
528    /// window-full buffer toward 2x window, while per-block growth keeps
529    /// the amortized `reserve`.
530    /// Hand the buffer what the frame declared it would produce, so the
531    /// per-block reservation can stop at the frame's remainder.
532    #[inline]
533    fn set_declared_content(&mut self, content_size: Option<u64>) {
534        match self {
535            Self::Ring(s) => s.buffer.set_declared_content(content_size),
536            Self::Flat(s) => s.buffer.set_declared_content(content_size),
537        }
538    }
539
540    #[inline]
541    fn reserve_buffer(&mut self, target: usize, growth_limit: usize) {
542        let window_size = target;
543        // Exact growth: this is the one-shot pre-reservation, and a request
544        // landing one slack past the retained capacity (e.g. a dictionary
545        // prefix already loaded into the buffer) must not DOUBLE a
546        // window-sized allocation through the amortized policy. Per-block
547        // growth keeps the amortized `reserve`.
548        //
549        // `reserve_exact` takes ADDITIONAL capacity, so request only the
550        // shortfall past the bytes already buffered: the decode_all
551        // fallback loop re-enters `decode_blocks` once per strategy chunk,
552        // and re-requesting the full window each iteration would grow a
553        // window-sized buffer toward 2x window.
554        match self {
555            Self::Ring(s) => {
556                // The ring's growth rounds to the next power of two, capped at
557                // its limit; with the limit at the target for this one-shot
558                // reservation it lands exactly there, and later growth (a
559                // compressed block's own reservation) may then reach the
560                // frame's real limit, never double past it.
561                s.buffer.set_growth_limit(window_size);
562                let additional = window_size.saturating_sub(s.buffer.len());
563                s.buffer.reserve_exact(additional);
564                s.buffer.set_growth_limit(growth_limit);
565            }
566            Self::Flat(s) => {
567                let additional = window_size.saturating_sub(s.buffer.len());
568                s.buffer.reserve_exact(additional);
569            }
570        }
571    }
572
573    /// Last `n` bytes of the visible buffer as `(s1, s2)` (wrap-aware).
574    /// Routes through whichever backend the current scratch holds.
575    #[cfg(all(feature = "lsm", feature = "hash"))]
576    fn last_n_as_slices(&self, n: usize) -> (&[u8], &[u8]) {
577        match self {
578            Self::Ring(s) => s.buffer.last_n_as_slices(n),
579            Self::Flat(s) => s.buffer.last_n_as_slices(n),
580        }
581    }
582
583    fn buffer_drain(&mut self) -> Vec<u8> {
584        match self {
585            Self::Ring(s) => s.buffer.drain(),
586            Self::Flat(s) => s.buffer.drain(),
587        }
588    }
589
590    fn buffer_drain_to_window_size(&mut self) -> Option<Vec<u8>> {
591        match self {
592            Self::Ring(s) => s.buffer.drain_to_window_size(),
593            Self::Flat(s) => s.buffer.drain_to_window_size(),
594        }
595    }
596
597    fn buffer_drain_to_writer(&mut self, sink: impl Write) -> Result<usize, Error> {
598        match self {
599            Self::Ring(s) => s.buffer.drain_to_writer(sink),
600            Self::Flat(s) => s.buffer.drain_to_writer(sink),
601        }
602    }
603
604    fn buffer_drain_to_window_size_writer(&mut self, sink: impl Write) -> Result<usize, Error> {
605        match self {
606            Self::Ring(s) => s.buffer.drain_to_window_size_writer(sink),
607            Self::Flat(s) => s.buffer.drain_to_window_size_writer(sink),
608        }
609    }
610
611    fn buffer_can_drain(&self) -> usize {
612        match self {
613            Self::Ring(s) => s.buffer.can_drain(),
614            Self::Flat(s) => s.buffer.can_drain(),
615        }
616    }
617
618    fn buffer_can_drain_to_window_size(&self) -> Option<usize> {
619        match self {
620            Self::Ring(s) => s.buffer.can_drain_to_window_size(),
621            Self::Flat(s) => s.buffer.can_drain_to_window_size(),
622        }
623    }
624
625    fn buffer_read(&mut self, target: &mut [u8]) -> Result<usize, Error> {
626        match self {
627            Self::Ring(s) => s.buffer.read(target),
628            Self::Flat(s) => s.buffer.read(target),
629        }
630    }
631
632    /// [`Self::buffer_read`], also reporting the drainable bytes `target` had
633    /// no room for.
634    fn buffer_read_reporting_pending(
635        &mut self,
636        target: &mut [u8],
637    ) -> Result<(usize, usize), Error> {
638        match self {
639            Self::Ring(s) => s.buffer.read_reporting_pending(target),
640            Self::Flat(s) => s.buffer.read_reporting_pending(target),
641        }
642    }
643
644    fn buffer_read_all(&mut self, target: &mut [u8]) -> Result<usize, Error> {
645        match self {
646            Self::Ring(s) => s.buffer.read_all(target),
647            Self::Flat(s) => s.buffer.read_all(target),
648        }
649    }
650
651    /// Drop visible output beyond `window_size` without producing it,
652    /// keeping the most recent `window_size` bytes available to back
653    /// future match copies. Used by `decode_blocks_partial` to bound
654    /// memory while decoding the leading (skipped) blocks into the window.
655    #[cfg(feature = "lsm")]
656    fn buffer_drop_to_window_size(&mut self) -> usize {
657        match self {
658            Self::Ring(s) => s.buffer.drop_to_window_size(),
659            Self::Flat(s) => s.buffer.drop_to_window_size(),
660        }
661    }
662
663    /// Drop exactly `n` bytes from the front of the visible output without
664    /// producing them. Used by `decode_blocks_partial` to discard the
665    /// leading blocks' window-context bytes once the in-range blocks are
666    /// decoded (match resolution complete), leaving only the in-range output.
667    #[cfg(feature = "lsm")]
668    fn buffer_discard_front(&mut self, n: usize) {
669        match self {
670            Self::Ring(s) => s.buffer.discard_front(n),
671            Self::Flat(s) => s.buffer.discard_front(n),
672        }
673    }
674
675    /// Prime the match window with the caller's already-decompressed tail for
676    /// a resumed partial decode. Routes through whichever backend the current
677    /// scratch holds. See
678    /// [`DecodeBuffer::prime_window`](crate::decoding::decode_buffer::DecodeBuffer::prime_window).
679    #[cfg(feature = "lsm")]
680    fn prime_window(
681        &mut self,
682        prefix: &[u8],
683        total_output: u64,
684        kernel: crate::cpu_kernel::CpuKernelTag,
685    ) {
686        match self {
687            Self::Ring(s) => s.buffer.prime_window(prefix, total_output, kernel),
688            Self::Flat(s) => s.buffer.prime_window(prefix, total_output, kernel),
689        }
690    }
691
692    /// Total decompressed bytes produced so far (the buffer's running output
693    /// counter, unaffected by window drops / drains): the frame's length once
694    /// its last block is decoded, and a captured resume state's offset.
695    fn total_output(&self) -> u64 {
696        match self {
697            Self::Ring(s) => s.buffer.total_output(),
698            Self::Flat(s) => s.buffer.total_output(),
699        }
700    }
701
702    /// Set the output counter to the length of a frame the direct path decoded
703    /// into the caller's slice, which never passes through this buffer.
704    fn set_total_output(&mut self, produced: u64) {
705        match self {
706            Self::Ring(s) => s.buffer.set_total_output(produced),
707            Self::Flat(s) => s.buffer.set_total_output(produced),
708        }
709    }
710
711    /// Append `data` to the buffer, copied under the kernel a literals-only
712    /// block takes: the scalar tier stays portable.
713    fn buffer_push(&mut self, data: &[u8], kernel: crate::cpu_kernel::CpuKernelTag) {
714        use crate::cpu_kernel::{BaselineKernel, CpuKernelTag, ScalarKernel};
715        let scalar = kernel == CpuKernelTag::Scalar;
716        match self {
717            Self::Ring(s) if scalar => s.buffer.push::<ScalarKernel>(data),
718            Self::Ring(s) => s.buffer.push::<BaselineKernel>(data),
719            Self::Flat(s) if scalar => s.buffer.push::<ScalarKernel>(data),
720            Self::Flat(s) => s.buffer.push::<BaselineKernel>(data),
721        }
722    }
723
724    /// Clone the cross-block entropy/repcode state (FSE + Huffman tables +
725    /// `offset_hist`) out of the live scratch for a [`ResumeState`] snapshot.
726    #[cfg(feature = "lsm")]
727    fn export_entropy(
728        &self,
729        dict: Option<&crate::decoding::dictionary::Dictionary>,
730    ) -> (
731        crate::decoding::scratch::FSEScratch,
732        crate::decoding::scratch::HuffmanScratch,
733        [u32; 3],
734    ) {
735        let (fse_src, huf_src, offset_hist) = match self {
736            Self::Ring(s) => (&s.fse, &s.huf, s.offset_hist),
737            Self::Flat(s) => (&s.fse, &s.huf, s.offset_hist),
738        };
739        // The live scratch may still be `Dict`-sourced; `reinit_from` /
740        // `reinit_resolved_from` resolve those axes through the borrow into a
741        // self-contained `Local` snapshot, so the dictionary is required here
742        // whenever the captured frame is dict-backed.
743        let mut fse = crate::decoding::scratch::FSEScratch::new();
744        fse.reinit_from(fse_src, dict);
745        let mut huf = crate::decoding::scratch::HuffmanScratch::new();
746        huf.reinit_resolved_from(huf_src, dict);
747        (fse, huf, offset_hist)
748    }
749
750    /// Install entropy/repcode state from a [`ResumeState`] into the live
751    /// scratch so a `Repeat_Mode` / treeless resume block resolves against the
752    /// same tables a contiguous decode would have carried over.
753    #[cfg(feature = "lsm")]
754    fn restore_entropy(&mut self, state: &ResumeState) {
755        // The `ResumeState` snapshot is a self-contained `Local` materialization
756        // (export resolved every Dict axis into local bytes and detached), so no
757        // dictionary borrow is needed to install it back.
758        match self {
759            Self::Ring(s) => {
760                s.fse.reinit_from(&state.fse, None);
761                s.huf.reinit_resolved_from(&state.huf, None);
762                s.offset_hist = state.offset_hist;
763            }
764            Self::Flat(s) => {
765                s.fse.reinit_from(&state.fse, None);
766                s.huf.reinit_resolved_from(&state.huf, None);
767                s.offset_hist = state.offset_hist;
768            }
769        }
770    }
771
772    /// XXH64 of the window-prime bytes for a [`ResumeState`]: the last
773    /// `min(window_size, buffer_len)` bytes of the current buffer, which at emit
774    /// time are exactly the match-window context the resume block will see.
775    /// Wrap-aware via `last_n_as_slices` — streaming XXH64 over the two slices
776    /// equals a single hash over the contiguous `window_prime` at resume.
777    #[cfg(all(feature = "lsm", feature = "hash"))]
778    fn window_tail_hash(&self, window_size: usize) -> u64 {
779        use core::hash::Hasher;
780        let n = core::cmp::min(window_size, self.buffer_len());
781        let (s1, s2) = self.last_n_as_slices(n);
782        let mut h = twox_hash::XxHash64::with_seed(0);
783        h.write(s1);
784        h.write(s2);
785        h.finish()
786    }
787
788    fn decode_block_content<R: Read>(
789        &mut self,
790        decoder: &mut BlockDecoder,
791        header: &crate::blocks::block::BlockHeader,
792        source: R,
793        dict: Option<&crate::decoding::dictionary::Dictionary>,
794    ) -> Result<u64, DecodeBlockContentError> {
795        match self {
796            Self::Ring(s) => decoder.decode_block_content(header, s, dict, source),
797            Self::Flat(s) => decoder.decode_block_content(header, s, dict, source),
798        }
799    }
800
801    /// [`Self::decode_block_content`] for a block whose content is already in
802    /// memory: a compressed block is decoded from `source` in place instead of
803    /// being copied into the block buffer first. Advances `source` past it.
804    fn decode_block_content_from_slice(
805        &mut self,
806        decoder: &mut BlockDecoder,
807        header: &crate::blocks::block::BlockHeader,
808        source: &mut &[u8],
809        dict: Option<&crate::decoding::dictionary::Dictionary>,
810    ) -> Result<u64, DecodeBlockContentError> {
811        match self {
812            Self::Ring(s) => decoder.decode_block_content_from_slice(header, s, dict, source),
813            Self::Flat(s) => decoder.decode_block_content_from_slice(header, s, dict, source),
814        }
815    }
816
817    #[cfg(feature = "hash")]
818    fn hash_finish(&self) -> u64 {
819        use core::hash::Hasher;
820        match self {
821            Self::Ring(s) => s.buffer.hash.finish(),
822            Self::Flat(s) => s.buffer.hash.finish(),
823        }
824    }
825
826    /// Forward the drain-time hash toggle to the inner `DecodeBuffer`
827    /// (streaming path). Called by the frame layer from the decoder's
828    /// `ContentChecksum` mode before each decode.
829    #[cfg(feature = "hash")]
830    fn set_compute_hash(&mut self, compute: bool) {
831        match self {
832            Self::Ring(s) => s.buffer.set_compute_hash(compute),
833            Self::Flat(s) => s.buffer.set_compute_hash(compute),
834        }
835    }
836}
837
838struct FrameDecoderState {
839    pub frame_header: frame::FrameHeader,
840    decoder_scratch: DecoderScratchKind,
841    frame_finished: bool,
842    block_counter: usize,
843    bytes_read_counter: u64,
844    check_sum: Option<u32>,
845    using_dict: Option<u32>,
846    /// The dictionary handle applied to this frame, owned for the frame's whole
847    /// decode so the block loop can hand the scratch a `&Dictionary` borrow at
848    /// every `Dict`-sourced table read. ONE refcount clone per dict-apply (not
849    /// per block, not per frame on the reuse path — the same handle stays held
850    /// across `init_with_dict_handle` -> `decode_blocks`); the decode loop
851    /// borrows from this field (disjoint from `decoder_scratch`) with zero
852    /// further clones. `None` on the no-dict path. Cleared by `reset`.
853    active_dict: Option<DictionaryHandle>,
854}
855
856pub enum BlockDecodingStrategy {
857    All,
858    UptoBlocks(usize),
859    UptoBytes(usize),
860}
861
862/// Outcome of [`FrameDecoder::decode_blocks_partial`]: the decompressed
863/// bytes of the requested inner-block range plus where (if anywhere)
864/// decoding stopped early.
865///
866/// Behind the `lsm` Cargo feature.
867#[cfg(feature = "lsm")]
868#[derive(Debug)]
869pub struct PartialDecode {
870    /// Decompressed bytes of the in-range blocks actually decoded, in
871    /// frame order, as one contiguous buffer. `data.len()` equals the sum
872    /// of the decompressed sizes of blocks `start_block .. start_block +
873    /// blocks_decoded`.
874    pub data: alloc::vec::Vec<u8>,
875    /// First block whose output is in [`data`](Self::data): the requested
876    /// `start_block` on a fresh decode, or [`ResumeState::block_index`] when
877    /// resuming (the caller-supplied `start_block` is ignored in resume mode).
878    pub start_block: u32,
879    /// Number of in-range blocks successfully decoded into
880    /// [`data`](Self::data).
881    pub blocks_decoded: u32,
882    /// `Some((block_index, error))` if decoding stopped on a failing block
883    /// before reaching `end_block` (a corrupt block inside the range, or a
884    /// leading block needed for window context). `None` if the requested
885    /// range decoded cleanly or the frame's last block was reached first.
886    ///
887    /// When the failing block is a leading context block
888    /// (`block_index < start_block`), the in-range window could not be
889    /// built so [`data`](Self::data) is empty and `blocks_decoded` is 0.
890    pub stopped_at: Option<(u32, FrameDecoderError)>,
891    /// `true` if the frame's last block was reached during this decode.
892    pub frame_finished: bool,
893    /// Cross-block carry-over state for resuming the next extent. Feed it back
894    /// (with the matching `window_prime`) via the `resume` argument of a
895    /// later [`FrameDecoder::decode_blocks_partial`] to continue from
896    /// [`ResumeState::block_index`] without re-decompressing the prefix.
897    ///
898    /// `None` in two cases: emission was not requested (`emit_resume = false`),
899    /// OR this decode reached the frame's last block ([`frame_finished`] is
900    /// `true`) — there is no following block to resume from, so no snapshot is
901    /// emitted even with `emit_resume = true`. Callers walking a frame
902    /// incrementally should therefore stop when `frame_finished` is set rather
903    /// than treat a `None` here as "emission disabled".
904    ///
905    /// [`frame_finished`]: Self::frame_finished
906    pub resume_state: Option<ResumeState>,
907}
908
909impl FrameDecoderState {
910    /// Window size to actually reserve for this frame's decode buffer.
911    /// A declared content size caps the useful window: matches can never
912    /// reference further back than the bytes that will ever exist, so an
913    /// encoder-declared window above the FCS (e.g. a level-preset window
914    /// on a smaller input) must not inflate the reservation. Every
915    /// `reserve_buffer` site routes through this so the cap is uniform
916    /// across `decode_all_impl`, `decode_blocks`, and the partial path.
917    fn useful_window_size(&self) -> usize {
918        let window_size = self.frame_header.window_size().unwrap_or(0);
919        if self.frame_header.fcs_declared() {
920            window_size.min(self.frame_header.frame_content_size()) as usize
921        } else {
922            window_size as usize
923        }
924    }
925
926    /// The most a frame decoding through the buffer holds, which its growth
927    /// stops at. A single-segment frame's buffer holds its whole content,
928    /// which is its window. A multi-segment frame's ring holds the
929    /// content-capped window plus room for the next block, since each
930    /// compressed block reserves a whole block before it decodes: without it
931    /// the first block past a full window grew the ring and copied the window
932    /// across, and a limit at the content left no block of room once the
933    /// window filled. Upstream sizes its stream buffer as window + block too
934    /// (`ZSTD_decodingBufferSize_min`); it can cap at the content because its
935    /// buffer is not a ring.
936    ///
937    /// A declared content size does NOT cap this. A frame can declare less than
938    /// its blocks go on to produce, and that is caught by the check against the
939    /// declaration once the bytes exist; a limit that stopped the ring short of
940    /// them would instead have the write run out of buffer, which the ring
941    /// asserts on rather than reports. Only the up-front reservation takes the
942    /// declaration ([`Self::decoding_buffer_size`]).
943    fn decoding_buffer_limit(&self) -> usize {
944        let useful_window = self.useful_window_size();
945        if self.frame_header.descriptor.single_segment_flag() {
946            return useful_window;
947        }
948        let window_size = self.frame_header.window_size().unwrap_or(0) as usize;
949        // No overflow: the window was checked against
950        // `MAXIMUM_ALLOWED_WINDOW_SIZE` when the header was taken.
951        useful_window + window_size.min(crate::common::MAX_BLOCK_SIZE as usize)
952    }
953
954    /// What to reserve up front: the limit, except for a multi-segment frame
955    /// whose declared content fits its window, which reserves just its
956    /// content. Only compressed blocks need the block of room past it, and
957    /// they reserve it themselves; the limit then caps that growth at one
958    /// block. Such frames are rare (encoders mark a frame that fits its window
959    /// single-segment), and a small Raw or RLE one should not pay a block.
960    ///
961    /// A frame that declares its size never reserves past the declaration: the
962    /// block of room is there for what a block still has to produce, and an
963    /// honest frame produces exactly what it promised. A 1 MiB window declaring
964    /// one byte more reserved a whole block of room for that byte. A frame that
965    /// goes on to exceed its declaration grows into the limit and is then caught
966    /// by the check against it.
