structured_zstd/encoding/mod.rs
1//! Zstandard encoder — frame compression, streaming, dictionary support.
2//!
3//! Five entry points cover the common use cases:
4//!
5//! * [`compress`] — one-shot helper that builds a self-contained
6//! Zstandard frame from a `Read` source to a `Write` sink. The
7//! input is consumed incrementally from `Read`, so input buffering
8//! stays bounded; however, the compressed output is buffered in
9//! memory until the frame is complete so the Frame Content Size
10//! field can be filled in the header — peak memory is
11//! `O(compressed_size)` (worst-case `O(input_size)` for
12//! incompressible payloads, plus a small frame overhead). The
13//! savings vs [`compress_to_vec`] come from not materialising the
14//! input alongside the output.
15//! * [`compress_to_vec`] — same one-shot path as [`compress`] but
16//! the input is eagerly drained into an internal `Vec` first
17//! (`read_to_end`) so the encoder can be handed a `&[u8]` and a
18//! precise source-size hint. Peak memory is therefore ≈
19//! `input_size + output_size`; prefer [`compress`] or
20//! [`StreamingEncoder`] when the input is large or unbounded.
21//! * [`StreamingEncoder`] — implements [`crate::io::Write`], which
22//! re-exports [`std::io::Write`] under the `std` feature and falls
23//! back to a `no_std`-friendly trait otherwise. Accepts bytes
24//! incrementally and flushes compressed output as blocks fill.
25//! Requires `set_pledged_content_size` before the first write if
26//! the Frame Content Size field is to be populated.
27//! * [`CompressionContext`] — the reusable state behind
28//! [`StreamingEncoder`], with the output passed to each call: compresses
29//! frame after frame with one set of settings, one attached dictionary and
30//! one set of match-finder allocations, as upstream's `ZSTD_CCtx` does.
31//! * [`FrameCompressor`] — lower-level builder that owns the matcher and
32//! the per-frame configuration; the streaming and one-shot helpers are
33//! thin wrappers over it. Reach for it when you need to swap in a custom
34//! [`Matcher`] implementation or share the matcher across frames.
35//!
36//! Compression intensity is selected via [`CompressionLevel`], which
37//! provides both named presets (`Fastest`, `Default`, `Better`, `Best`) and
38//! numeric levels (`from_level(n)`) that mirror C zstd's level numbering
39//! (negative for ultra-fast, `0` = default, `1..=22` for the standard
40//! range).
41//!
42//! All produced frames are valid RFC 8878 Zstandard streams and decode
43//! through both this crate's [`crate::decoding`] module and upstream C zstd.
44//!
45//! For memory budgeting, [`estimated_compression_workspace_bytes`] reports
46//! the approximate steady-state heap footprint of a one-shot compression at
47//! a given level (window + match-finder tables + block staging).
48
49pub(crate) mod block_header;
50pub(crate) mod blocks;
51pub(crate) mod cparams;
52pub(crate) mod dict_attach;
53pub(crate) mod fastpath;
54pub(crate) mod frame_header;
55pub(crate) mod incompressible;
56pub(crate) mod match_generator;
57pub(crate) mod util;
58
59// `#111` encoder architecture rewrite. `cost_model`, `opt`,
60// `strategy`, `dfast`, `row`, and `simple` host the relocated
61// cost-model types, the optimal-parser plain-data types, the
62// const-generic [`strategy::Strategy`] trait + per-level [`strategy::
63// StrategyTag`] dispatcher, and the Dfast / Row / Simple matchers
64// respectively. `match_table::helpers` hosts the shared match-finder
65// primitives. The rewrite plan is tracked in
66// <https://github.com/structured-world/structured-zstd/issues/111>;
67// per-phase boundaries are `perf/post-pr-110-baseline` (start),
68// `perf/post-pr-121-baseline` (post-Phase-2).
69pub(crate) mod bt;
70pub(crate) mod cost_model;
71pub(crate) mod dfast;
72pub(crate) mod hc;
73pub(crate) mod lazy_parse;
74// LDM hashes each `min_match_length` window with XXH64 (upstream zstd
75// `zstd_ldm.c:315`), so the `ldm` feature implies `hash` and the
76// `twox-hash` dependency it pulls in. `BtMatcher::ldm_producer` and the
77// `cfg(feature = "ldm")` blocks inside `BtMatcher::prepare_ldm_candidates` /
78// `BtMatcher::reset` carry the same gate; the call site in
79// `hc::optimal::HcMatchGenerator::start_matching_optimal` invokes
80// `prepare_ldm_candidates` unconditionally because the gating is internal to
81// the method body (without the feature it shrinks to an
82// `ldm_sequences.clear()` stub).