967    fn decoding_buffer_size(&self) -> usize {
968        let window_size = self.frame_header.window_size().unwrap_or(0);
969        if !self.frame_header.fcs_declared() {
970            return self.decoding_buffer_limit();
971        }
972        let declared = self.frame_header.frame_content_size();
973        if declared <= window_size {
974            return self.useful_window_size();
975        }
976        self.decoding_buffer_limit()
977            .min(usize::try_from(declared).unwrap_or(usize::MAX))
978    }
979
980    /// Reserve this frame's decode buffer ([`Self::decoding_buffer_size`])
981    /// and cap its later growth ([`Self::decoding_buffer_limit`]).
982    fn reserve_decoding_buffer(&mut self) {
983        let target = self.decoding_buffer_size();
984        let growth_limit = self.decoding_buffer_limit();
985        // What the frame promised to produce, so the per-block reservation can
986        // ask for the smaller of a block and what is left of that promise.
987        let declared = self
988            .frame_header
989            .fcs_declared()
990            .then(|| self.frame_header.frame_content_size());
991        self.decoder_scratch.set_declared_content(declared);
992        self.decoder_scratch.reserve_buffer(target, growth_limit);
993    }
994
995    /// Construct a new frame decoder state, reading the frame header
996    /// from `source`. When `magicless` is `true`, the 4-byte magic
997    /// number prefix is NOT consumed (upstream zstd `ZSTD_f_zstd1_magicless`).
998    /// Crate-internal — reached only via `FrameDecoder::init` /
999    /// `FrameDecoder::init_with_dict_handle`. The decode buffer is
1000    /// allocated lazily on BOTH backends (`new_ring` and `new_flat`):
1001    /// direct-eligible frames pay zero buffer allocation, and the
1002    /// non-direct fallback reserves `window_size` once in
1003    /// `decode_all_impl` / `decode_blocks` via `reserve_buffer` before
1004    /// any block write.
1005    #[inline]
1006    pub(crate) fn new_with_format(
1007        source: impl Read,
1008        magicless: bool,
1009    ) -> Result<FrameDecoderState, FrameDecoderError> {
1010        let (frame, header_size) = frame::read_frame_header_with_format(source, magicless)?;
1011        Self::new_with_parsed_header(frame, header_size)
1012    }
1013
1014    /// Build a fresh state from an already-parsed frame header (the non-parsing
1015    /// tail of [`Self::new_with_format`]). Shared by the `Read` path and the
1016    /// slice-direct path ([`FrameDecoder::reset_from_slice`]).
1017    pub(crate) fn new_with_parsed_header(
1018        frame: frame::FrameHeader,
1019        header_size: u8,
1020    ) -> Result<FrameDecoderState, FrameDecoderError> {
1021        let window_size = frame.window_size()?;
1022
1023        if window_size > MAXIMUM_ALLOWED_WINDOW_SIZE {
1024            return Err(FrameDecoderError::WindowSizeTooBig {
1025                requested: window_size,
1026            });
1027        }
1028
1029        let decoder_scratch = if frame.descriptor.single_segment_flag() {
1030            DecoderScratchKind::new_flat(window_size as usize)
1031        } else {
1032            DecoderScratchKind::new_ring(window_size as usize)
1033        };
1034        Ok(FrameDecoderState {
1035            frame_header: frame,
1036            frame_finished: false,
1037            block_counter: 0,
1038            decoder_scratch,
1039            bytes_read_counter: u64::from(header_size),
1040            check_sum: None,
1041            using_dict: None,
1042            active_dict: None,
1043        })
1044    }
1045
1046    /// Reset this state for a new frame read from `source`, reusing
1047    /// existing allocations. When `magicless` is `true`, the frame
1048    /// header is read WITHOUT expecting a magic-number prefix
1049    /// (upstream zstd `ZSTD_f_zstd1_magicless`). Crate-internal — reached
1050    /// only via `FrameDecoder::reset`.
1051    ///
1052    /// `DecodeBuffer::reset` no longer reserves window_size for either
1053    /// backend — capacity decisions live one layer up. Both backends are
1054    /// lazy: direct-eligible frames pay zero backing-buffer allocation
1055    /// here (they write through `UserSliceBackend`), and the non-direct
1056    /// path is pre-reserved by `decode_all_impl` / `decode_blocks` via
1057    /// `DecoderScratchKind::reserve_buffer(window_size)` before any block
1058    /// write. A reused scratch whose new frame fits within prior capacity
1059    /// reuses it; a larger one grows on that same `reserve_buffer` call.
1060    #[inline]
1061    pub(crate) fn reset_with_format(
1062        &mut self,
1063        source: impl Read,
1064        magicless: bool,
1065    ) -> Result<(), FrameDecoderError> {
1066        let (frame_header, header_size) = frame::read_frame_header_with_format(source, magicless)?;
1067        self.reset_with_parsed_header(frame_header, header_size)
1068    }
1069
1070    /// Apply an already-parsed frame header to this state (the non-parsing tail
1071    /// of [`Self::reset_with_format`]). Shared by the `Read` path and the slice-direct
1072    /// path ([`FrameDecoder::reset_from_slice`]).
1073    #[inline]
1074    pub(crate) fn reset_with_parsed_header(
1075        &mut self,
1076        frame_header: frame::FrameHeader,
1077        header_size: u8,
1078    ) -> Result<(), FrameDecoderError> {
1079        let window_size = frame_header.window_size()?;
1080
1081        if window_size > MAXIMUM_ALLOWED_WINDOW_SIZE {
1082            return Err(FrameDecoderError::WindowSizeTooBig {
1083                requested: window_size,
1084            });
1085        }
1086
1087        self.decoder_scratch
1088            .reset(&frame_header, window_size as usize);
1089        self.frame_header = frame_header;
1090        self.frame_finished = false;
1091        self.block_counter = 0;
1092        self.bytes_read_counter = u64::from(header_size);
1093        self.check_sum = None;
1094        self.using_dict = None;
1095        // `active_dict` is intentionally NOT cleared here: it is only ever READ
1096        // while a scratch table source is `Dict`, which `init_from_dict` arms
1097        // on a dict frame and which a no-dict frame leaves `Local` (so a stale
1098        // held handle is never read). Keeping it lets the per-apply `ptr::eq`
1099        // reuse-check below skip the clone when the SAME dictionary is
1100        // re-applied frame-over-frame (the CoordiNode per-label-dict hot path)
1101        // — zero refcount churn on reuse, one clone only on a genuine swap.
1102        Ok(())
1103    }
1104
1105    /// Hold the dictionary handle for this frame's whole decode so the block
1106    /// loop can borrow `&Dictionary` at every `Dict`-sourced read. Clones the
1107    /// handle ONLY when it is a different dictionary than the one already held
1108    /// (`ptr::eq` on the `Arc`'s pointee) — so re-applying the SAME dictionary
1109    /// frame-over-frame (the reuse hot path) costs zero refcount churn.
1110    fn set_active_dict(&mut self, dict: &DictionaryHandle) {
1111        if self
1112            .active_dict
1113            .as_ref()
1114            .is_none_or(|held| !core::ptr::eq(held.as_dict(), dict.as_dict()))
1115        {
1116            self.active_dict = Some(dict.clone());
1117        }
1118    }
1119}
1120
1121impl Default for FrameDecoder {
1122    fn default() -> Self {
1123        Self::new()
1124    }
1125}
1126
1127impl FrameDecoder {
1128    /// This will create a new decoder without allocating anything yet.
1129    /// init()/reset() will allocate all needed buffers if it is the first time this decoder is used
1130    /// else they just reset these buffers with not further allocations
1131    pub fn new() -> FrameDecoder {
1132        FrameDecoder {
1133            state: None,
1134            #[cfg(test)]
1135            direct_frames: 0,
1136            owned_dicts: BTreeMap::new(),
1137            #[cfg(target_has_atomic = "ptr")]
1138            shared_dicts: BTreeMap::new(),
1139            #[cfg(not(target_has_atomic = "ptr"))]
1140            shared_dicts: (),
1141            magicless: false,
1142            content_checksum: ContentChecksum::EmitOnly,
1143            #[cfg(feature = "lsm")]
1144            expect_dict_id: None,
1145            #[cfg(feature = "lsm")]
1146            expect_window_descriptor: None,
1147            #[cfg(all(feature = "lsm", feature = "hash"))]
1148            per_block_checksums_enabled: false,
1149            #[cfg(all(feature = "lsm", feature = "hash"))]
1150            computed_block_checksums: alloc::vec::Vec::new(),
1151            kernel: crate::cpu_kernel::detect_cpu_kernel(),
1152        }
1153    }
1154
1155    /// Decode with a named CPU tier instead of the one this machine selected.
1156    ///
1157    /// Which tier runs is otherwise a property of the host, so a test on any
1158    /// one machine covers exactly one of them. The tiers are separate
1159    /// monomorphs with their own gates and their own argument plumbing, and
1160    /// a divergence between them is precisely what no single-host run can see.
1161    ///
1162    /// The caller is responsible for naming a tier the CPU can actually
1163    /// execute: the monoliths carry `target_feature`, and asking for one the
1164    /// machine lacks is undefined behaviour rather than an error.
1165    #[cfg(test)]
1166    // Its consumer is the per-tier agreement test, and the tiers worth
1167    // disagreeing are the x86 ones, so on other architectures nothing calls it.
1168    #[allow(dead_code)]
1169    pub(crate) fn decode_with_kernel_for_tests(&mut self, kernel: crate::cpu_kernel::CpuKernelTag) {
1170        self.kernel = kernel;
1171    }
1172
1173    /// Heap bytes currently held by the decoder's lazily-grown workspace:
1174    /// the decode-window buffer plus the per-block literal/content buffers
1175    /// and the entropy tables. Returns 0 before the first frame is initialised
1176    /// (no workspace allocated yet). The window allocation dominates and grows
1177    /// with the frame's window size; this is the value to track for decode-time
1178    /// memory pressure, mirroring the workspace term of upstream
1179    /// `ZSTD_sizeof_DCtx`. Shared dictionaries (ref-counted handles) are not
1180    /// counted, matching upstream excluding `refDDict` memory.
1181    pub fn workspace_size(&self) -> usize {
1182        self.state
1183            .as_ref()
1184            .map_or(0, |s| s.decoder_scratch.workspace_bytes())
1185    }
1186
1187    /// Select how the frame's optional content checksum is handled
1188    /// (compute, expose, verify, or skip). See [`ContentChecksum`].
1189    /// Default [`ContentChecksum::EmitOnly`]. Takes effect on the next
1190    /// decode; safe to call between frames on a reused decoder.
1191    pub fn set_content_checksum(&mut self, mode: ContentChecksum) {
1192        self.content_checksum = mode;
1193    }
1194
1195    /// Opt in to per-block XXH64 verification during decode.
1196    /// Default off; zero cost when disabled. Each block's decompressed
1197    /// bytes are XXH64-hashed (low 32 bits) and appended to
1198    /// [`Self::computed_block_checksums`] as the decode progresses.
1199    /// Callers compare the captured digests against externally-stored
1200    /// expected values (e.g. from a per-block sidecar in the
1201    /// containing application protocol).
1202    ///
1203    /// Behind `all(feature = "lsm", feature = "hash")` — the XXH64
1204    /// primitive lives behind the `hash` feature, so this method
1205    /// only compiles when both are enabled.
1206    #[cfg(all(feature = "lsm", feature = "hash"))]
1207    pub fn enable_per_block_checksums(&mut self) {
1208        self.per_block_checksums_enabled = true;
1209    }
1210
1211    /// Per-block XXH64 (low 32 bits) digests captured during the
1212    /// current frame's decode. Empty unless
1213    /// [`Self::enable_per_block_checksums`] was called before
1214    /// [`Self::decode_all`] / [`Self::reset`].
1215    ///
1216    /// Reset at the start of every new frame.
1217    ///
1218    /// Behind `all(feature = "lsm", feature = "hash")`.
1219    #[cfg(all(feature = "lsm", feature = "hash"))]
1220    pub fn computed_block_checksums(&self) -> &[u32] {
1221        &self.computed_block_checksums
1222    }
1223
1224    /// Pin the expected `Dictionary_ID` for the next frame.
1225    ///
1226    /// When `expected` is set, [`Self::init`] / [`Self::reset`]
1227    /// validate it against the parsed frame header BEFORE any
1228    /// block decode work runs. A mismatch returns
1229    /// [`crate::decoding::errors::FrameDecoderError::UnexpectedDictId`]
1230    /// before any block decode and before any output is produced.
1231    /// Scratch buffer allocation / reservation for the decode
1232    /// pipeline happens during frame-header parsing, which is
1233    /// already complete when this validation fires — the cost of
1234    /// scratch sizing is paid even on a mismatched header. The
1235    /// guarantee is "no block decode, no XXH64 init, no partial
1236    /// output", not "zero allocation".
1237    ///
1238    /// `Some(0)` is treated as "no dictionary expected": a frame
1239    /// whose header omits the optional `Dictionary_ID` field
1240    /// (flag value 0) passes the check; a frame that carries an
1241    /// explicit non-zero id fails.
1242    ///
1243    /// `None` (default) disables the check.
1244    ///
1245    /// Primary use case: post-AEAD-decrypt sanity check in
1246    /// wire-format consumers (e.g. lsm-tree's encrypted block
1247    /// format pins the `dict_id` baked into the AAD against the
1248    /// inner zstd frame's `dict_id` to defeat dict-substitution
1249    /// attacks).
1250    ///
1251    /// NOT a replacement for AEAD authentication. NOT the same
1252    /// semantic as upstream zstd `ZSTD_d_windowLogMax` (which is a
1253    /// ceiling-style limit, separate concern).
1254    #[cfg(feature = "lsm")]
1255    #[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
1256    pub fn expect_dict_id(&mut self, expected: Option<u32>) {
1257        self.expect_dict_id = expected;
1258    }
1259
1260    /// Pin the expected raw `Window_Descriptor` byte (RFC 8878
1261    /// §3.1.1.1.2 layout: `(exp << 3) | mantissa`) for the next
1262    /// frame.
1263    ///
1264    /// When `expected` is set, [`Self::init`] / [`Self::reset`]
1265    /// validate it against the parsed frame header BEFORE any
1266    /// block decode work runs. A mismatch returns
1267    /// [`crate::decoding::errors::FrameDecoderError::UnexpectedWindowDescriptor`].
1268    ///
1269    /// Single-segment frames omit the `Window_Descriptor` byte
1270    /// from the wire entirely. Setting an expectation while
1271    /// receiving a single-segment frame fails the check with
1272    /// `found: None` — there is no on-wire byte to match against,
1273    /// which is reported explicitly rather than silently passing.
1274    ///
1275    /// `None` (default) disables the check.
1276    ///
1277    /// Byte-exact equality, NOT a ceiling. Upstream zstd
1278    /// `ZSTD_d_windowLogMax` is a separate ceiling-style limit
1279    /// available through the C FFI surface; this method is for
1280    /// strict equality validation against a pinned expectation
1281    /// (e.g. lsm-tree's wire format pins the window descriptor
1282    /// from the AAD to defeat decompression-bomb-swap attacks).
1283    #[cfg(feature = "lsm")]
1284    #[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
1285    pub fn expect_window_descriptor(&mut self, expected: Option<u8>) {
1286        self.expect_window_descriptor = expected;
1287    }
1288
1289    /// Validate the just-parsed frame header against any pinned
1290    /// expectations set via [`Self::expect_dict_id`] /
1291    /// [`Self::expect_window_descriptor`].
1292    ///
1293    /// Returns the typed error variant on mismatch and leaves
1294    /// `self.state` in a re-resettable shape — a subsequent
1295    /// `reset()` will overwrite `frame_header` from the new source
1296    /// without needing intermediate cleanup.
1297    #[cfg(feature = "lsm")]
1298    fn validate_expectations(
1299        &self,
1300        frame_header: &frame::FrameHeader,
1301    ) -> Result<(), FrameDecoderError> {
1302        if let Some(expected) = self.expect_dict_id {
1303            let found = frame_header.dictionary_id();
1304            // `Some(0)` is the "no dictionary expected" sentinel —
1305            // matches a frame whose header omits the optional
1306            // dict_id field (which is reported as `None` by the
1307            // parser). All other values must match exactly.
1308            let matches = match (expected, found) {
1309                (0, None) => true,
1310                (e, Some(f)) => e == f,
1311                _ => false,
1312            };
1313            if !matches {
1314                return Err(FrameDecoderError::UnexpectedDictId {
1315                    expected: Some(expected),
1316                    found,
1317                });
1318            }
1319        }
1320        if let Some(expected) = self.expect_window_descriptor {
1321            let found = frame_header.window_descriptor();
1322            if found != Some(expected) {
1323                return Err(FrameDecoderError::UnexpectedWindowDescriptor { expected, found });
1324            }
1325        }
1326        Ok(())
1327    }
1328
1329    /// Enable or disable magicless frame format
1330    /// (`ZSTD_f_zstd1_magicless`). When set to `true`, subsequent
1331    /// [`Self::init`] / [`Self::reset`] calls expect the frame header to begin
1332    /// directly with the frame-header descriptor — no 4-byte magic
1333    /// number prefix. Default false. Must match the encoder's
1334    /// magicless setting; the format is unambiguous only when the
1335    /// caller knows it out-of-band.
1336    ///
1337    /// Note: magicless mode also disables skippable-frame detection.
1338    /// The `0x184D2A50..=0x184D2A5F` skippable-frame magic range is
1339    /// only recognised when the 4-byte magic prefix is consumed, so
1340    /// `decode_all` / `init` / `reset` will treat a skippable frame
1341    /// at the head of a magicless stream as a malformed frame header
1342    /// (bad descriptor / window-size error) instead of skipping it.
1343    /// Mixed-format streams that interleave skippable frames must be
1344    /// pre-split by the caller; `set_magicless(true)` is only safe
1345    /// when the entire stream is known to be magicless zstd frames.
1346    pub fn set_magicless(&mut self, magicless: bool) {
1347        self.magicless = magicless;
1348    }
1349
1350    /// Whether frame headers are read without the magic number.
1351    pub(crate) fn is_magicless(&self) -> bool {
1352        self.magicless
1353    }
1354
1355    /// Whether every block of the frame is decoded and only its trailing
1356    /// content checksum is still to be read.
1357    pub(crate) fn awaits_checksum(&self) -> bool {
1358        self.state.as_ref().is_some_and(|state| {
1359            state.frame_finished
1360                && state.frame_header.descriptor.content_checksum_flag()
1361                && state.check_sum.is_none()
1362        })
1363    }
1364
1365    /// How many bytes from the start of `pending` the current frame's next
1366    /// step needs in hand: a block header, a whole block, or the trailing
1367    /// checksum; 0 once the frame wants no more input. Upstream zstd's
1368    /// `ZSTD_nextSrcSizeToDecompress`. A block stating more than the frame's
1369    /// block maximum needs only its header, whose decode then reports it.
1370    pub(crate) fn input_needed(&self, pending: &[u8]) -> usize {
1371        let Some(state) = self.state.as_ref() else {
1372            return 0;
1373        };
1374        if state.frame_finished {
1375            let checksum_due =
1376                state.frame_header.descriptor.content_checksum_flag() && state.check_sum.is_none();
1377            return if checksum_due { 4 } else { 0 };
1378        }
1379        let Some(&[b0, b1, b2]) = pending.first_chunk::<3>() else {
1380            return 3;
1381        };
1382        // RFC 8878 3.1.1.2: Last_Block (bit 0), Block_Type (bits 1-2),
1383        // Block_Size (bits 3-23). A Reserved block (3.1.1.2.2) is invalid
1384        // from its header alone. Block_Size is held to the block maximum for
1385        // every type: for an RLE block it is the repeat count, while its
1386        // content is one byte.
1387        let header = u32::from_le_bytes([b0, b1, b2, 0]);
1388        let block_type = (header >> 1) & 3;
1389        if block_type == 3 {
1390            return 3;
1391        }
1392        let size = (header >> 3) as usize;
1393        // A window wider than the address space cannot bound a block below
1394        // the 128 KiB maximum, so it counts as unbounded here.
1395        let window = state
1396            .frame_header
1397            .window_size()
1398            .map_or(usize::MAX, |w| usize::try_from(w).unwrap_or(usize::MAX));
1399        if size > decoding::block_decoder::block_maximum(window) {
1400            return 3;
1401        }
1402        // The block header is parsed again by the block decoder. Carrying it
1403        // across would cost a stored field per block for three byte loads.
1404        3 + if block_type == 1 { 1 } else { size }
1405    }
1406
1407    /// Start the Raw block whose 3-byte header is `header`, its content to
1408    /// follow in parts through [`Self::raw_block_push`] as the source delivers
1409    /// it, instead of being gathered whole first. Returns the
1410    /// block's size and whether it is the frame's last; `Ok(None)`, with
1411    /// nothing consumed, when `header` is not a Raw block's, or the frame
1412    /// expects no block (its blocks are done and its checksum is next).
1413    /// `reserve_window` is as for [`Self::decode_available`].
1414    pub(crate) fn start_raw_block(
1415        &mut self,
1416        header: &[u8; 3],
1417        reserve_window: bool,
1418    ) -> Result<Option<(u32, bool)>, FrameDecoderError> {
1419        let kernel = self.kernel;
1420        #[cfg(feature = "hash")]
1421        let checksum_mode = self.content_checksum;
1422        let state = self
1423            .state
1424            .as_mut()
1425            .ok_or(FrameDecoderError::NotYetInitialized)?;
1426        // RFC 8878 3.1.1.2.2: Block_Type 0 is Raw.
1427        if state.frame_finished || (header[0] >> 1) & 3 != 0 {
1428            return Ok(None);
1429        }
1430        // The checksum mode is applied before any of the frame's output is
1431        // written, as `decode_available` applies it.
1432        #[cfg(feature = "hash")]
1433        {
1434            let compute_hash = checksum_mode != ContentChecksum::None
1435                && state.frame_header.descriptor.content_checksum_flag();
1436            state.decoder_scratch.set_compute_hash(compute_hash);
1437        }
1438        let block_index = state.block_counter as u32;
1439        let block_frame_offset = state.bytes_read_counter as u32;
1440        let mut block_dec = decoding::block_decoder::with_kernel(kernel);
1441        let (block_header, header_size) = block_dec
1442            .read_block_header(&header[..])
1443            .map_err(|source| block_header_decode_error(source, block_index, block_frame_offset))?;
1444        let window = state
1445            .frame_header
1446            .window_size()
1447            .map_or(usize::MAX, |w| usize::try_from(w).unwrap_or(usize::MAX));
1448        decoding::block_decoder::block_fits_the_maximum(&block_header, window).map_err(
1449            |source| {
1450                block_body_decode_error(
1451                    source,
1452                    block_index,
1453                    block_frame_offset,
1454                    &block_header,
1455                    header_size,
1456                )
1457            },
1458        )?;
1459        state.bytes_read_counter += u64::from(header_size);
1460        if state.block_counter == 0 && (reserve_window || state.frame_header.fcs_declared()) {
1461            state.reserve_decoding_buffer();
1462        }
1463        Ok(Some((
1464            block_header.decompressed_size,
1465            block_header.last_block,
1466        )))
1467    }
1468
1469    /// Append `content`, the next part of the Raw block in progress, to the
1470    /// decode buffer.
1471    pub(crate) fn raw_block_push(&mut self, content: &[u8]) {
1472        let kernel = self.kernel;
1473        let state = self
1474            .state
1475            .as_mut()
1476            .expect("a Raw block is started on an initialised frame");
1477        state.decoder_scratch.buffer_push(content, kernel);
1478    }
1479
1480    /// Whether [`Self::enable_per_block_checksums`] asked for block digests.
1481    #[cfg(all(feature = "lsm", feature = "hash"))]
1482    pub(crate) fn per_block_checksums_enabled(&self) -> bool {
1483        self.per_block_checksums_enabled
1484    }
1485
1486    /// Record the digest of a block decoded outside this decoder's own block
1487    /// loops, in block order.
1488    #[cfg(all(feature = "lsm", feature = "hash"))]
1489    pub(crate) fn record_block_checksum(&mut self, digest: u32) {
1490        self.computed_block_checksums.push(digest);
1491    }
1492
1493    /// The error for a source that ended inside the Raw block of `size` bytes
1494    /// in progress: a body read cut short, as the block decoder reports it.
1495    pub(crate) fn raw_block_cut_short(&self, size: u32, last: bool) -> FrameDecoderError {
1496        let state = self
1497            .state
1498            .as_ref()
1499            .expect("a Raw block is started on an initialised frame");
1500        let header = crate::blocks::block::BlockHeader {
1501            last_block: last,
1502            block_type: crate::blocks::block::BlockType::Raw,
1503            decompressed_size: size,
1504            content_size: size,
1505        };
1506        block_body_decode_error(
1507            DecodeBlockContentError::ReadError {
1508                step: crate::blocks::block::BlockType::Raw,
1509                source: Error::from(crate::io::ErrorKind::UnexpectedEof),
1510            },
1511            state.block_counter as u32,
1512            // The header was counted when the block started.
1513            (state.bytes_read_counter - 3) as u32,
1514            &header,
1515            3,
1516        )
1517    }
1518
1519    /// Close the Raw block of `size` bytes whose content is all appended.
1520    pub(crate) fn finish_raw_block(&mut self, size: u32, last: bool) {
1521        let state = self
1522            .state
1523            .as_mut()
1524            .expect("a Raw block is started on an initialised frame");
1525        state.bytes_read_counter += u64::from(size);
1526        state.block_counter += 1;
1527        if last {
1528            state.frame_finished = true;
1529        }
1530    }
1531
1532    #[cfg(target_has_atomic = "ptr")]
1533    fn shared_dict_exists(&self, dict_id: u32) -> bool {
1534        self.shared_dicts.contains_key(&dict_id)
1535    }
1536
1537    #[cfg(not(target_has_atomic = "ptr"))]
1538    fn shared_dict_exists(&self, _dict_id: u32) -> bool {
1539        false
1540    }
1541
1542    fn validate_registered_dictionary(dict: &Dictionary) -> Result<(), FrameDecoderError> {
1543        use crate::decoding::errors::DictionaryDecodeError as dict_err;
1544
1545        // Registration keys the dictionary by its ID, so a zero one has no
1546        // slot to occupy and no frame could ever select it.
1547        if dict.id == 0 {
1548            return Err(FrameDecoderError::from(dict_err::ZeroDictionaryId));
1549        }
1550        Self::validate_dictionary_content(dict)
1551    }
1552
1553    /// Checks a dictionary can be used at all, whatever route it arrived by.
1554    ///
1555    /// Separate from [`Self::validate_registered_dictionary`] because a
1556    /// dictionary supplied explicitly needs no ID: a raw-content dictionary
1557    /// has no header to carry one, and the frames built with it record none.
1558    fn validate_dictionary_content(dict: &Dictionary) -> Result<(), FrameDecoderError> {
1559        use crate::decoding::errors::DictionaryDecodeError as dict_err;
1560
1561        if let Some(index) = dict.offset_hist.iter().position(|&rep| rep == 0) {
1562            return Err(FrameDecoderError::from(
1563                dict_err::ZeroRepeatOffsetInDictionary { index: index as u8 },
1564            ));
1565        }
1566        Ok(())
1567    }
1568
1569    /// init() will allocate all needed buffers if it is the first time this decoder is used
1570    /// else they just reset these buffers with not further allocations
1571    ///
1572    /// Note that all bytes currently in the decodebuffer from any previous frame will be lost. Collect them with collect()/collect_to_writer()
1573    ///
1574    /// equivalent to reset()
1575    #[inline]
1576    pub fn init(&mut self, source: impl Read) -> Result<(), FrameDecoderError> {
1577        self.reset(source)
1578    }
1579
1580    /// Initialize the decoder for a new frame using a pre-parsed dictionary handle.
1581    ///
1582    /// If the frame header has a dictionary ID, this validates it against
1583    /// `dict.id()` and returns [`FrameDecoderError::DictIdMismatch`] on mismatch.
1584    ///
1585    /// If the header omits the optional dictionary ID, this still applies the
1586    /// provided dictionary handle.
1587    ///
1588    /// # Warning
1589    ///
1590    /// This method always applies `dict` unless the frame header contains a
1591    /// non-matching dictionary ID. Callers must only use this API when they
1592    /// already know the frame was encoded with the provided dictionary, even if
1593    /// the frame header omits the dictionary ID or encodes an explicit
1594    /// dictionary ID of `0`.
1595    ///
1596    /// Passing a dictionary for a frame that was not encoded with it can
1597    /// silently corrupt the decoded output.
1598    pub fn init_with_dict_handle(
1599        &mut self,
1600        source: impl Read,
1601        dict: &DictionaryHandle,
1602    ) -> Result<(), FrameDecoderError> {
1603        self.reset_with_dict_handle(source, dict)
1604    }
1605
1606    /// reset() will allocate all needed buffers if it is the first time this decoder is used
1607    /// else they just reset these buffers with not further allocations
1608    ///
1609    /// Note that all bytes currently in the decodebuffer from any previous frame will be lost. Collect them with collect()/collect_to_writer()
1610    ///
1611    /// equivalent to init()
1612    #[inline]
1613    pub fn reset(&mut self, source: impl Read) -> Result<(), FrameDecoderError> {
1614        use FrameDecoderError as err;
1615        // Fresh frame → start with an empty per-block checksum vec so
1616        // the values for the next frame don't carry over from the
1617        // previous one.
1618        #[cfg(all(feature = "lsm", feature = "hash"))]
1619        self.computed_block_checksums.clear();
1620        let magicless = self.magicless;
1621        let dict_id = match &mut self.state {
1622            Some(s) => {
1623                s.reset_with_format(source, magicless)?;
1624                s.frame_header.dictionary_id()
1625            }
1626            None => {
1627                self.state = Some(FrameDecoderState::new_with_format(source, magicless)?);
1628                self.state
1629                    .as_ref()
1630                    .and_then(|state| state.frame_header.dictionary_id())
1631            }
1632        };
1633        // Validate any pinned expectations BEFORE block decode work
1634        // runs. Catches dict_id substitution / window-descriptor
1635        // tampering on inputs already authenticated by an outer
1636        // layer (e.g. AEAD). Returning here leaves `self.state` in
1637        // a re-resettable shape — next `reset()` re-parses the
1638        // frame header without intermediate cleanup.
1639        #[cfg(feature = "lsm")]
1640        if let Some(state) = self.state.as_ref() {
1641            self.validate_expectations(&state.frame_header)?;
1642        }
1643        if let Some(dict_id) = dict_id {
1644            let state = self.state.as_mut().expect("state initialized");
1645            let owned_dicts = &self.owned_dicts;
1646            #[cfg(target_has_atomic = "ptr")]
1647            let shared_dicts = &self.shared_dicts;
1648            let dict = owned_dicts
1649                .get(&dict_id)
1650                .or_else(|| {
1651                    #[cfg(target_has_atomic = "ptr")]
1652                    {
1653                        shared_dicts.get(&dict_id)
1654                    }
1655                    #[cfg(not(target_has_atomic = "ptr"))]
1656                    {
1657                        None
1658                    }
1659                })
1660                .ok_or(err::DictNotProvided { dict_id })?;
1661            state.decoder_scratch.init_from_dict(dict);
1662            state.set_active_dict(dict);
1663            state.using_dict = Some(dict_id);
1664        }
1665        Ok(())
1666    }
1667
1668    /// Slice-direct equivalent of [`reset`](Self::reset) for the in-memory
1669    /// decode path: parses the frame header straight out of `*input` via
1670    /// [`frame::read_frame_header_from_slice`] (no `Read`-trait `read_exact`
1671    /// per field) and advances `*input` past it, then applies it through the
1672    /// shared parsed-header path. Behaviour — including skippable-frame and
1673    /// truncation errors, dictionary-id resolution, and pinned-expectation
1674    /// validation — is identical to `reset`; only the header read avoids the
1675    /// `io::impls` dispatch.
1676    pub(crate) fn reset_from_slice(&mut self, input: &mut &[u8]) -> Result<(), FrameDecoderError> {
1677        use FrameDecoderError as err;
1678        #[cfg(all(feature = "lsm", feature = "hash"))]
1679        self.computed_block_checksums.clear();
1680        let magicless = self.magicless;
1681        let (frame_header, header_size) = frame::read_frame_header_from_slice(input, magicless)?;
1682        let dict_id = match &mut self.state {
1683            Some(s) => {
1684                s.reset_with_parsed_header(frame_header, header_size)?;
1685                s.frame_header.dictionary_id()
1686            }
1687            None => {
1688                self.state = Some(FrameDecoderState::new_with_parsed_header(
1689                    frame_header,
1690                    header_size,
1691                )?);
1692                self.state
1693                    .as_ref()
1694                    .and_then(|state| state.frame_header.dictionary_id())
1695            }
1696        };
1697        #[cfg(feature = "lsm")]
1698        if let Some(state) = self.state.as_ref() {
1699            self.validate_expectations(&state.frame_header)?;
1700        }
1701        if let Some(dict_id) = dict_id {
1702            let state = self.state.as_mut().expect("state initialized");
1703            let owned_dicts = &self.owned_dicts;
1704            #[cfg(target_has_atomic = "ptr")]
1705            let shared_dicts = &self.shared_dicts;
1706            let dict = owned_dicts
1707                .get(&dict_id)
1708                .or_else(|| {
1709                    #[cfg(target_has_atomic = "ptr")]
1710                    {
1711                        shared_dicts.get(&dict_id)
1712                    }
1713                    #[cfg(not(target_has_atomic = "ptr"))]
1714                    {
1715                        None
1716                    }
1717                })
1718                .ok_or(err::DictNotProvided { dict_id })?;
1719            state.decoder_scratch.init_from_dict(dict);
1720            state.set_active_dict(dict);
1721            state.using_dict = Some(dict_id);
1722        }
1723        Ok(())
1724    }
1725
1726    /// Reset this decoder for a new frame using a pre-parsed dictionary handle.
1727    ///
1728    /// If the frame header has a dictionary ID, this validates it against
1729    /// `dict.id()` and returns [`FrameDecoderError::DictIdMismatch`] on mismatch.
1730    ///
1731    /// If the header omits the optional dictionary ID, this still applies the
1732    /// provided dictionary handle.
1733    ///
1734    /// # Warning
1735    ///
1736    /// This method always applies `dict` unless the frame header contains a
1737    /// non-matching dictionary ID. Callers must only use this API when they
1738    /// already know the frame was encoded with the provided dictionary, even if
1739    /// the frame header omits the dictionary ID or encodes an explicit
1740    /// dictionary ID of `0`.
1741    ///
1742    /// Passing a dictionary for a frame that was not encoded with it can
1743    /// silently corrupt the decoded output.
1744    pub fn reset_with_dict_handle(
1745        &mut self,
1746        source: impl Read,
1747        dict: &DictionaryHandle,
1748    ) -> Result<(), FrameDecoderError> {
1749        self.reset_frame_for_dict(source, dict)?;
1750        self.state
1751            .as_mut()
1752            .expect("state populated by reset_frame_for_dict")
1753            .set_active_dict(dict);
1754        Ok(())
1755    }
1756
1757    /// [`reset_with_dict_handle`](Self::reset_with_dict_handle) with the
1758    /// dictionary the decode state already holds, for the frames that follow
1759    /// a forced-dictionary frame in one stream. The handle is moved out and
1760    /// back rather than passed in, so no reference count is touched.
1761    pub(crate) fn reset_with_active_dict(
1762        &mut self,
1763        source: impl Read,
1764    ) -> Result<(), FrameDecoderError> {
1765        let dict = self
1766            .state
1767            .as_mut()
1768            .and_then(|state| state.active_dict.take())
1769            .expect("a forced-dictionary stream's decoder holds its dictionary");
1770        let reset = self.reset_frame_for_dict(source, &dict);
1771        // Back in place whatever the outcome, so a failed header leaves the
1772        // decoder holding its dictionary as before.
1773        self.state
1774            .as_mut()
1775            .expect("the state the dictionary was taken from")
1776            .active_dict = Some(dict);
1777        reset
1778    }
1779
1780    /// Everything [`reset_with_dict_handle`](Self::reset_with_dict_handle)
1781    /// does except storing the handle: parse the header, check the ID, and
1782    /// point the entropy tables at `dict`.
1783    fn reset_frame_for_dict(
1784        &mut self,
1785        source: impl Read,
1786        dict: &DictionaryHandle,
1787    ) -> Result<(), FrameDecoderError> {
1788        use FrameDecoderError as err;
1789        // Fresh frame → drop the previous frame's per-block checksum
1790        // digests so the next decode starts with an empty vec.
1791        // Mirrors the same clear in `reset()`; reset_with_dict_handle
1792        // is a parallel entry point so it needs its own call.
1793        #[cfg(all(feature = "lsm", feature = "hash"))]
1794        self.computed_block_checksums.clear();
1795        Self::validate_dictionary_content(dict.as_dict())?;
1796        let magicless = self.magicless;
1797        // Scope the &mut borrow of `self.state` to the header parse
1798        // alone, so the subsequent `validate_expectations(&self, ...)`
1799        // call below can take a fresh shared borrow of self without
1800        // tripping the borrow checker.
1801        match &mut self.state {
1802            Some(s) => s.reset_with_format(source, magicless)?,
1803            None => {
1804                self.state = Some(FrameDecoderState::new_with_format(source, magicless)?);
1805            }
1806        }
1807        // Single source of truth: route through the same
1808        // `validate_expectations` used by `reset()`. Routing through
1809        // the helper keeps the two code paths from drifting (e.g.,
1810        // if expect-semantics or error wiring changes later).
1811        #[cfg(feature = "lsm")]
1812        {
1813            let header = &self
1814                .state
1815                .as_ref()
1816                .expect("state populated by reset_with_format/new_with_format")
1817                .frame_header;
1818            self.validate_expectations(header)?;
1819        }
1820        let state = self
1821            .state
1822            .as_mut()
1823            .expect("state populated by reset_with_format/new_with_format");
1824        if let Some(dict_id) = state.frame_header.dictionary_id()
1825            && dict_id != dict.id()
1826        {
1827            return Err(err::DictIdMismatch {
1828                expected: dict_id,
1829                provided: dict.id(),
1830            });
1831        }
1832        state.decoder_scratch.init_from_dict(dict);
1833        state.using_dict = Some(dict.id());
1834        Ok(())
1835    }
1836
1837    /// Slice-direct equivalent of [`reset_with_dict_handle`](Self::reset_with_dict_handle)
1838    /// for the in-memory decode path: parses the frame header straight out of
1839    /// `*input` via [`frame::read_frame_header_from_slice`] (no `Read`-trait
1840    /// `read_exact` per field) and applies it through the shared parsed-header
1841    /// path, then attaches `dict`. Behaviour — dictionary-id mismatch, pinned
1842    /// expectations, scratch init — is identical to `reset_with_dict_handle`;
1843    /// only the header read avoids the `io::impls` dispatch.
1844    pub(crate) fn reset_from_slice_with_dict_handle(
1845        &mut self,
1846        input: &mut &[u8],
1847        dict: &DictionaryHandle,
1848    ) -> Result<(), FrameDecoderError> {
1849        use FrameDecoderError as err;
1850        #[cfg(all(feature = "lsm", feature = "hash"))]
1851        self.computed_block_checksums.clear();
1852        Self::validate_dictionary_content(dict.as_dict())?;
1853        let magicless = self.magicless;
1854        let (frame_header, header_size) = frame::read_frame_header_from_slice(input, magicless)?;
1855        match &mut self.state {
1856            Some(s) => s.reset_with_parsed_header(frame_header, header_size)?,
1857            None => {
1858                self.state = Some(FrameDecoderState::new_with_parsed_header(
1859                    frame_header,
1860                    header_size,
1861                )?);
1862            }
1863        }
1864        #[cfg(feature = "lsm")]
1865        {
1866            let header = &self
1867                .state
1868                .as_ref()
1869                .expect("state populated by reset_with_parsed_header/new_with_parsed_header")
1870                .frame_header;
1871            self.validate_expectations(header)?;
1872        }
1873        let state = self
1874            .state
1875            .as_mut()
1876            .expect("state populated by reset_with_parsed_header/new_with_parsed_header");
1877        if let Some(dict_id) = state.frame_header.dictionary_id()
1878            && dict_id != dict.id()
1879        {
1880            return Err(err::DictIdMismatch {
1881                expected: dict_id,
1882                provided: dict.id(),
1883            });
1884        }
1885        state.decoder_scratch.init_from_dict(dict);
1886        state.set_active_dict(dict);
1887        state.using_dict = Some(dict.id());
1888        Ok(())
1889    }
1890
1891    /// Add a dictionary that can be selected dynamically by frame dictionary ID.