83#[cfg(feature = "ldm")]
84pub(crate) mod ldm;
85pub(crate) mod match_table;
86pub(crate) mod opt;
87pub(crate) mod row;
88pub(crate) mod simple;
89pub(crate) mod strategy;
90#[cfg(test)]
91pub(crate) mod test_input;
92pub(crate) mod workspace;
93
94pub(crate) mod frame_compressor;
95#[cfg(feature = "lsm")]
96pub mod frame_emit_info;
97mod levels;
98pub(crate) mod parameters;
99#[cfg(feature = "bench-internals")]
100pub mod sequence_capture;
101mod streaming_encoder;
102pub use frame_compressor::{EncoderDictionary, FrameCompressor};
103#[cfg(feature = "lsm")]
104pub use frame_emit_info::{BlockType, FrameBlock, FrameEmitInfo};
105pub use levels::config::{
106 estimated_bt_strategy_extra_bytes, estimated_compression_workspace_bytes,
107 estimated_compression_workspace_bytes_for_parameters,
108 estimated_compression_workspace_bytes_for_run,
109 estimated_compression_workspace_bytes_for_source,
110};
111pub use match_generator::MatchGeneratorDriver;
112pub use parameters::{
113 Bounds, CParameter, CompressionParameters, CompressionParametersBuilder, LevelParameters,
114 LiteralCompressionMode, ParameterError, Strategy,
115};
116pub use streaming_encoder::{CompressionContext, StreamingEncoder};
117pub use workspace::HistoryBuf;
118
119use crate::io::{Read, Write};
120use alloc::vec::Vec;
121
122/// Convenience function to compress some source into a target without reusing any resources of the compressor
123/// ```rust
124/// use structured_zstd::encoding::{compress, CompressionLevel};
125/// let data: &[u8] = &[0,0,0,0,0,0,0,0,0,0,0,0];
126/// let mut target = Vec::new();
127/// compress(data, &mut target, CompressionLevel::Fastest);
128/// ```
129pub fn compress<R: Read, W: Write>(source: R, target: W, level: CompressionLevel) {
130 let mut frame_enc = FrameCompressor::new(level);
131 frame_enc.set_source(source);
132 frame_enc.set_drain(target);
133 frame_enc.compress();
134}
135
136/// Convenience function to compress some source into a Vec without reusing any resources of the compressor.
137///
138/// This helper eagerly buffers the full input (`Read`) before compression so it
139/// can provide a source-size hint to the one-shot encoder path. Peak memory can
140/// therefore be roughly `input_size + output_size`. For very large payloads or
141/// tighter memory budgets, prefer streaming APIs such as [`StreamingEncoder`].
142///
143/// **This is NOT a streaming API.** The source is fully buffered
144/// into a `Vec<u8>` before any compression work begins, so peak input
145/// memory is bounded by `source.len()` (not "constant regardless of
146/// payload size" as a stream-shaped encoder would offer). If the
147/// source is large enough that holding it in memory is not acceptable,
148/// use [`StreamingEncoder`] which consumes chunks incrementally
149/// without the up-front Vec build.
150///
151/// This helper drives `read_to_end` to materialize the full source
152/// into a `Vec<u8>` before forwarding the slice to
153/// [`compress_slice_to_vec`]. For a `Read` whose size is unknown ahead
154/// of time, `read_to_end` grows that input `Vec` via power-of-two
155/// doubling: peak input allocation can be up to 2× the final source
156/// length transiently. The live working set on this entry point is
157/// roughly `input.capacity()` plus the block-accumulation buffer and
158/// per-block scratch carried by [`compress_slice_to_vec`], plus the
159/// exactly-sized output `Vec`. [`StreamingEncoder`] avoids the input
160/// materialization step entirely and is the right entry point when
161/// the source is large or unbounded.