1892    ///
1893    /// Returns [`FrameDecoderError::DictAlreadyRegistered`] if the ID is already
1894    /// registered (either as owned or shared).
1895    pub fn add_dict(&mut self, dict: Dictionary) -> Result<(), FrameDecoderError> {
1896        Self::validate_registered_dictionary(&dict)?;
1897        let dict_id = dict.id;
1898        if self.owned_dicts.contains_key(&dict_id) || self.shared_dict_exists(dict_id) {
1899            return Err(FrameDecoderError::DictAlreadyRegistered { dict_id });
1900        }
1901        self.owned_dicts
1902            .insert(dict_id, DictionaryHandle::from_dictionary(dict));
1903        Ok(())
1904    }
1905
1906    /// Parse and add a serialized dictionary blob.
1907    pub fn add_dict_from_bytes(&mut self, raw_dictionary: &[u8]) -> Result<(), FrameDecoderError> {
1908        let dict = Dictionary::decode_dict(raw_dictionary)?;
1909        self.add_dict(dict)
1910    }
1911
1912    /// Add a pre-parsed dictionary handle for reuse across decoders.
1913    ///
1914    /// This API is available on targets with pointer-width atomics
1915    /// (`target_has_atomic = "ptr"`).
1916    ///
1917    /// Returns [`FrameDecoderError::DictAlreadyRegistered`] if the ID is already
1918    /// registered (either as owned or shared).
1919    #[cfg(target_has_atomic = "ptr")]
1920    pub fn add_dict_handle(&mut self, dict: DictionaryHandle) -> Result<(), FrameDecoderError> {
1921        Self::validate_registered_dictionary(dict.as_dict())?;
1922        let dict_id = dict.id();
1923        if self.owned_dicts.contains_key(&dict_id) || self.shared_dicts.contains_key(&dict_id) {
1924            return Err(FrameDecoderError::DictAlreadyRegistered { dict_id });
1925        }
1926        self.shared_dicts.insert(dict_id, dict);
1927        Ok(())
1928    }
1929
1930    pub fn force_dict(&mut self, dict_id: u32) -> Result<(), FrameDecoderError> {
1931        use FrameDecoderError as err;
1932        let state = self.state.as_mut().ok_or(err::NotYetInitialized)?;
1933        let owned_dicts = &self.owned_dicts;
1934        #[cfg(target_has_atomic = "ptr")]
1935        let shared_dicts = &self.shared_dicts;
1936
1937        let dict = owned_dicts
1938            .get(&dict_id)
1939            .or_else(|| {
1940                #[cfg(target_has_atomic = "ptr")]
1941                {
1942                    shared_dicts.get(&dict_id)
1943                }
1944                #[cfg(not(target_has_atomic = "ptr"))]
1945                {
1946                    None
1947                }
1948            })
1949            .ok_or(err::DictNotProvided { dict_id })?;
1950        state.decoder_scratch.init_from_dict(dict);
1951        state.set_active_dict(dict);
1952        state.using_dict = Some(dict_id);
1953
1954        Ok(())
1955    }
1956
1957    /// Returns how many bytes the frame contains after decompression
1958    pub fn content_size(&self) -> u64 {
1959        match &self.state {
1960            None => 0,
1961            Some(s) => s.frame_header.frame_content_size(),
1962        }
1963    }
1964
1965    /// Returns the checksum that was read from the data. Only available after all bytes have been read. It is the last 4 bytes of a zstd-frame
1966    pub fn get_checksum_from_data(&self) -> Option<u32> {
1967        let state = self.state.as_ref()?;
1968
1969        state.check_sum
1970    }
1971
1972    /// Returns the checksum that was calculated while decoding.
1973    /// Only a sensible value after all decoded bytes have been collected/read from the FrameDecoder.
1974    /// Returns `None` when the frame header has `content_checksum_flag = 0`:
1975    /// no hash is computed for such frames (the post-decode XXH64 pass was a
1976    /// 63 % decode-wall hotspot on flag-off frames; skipping it when the
1977    /// frame format declares no trailing digest avoids that wasted work).
1978    #[cfg(feature = "hash")]
1979    pub fn get_calculated_checksum(&self) -> Option<u32> {
1980        let state = self.state.as_ref()?;
1981        // `ContentChecksum::None` skips the XXH64 pass entirely, so there is
1982        // no calculated digest to report.
1983        if self.content_checksum == ContentChecksum::None {
1984            return None;
1985        }
1986        if !state.frame_header.descriptor.content_checksum_flag() {
1987            return None;
1988        }
1989        let cksum_64bit = state.decoder_scratch.hash_finish();
1990        //truncate to lower 32bit because reasons...
1991        Some(cksum_64bit as u32)
1992    }
1993
1994    /// Check that a finished frame produced exactly the `Frame_Content_Size` its
1995    /// header declared (RFC 8878 3.1.1.1.4), returning
1996    /// [`FrameDecoderError::FrameContentSizeMismatch`] otherwise. No-op for a
1997    /// frame that declares no size or has not decoded its last block yet.
1998    ///
1999    /// [`decode_all`](Self::decode_all), [`decode_from_to`](Self::decode_from_to)
2000    /// and the streaming reader call this automatically. Callers driving
2001    /// [`decode_blocks`](Self::decode_blocks) directly invoke it once the
2002    /// frame is finished, as upstream zstd checks at its last block.
2003    ///
2004    /// # Examples
2005    /// ```
2006    /// use structured_zstd::decoding::{BlockDecodingStrategy, FrameDecoder};
2007    /// use structured_zstd::encoding::{compress_to_vec, CompressionLevel};
2008    ///
2009    /// let frame = compress_to_vec(&b"declared and delivered"[..], CompressionLevel::Fastest);
2010    /// let mut source = frame.as_slice();
2011    /// let mut decoder = FrameDecoder::new();
2012    /// decoder.init(&mut source).unwrap();
2013    /// decoder.decode_blocks(&mut source, BlockDecodingStrategy::All).unwrap();
2014    /// assert!(decoder.is_finished());
2015    /// decoder.verify_content_size().unwrap();
2016    /// assert_eq!(decoder.collect().unwrap(), b"declared and delivered");
2017    /// ```
2018    pub fn verify_content_size(&self) -> Result<(), FrameDecoderError> {
2019        let Some(state) = self.state.as_ref() else {
2020            return Ok(());
2021        };
2022        if !state.frame_finished || !state.frame_header.fcs_declared() {
2023            return Ok(());
2024        }
2025        let declared = state.frame_header.frame_content_size();
2026        let produced = state.decoder_scratch.total_output();
2027        if produced != declared {
2028            return Err(FrameDecoderError::FrameContentSizeMismatch { declared, produced });
2029        }
2030        Ok(())
2031    }
2032
2033    /// Compare the frame's stored content checksum against the digest the
2034    /// decoder computed, returning [`FrameDecoderError::ChecksumMismatch`] on
2035    /// disagreement. No-op unless the mode is [`ContentChecksum::Verify`] and
2036    /// the frame carries a trailing checksum.
2037    ///
2038    /// [`decode_all`](Self::decode_all) and the streaming reader call this
2039    /// automatically. Callers driving [`decode_blocks`](Self::decode_blocks)
2040    /// directly invoke it themselves once per frame, after the frame is fully
2041    /// decoded AND fully drained (e.g. via [`collect`](Self::collect)), so both
2042    /// the stored value and the running digest are final.
2043    #[cfg(feature = "hash")]
2044    pub fn verify_content_checksum(&self) -> Result<(), FrameDecoderError> {
2045        if self.content_checksum != ContentChecksum::Verify {
2046            return Ok(());
2047        }
2048        let Some(state) = self.state.as_ref() else {
2049            return Ok(());
2050        };
2051        if !state.frame_header.descriptor.content_checksum_flag() {
2052            return Ok(());
2053        }
2054        let Some(expected) = state.check_sum else {
2055            return Ok(());
2056        };
2057        let calculated = state.decoder_scratch.hash_finish() as u32;
2058        if expected != calculated {
2059            return Err(FrameDecoderError::ChecksumMismatch {
2060                expected,
2061                calculated,
2062            });
2063        }
2064        Ok(())
2065    }
2066
2067    /// Counter for how many bytes have been consumed while decoding the frame
2068    pub fn bytes_read_from_source(&self) -> u64 {
2069        let state = match &self.state {
2070            None => return 0,
2071            Some(s) => s,
2072        };
2073        state.bytes_read_counter
2074    }
2075
2076    /// Test-only: number of frames decoded through the single-copy direct
2077    /// path (`run_direct_decode`). Lets cross-module tests assert that a
2078    /// given decode took the decode-in-place path rather than the ring drain.
2079    #[cfg(test)]
2080    pub(crate) fn direct_frames(&self) -> u64 {
2081        self.direct_frames
2082    }
2083
2084    /// Test-only: whether the decode state currently holds an owning dictionary
2085    /// handle (`active_dict`). Every path that arms `Dict`-sourced scratch tables
2086    /// must also install this handle, or a later dict-table read resolves `None`.
2087    #[cfg(test)]
2088    pub(crate) fn active_dict_installed(&self) -> bool {
2089        self.state.as_ref().is_some_and(|s| s.active_dict.is_some())
2090    }
2091
2092    /// Whether the current frames last block has been decoded yet
2093    /// If this returns true you can call the drain* functions to get all content
2094    /// (the read() function will drain automatically if this returns true)
2095    pub fn is_finished(&self) -> bool {
2096        let state = match &self.state {
2097            None => return true,
2098            Some(s) => s,
2099        };
2100        if state.frame_header.descriptor.content_checksum_flag() {
2101            state.frame_finished && state.check_sum.is_some()
2102        } else {
2103            state.frame_finished
2104        }
2105    }
2106
2107    /// Counter for how many blocks have already been decoded
2108    pub fn blocks_decoded(&self) -> usize {
2109        let state = match &self.state {
2110            None => return 0,
2111            Some(s) => s,
2112        };
2113        state.block_counter
2114    }
2115
2116    /// Decodes blocks from a reader. It requires that the framedecoder has been initialized first.
2117    /// The Strategy influences how many blocks will be decoded before the function returns
2118    /// This is important if you want to manage memory consumption carefully. If you don't care
2119    /// about that you can just choose the strategy "All" and have all blocks of the frame decoded into the buffer
2120    pub fn decode_blocks(
2121        &mut self,
2122        mut source: impl Read,
2123        strat: BlockDecodingStrategy,
2124    ) -> Result<bool, FrameDecoderError> {
2125        use FrameDecoderError as err;
2126        // Apply the content-checksum mode to the streaming drain hash before
2127        // any block decodes into the ring. Hash only when a digest is both
2128        // wanted (mode != None) AND present in the frame (content_checksum_flag
2129        // set) — a flag-off frame has nothing to verify or expose, so hashing
2130        // it is wasted work. Mirrors the direct path and get_calculated_checksum.
2131        #[cfg(feature = "hash")]
2132        let checksum_mode = self.content_checksum;
2133        let state = self.state.as_mut().ok_or(err::NotYetInitialized)?;
2134        #[cfg(feature = "hash")]
2135        {
2136            let compute_hash = checksum_mode != ContentChecksum::None
2137                && state.frame_header.descriptor.content_checksum_flag();
2138            state.decoder_scratch.set_compute_hash(compute_hash);
2139        }
2140
2141        // Streaming entry point: pre-reserve the backing buffer to
2142        // the FCS-capped window plus a block so multi-block frames don't pay
2143        // repeated `reserve_amortized` grow steps (128 KiB → 256 KiB → ... →
2144        // window) as blocks accumulate, nor a copy of the window when it
2145        // fills. `decode_all` does the same up front in `decode_all_impl`;
2146        // this mirrors it for callers driving `decode_blocks` directly.
2147        // Idempotent — the backend's `reserve` early-returns when capacity
2148        // is already sufficient.
2149        state.reserve_decoding_buffer();
2150
2151        let mut block_dec = decoding::block_decoder::with_kernel(self.kernel);
2152
2153        let buffer_size_before = state.decoder_scratch.buffer_len();
2154        let block_counter_before = state.block_counter;
2155        loop {
2156            vprintln!("################");
2157            vprintln!("Next Block: {}", state.block_counter);
2158            vprintln!("################");
2159            // Capture the failing-block coordinates BEFORE the header read so
2160            // the error carries where it happened: `bytes_read_counter` is the
2161            // frame-absolute offset of this block's header (not yet advanced),
2162            // `block_counter` its 0-based index. Used by both the header- and
2163            // body-error builders below (block-precise recovery under `lsm`).
2164            let block_index = state.block_counter as u32;
2165            let block_frame_offset = state.bytes_read_counter as u32;
2166            let (block_header, block_header_size) =
2167                block_dec.read_block_header(&mut source).map_err(|source| {
2168                    block_header_decode_error(source, block_index, block_frame_offset)
2169                })?;
2170            state.bytes_read_counter += u64::from(block_header_size);
2171
2172            vprintln!();
2173            vprintln!(
2174                "Found {} block with size: {}, which will be of size: {}",
2175                block_header.block_type,
2176                block_header.content_size,
2177                block_header.decompressed_size
2178            );
2179
2180            #[cfg(all(feature = "lsm", feature = "hash"))]
2181            let len_before_block: Option<usize> = if self.per_block_checksums_enabled {
2182                Some(state.decoder_scratch.buffer_len())
2183            } else {
2184                None
2185            };
2186            // Only expose the held dictionary while THIS frame is dict-backed
2187            // (`using_dict` is set per dict-apply, cleared on reset). A reused
2188            // decoder keeps `active_dict` across a no-dict frame for the
2189            // `ptr::eq` reuse-skip, so it must be gated here or a stray
2190            // out-of-window offset on a dictless frame would resolve against the
2191            // stale dictionary content instead of erroring.
2192            let dict_ref = if state.using_dict.is_some() {
2193                state.active_dict.as_ref().map(|h| h.as_dict())
2194            } else {
2195                None
2196            };
2197            let bytes_read_in_block_body = state
2198                .decoder_scratch
2199                .decode_block_content(&mut block_dec, &block_header, &mut source, dict_ref)
2200                .map_err(|source| {
2201                    block_body_decode_error(
2202                        source,
2203                        block_index,
2204                        block_frame_offset,
2205                        &block_header,
2206                        block_header_size,
2207                    )
2208                })?;
2209            state.bytes_read_counter += bytes_read_in_block_body;
2210
2211            // Per-block XXH64 (low 32 bits) of the just-decompressed
2212            // bytes. Hashed from `last_n_as_slices` so RingBuffer wrap
2213            // is handled in-place, no extra copy.
2214            #[cfg(all(feature = "lsm", feature = "hash"))]
2215            if let Some(len_before_block) = len_before_block {
2216                let added = state.decoder_scratch.buffer_len() - len_before_block;
2217                let (s1, s2) = state.decoder_scratch.last_n_as_slices(added);
2218                let mut h = twox_hash::XxHash64::with_seed(0);
2219                use core::hash::Hasher;
2220                h.write(s1);
2221                h.write(s2);
2222                self.computed_block_checksums.push(h.finish() as u32);
2223            }
2224
2225            state.block_counter += 1;
2226
2227            vprintln!("Output: {}", state.decoder_scratch.buffer_len());
2228
2229            if block_header.last_block {
2230                state.frame_finished = true;
2231                if state.frame_header.descriptor.content_checksum_flag() {
2232                    let mut chksum = [0u8; 4];
2233                    source
2234                        .read_exact(&mut chksum)
2235                        .map_err(err::FailedToReadChecksum)?;
2236                    state.bytes_read_counter += 4;
2237                    let chksum = u32::from_le_bytes(chksum);
2238                    state.check_sum = Some(chksum);
2239                }
2240                break;
2241            }
2242
2243            match strat {
2244                BlockDecodingStrategy::All => { /* keep going */ }
2245                BlockDecodingStrategy::UptoBlocks(n) => {
2246                    if state.block_counter - block_counter_before >= n {
2247                        break;
2248                    }
2249                }
2250                BlockDecodingStrategy::UptoBytes(n) => {
2251                    if state.decoder_scratch.buffer_len() - buffer_size_before >= n {
2252                        break;
2253                    }
2254                }
2255            }
2256        }
2257
2258        Ok(state.frame_finished)
2259    }
2260
2261    /// Decode the inner blocks `[start_block, end_block)` of the current
2262    /// frame and return their decompressed bytes as one contiguous buffer.
2263    ///
2264    /// Serves two consumer needs with one call:
2265    ///
2266    /// - **Range-query performance:** decode only the inner zstd blocks that
2267    ///   cover a key range instead of the whole frame. Blocks before
2268    ///   `start_block` are decoded into the window (zstd blocks share one
2269    ///   window, so a leading block's bytes may be the match source for an
2270    ///   in-range block and cannot simply be skipped) but their output is not
2271    ///   returned; blocks at or after `end_block` are not decoded at all,
2272    ///   which is the trailing-block work saving. Map a decompressed byte
2273    ///   offset to a block index with
2274    ///   [`FrameEmitInfo::decompressed_byte_range`].
2275    /// - **Best-effort recovery:** if a block decode fails, decoding stops,
2276    ///   the clean prefix of in-range output is preserved in
2277    ///   [`PartialDecode::data`], and the failure is reported via
2278    ///   [`PartialDecode::stopped_at`]. Passing `(0, u32::MAX)` decodes the
2279    ///   whole frame, stopping at the first corrupt block (pure recovery).
2280    ///
2281    /// `end_block` is exclusive; pass `u32::MAX` to decode to the end of the
2282    /// frame. Call on a freshly [`reset`](Self::reset) decoder (it decodes
2283    /// from the frame's first block).
2284    ///
2285    /// # Resume (cold incremental / top-up)
2286    ///
2287    /// A plain call drains its in-range output from the match window on return,
2288    /// so two consecutive calls cannot resume one another and growing a decoded
2289    /// extent would mean re-decoding the covering prefix from block 0
2290    /// (`O(extent)` per growth, `O(N²)` for a forward walk). The `resume` /
2291    /// `emit_resume` arguments make a symmetric one-call grow-loop possible:
2292    ///
2293    /// - `emit_resume = true` captures the cross-block carry-over state (entropy
2294    ///   tables + repcode history + the next block index / output offset) into
2295    ///   [`PartialDecode::resume_state`]. The entropy-table snapshot clone is
2296    ///   only paid when this is set. The snapshot is `None` when the decode
2297    ///   reaches the frame's last block ([`PartialDecode::frame_finished`]):
2298    ///   there is no following block to resume from, so an incremental walk
2299    ///   stops on `frame_finished` rather than on a `None` snapshot.
2300    /// - `resume = Some(`[`ResumeInput`]`)` continues from a previously emitted
2301    ///   [`ResumeState`] WITHOUT re-decompressing the preceding blocks: the
2302    ///   match window is primed from [`ResumeInput::window_prime`] and the
2303    ///   entropy/repcode tables are restored from the state, so a `Repeat_Mode`
2304    ///   resume block resolves byte-identically to a contiguous decode — even
2305    ///   across a dropped (cold) decoder.
2306    ///
2307    /// When `resume` is `Some`, decoding resumes at
2308    /// [`ResumeState::block_index`] and the `start_block` argument is ignored
2309    /// (pass `resume.state.block_index()`); position `source` at that block's
2310    /// compressed frame offset
2311    /// ([`FrameEmitInfo::blocks`]`[block_index].offset_in_frame`). After a
2312    /// resumed call, [`bytes_read_from_source`](Self::bytes_read_from_source)
2313    /// and any `stopped_at` offsets are relative to the repositioned `source`.
2314    ///
2315    /// **Dictionaries:** [`ResumeState`] does NOT carry the dictionary content.
2316    /// For a dictionary frame, attach the dictionary to the resuming decoder the
2317    /// same way as for a fresh decode — [`reset`](Self::reset) with the
2318    /// dictionary registered (or
2319    /// [`reset_with_dict_handle`](Self::reset_with_dict_handle)) BEFORE this
2320    /// call — so dict-sourced matches near the frame start resolve. The caller
2321    /// already holds the dictionary (it supplied it at encode time), so
2322    /// re-supplying it on resume is free; storing it in the snapshot would only
2323    /// duplicate it. The resume guard records the applied dictionary's identity
2324    /// and rejects ([`FrameDecoderError::ResumeFrameMismatch`]) a resume whose
2325    /// active dictionary differs from the one the snapshot was captured under.
2326    ///
2327    /// # Errors
2328    ///
2329    /// Returns [`FrameDecoderError::NotYetInitialized`] if the decoder has not
2330    /// been reset, [`FrameDecoderError::InvalidBlockRange`] if the effective
2331    /// start exceeds `end_block`, [`FrameDecoderError::ResumeWindowTooShort`]
2332    /// if `resume`'s `window_prime` is shorter than the match window the resume
2333    /// block can reach back into (`min(window_size, output_offset)`), and
2334    /// [`FrameDecoderError::ResumeFrameMismatch`] if the snapshot was captured
2335    /// from a frame with a different decode shape / dictionary, or (with the
2336    /// `hash` feature) a `window_prime` whose content does not match what was
2337    /// captured — all rejected up front rather than silently mis-resolving
2338    /// matches. A corrupt block is NOT an `Err` here: it is reported via
2339    /// [`PartialDecode::stopped_at`] so the clean prefix survives.
2340    ///
2341    /// [`FrameEmitInfo::decompressed_byte_range`]: crate::encoding::frame_emit_info::FrameEmitInfo::decompressed_byte_range
2342    /// [`FrameEmitInfo::blocks`]: crate::encoding::frame_emit_info::FrameEmitInfo::blocks
2343    #[cfg(feature = "lsm")]
2344    #[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
2345    pub fn decode_blocks_partial(
2346        &mut self,
2347        mut source: impl Read,
2348        start_block: u32,
2349        end_block: u32,
2350        resume: Option<ResumeInput<'_>>,
2351        emit_resume: bool,
2352    ) -> Result<PartialDecode, FrameDecoderError> {
2353        use FrameDecoderError as err;
2354        #[cfg(feature = "hash")]
2355        let checksum_mode = self.content_checksum;
2356        let magicless = self.magicless;
2357        let kernel = self.kernel;
2358        let state = self.state.as_mut().ok_or(err::NotYetInitialized)?;
2359
2360        // Honor the checksum mode before any drain/read can hash: `None` must
2361        // compute no XXH64. `decode_blocks` sets this; the partial path must too,
2362        // or a reused scratch keeps hashing with the default-enabled state.
2363        #[cfg(feature = "hash")]
2364        {
2365            let compute_hash = checksum_mode != ContentChecksum::None
2366                && state.frame_header.descriptor.content_checksum_flag();
2367            state.decoder_scratch.set_compute_hash(compute_hash);
2368        }
2369
2370        // A dictionary that carries no ID cannot be told from another one, and
2371        // the frame key records only that ID: two different raw-content
2372        // dictionaries key alike, so a snapshot would be restored under the
2373        // wrong one — and one taken here could later be. Both directions are
2374        // refused, and refused HERE, before a block is read or a buffer
2375        // reserved. An answer that does not depend on the blocks must not be
2376        // given after decoding them: it would discard the output they produced
2377        // and leave the source and the decoder somewhere the caller cannot
2378        // retry from.
2379        if (resume.is_some() || emit_resume) && state.using_dict == Some(0) {
2380            return Err(err::ResumeUnidentifiedDictionary);
2381        }
2382
2383        // Mirror `decode_blocks`: pre-reserve the backing buffer to the
2384        // FCS-capped window plus a block so multi-block frames don't pay
2385        // repeated grow steps. The RAW frame window stays separately bound —
2386        // the resume logic below bounds match reach by the frame's window
2387        // semantics, not by the (possibly smaller) reservation cap.
2388        let window_size = state.frame_header.window_size().unwrap_or(0) as usize;
2389        state.reserve_decoding_buffer();
2390
2391        // Cold resume: prime the match window + restore entropy/repcode state +
2392        // advance the block cursor BEFORE the loop, so the first in-range block
2393        // resolves its matches and `Repeat_Mode` tables against the caller's
2394        // persisted state instead of re-decoded prefix blocks. The effective
2395        // start is the resume state's block index (the passed `start_block` is
2396        // ignored in resume mode, per the doc).
2397        let effective_start = if let Some(r) = resume {
2398            // Reject a snapshot captured from a different frame shape BEFORE
2399            // touching any decoder state: restoring entropy/repcode tables that
2400            // belong to another frame would silently produce byte-wrong output.
2401            let current_key = FrameKey::from_state(state, magicless);
2402            if current_key != r.state.frame_key {
2403                return Err(err::ResumeFrameMismatch);
2404            }
2405            let output_offset = r.state.output_offset;
2406            // The window the resume block can reach back into is bounded by the
2407            // smaller of the frame's window_size and the bytes produced so far.
2408            let required = core::cmp::min(window_size as u64, output_offset) as usize;
2409            if r.window_prime.len() < required {
2410                return Err(err::ResumeWindowTooShort {
2411                    got: r.window_prime.len(),
2412                    need: required,
2413                });
2414            }
2415            // Only the most recent `window_size` bytes can ever back a match
2416            // (offset <= window_size by the frame invariant); load just those
2417            // even if the caller handed us a longer prefix, bounding resume
2418            // memory to one window regardless of the skipped prefix's size.
2419            let prime = if r.window_prime.len() > window_size {
2420                &r.window_prime[r.window_prime.len() - window_size..]
2421            } else {
2422                r.window_prime
2423            };
2424            // Content-exact identity: the primed window must hash to what was
2425            // captured at emit. Catches a same-shape-but-different-frame
2426            // snapshot and a wrong/corrupted window_prime (which FrameKey alone
2427            // cannot), before any state is restored. O(window) one-time per
2428            // resume — negligible next to the decode it guards.
2429            #[cfg(feature = "hash")]
2430            if xxh64_of(prime) != r.state.window_hash {
2431                return Err(err::ResumeFrameMismatch);
2432            }
2433            // Validate the effective range (resume mode begins at the resume
2434            // block, ignoring the caller's `start_block`) BEFORE mutating the
2435            // decoder: an inverted `end_block` must fail without priming the
2436            // window / entropy or advancing the cursor, leaving the decoder
2437            // re-resettable rather than in a half-resumed state.
2438            let effective_start = r.state.block_index;
2439            if effective_start > end_block {
2440                return Err(err::InvalidBlockRange {
2441                    start_block: effective_start,
2442                    end_block,
2443                });
2444            }
2445            state.decoder_scratch.restore_entropy(r.state);
2446            state
2447                .decoder_scratch
2448                .prime_window(prime, output_offset, kernel);
2449            state.block_counter = effective_start as usize;
2450            // The caller repositions `source` to the resume block; report
2451            // consumed bytes relative to that point (reset left this at the
2452            // frame-header size).
2453            state.bytes_read_counter = 0;
2454            effective_start
2455        } else {
2456            // Fresh decode: validate the caller's range (no state to mutate).
2457            if start_block > end_block {
2458                return Err(err::InvalidBlockRange {
2459                    start_block,
2460                    end_block,
2461                });
2462            }
2463            start_block
2464        };
2465
2466        let mut block_dec = decoding::block_decoder::with_kernel(self.kernel);
2467
2468        // Bytes of prefix-window output that physically precede the first
2469        // in-range block in the buffer. Captured at the prefix → in-range
2470        // transition (after leading blocks were dropped to the window) so we
2471        // can discard exactly those bytes once decoding is done. `None` until
2472        // the first in-range block is reached.
2473        let mut prefix_window_len: Option<usize> = None;
2474        // Exact count of clean in-range decompressed bytes (sum of per-block
2475        // length deltas of the in-range blocks that succeeded). Any partial
2476        // bytes of a failing in-range block are excluded — the fused executor
2477        // rolls the buffer back to the pre-block checkpoint on a sequence
2478        // error, and anything left over is never counted here, so it is not
2479        // drained into `data`.
2480        let mut subset_bytes: u64 = 0;
2481        let mut blocks_decoded: u32 = 0;
2482        let mut stopped_at: Option<(u32, FrameDecoderError)> = None;
2483
2484        loop {
2485            let block_index = state.block_counter as u32;
2486            // Stop before decoding `end_block`: the trailing blocks are never
2487            // touched (the perf win), and the frame's tail is left unread.
2488            if block_index >= end_block || state.frame_finished {
2489                break;
2490            }
2491            let in_range = block_index >= effective_start;
2492            // Snapshot the window length at the prefix → in-range boundary.
2493            if in_range && prefix_window_len.is_none() {
2494                prefix_window_len = Some(state.decoder_scratch.buffer_len());
2495            }
2496
2497            let block_frame_offset = state.bytes_read_counter as u32;
2498            let (block_header, block_header_size) = match block_dec.read_block_header(&mut source) {
2499                Ok(v) => v,
2500                Err(e) => {
2501                    stopped_at = Some((
2502                        block_index,
2503                        block_header_decode_error(e, block_index, block_frame_offset),
2504                    ));
2505                    break;
2506                }
2507            };
2508            state.bytes_read_counter += u64::from(block_header_size);
2509
2510            let len_before = state.decoder_scratch.buffer_len();
2511            // Only expose the held dictionary while THIS frame is dict-backed
2512            // (`using_dict` is set per dict-apply, cleared on reset). A reused
2513            // decoder keeps `active_dict` across a no-dict frame for the
2514            // `ptr::eq` reuse-skip, so it must be gated here or a stray
2515            // out-of-window offset on a dictless frame would resolve against the
2516            // stale dictionary content instead of erroring.
2517            let dict_ref = if state.using_dict.is_some() {
2518                state.active_dict.as_ref().map(|h| h.as_dict())
2519            } else {
2520                None
2521            };
2522            match state.decoder_scratch.decode_block_content(
2523                &mut block_dec,
2524                &block_header,
2525                &mut source,
2526                dict_ref,
2527            ) {
2528                Ok(body_read) => state.bytes_read_counter += body_read,
2529                Err(e) => {
2530                    stopped_at = Some((
2531                        block_index,
2532                        block_body_decode_error(
2533                            e,
2534                            block_index,
2535                            block_frame_offset,
2536                            &block_header,
2537                            block_header_size,
2538                        ),
2539                    ));
2540                    break;
2541                }
2542            }
2543            let produced = state.decoder_scratch.buffer_len() - len_before;
2544            // Per-block XXH64 capture, mirroring `decode_blocks`: hash this
2545            // block's just-decoded bytes BEFORE any window drop so the digest
2546            // count stays 1:1 with the blocks decoded on this path too. Covers
2547            // context (out-of-range) blocks as well, matching `decode_blocks`
2548            // which hashes every block it decodes.
2549            #[cfg(all(feature = "lsm", feature = "hash"))]
2550            if self.per_block_checksums_enabled {
2551                use core::hash::Hasher;
2552                let (s1, s2) = state.decoder_scratch.last_n_as_slices(produced);
2553                let mut h = twox_hash::XxHash64::with_seed(0);
2554                h.write(s1);
2555                h.write(s2);
2556                self.computed_block_checksums.push(h.finish() as u32);
2557            }
2558            state.block_counter += 1;
2559            if in_range {
2560                subset_bytes += produced as u64;
2561                blocks_decoded += 1;
2562            }
2563
2564            if block_header.last_block {
2565                state.frame_finished = true;
2566                if state.frame_header.descriptor.content_checksum_flag() {
2567                    let mut chksum = [0u8; 4];
2568                    match source.read_exact(&mut chksum) {
2569                        Ok(()) => {
2570                            state.bytes_read_counter += 4;
2571                            state.check_sum = Some(u32::from_le_bytes(chksum));
2572                        }
2573                        // A trailing-checksum read failure does not invalidate
2574                        // the decoded bytes; surface it so the caller knows the
2575                        // frame tail was truncated, but keep `data`.
2576                        Err(e) => {
2577                            stopped_at = Some((block_index, err::FailedToReadChecksum(e)));
2578                        }
2579                    }
2580                }
2581                break;
2582            }
2583
2584            // Leading (out-of-range) block: bound memory to the window. We
2585            // must NOT drop once in-range, or the in-range output we are about
2586            // to return would be discarded.
2587            if !in_range {
2588                state.decoder_scratch.buffer_drop_to_window_size();
2589            }
2590        }
2591
2592        // Emit cross-block carry-over state for a later resume, if requested.
2593        // Captured AFTER the loop (entropy tables / repcode history are final)
2594        // but BEFORE the drain — the drain only touches the visible output, not
2595        // the entropy state or `total_output_counter`. `block_counter` /
2596        // `total_output()` give the resume coordinates: the next block to decode
2597        // and the cumulative decompressed offset before it (clean even after an
2598        // early stop, since a failed block rolls both back to its checkpoint).
2599        // Suppress the snapshot on the terminal block: `block_counter` is then
2600        // one past the last block (EOF), for which there is no next-block source
2601        // position to resume from. A resume needs a real following block.
2602        let resume_state = if emit_resume && !state.frame_finished {
2603            let dict_ref = if state.using_dict.is_some() {
2604                state.active_dict.as_ref().map(|h| h.as_dict())
2605            } else {
2606                None
2607            };
2608            let (fse, huf, offset_hist) = state.decoder_scratch.export_entropy(dict_ref);
2609            Some(ResumeState {
2610                frame_key: FrameKey::from_state(state, magicless),
2611                block_index: state.block_counter as u32,
2612                output_offset: state.decoder_scratch.total_output(),
2613                fse,
2614                huf,
2615                offset_hist,
2616                #[cfg(feature = "hash")]
2617                window_hash: state.decoder_scratch.window_tail_hash(window_size),
2618            })
2619        } else {
2620            None
2621        };
2622
2623        // The visible buffer is now `[prefix window][in-range clean][maybe
2624        // trailing garbage from a failed in-range block]`. Drop the prefix
2625        // window from the front (match resolution is complete, so it is no
2626        // longer needed), then drain exactly the clean in-range byte count.
2627        let w = prefix_window_len.unwrap_or(0);
2628        state.decoder_scratch.buffer_discard_front(w);
2629        let mut data = alloc::vec![0u8; subset_bytes as usize];
2630        state
2631            .decoder_scratch
2632            .buffer_read_all(&mut data)
2633            .map_err(err::FailedToDrainDecodebuffer)?;
2634
2635        // Clear anything still buffered so a later `read()`/`collect()` on this
2636        // decoder cannot surface out-of-range bytes: the leading-block window
2637        // when no in-range block was reached (`prefix_window_len` stayed
2638        // `None`, so `w` was 0), or trailing garbage from a failed in-range
2639        // block. Only the returned `data` is the partial decode's output.
2640        let residual = state.decoder_scratch.buffer_len();
2641        state.decoder_scratch.buffer_discard_front(residual);
2642
2643        Ok(PartialDecode {
2644            data,
2645            start_block: effective_start,
2646            blocks_decoded,
2647            stopped_at,
2648            frame_finished: state.frame_finished,
2649            resume_state,
2650        })
2651    }
2652
2653    /// Collect bytes and retain window_size bytes while decoding is still going on.
2654    /// After decoding of the frame (is_finished() == true) has finished it will collect all remaining bytes
2655    pub fn collect(&mut self) -> Option<Vec<u8>> {
2656        let finished = self.is_finished();
2657        let state = self.state.as_mut()?;
2658        if finished {
2659            Some(state.decoder_scratch.buffer_drain())
2660        } else {
2661            state.decoder_scratch.buffer_drain_to_window_size()
2662        }
2663    }
2664
2665    /// Collect bytes and retain window_size bytes while decoding is still going on.
2666    /// After decoding of the frame (is_finished() == true) has finished it will collect all remaining bytes
2667    pub fn collect_to_writer(&mut self, w: impl Write) -> Result<usize, Error> {
2668        let finished = self.is_finished();
2669        let state = match &mut self.state {
2670            None => return Ok(0),
2671            Some(s) => s,
2672        };
2673        if finished {
2674            state.decoder_scratch.buffer_drain_to_writer(w)
2675        } else {
2676            state.decoder_scratch.buffer_drain_to_window_size_writer(w)
2677        }
2678    }
2679
2680    /// How many bytes can currently be collected from the decodebuffer, while decoding is going on this will be lower than the actual decodbuffer size
2681    /// because window_size bytes need to be retained for decoding.
2682    /// After decoding of the frame (is_finished() == true) has finished it will report all remaining bytes
2683    pub fn can_collect(&self) -> usize {
2684        let finished = self.is_finished();
2685        let state = match &self.state {
2686            None => return 0,
2687            Some(s) => s,
2688        };
2689        if finished {
2690            state.decoder_scratch.buffer_can_drain()
2691        } else {
2692            state
2693                .decoder_scratch
2694                .buffer_can_drain_to_window_size()
2695                .unwrap_or(0)
2696        }
2697    }
2698
2699    /// Decodes blocks from the source slice and reads from the decodebuffer into the target slice, one block at a
2700    /// time: output is handed to `target` as each block completes, and no further block is decoded while `target`
2701    /// cannot take what is already decoded. The decode buffer so holds one window plus one block however much input
2702    /// is supplied; call again with the unread input to continue.
2703    /// The source slice may contain only parts of a frame but must contain at least one full block to make progress
2704    ///
2705    /// By all means use decode_blocks if you have a io.Reader available. This is just for compatibility with other decompressors
2706    /// which try to serve an old-style c api
2707    ///
2708    /// Returns (read, written). Both zero means the call made no progress: the
2709    /// source holds no full block and the buffer no drainable output, so the
2710    /// same input cannot advance. `read == 0` with `written > 0` is progress of
2711    /// the other kind: `target` filled from output already buffered, and the
2712    /// same input decodes further once the caller offers more room.
2713    ///
2714    /// Note that no kind of block can be bigger than 128kb.
2715    /// So to be safe use at least 128*1024 (max block content size) + 3 (block_header size) + 18 (max frame_header size) bytes as your source buffer
2716    ///
2717    /// You may call this function with an empty source after all bytes have been decoded. This is equivalent to just call decoder.read(&mut target)
2718    pub fn decode_from_to(
2719        &mut self,
2720        source: &[u8],
2721        target: &mut [u8],
2722    ) -> Result<(usize, usize), FrameDecoderError> {
2723        let progress = self.decode_available(source, target, false)?;
2724        // Once the frame is fully decoded and drained, its length and running
2725        // digest are final: check the declared size, and the checksum in
2726        // `Verify` mode (no-op otherwise).
2727        if self.is_finished() && self.can_collect() == 0 {
2728            self.verify_content_size()?;
2729            #[cfg(feature = "hash")]
2730            self.verify_content_checksum()?;
2731        }
2732        Ok(progress)
2733    }
2734
2735    /// [`Self::decode_from_to`] without its finish-point checks, for a caller
2736    /// that must not report an error in the same call that delivered bytes
2737    /// (a `Read` adapter) and so runs them itself on a call that delivers
2738    /// none. `reserve_window` sizes the buffer for a frame of unknown size to
2739    /// its window at its first block instead of letting it grow.