162///
163/// ```rust
164/// use structured_zstd::encoding::{compress_to_vec, CompressionLevel};
165/// let data: &[u8] = &[0,0,0,0,0,0,0,0,0,0,0,0];
166/// let compressed = compress_to_vec(data, CompressionLevel::Fastest);
167/// ```
168pub fn compress_to_vec<R: Read>(source: R, level: CompressionLevel) -> Vec<u8> {
169 let mut source = source;
170 let mut input = Vec::new();
171 source.read_to_end(&mut input).unwrap();
172 compress_slice_to_vec(input.as_slice(), level)
173}
174
175/// Compress a contiguous byte slice into a fresh `Vec<u8>` without the
176/// input-buffering step that [`compress_to_vec`] performs to adapt a
177/// `Read` source.
178///
179/// One-shot wrapper over
180/// [`FrameCompressor::compress_independent_frame`]: the input is read by
181/// reference (the eligible Fast path scans it in place, no per-block
182/// history copy), and the returned `Vec` is allocated exactly once at the
183/// final frame size after compression. Peak transient memory is the
184/// block-accumulation buffer (grown via amortized doubling, ≈ 2× current
185/// compressed size at the last realloc) plus the exactly-sized output. The
186/// worst-case compressed-size bound is never pinned upfront, so a highly
187/// compressible 100 MiB input does not charge ~100 MiB of worst-case
188/// expansion against peak.
189///
190/// To compress many slices, construct one [`FrameCompressor`] and call
191/// [`compress_independent_frame_into`](FrameCompressor::compress_independent_frame_into)
192/// in a loop instead, which reuses the matcher tables, scratch, and output
193/// buffer across frames (this function allocates and primes from scratch
194/// each call).
195///
196/// # Panics
197///
198/// Panics on encoder error (matches the failure surface of
199/// [`compress_to_vec`], which this function backs). Out-of-memory during
200/// the output / per-block scratch allocations is handled by the global
201/// allocator's abort policy. The slice/Vec entry points mirror the upstream zstd
202/// `ZSTD_compress` shape (no error return on the bulk path).
203///
204/// ```rust
205/// use structured_zstd::encoding::{compress_slice_to_vec, CompressionLevel};
206/// let data: &[u8] = &[0,0,0,0,0,0,0,0,0,0,0,0];
207/// let compressed = compress_slice_to_vec(data, CompressionLevel::Fastest);
208/// ```
209pub fn compress_slice_to_vec(source: &[u8], level: CompressionLevel) -> Vec<u8> {
210 // Bare `FrameCompressor` resolves all three type params to their
211 // defaults (`&'static [u8]` reader, `Vec<u8>` drain, MatchGeneratorDriver);
212 // neither the reader nor the drain is used by the in-place
213 // `compress_independent_frame` path.
214 let mut enc: FrameCompressor = FrameCompressor::new(level);
215 enc.compress_independent_frame(source)
216}
217
218/// Worst-case compressed-frame size for an input of `src_size` bytes.
219///
220/// A destination buffer of this size is always large enough to hold the
221/// output of [`compress_slice_to_vec`] (or any single-frame compression) for
222/// an input of `src_size` bytes, so a caller sizing a fixed buffer once (the
223/// shape the C `ZSTD_compress` entry point needs) never has to grow it.
224///
225/// Mirrors the upstream `ZSTD_COMPRESSBOUND` formula exactly:
226/// `src_size + (src_size >> 8) + margin`, where `margin` is
227/// `(128 KiB - src_size) >> 11` for inputs below 128 KiB and `0` otherwise.
228/// The margin guarantees `bound(a) + bound(b) <= bound(a + b)` for blocks of
229/// at least 128 KiB, which keeps multi-frame concatenation sizing sound.
230///
231/// Saturates at [`usize::MAX`] if the formula would overflow on a
232/// pathologically large `src_size` — no allocation that large can exist, so
233/// the saturated value is the correct "cannot fit" sentinel rather than a
234/// masked wrap.
235///
236/// ```rust
237/// use structured_zstd::encoding::{compress_bound, compress_slice_to_vec, CompressionLevel};
238/// let data = [7u8; 4096];
239/// assert!(compress_slice_to_vec(&data, CompressionLevel::Default).len() <= compress_bound(data.len()));
240/// ```
241pub const fn compress_bound(src_size: usize) -> usize {
242 const LOWER: usize = 128 * 1024;
243 let margin = if src_size < LOWER {
244 (LOWER - src_size) >> 11
245 } else {
246 0
247 };
248 // Saturating is the correct UPPER-BOUND semantic here, not a masked bug:
249 // this is a public API over an arbitrary `usize`, and the largest meaningful
250 // bound is `usize::MAX`. A real slice is at most `isize::MAX` bytes, so the
251 // `* 1.004 + margin` cannot overflow for genuine inputs; the saturation only
252 // caps a pathological caller-supplied size at the representable ceiling.