2740    pub(crate) fn decode_available(
2741        &mut self,
2742        source: &[u8],
2743        target: &mut [u8],
2744        reserve_window: bool,
2745    ) -> Result<(usize, usize), FrameDecoderError> {
2746        use FrameDecoderError as err;
2747        let bytes_read_at_start = match &self.state {
2748            Some(s) => s.bytes_read_counter,
2749            None => 0,
2750        };
2751        // Bytes already handed to `target` by the per-block drain below.
2752        let mut written = 0usize;
2753
2754        if !self.is_finished() || self.state.is_none() {
2755            let mut mt_source = source;
2756
2757            if self.state.is_none() {
2758                self.init(&mut mt_source)?;
2759            }
2760
2761            //pseudo block to scope "state" so we can borrow self again after the block
2762            {
2763                let kernel = self.kernel;
2764                let state = match &mut self.state {
2765                    Some(s) => s,
2766                    None => panic!("Bug in library"),
2767                };
2768                let mut block_dec = decoding::block_decoder::with_kernel(kernel);
2769
2770                // Honour the content-checksum mode on this hand-rolled decode
2771                // loop (it does not go through `decode_blocks`): hash only when
2772                // a digest is wanted and the frame carries one. `None` skips the
2773                // XXH64 pass; verification happens after the final drain below.
2774                #[cfg(feature = "hash")]
2775                {
2776                    let compute_hash = self.content_checksum != ContentChecksum::None
2777                        && state.frame_header.descriptor.content_checksum_flag();
2778                    state.decoder_scratch.set_compute_hash(compute_hash);
2779                }
2780
2781                if state.frame_header.descriptor.content_checksum_flag()
2782                    && state.frame_finished
2783                    && state.check_sum.is_none()
2784                {
2785                    // The trailing checksum arrived on a separate call (the last
2786                    // block finished earlier). Consume it and fall through to the
2787                    // shared `self.read` + post-drain verify below — NOT an early
2788                    // return — so any output still buffered from a prior
2789                    // small-`target` call is flushed on this call too, and the
2790                    // checksum is verified through the one shared path.
2791                    if mt_source.len() >= 4 {
2792                        let chksum = mt_source[..4].try_into().expect("optimized away");
2793                        state.bytes_read_counter += 4;
2794                        let chksum = u32::from_le_bytes(chksum);
2795                        state.check_sum = Some(chksum);
2796                        mt_source = &mt_source[4..];
2797                    }
2798                }
2799
2800                loop {
2801                    // The frame is fully decoded (last block seen, trailer
2802                    // consumed above); no more blocks to read. Any leftover
2803                    // bytes are not a block header — stop before misreading them.
2804                    if state.frame_finished {
2805                        break;
2806                    }
2807                    // Hand what the window no longer needs to `target` before
2808                    // decoding more, and decode no further while `target` cannot
2809                    // take it: the buffer then holds one window plus the block
2810                    // being decoded, whatever the caller supplies, as upstream
2811                    // `ZSTD_decompressStream` flushes each block before the next.
2812                    let (read, pending) = state
2813                        .decoder_scratch
2814                        .buffer_read_reporting_pending(&mut target[written..])
2815                        .map_err(err::FailedToDrainDecodebuffer)?;
2816                    written += read;
2817                    // Stop on a full target as well as on output left behind:
2818                    // a drain that empties the buffer into the last of `target`
2819                    // leaves nothing pending, and decoding another block then
2820                    // consumes input the caller cannot be handed the output of.
2821                    // A target of no bytes is not full in that sense: it starts
2822                    // at its own length, so the test would fire before any block
2823                    // was read and a frame that produces nothing could never
2824                    // reach the empty block that ends it. Such a frame decodes
2825                    // here; one that does produce bytes buffers its first block
2826                    // and stops on the `pending` arm of the next pass.
2827                    if pending > 0 || (!target.is_empty() && written == target.len()) {
2828                        break;
2829                    }
2830                    //check if there are enough bytes for the next header
2831                    if mt_source.len() < 3 {
2832                        break;
2833                    }
2834                    let block_index = state.block_counter as u32;
2835                    let block_frame_offset = state.bytes_read_counter as u32;
2836                    let (block_header, block_header_size) = block_dec
2837                        .read_block_header(&mut mt_source)
2838                        .map_err(|source| {
2839                            block_header_decode_error(source, block_index, block_frame_offset)
2840                        })?;
2841
2842                    // check the needed size for the block before updating counters.
2843                    // If not enough bytes are in the source, the header will have to be read again, so act like we never read it in the first place
2844                    if mt_source.len() < block_header.content_size as usize {
2845                        break;
2846                    }
2847                    state.bytes_read_counter += u64::from(block_header_size);
2848                    // A frame that declares its size gets its buffer in one
2849                    // allocation once its first block is in hand, as upstream
2850                    // allocates its stream buffer per frame: growing it block by
2851                    // block cost a fresh decoder several reallocations, copies
2852                    // and page-fault passes per frame. Not on the header alone,
2853                    // which would let a header followed by nothing reserve its
2854                    // whole declared window. The size is content-capped, so a
2855                    // small frame gets a small buffer. A frame of unknown size
2856                    // gets its window only when the caller asked for it: the
2857                    // `Read` adapter does, as `decode_blocks` always has, since
2858                    // growing a large frame by doubling copies it several times;
2859                    // the slice API leaves it to grow, so a small unsized frame
2860                    // does not pay for a window it never fills.
2861                    if state.block_counter == 0
2862                        && (reserve_window || state.frame_header.fcs_declared())
2863                    {
2864                        state.reserve_decoding_buffer();
2865                    }
2866
2867                    // Only expose the held dictionary while THIS frame is dict-backed
2868                    // (`using_dict` is set per dict-apply, cleared on reset). A reused
2869                    // decoder keeps `active_dict` across a no-dict frame for the
2870                    // `ptr::eq` reuse-skip, so it must be gated here or a stray
2871                    // out-of-window offset on a dictless frame would resolve against the
2872                    // stale dictionary content instead of erroring.
2873                    let dict_ref = if state.using_dict.is_some() {
2874                        state.active_dict.as_ref().map(|h| h.as_dict())
2875                    } else {
2876                        None
2877                    };
2878                    #[cfg(all(feature = "lsm", feature = "hash"))]
2879                    let len_before_block = self
2880                        .per_block_checksums_enabled
2881                        .then(|| state.decoder_scratch.buffer_len());
2882                    // The whole block is in `mt_source` (checked above), so
2883                    // it decodes from the slice without a copy.
2884                    let bytes_read_in_block_body = state
2885                        .decoder_scratch
2886                        .decode_block_content_from_slice(
2887                            &mut block_dec,
2888                            &block_header,
2889                            &mut mt_source,
2890                            dict_ref,
2891                        )
2892                        .map_err(|source| {
2893                            block_body_decode_error(
2894                                source,
2895                                block_index,
2896                                block_frame_offset,
2897                                &block_header,
2898                                block_header_size,
2899                            )
2900                        })?;
2901                    state.bytes_read_counter += bytes_read_in_block_body;
2902                    // The block's digest, as `decode_blocks` takes it: output
2903                    // is drained before a block decodes, never during, so the
2904                    // whole block is still in the buffer here.
2905                    #[cfg(all(feature = "lsm", feature = "hash"))]
2906                    if let Some(len_before_block) = len_before_block {
2907                        let added = state.decoder_scratch.buffer_len() - len_before_block;
2908                        let (s1, s2) = state.decoder_scratch.last_n_as_slices(added);
2909                        let mut h = twox_hash::XxHash64::with_seed(0);
2910                        use core::hash::Hasher;
2911                        h.write(s1);
2912                        h.write(s2);
2913                        self.computed_block_checksums.push(h.finish() as u32);
2914                    }
2915                    state.block_counter += 1;
2916
2917                    if block_header.last_block {
2918                        state.frame_finished = true;
2919                        if state.frame_header.descriptor.content_checksum_flag() {
2920                            //if there are enough bytes handle this here. Else the block at the start of this function will handle it at the next call
2921                            if mt_source.len() >= 4 {
2922                                let chksum = mt_source[..4].try_into().expect("optimized away");
2923                                state.bytes_read_counter += 4;
2924                                let chksum = u32::from_le_bytes(chksum);
2925                                state.check_sum = Some(chksum);
2926                            }
2927                        }
2928                        break;
2929                    }
2930                }
2931            }
2932        }
2933
2934        let result_len = written
2935            + self
2936                .read(&mut target[written..])
2937                .map_err(err::FailedToDrainDecodebuffer)?;
2938        let bytes_read_at_end = match &mut self.state {
2939            Some(s) => s.bytes_read_counter,
2940            None => panic!("Bug in library"),
2941        };
2942        let read_len = bytes_read_at_end - bytes_read_at_start;
2943        Ok((read_len as usize, result_len))
2944    }
2945
2946    /// Decode multiple frames into the output slice.
2947    ///
2948    /// `input` must contain an exact number of frames. Skippable frames are allowed and will be
2949    /// skipped during decode.
2950    ///
2951    /// `output` must be large enough to hold the decompressed data. If you don't know
2952    /// how large the output will be, use [`FrameDecoder::decode_blocks`] instead.
2953    ///
2954    /// This calls [`FrameDecoder::init`], and all bytes currently in the decoder will be lost.
2955    ///
2956    /// Returns the number of bytes written to `output`.
2957    pub fn decode_all(
2958        &mut self,
2959        input: &[u8],
2960        output: &mut [u8],
2961    ) -> Result<usize, FrameDecoderError> {
2962        #[cfg(not(feature = "lsm"))]
2963        {
2964            self.decode_all_impl(input, output, |this, src| this.reset_from_slice(src))
2965        }
2966        #[cfg(feature = "lsm")]
2967        {
2968            self.decode_all_impl(input, output, |this, src| this.reset_from_slice(src), None)
2969        }
2970    }
2971
2972    /// Decode multiple frames into the output slice, invoking `visitor`
2973    /// for every skippable frame encountered before advancing past it.
2974    ///
2975    /// `input` must contain an exact number of frames. Skippable frames
2976    /// (RFC 8878 §3.1.2 magic numbers `0x184D2A50..=0x184D2A5F`) are
2977    /// allowed and will be both visited AND skipped: the visitor gets
2978    /// `(magic_variant, payload)` where `magic_variant` is the low
2979    /// nibble of the magic (`magic - 0x184D2A50`, range `0..=15`) and
2980    /// `payload` is a borrowed slice of the on-wire payload bytes (the
2981    /// skippable frame's `Frame_Size` field worth of data) into
2982    /// `input` — no allocation.
2983    ///
2984    /// The visitor sees skippable frames in stream order; interleaved
2985    /// regular zstd frames continue to decompress into `output` exactly
2986    /// as `decode_all` does.
2987    ///
2988    /// `output` must be large enough to hold the decompressed data.
2989    /// Returns the number of bytes written to `output`.
2990    ///
2991    /// # Example
2992    ///
2993    /// ```ignore
2994    /// use structured_zstd::decoding::FrameDecoder;
2995    ///
2996    /// let mut decoder = FrameDecoder::new();
2997    /// let mut output = vec![0u8; 1024];
2998    /// let mut collected: Vec<(u8, Vec<u8>)> = Vec::new();
2999    /// let n = decoder.decode_all_with_skippable_visitor(
3000    ///     input,
3001    ///     &mut output,
3002    ///     |variant, payload| collected.push((variant, payload.to_vec())),
3003    /// )?;
3004    /// ```
3005    #[cfg(feature = "lsm")]
3006    #[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
3007    pub fn decode_all_with_skippable_visitor<F>(
3008        &mut self,
3009        input: &[u8],
3010        output: &mut [u8],
3011        mut visitor: F,
3012    ) -> Result<usize, FrameDecoderError>
3013    where
3014        F: FnMut(u8, &[u8]),
3015    {
3016        self.decode_all_impl(
3017            input,
3018            output,
3019            |this, src| this.reset_from_slice(src),
3020            Some(&mut visitor),
3021        )
3022    }
3023
3024    /// Decode multiple frames into the output slice using a pre-parsed dictionary handle.
3025    ///
3026    /// `input` must contain an exact number of frames. Skippable frames are allowed and will be
3027    /// skipped during decode.
3028    ///
3029    /// `output` must be large enough to hold the decompressed data. If you don't know
3030    /// how large the output will be, use [`FrameDecoder::decode_blocks`] instead.
3031    ///
3032    /// This calls [`FrameDecoder::init_with_dict_handle`], and all bytes currently in the
3033    /// decoder will be lost.
3034    ///
3035    /// # Warning
3036    ///
3037    /// Each decoded frame is initialized with `dict`, even when a frame header
3038    /// omits the optional dictionary ID. Callers must only use this API when
3039    /// they already know the input frames were encoded with the provided
3040    /// dictionary; otherwise decoded output can be silently corrupted.
3041    pub fn decode_all_with_dict_handle(
3042        &mut self,
3043        input: &[u8],
3044        output: &mut [u8],
3045        dict: &DictionaryHandle,
3046    ) -> Result<usize, FrameDecoderError> {
3047        #[cfg(not(feature = "lsm"))]
3048        {
3049            self.decode_all_impl(input, output, |this, src| {
3050                this.reset_from_slice_with_dict_handle(src, dict)
3051            })
3052        }
3053        #[cfg(feature = "lsm")]
3054        {
3055            self.decode_all_impl(
3056                input,
3057                output,
3058                |this, src| this.reset_from_slice_with_dict_handle(src, dict),
3059                None,
3060            )
3061        }
3062    }
3063
3064    /// Whether the decoder sits at the very start of an initialised frame:
3065    /// the header has been read (state populated) but no block has been
3066    /// decoded and the frame is not finished. In this state the wrapped
3067    /// source is positioned exactly after the frame header, so
3068    /// [`Self::decode_current_frame_to_vec`] can decode the rest of the frame
3069    /// straight from the remaining source bytes.
3070    pub(crate) fn is_at_frame_start(&self) -> bool {
3071        self.state
3072            .as_ref()
3073            .is_some_and(|s| s.block_counter == 0 && !s.frame_finished)
3074    }
3075
3076    /// Decode the CURRENT (already-initialised) frame, APPENDING the
3077    /// decompressed bytes to `output`, and return the number appended.
3078    ///
3079    /// `input` must be the frame's post-header bytes (the wrapped source after
3080    /// `init` consumed the header). Unlike [`Self::decode_all_to_vec`] this
3081    /// neither re-reads a header nor requires the caller to pre-reserve
3082    /// capacity: a frame that declares its content size decodes DIRECTLY into
3083    /// freshly-grown `output` capacity via the single-copy direct path
3084    /// ([`Self::run_direct_decode`]) — bypassing the `Ring`/`FlatBuf` →
3085    /// `read()` drain copy the streaming loop pays — while an unsized frame
3086    /// falls back to the window-bounded ring drain (still one copy, into
3087    /// `output`). Backs [`StreamingDecoder`](crate::decoding::StreamingDecoder)'s
3088    /// `read_to_end` fast path; the caller must ensure
3089    /// [`Self::is_at_frame_start`].
3090    ///
3091    /// # Errors
3092    ///
3093    /// Propagates any [`FrameDecoderError`] from block decode, content-size
3094    /// mismatch, or (in `Verify` mode) checksum validation.
3095    pub(crate) fn decode_current_frame_to_vec(
3096        &mut self,
3097        mut input: &[u8],
3098        output: &mut Vec<u8>,
3099        keep_dictionary: bool,
3100    ) -> Result<usize, FrameDecoderError> {
3101        let start_len = output.len();
3102        // The current frame is already initialised (its header consumed by the
3103        // caller, WITH the dictionary applied if the decoder was constructed
3104        // with one). Decode it, then decode any FOLLOWING concatenated /
3105        // skippable frames in `input` so the whole source is consumed to EOF
3106        // and nothing is dropped (matching `read_to_end` semantics).
3107        self.decode_one_frame_to_vec(&mut input, output)?;
3108        self.decode_concatenated_frames_to_vec(&mut input, output, keep_dictionary)?;
3109        Ok(output.len() - start_len)
3110    }
3111
3112    /// Initialise and decode every frame remaining in `input` (concatenated /
3113    /// skippable), APPENDING to `output`. `input` is advanced as frames are
3114    /// consumed; on return it is empty. With `keep_dictionary` each following
3115    /// frame is initialised with the dictionary the decoder holds
3116    /// ([`Self::reset_with_active_dict`]), so a forced dictionary is preserved
3117    /// even for frames that omit the dictionary id (plain [`Self::init`] would
3118    /// resolve dictionaries by id only). Backs the `read_to_end` fast path (the
3119    /// frames after the current one) and its mid-frame fallback (the frames
3120    /// after the partially-read one).
3121    pub(crate) fn decode_concatenated_frames_to_vec(
3122        &mut self,
3123        input: &mut &[u8],
3124        output: &mut Vec<u8>,
3125        keep_dictionary: bool,
3126    ) -> Result<usize, FrameDecoderError> {
3127        let start_len = output.len();
3128        while !input.is_empty() {
3129            let init_result = if keep_dictionary {
3130                self.reset_with_active_dict(&mut *input)
3131            } else {
3132                self.init(&mut *input)
3133            };
3134            match init_result {
3135                Ok(_) => {}
3136                Err(FrameDecoderError::ReadFrameHeaderError(
3137                    crate::decoding::errors::ReadFrameHeaderError::SkipFrame { length, .. },
3138                )) => {
3139                    *input = input
3140                        .get(length as usize..)
3141                        .ok_or(FrameDecoderError::FailedToSkipFrame)?;
3142                    continue;
3143                }
3144                Err(e) => return Err(e),
3145            }
3146            self.decode_one_frame_to_vec(&mut *input, output)?;
3147        }
3148        Ok(output.len() - start_len)
3149    }
3150
3151    /// Decode the single CURRENT (already-initialised) frame, APPENDING to
3152    /// `output`. Helper for [`Self::decode_current_frame_to_vec`].
3153    fn decode_one_frame_to_vec(
3154        &mut self,
3155        input: &mut &[u8],
3156        output: &mut Vec<u8>,
3157    ) -> Result<usize, FrameDecoderError> {
3158        let frame_start = output.len();
3159        let (content_size, fcs_declared) = {
3160            let s = self.state.as_ref().expect("frame is initialised");
3161            (
3162                s.frame_header.frame_content_size(),
3163                s.frame_header.fcs_declared(),
3164            )
3165        };
3166        // Direct path: a declared, non-empty content size that FITS in `usize`
3167        // (and whose end offset does not overflow). `usize::try_from` guards the
3168        // 32-bit / oversized-FCS truncation; an unrepresentable size falls
3169        // through to the window-bounded ring drain rather than allocating a
3170        // truncated buffer that would violate `run_direct_decode`'s precondition.
3171        //
3172        // Plausibility gate: the direct path `resize`s `output` to the declared
3173        // size up front, so a tiny/truncated frame declaring a huge (but
3174        // representable) FCS would allocate + zero that whole size before the
3175        // body is validated. zstd's per-block ceiling is MAX_BLOCK_SIZE from as
3176        // little as ~4 input bytes, so the declared size cannot legitimately
3177        // exceed `input.len() * (MAX_BLOCK_SIZE / 4)`. Anything larger falls
3178        // through to the ring drain, which grows only as real bytes are produced
3179        // and errors out cheaply on truncated input. `input` spans the remaining
3180        // source (this frame plus any following ones), so the bound only ever
3181        // over-permits — a legitimate frame is never forced off the direct path.
3182        // saturating_mul is intentional: an overflow means the available input
3183        // is so large that any representable FCS is plausible (cap = "no limit").
3184        const MAX_DECOMPRESSION_RATIO: usize = (crate::common::MAX_BLOCK_SIZE / 4) as usize;
3185        if content_size > 0
3186            && let Ok(cs) = usize::try_from(content_size)
3187            && cs <= input.len().saturating_mul(MAX_DECOMPRESSION_RATIO)
3188            && let Some(frame_end) = frame_start.checked_add(cs)
3189        {
3190            // Reserve exactly the frame's content and decode straight into it
3191            // (single copy, no ring). The direct path writes precisely
3192            // `content_size` bytes (erroring otherwise), so the grown region is
3193            // fully written.
3194            output.resize(frame_end, 0);
3195            // On error, drop the just-grown (zeroed) tail before propagating so
3196            // callers never observe bytes that were never decoded.
3197            let written = match self.run_direct_decode(
3198                &mut *input,
3199                &mut output[frame_start..],
3200                Some(content_size),
3201            ) {
3202                Ok(n) => n,
3203                Err(e) => {
3204                    output.truncate(frame_start);
3205                    return Err(e);
3206                }
3207            };
3208            output.truncate(frame_start + written);
3209            #[cfg(feature = "hash")]
3210            self.verify_content_checksum()?;
3211            return Ok(written);
3212        }
3213        // The ring-drain fallback below pre-reserves `useful_window_size()`
3214        // (= `window.min(FCS)`), which for a single-segment frame is the
3215        // declared FCS itself — so a truncated single-segment frame lying about
3216        // its size would still allocate the pledged window before the body
3217        // errors, sidestepping the direct-path gate above. Reject such a frame
3218        // up front when its declared (FCS-bearing) window exceeds what the
3219        // available input could plausibly produce. Frames without a declared
3220        // size keep their window-descriptor reservation (already capped at
3221        // `MAXIMUM_ALLOWED_WINDOW_SIZE` at init); a small-window multi-segment
3222        // frame still falls through to the ring drain, which errors cheaply on
3223        // the truncated body.
3224        if fcs_declared
3225            && let Some(state) = self.state.as_ref()
3226            && state.useful_window_size() > input.len().saturating_mul(MAX_DECOMPRESSION_RATIO)
3227        {
3228            return Err(FrameDecoderError::FrameContentSizeMismatch {
3229                declared: content_size,
3230                produced: 0,
3231            });
3232        }
3233        // No declared size, explicit FCS=0, or an unrepresentable FCS: window-
3234        // bounded ring drain, appended directly to `output` via
3235        // `collect_to_writer` (no staging buffer).
3236        loop {
3237            self.decode_blocks(&mut *input, BlockDecodingStrategy::UptoBytes(1024 * 1024))?;
3238            self.collect_to_writer(&mut *output)
3239                .map_err(FrameDecoderError::FailedToDrainDecodebuffer)?;
3240            if self.is_finished() {
3241                // Final flush of the retained window tail.
3242                self.collect_to_writer(&mut *output)
3243                    .map_err(FrameDecoderError::FailedToDrainDecodebuffer)?;
3244                break;
3245            }
3246        }
3247        let produced = (output.len() - frame_start) as u64;
3248        // A declared content size MUST match what the body produced — otherwise
3249        // accept the same corrupt frames `decode_all_impl` rejects (e.g. an
3250        // explicit FCS=0 whose body emits bytes). Use `fcs_declared()` so an
3251        // on-wire FCS=0 is validated, while an unknown size is not.
3252        if fcs_declared && produced != content_size {
3253            return Err(FrameDecoderError::FrameContentSizeMismatch {
3254                declared: content_size,
3255                produced,
3256            });
3257        }
3258        #[cfg(feature = "hash")]
3259        self.verify_content_checksum()?;
3260        Ok(produced as usize)
3261    }
3262
3263    /// Default-feature decode_all_impl: no visitor parameter so the
3264    /// no-lsm build's call surface and codegen are byte-identical to
3265    /// the pre-#172 implementation. Compiles only when `lsm` is OFF.
3266    #[cfg(not(feature = "lsm"))]
3267    fn decode_all_impl(
3268        &mut self,
3269        mut input: &[u8],
3270        mut output: &mut [u8],
3271        mut init_frame: impl FnMut(&mut Self, &mut &[u8]) -> Result<(), FrameDecoderError>,
3272    ) -> Result<usize, FrameDecoderError> {
3273        let mut total_bytes_written = 0;
3274        while !input.is_empty() {
3275            match init_frame(self, &mut input) {
3276                Ok(_) => {}
3277                Err(FrameDecoderError::ReadFrameHeaderError(
3278                    crate::decoding::errors::ReadFrameHeaderError::SkipFrame { length, .. },
3279                )) => {
3280                    input = input
3281                        .get(length as usize..)
3282                        .ok_or(FrameDecoderError::FailedToSkipFrame)?;
3283                    continue;
3284                }
3285                Err(e) => return Err(e),
3286            };
3287            // Per-frame direct-path dispatch. Now safe to route the
3288            // public `decode_all` here because
3289            // `UserSliceBackend::exec_sequence_inline` returns
3290            // `Result<(), ExecuteSequencesError>` instead of
3291            // panicking on capacity overflow; the error propagates
3292            // up as `FrameDecoderError`. Eligibility (FCS > 0,
3293            // remaining `output` slice holds the declared content)
3294            // puts the frame on the fast path that bypasses the
3295            // FlatBuf/Ring -> `read()` drain copy. Ineligible frames
3296            // (no FCS, output too small) fall through to the legacy
3297            // `decode_blocks` + `read` drain loop below. Dictionary
3298            // frames are eligible: `run_direct_decode` hands the
3299            // shared dict handle to its buffer, and beyond-prefix
3300            // offsets resolve through `repeat_from_dict`.
3301            let (content_size, fcs_declared) = {
3302                let state_ref = self.state.as_ref().expect("init populated state");
3303                (
3304                    state_ref.frame_header.frame_content_size(),
3305                    state_ref.frame_header.fcs_declared(),
3306                )
3307            };
3308            // Direct decode requires only that the caller slice holds the
3309            // declared content; the inline sequence-exec path no longer
3310            // needs `WILDCOPY_OVERLENGTH` trailing slack because the
3311            // trailing sequence(s) take the bounded (non-overshooting)
3312            // copy in `UserSliceBackend::exec_sequence_bounded`. This is
3313            // the universal "decode into an FCS-sized buffer" case (a
3314            // caller sizing `output` to exactly `frame_content_size`),
3315            // so dropping the slack requirement halves its peak alloc.
3316            //
3317            // Per-block checksums collected inside `run_direct_decode`
3318            // post-loop (over recorded (start, end) ranges of `output`)
3319            // so the direct path stays eligible AND keeps the
3320            // window-size cap (`drop_to_window_size`) between blocks
3321            // that the spec relies on for `offset <= window_size`
3322            // validation. Path choice no longer alters checksum
3323            // semantics.
3324            // A frame that declares no size decodes straight into the
3325            // caller's slice too, the slice being its limit, as upstream
3326            // `ZSTD_decompressDCtx` decodes into `dst`. The drain path
3327            // reserved the frame's whole declared window for it, which for a
3328            // streamed producer's small frame is megabytes for kilobytes.
3329            let declared_size = fcs_declared.then_some(content_size);
3330            let direct_eligible = match declared_size {
3331                Some(declared) => declared > 0 && (output.len() as u64) >= declared,
3332                None => true,
3333            };
3334            if direct_eligible {
3335                let written = self.run_direct_decode(&mut input, output, declared_size)?;
3336                output = &mut output[written..];
3337                total_bytes_written += written;
3338                // Per-frame content-checksum verification (no-op unless the
3339                // mode is `Verify` and the frame carries a checksum).
3340                #[cfg(feature = "hash")]
3341                self.verify_content_checksum()?;
3342                continue;
3343            }
3344            // Non-direct fallback: pre-reserve the backing buffer to
3345            // `window_size` in a single allocation before block decode
3346            // starts, so multi-segment frames don't pay repeated
3347            // `reserve_amortized` grow steps as blocks accumulate (each
3348            // block only reserves MAX_BLOCK_SIZE = 128 KiB, so a window
3349            // > 128 KiB otherwise grows through several intermediate
3350            // sizes with `alloc_zeroed + memcpy` each time).
3351            if let Some(state) = self.state.as_mut() {
3352                // FCS-capped via `decoding_buffer_size` — the same cap
3353                // `decode_blocks` applies, so its per-iteration reserve in
3354                // the loop below cannot grow the buffer back to the raw
3355                // frame window.
3356                state.reserve_decoding_buffer();
3357            }
3358            let frame_start_total = total_bytes_written;
3359            loop {
3360                self.decode_blocks(&mut input, BlockDecodingStrategy::UptoBytes(1024 * 1024))?;
3361                let bytes_written = self
3362                    .read(output)
3363                    .map_err(FrameDecoderError::FailedToDrainDecodebuffer)?;
3364                output = &mut output[bytes_written..];
3365                total_bytes_written += bytes_written;
3366                if self.can_collect() != 0 {
3367                    return Err(FrameDecoderError::TargetTooSmall);
3368                }
3369                if self.is_finished() {
3370                    break;
3371                }
3372            }
3373            // Per-frame FCS validation on the legacy fallback path.
3374            // Use `fcs_declared()` (NOT `content_size > 0`) so an
3375            // empty frame with explicit FCS=0 on the wire still gets
3376            // validated.
3377            if fcs_declared {
3378                let produced = (total_bytes_written - frame_start_total) as u64;
3379                if produced != content_size {
3380                    return Err(FrameDecoderError::FrameContentSizeMismatch {
3381                        declared: content_size,
3382                        produced,
3383                    });
3384                }
3385            }
3386            // Per-frame content-checksum verification on the drain path: the
3387            // frame is fully decoded and drained here (is_finished + nothing
3388            // left to collect), so the running digest and stored value are
3389            // final. No-op unless the mode is `Verify`.
3390            #[cfg(feature = "hash")]
3391            self.verify_content_checksum()?;
3392        }
3393
3394        Ok(total_bytes_written)
3395    }
3396
3397    /// `lsm`-feature decode_all_impl: adds the optional skippable
3398    /// visitor parameter consumed by
3399    /// [`Self::decode_all_with_skippable_visitor`]. Mirrors the no-lsm
3400    /// variant including the direct-path dispatch + FCS-validation
3401    /// rationale comments, so the two functions stay in sync; the only
3402    /// behavioral difference is the SkipFrame arm, which uses
3403    /// `split_at(length)` (single bounds check) instead of two
3404    /// separate `get(..length)` / `get(length..)` slices and invokes
3405    /// the visitor (when `Some`) on the borrowed payload before
3406    /// advancing past it.
3407    #[cfg(feature = "lsm")]
3408    #[allow(clippy::type_complexity)]
3409    fn decode_all_impl(
3410        &mut self,
3411        mut input: &[u8],
3412        mut output: &mut [u8],
3413        mut init_frame: impl FnMut(&mut Self, &mut &[u8]) -> Result<(), FrameDecoderError>,
3414        mut skippable_visitor: Option<&mut dyn FnMut(u8, &[u8])>,
3415    ) -> Result<usize, FrameDecoderError> {
3416        let mut total_bytes_written = 0;
3417        while !input.is_empty() {
3418            match init_frame(self, &mut input) {
3419                Ok(_) => {}
3420                Err(FrameDecoderError::ReadFrameHeaderError(
3421                    crate::decoding::errors::ReadFrameHeaderError::SkipFrame {
3422                        magic_number,
3423                        length,
3424                    },
3425                )) => {
3426                    let length = length as usize;
3427                    // Visitor sees the payload slice BEFORE we advance
3428                    // past it. Borrowed slice — no allocation. The
3429                    // variant is the low nibble of the magic number
3430                    // (RFC 8878 §3.1.2). `read_frame_header` only emits
3431                    // SkipFrame for magic in 0x184D2A50..=0x184D2A5F, so
3432                    // the subtraction fits in 0..=15.
3433                    if input.len() < length {
3434                        return Err(FrameDecoderError::FailedToSkipFrame);
3435                    }
3436                    let (payload, rest) = input.split_at(length);
3437                    if let Some(visitor) = skippable_visitor.as_mut() {
3438                        let variant = (magic_number - 0x184D2A50) as u8;
3439                        visitor(variant, payload);
3440                    }
3441                    input = rest;
3442                    continue;
3443                }
3444                Err(e) => return Err(e),
3445            };
3446            // Per-frame direct-path dispatch. Now safe to route the
3447            // public `decode_all` here because
3448            // `UserSliceBackend::exec_sequence_inline` returns
3449            // `Result<(), ExecuteSequencesError>` instead of
3450            // panicking on capacity overflow; the error propagates
3451            // up as `FrameDecoderError`. Eligibility (FCS > 0,
3452            // remaining `output` slice holds the declared content)
3453            // puts the frame on the fast path that bypasses the
3454            // FlatBuf/Ring -> `read()` drain copy. Ineligible frames
3455            // (no FCS, output too small) fall through to the legacy
3456            // `decode_blocks` + `read` drain loop below. Dictionary
3457            // frames are eligible (see the no-lsm path above).
3458            let (content_size, fcs_declared) = {
3459                let state_ref = self.state.as_ref().expect("init populated state");
3460                (
3461                    state_ref.frame_header.frame_content_size(),
3462                    state_ref.frame_header.fcs_declared(),
3463                )
3464            };
3465            // Only `cap >= frame_content_size` needed; the trailing
3466            // sequence(s) take the bounded copy in
3467            // `UserSliceBackend::exec_sequence_bounded`, so no
3468            // `WILDCOPY_OVERLENGTH` trailing slack is required (see the
3469            // no-lsm path above).
3470            // A frame that declares no size decodes straight into the
3471            // caller's slice too, the slice being its limit, as upstream
3472            // `ZSTD_decompressDCtx` decodes into `dst`. The drain path
3473            // reserved the frame's whole declared window for it, which for a
3474            // streamed producer's small frame is megabytes for kilobytes.
3475            let declared_size = fcs_declared.then_some(content_size);
3476            let direct_eligible = match declared_size {
3477                Some(declared) => declared > 0 && (output.len() as u64) >= declared,
3478                None => true,
3479            };
3480            if direct_eligible {
3481                let written = self.run_direct_decode(&mut input, output, declared_size)?;
3482                output = &mut output[written..];
3483                total_bytes_written += written;
3484                // Per-frame content-checksum verification (no-op unless the
3485                // mode is `Verify` and the frame carries a checksum).
3486                #[cfg(feature = "hash")]
3487                self.verify_content_checksum()?;
3488                continue;
3489            }
3490            // Non-direct fallback: pre-reserve the backing buffer to
3491            // `window_size` once so the per-block growth cycle is
3492            // skipped (see same comment on the no-lsm path above).
3493            if let Some(state) = self.state.as_mut() {
3494                // FCS-capped via `decoding_buffer_size` — the same cap
3495                // `decode_blocks` applies, so its per-iteration reserve in
3496                // the loop below cannot grow the buffer back to the raw
3497                // frame window.
3498                state.reserve_decoding_buffer();
3499            }
3500            let frame_start_total = total_bytes_written;
3501            loop {
3502                self.decode_blocks(&mut input, BlockDecodingStrategy::UptoBytes(1024 * 1024))?;
3503                let bytes_written = self
3504                    .read(output)
3505                    .map_err(FrameDecoderError::FailedToDrainDecodebuffer)?;
3506                output = &mut output[bytes_written..];
3507                total_bytes_written += bytes_written;
3508                if self.can_collect() != 0 {
3509                    return Err(FrameDecoderError::TargetTooSmall);
3510                }
3511                if self.is_finished() {
3512                    break;
3513                }
3514            }
3515            // Per-frame FCS validation on the legacy fallback path.
3516            // Use `fcs_declared()` (NOT `content_size > 0`) so an
3517            // empty frame with explicit FCS=0 on the wire still gets
3518            // validated.
3519            if fcs_declared {
3520                let produced = (total_bytes_written - frame_start_total) as u64;
3521                if produced != content_size {
3522                    return Err(FrameDecoderError::FrameContentSizeMismatch {
3523                        declared: content_size,
3524                        produced,
3525                    });
3526                }
3527            }
3528            // Per-frame content-checksum verification on the drain path: the
3529            // frame is fully decoded and drained here (is_finished + nothing
3530            // left to collect), so the running digest and stored value are
3531            // final. No-op unless the mode is `Verify`.
3532            #[cfg(feature = "hash")]
3533            self.verify_content_checksum()?;
3534        }
3535
3536        Ok(total_bytes_written)
3537    }
3538
3539    /// Decode multiple frames into the output slice using a serialized dictionary.
3540    ///
3541    /// # Warning
3542    ///
3543    /// Each decoded frame is initialized with the parsed dictionary, even when a
3544    /// frame header omits the optional dictionary ID. Callers must only use this
3545    /// API when they already know the input frames were encoded with that
3546    /// dictionary; otherwise decoded output can be silently corrupted.
3547    pub fn decode_all_with_dict_bytes(
3548        &mut self,
3549        input: &[u8],
3550        output: &mut [u8],
3551        raw_dictionary: &[u8],
3552    ) -> Result<usize, FrameDecoderError> {
3553        let dict = DictionaryHandle::decode_dict(raw_dictionary)?;
3554        self.decode_all_with_dict_handle(input, output, &dict)
3555    }
3556
3557    /// Decode multiple frames into the extra capacity of the output vector.
3558    ///
3559    /// `input` must contain an exact number of frames.
3560    ///
3561    /// `output` must have enough spare capacity to hold the decompressed
3562    /// data. This adds no extra slack: exact-fit output is now eligible
3563    /// for the direct decode path, so a `Vec::with_capacity(fcs)` is
3564    /// decoded straight into without a growth/reallocation. It will NOT
3565    /// grow the vector to fit the decompressed payload itself; the
3566    /// caller's pre-allocated capacity must already cover the data. If
3567    /// you don't know how large the output will be, use
3568    /// [`FrameDecoder::decode_blocks`] instead.
3569    ///
3570    /// This calls [`FrameDecoder::init`], and all bytes currently in the decoder will be lost.
3571    ///
3572    /// The length of the output vector is updated to include the
3573    /// decompressed data. The length is not changed if an error occurs.
3574    pub fn decode_all_to_vec(
3575        &mut self,
3576        input: &[u8],
3577        output: &mut Vec<u8>,
3578    ) -> Result<(), FrameDecoderError> {
3579        let len = output.len();
3580        let cap = output.capacity();
3581        output.resize(cap, 0);
3582        match self.decode_all(input, &mut output[len..]) {
3583            Ok(bytes_written) => {
3584                let new_len = core::cmp::min(len + bytes_written, cap); // Sanitizes `bytes_written`.
3585                output.resize(new_len, 0);
3586                Ok(())
3587            }
3588            Err(e) => {
3589                output.resize(len, 0);
3590                Err(e)
3591            }
3592        }
3593    }
3594
3595    /// Single-frame direct-decode path. Decodes one zstd frame into
3596    /// `output[..content_size]` via a stack-local
3597    /// `DecodeBuffer<UserSliceBackend>`, bypassing the per-block
3598    /// FlatBuf/Ring -> `read()` drain copy.
3599    ///
3600    /// # Preconditions (caller-enforced)
3601    ///
3602    /// - `self.init` (or `init_with_dict_handle`) was called for
3603    ///   this frame so `self.state` is populated.
3604    /// - `declared_size` is the frame's declared content size, `> 0`, with
3605    ///   `output.len() >= declared_size` (the eligibility gate), or `None`
3606    ///   for a frame that declares none. Then `output` itself is the limit,
3607    ///   as upstream `ZSTD_decompressDCtx` decodes into `dst`, and a frame
3608    ///   that does not fit is `TargetTooSmall` rather than a size mismatch.
3609    ///   No `WILDCOPY_OVERLENGTH` trailing slack is required: the trailing
3610    ///   sequence(s) take the bounded (non-overshooting) copy in
3611    ///   [`UserSliceBackend::exec_sequence_bounded`](crate::decoding::user_slice_buf::UserSliceBackend::exec_sequence_bounded).
3612    ///
3613    /// Dictionary frames are supported: the scratch buffer's shared
3614    /// dict handle is forwarded to the stack-local `DecodeBuffer`, so
3615    /// offsets reaching past the frame's own output resolve through
3616    /// `repeat_from_dict` (the ext-dict slow path).
3617    ///
3618    /// On return, `input` points at the byte immediately after the
3619    /// frame's checksum (or after the last block, when the frame
3620    /// has `content_checksum_flag = 0`). `self.state.frame_finished`
3621    /// is set so [`Self::is_finished`] reports `true`.
3622    fn run_direct_decode(
3623        &mut self,
3624        input: &mut &[u8],
3625        output: &mut [u8],
3626        declared_size: Option<u64>,
3627    ) -> Result<usize, FrameDecoderError> {
3628        #[cfg(test)]
3629        {
3630            self.direct_frames += 1;
3631        }
3632        use super::block_decoder;
3633        use super::decode_buffer::DecodeBuffer;
3634        use super::scratch::DirectScratch;
3635        use super::user_slice_buf::UserSliceBackend;
3636        use crate::io::Read;
3637        use FrameDecoderError as err;
3638
3639        // The most the frame may write: its declared size, or the caller's
3640        // slice for a frame that declares none.
3641        let limit = declared_size.unwrap_or(output.len() as u64);
3642        // Output past `limit`: the frame lied about its size, or it does not
3643        // fit the caller's slice.
3644        let overflow = |produced: u64| match declared_size {
3645            Some(declared) => err::FrameContentSizeMismatch { declared, produced },
3646            None => err::TargetTooSmall,
3647        };
3648
3649        let kernel = self.kernel;
3650        let state = self
3651            .state
3652            .as_mut()
3653            .expect("caller ensures init populated state");
3654
3655        // Fast path: a frame that is a single RAW block spanning the whole
3656        // declared content. Upstream zstd handles this as one `ZSTD_copyRawBlock`
3657        // (a `memmove`) inside `ZSTD_decompressFrame`; do the same here — a direct
3658        // `copy_from_slice` into the caller's output slice — skipping the
3659        // `DirectScratch` / `DecodeBuffer` / `UserSliceBackend` wrapper
3660        // construction and the general per-block loop. Incompressible payloads
3661        // (random / already-compressed data) emit exactly this shape, so the win
3662        // lands on small high-entropy frames where the per-frame machinery, not
3663        // the 1-block copy, dominates.
3664        {
3665            let mut probe = *input;
3666            let mut header_dec = block_decoder::with_kernel(kernel);
3667            if let Ok((bh, hsize)) = header_dec.read_block_header(&mut probe) {
3668                let n = bh.decompressed_size as usize;
3669                // A frame that declares no size takes the shortcut too: the
3670                // slice is its limit, and holding the block means holding the
3671                // frame. Without this the probe parsed the header that the
3672                // general loop below parses again, on the very path (a small
3673                // frame from a streamed producer) this decode is for. The
3674                // block maximum is checked here as the general path checks it:
3675                // a block past it is malformed, and the shortcut must not be
3676                // the way around that.
3677                let window = state.frame_header.window_size().unwrap_or(0) as usize;
3678                if bh.last_block
3679                    && matches!(bh.block_type, crate::blocks::block::BlockType::Raw)
3680                    && declared_size.is_none_or(|declared| declared == n as u64)
3681                    && n <= block_decoder::block_maximum(window)
3682                    && probe.len() >= n
3683                    && output.len() >= n
3684                {
3685                    output[..n].copy_from_slice(&probe[..n]);
3686                    *input = &probe[n..];
3687                    state.bytes_read_counter += u64::from(hsize) + n as u64;
3688                    state.block_counter += 1;
3689                    // Consume the trailing 4-byte content checksum UNCONDITIONALLY
3690                    // when the frame declares one — exactly like the general
3691                    // direct loop and `decode_blocks`. Only the hash SEEDING is
3692                    // `hash`-gated; the byte consumption / counter / `check_sum`
3693                    // must not be, or a no-`hash` build leaves the 4 bytes in
3694                    // `*input` (misparsed as the next frame) and never sets
3695                    // `check_sum` (so `is_finished` stays false).
3696                    if state.frame_header.descriptor.content_checksum_flag() {
3697                        let mut chksum = [0u8; 4];
3698                        Read::read_exact(input, &mut chksum).map_err(err::FailedToReadChecksum)?;
3699                        state.bytes_read_counter += 4;
3700                        state.check_sum = Some(u32::from_le_bytes(chksum));
3701                        // Mirror the general path: seed the scratch hash so
3702                        // `verify_content_checksum` / `get_calculated_checksum`
3703                        // read the digest. Skipped under `ContentChecksum::None`.
3704                        #[cfg(feature = "hash")]
3705                        if self.content_checksum != ContentChecksum::None {
3706                            use core::hash::Hasher;
3707                            let mut h = twox_hash::XxHash64::with_seed(0);
3708                            h.write(&output[..n]);
3709                            match &mut state.decoder_scratch {
3710                                DecoderScratchKind::Flat(s) => s.buffer.set_hash(h),
3711                                DecoderScratchKind::Ring(s) => s.buffer.set_hash(h),
3712                            }
3713                        }
3714                    }
3715                    #[cfg(all(feature = "lsm", feature = "hash"))]
3716                    if self.per_block_checksums_enabled {
3717                        use core::hash::Hasher;
3718                        let mut h = twox_hash::XxHash64::with_seed(0);
3719                        h.write(&output[..n]);
3720                        self.computed_block_checksums.push(h.finish() as u32);
3721                    }
3722                    state.decoder_scratch.set_total_output(n as u64);
3723                    state.frame_finished = true;
3724                    return Ok(n);
3725                }
3726            }
3727        }
3728
3729        // Borrow persistent fields out of whichever scratch variant
3730        // `init` produced (Flat for single_segment, Ring for
3731        // multi-segment) — both expose the same HUF/FSE/Vec
3732        // fields; only `buffer` differs and we don't use that here.
3733        // Macro-style binding avoids the closure / generic
3734        // gymnastics of returning multiple `&mut` from a match arm.
3735        // Resolve the dictionary borrow for this frame BEFORE taking the
3736        // `&mut` field borrows below — `active_dict` is a disjoint field, so
3737        // the shared borrow coexists with the mutable scratch borrows. It is
3738        // threaded as a call-scoped argument into every `Dict`-sourced read
3739        // (the direct path's `repeat_from_dict` ext-dict slow path), mirroring
3740        // C's per-frame pointer hand-off with zero refcount churn.
3741        // Only expose the held dictionary while THIS frame is dict-backed
3742        // (`using_dict` is set per dict-apply, cleared on reset). A reused
3743        // decoder keeps `active_dict` across a no-dict frame for the
3744        // `ptr::eq` reuse-skip, so it must be gated here or a stray
3745        // out-of-window offset on a dictless frame would resolve against the
3746        // stale dictionary content instead of erroring.
3747        let dict_ref = if state.using_dict.is_some() {
3748            state.active_dict.as_ref().map(|h| h.as_dict())
3749        } else {
3750            None
3751        };
3752        let (huf, fse, offset_hist, literals_buffer, block_content_buffer, window_size) =
3753            match &mut state.decoder_scratch {
3754                DecoderScratchKind::Flat(s) => (
3755                    &mut s.huf,
3756                    &mut s.fse,
3757                    &mut s.offset_hist,
3758                    &mut s.literals_buffer,
3759                    &mut s.block_content_buffer,
3760                    s.buffer.window_size,
3761                ),
3762                DecoderScratchKind::Ring(s) => (
3763                    &mut s.huf,
3764                    &mut s.fse,
3765                    &mut s.offset_hist,
3766                    &mut s.literals_buffer,
3767                    &mut s.block_content_buffer,
3768                    s.buffer.window_size,
3769                ),
3770            };
3771        let backend = UserSliceBackend::from_slice(output);
3772        let buffer = DecodeBuffer::from_backend(backend, window_size);
3773        let mut direct = DirectScratch {
3774            huf,
3775            fse,
3776            offset_hist,
3777            literals_buffer,
3778            block_content_buffer,
3779            buffer,
3780        };
3781
3782        // Block loop. Mirrors `decode_blocks` (without the
3783        // strategy-bounded early exit — we always decode the whole
3784        // frame in one shot for the direct path). Keeps
3785        // `state.bytes_read_counter` / `state.block_counter` in
3786        // sync with `decode_blocks` so post-call accessors
3787        // (`bytes_read_from_source`, `blocks_decoded`) return
3788        // accurate values.
3789        let mut block_dec = block_decoder::with_kernel(kernel);
3790        // Track total output bytes against the declared
3791        // `frame_content_size` via the buffer's actual write
3792        // counter — `BlockHeader.decompressed_size` is 0 for
3793        // Compressed blocks (the header parser can't know the
3794        // expanded size before decoding the body), so per-header
3795        // tracking would always count 0 for those blocks and
3796        // miscount frames that aren't pure Raw/RLE.
3797        let mut produced: u64 = 0;
3798        // Per-block output ranges captured during the direct-path
3799        // loop. After the loop we re-borrow `output` (post-drop of
3800        // `direct`) and XXH64 each range into
3801        // `self.computed_block_checksums`, so the digests vector
3802        // stays consistent with the legacy `decode_blocks` path
3803        // regardless of which dispatch the frame took.
3804        // `Vec::new()` does not allocate, so this stays free when
3805        // `per_block_checksums_enabled` is false: the `push` and the
3806        // post-loop hashing loop are both gated by the same flag.
3807        #[cfg(all(feature = "lsm", feature = "hash"))]
3808        let mut block_ranges: alloc::vec::Vec<(usize, usize)> = alloc::vec::Vec::new();
3809        // Frame-level XXH64, accumulated PER BLOCK right after each block
3810        // decodes — the bytes are still cache-resident then. The previous
3811        // shape hashed the whole output once after the loop, which re-read
3812        // the entire frame cold: a full extra memory pass that the
3813        // reference implementation does not make (it hashes incrementally
3814        // per block). Invisible on outputs that fit L3, ~1.14x wall on a
3815        // 100 MiB all-raw decode and the dominant CI gap on
3816        // bandwidth-limited hosts.
3817        #[cfg(feature = "hash")]
3818        let mut running_hash: Option<twox_hash::XxHash64> =
3819            if state.frame_header.descriptor.content_checksum_flag()
3820                && self.content_checksum != ContentChecksum::None
3821            {
3822                Some(twox_hash::XxHash64::with_seed(0))
3823            } else {
3824                None
3825            };
3826        loop {
3827            #[cfg(all(feature = "lsm", feature = "hash"))]
3828            let produced_before: Option<usize> = if self.per_block_checksums_enabled {
3829                Some(produced as usize)
3830            } else {
3831                None
3832            };
3833            // Failing-block coordinates captured before the header read (see
3834            // the `decode_blocks` loop for the rationale).
3835            let block_index = state.block_counter as u32;
3836            let block_frame_offset = state.bytes_read_counter as u32;
3837            let (block_header, hsize) =
3838                block_dec.read_block_header(&mut *input).map_err(|source| {
3839                    block_header_decode_error(source, block_index, block_frame_offset)
3840                })?;
3841            state.bytes_read_counter += u64::from(hsize);
3842            // Pre-flight FCS check ONLY for Raw / RLE blocks where
3843            // `decompressed_size` is the actual block output size.
3844            // For Compressed blocks the header field is 0; the
3845            // post-decode check below catches overflow via the
3846            // backend's actual write counter delta.
3847            let block_upper = u64::from(block_header.decompressed_size);
3848            if block_upper > 0 && produced + block_upper > limit {
3849                // Raw/RLE block headers claim more output than the FCS
3850                // allows (a corrupt frame) or the caller's slice holds.
3851                return Err(overflow(produced + block_upper));
3852            }
3853            // Slice-source fast path: consume the block body
3854            // straight from `input` without copying into the
3855            // persistent `block_content_buffer`.
3856            let body_consumed = match block_dec.decode_block_content_from_slice(
3857                &block_header,
3858                &mut direct,
3859                dict_ref,
3860                &mut *input,
3861            ) {
3862                Ok(n) => n,
3863                // Defense-in-depth: RLE / Raw block whose declared
3864                // `decompressed_size` slipped past the per-block
3865                // pre-flight above and tripped the backend's
3866                // fallible write surface.
3867                Err(crate::decoding::errors::DecodeBlockContentError::BackendOverflow {
3868                    ..
3869                }) => {
3870                    // Use saturating_add on the
3871                    // `produced + decompressed_size` sum. Each block
3872                    // is bounded by 128 KiB (MAX_BLOCK_SIZE), but
3873                    // accumulated `produced` can grow toward
3874                    // u64::MAX across adversarial frames. Saturating
3875                    // avoids a panic on the error path itself.
3876                    return Err(overflow(
3877                        produced.saturating_add(u64::from(block_header.decompressed_size)),
3878                    ));
3879                }
3880                // Compressed-block in-block overshoot: the sequence
3881                // executor (upstream zstd-inline path) or the match-repeat
3882                // fallback tripped the fixed-capacity backend's per-write
3883                // check. Unlike Raw/RLE, a Compressed block carries no
3884                // header-declared output size, so `produced` is computed
3885                // from the partial fill: `tail` bytes were written before
3886                // the failing op, and `requested` is what overflowed —
3887                // their sum is a strict lower bound on the frame's true
3888                // expanded size and is always > `limit`. With a declared
3889                // size the slice holds at least that much, so any overflow
3890                // means the frame exceeded its FCS, never a caller-undersized
3891                // buffer, and folds into the same `FrameContentSizeMismatch`
3892                // contract as Raw/RLE; without one the slice is the limit.
3893                // An overflow that stays within `limit` was refused by the
3894                // per-block output ceiling instead: a malformed block, which
3895                // takes the generic arm below.
3896                Err(crate::decoding::errors::DecodeBlockContentError::DecompressBlockError(
3897                    crate::decoding::errors::DecompressBlockError::ExecuteSequencesError(ref e),
3898                )) if e.output_overflow_requested().is_some_and(|requested| {
3899                    (direct.buffer.buffer_ref().tail() as u64).saturating_add(requested as u64)
3900                        > limit
3901                }) =>
3902                {
3903                    let requested = e
3904                        .output_overflow_requested()
3905                        .expect("guard guarantees Some") as u64;
3906                    let tail = direct.buffer.buffer_ref().tail() as u64;
3907                    return Err(overflow(tail.saturating_add(requested)));
3908                }
3909                // A no-sequence block's literals did not fit the slice. Every
3910                // direct-path entry holds `output.len() >= limit` (a declared
3911                // size is checked against the slice before the path is chosen,
3912                // and an undeclared frame's limit IS the slice), so a write
3913                // past the slice is a write past `limit`: the frame outgrew its
3914                // declared size, or the caller's target is short.
3915                Err(crate::decoding::errors::DecodeBlockContentError::DecompressBlockError(
3916                    crate::decoding::errors::DecompressBlockError::LiteralsOutputOverflow {
3917                        tail,
3918                        requested,
3919                        capacity,
3920                    },
3921                )) => {
3922                    debug_assert!(
3923                        capacity as u64 >= limit,
3924                        "direct path entered with a short slice"
3925                    );
3926                    return Err(overflow((tail as u64).saturating_add(requested as u64)));
3927                }
3928                Err(e) => {
3929                    return Err(block_body_decode_error(
3930                        e,
3931                        block_index,
3932                        block_frame_offset,
3933                        &block_header,
3934                        hsize,
3935                    ));
3936                }
3937            };
3938            // Hash this block's freshly-written bytes while they are hot
3939            // (see `running_hash` above). `tail()` is the physical write
3940            // cursor: `drop_to_window_size` below only advances the head,
3941            // so `[prev_tail, tail)` is exactly this block's output.
3942            #[cfg(feature = "hash")]
3943            if let Some(hasher) = running_hash.as_mut() {
3944                use core::hash::Hasher;
3945                hasher.write(direct.buffer.buffer_ref().written_since(produced as usize));
3946            }
3947            produced = direct.buffer.buffer_ref().tail() as u64;
3948            // Post-decode FCS overflow check.
3949            if produced > limit {
3950                return Err(overflow(produced));
3951            }
3952            state.bytes_read_counter += body_consumed;
3953            state.block_counter += 1;
3954            #[cfg(all(feature = "lsm", feature = "hash"))]
3955            if let Some(produced_before) = produced_before {
3956                block_ranges.push((produced_before, produced as usize));
3957            }
3958            // Cap the visible buffer at window_size between blocks
3959            // so the next block's match-offset validation matches
3960            // the spec's `offset <= window_size` rule.
3961            direct.buffer.drop_to_window_size();
3962            if block_header.last_block {
3963                if state.frame_header.descriptor.content_checksum_flag() {
3964                    let mut chksum = [0u8; 4];
3965                    input
3966                        .read_exact(&mut chksum)
3967                        .map_err(err::FailedToReadChecksum)?;
3968                    state.bytes_read_counter += 4;
3969                    state.check_sum = Some(u32::from_le_bytes(chksum));
3970                }
3971                break;
3972            }
3973        }
3974        // Final sanity: blocks summed to exactly the declared size.
3975        if let Some(declared) = declared_size
3976            && produced != declared
3977        {
3978            return Err(err::FrameContentSizeMismatch { declared, produced });
3979        }
3980
3981        let written = produced as usize;
3982        state.decoder_scratch.set_total_output(produced);
3983        state.frame_finished = true;
3984        // `direct`'s last use is in the decode loop above; NLL therefore
3985        // releases its `&mut output` borrow before here, freeing `output` for
3986        // the hash re-borrow below. No explicit `drop(direct)` is needed:
3987        // `DirectScratch` now holds only borrowed dict POINTERS (not an owned
3988        // `Arc`), so it is not a `Drop` type whose glue would hold the borrow
3989        // to end-of-scope.
3990        // Per-block XXH64 (low 32 bits) over the captured ranges.
3991        // Mirrors `decode_blocks`' per-block hashing so the digests
3992        // vector stays identical regardless of which dispatch path
3993        // the frame took. Ranges were recorded inside the loop while
3994        // `direct` held a mutable borrow on `output`; now that the
3995        // borrow is dropped we can read the slices directly.
3996        #[cfg(all(feature = "lsm", feature = "hash"))]
3997        if self.per_block_checksums_enabled {
3998            use core::hash::Hasher;
3999            for (start, end) in &block_ranges {
4000                let mut h = twox_hash::XxHash64::with_seed(0);
4001                h.write(&output[*start..*end]);
4002                self.computed_block_checksums.push(h.finish() as u32);
4003            }
4004        }
4005        #[cfg(feature = "hash")]
4006        if let Some(hasher) = running_hash {
4007            // Propagate the per-block-accumulated hasher state (see the
4008            // `running_hash` rationale above the loop) so the frame-tail
4009            // XXH64 check and `get_calculated_checksum()` read the digest.
4010            // `running_hash` is `None` for flag-off frames or
4011            // `ContentChecksum::None` — nothing to verify there, and
4012            // `get_calculated_checksum()` returns `None`, matching the skip.
4013            match &mut state.decoder_scratch {
4014                DecoderScratchKind::Flat(s) => s.buffer.set_hash(hasher),
4015                DecoderScratchKind::Ring(s) => s.buffer.set_hash(hasher),
4016            }
4017        }
4018        Ok(written)
4019    }
4020}
4021
4022/// Read bytes from the decode_buffer that are no longer needed. While the frame is not yet finished
4023/// this will retain window_size bytes, else it will drain it completely
4024impl Read for FrameDecoder {
4025    fn read(&mut self, target: &mut [u8]) -> Result<usize, Error> {
4026        let state = match &mut self.state {
4027            None => return Ok(0),
4028            Some(s) => s,
4029        };
4030        if state.frame_finished {
4031            state.decoder_scratch.buffer_read_all(target)
4032        } else {
4033            state.decoder_scratch.buffer_read(target)
4034        }
4035    }
4036}
4037
4038#[cfg(test)]
4039mod tests;