253 src_size
254 .saturating_add(src_size >> 8)
255 .saturating_add(margin)
256}
257
258/// Compress a byte slice into a fresh `Vec<u8>` using fine-grained
259/// [`CompressionParameters`] (#27) instead of a bare
260/// [`CompressionLevel`].
261///
262/// One-shot wrapper over [`FrameCompressor::set_parameters`] +
263/// [`FrameCompressor::compress_independent_frame`]. The produced frame is
264/// a valid RFC 8878 stream regardless of the knobs chosen.
265///
266/// ```rust
267/// use structured_zstd::encoding::{
268/// compress_with_parameters, CompressionLevel, CompressionParameters, Strategy,
269/// };
270/// let data: &[u8] = b"the quick brown fox jumps over the lazy dog";
271/// let params = CompressionParameters::builder(CompressionLevel::Level(5))
272/// .strategy(Strategy::Greedy)
273/// .build()
274/// .unwrap();
275/// let compressed = compress_with_parameters(data, ¶ms);
276/// assert!(!compressed.is_empty());
277/// ```
278pub fn compress_with_parameters(source: &[u8], params: &CompressionParameters) -> Vec<u8> {
279 let mut enc: FrameCompressor = FrameCompressor::new(params.level());
280 enc.set_parameters(params);
281 enc.compress_independent_frame(source)
282}
283
284/// The compression mode used impacts the speed of compression,
285/// and resulting compression ratios. Faster compression will result
286/// in worse compression ratios, and vice versa.
287#[derive(Copy, Clone, Debug, PartialEq, Eq)]
288pub enum CompressionLevel {
289 /// This level does not compress the data at all, and simply wraps
290 /// it in a Zstandard frame.
291 Uncompressed,
292 /// This level is roughly equivalent to Zstd compression level 1
293 Fastest,
294 /// This level uses the crate's dedicated `dfast`-style matcher to
295 /// target a better speed/ratio tradeoff than [`CompressionLevel::Fastest`].
296 ///
297 /// It represents this crate's "default" compression setting and may
298 /// evolve in future versions as the implementation moves closer to
299 /// reference zstd level 3 behavior.
300 Default,
301 /// This level is roughly equivalent to Zstd level 7.
302 ///
303 /// Uses the hash-chain matcher with a lazy2 matching strategy: the encoder
304 /// evaluates up to two positions ahead before committing to a match,
305 /// trading speed for a better compression ratio than [`CompressionLevel::Default`].
306 Better,
307 /// This level is equivalent to Zstd level 13.
308 ///
309 /// Uses the lazy2 parse over the binary-tree match finder (`btlazy2`),
310 /// the first level of the deep band that strictly dominates every level
311 /// below it on ratio; compared to [`CompressionLevel::Better`] it
312 /// trades speed for the best ratio of the named presets.
313 Best,
314 /// Numeric compression level.
315 ///
316 /// Levels 1–22 correspond to the C zstd level numbering. Higher values
317 /// produce smaller output at the cost of more CPU time. Negative values
318 /// select ultra-fast modes that trade ratio for speed. Level 0 is
319 /// treated as [`DEFAULT_LEVEL`](Self::DEFAULT_LEVEL), matching C zstd
320 /// semantics.
321 ///
322 /// Named variants map to specific numeric levels:
323 /// [`Fastest`](Self::Fastest) = 1, [`Default`](Self::Default) = 3,
324 /// [`Better`](Self::Better) = 7, [`Best`](Self::Best) = 13.
325 /// [`Best`](Self::Best) remains the highest-ratio named preset, but
326 /// [`Level`](Self::Level) values above 13 can target stronger (slower)
327 /// tuning than the named hierarchy.
328 ///
329 /// Levels above 13 use progressively larger windows and deeper search.
330 /// Levels 16–17 use a `btopt`-style price parser, 18 uses `btultra`,
331 /// and 19–22 use a `btultra2`-style two-pass selection profile.
332 ///
333 /// Semver note: this variant was added after the initial enum shape and
334 /// is a breaking API change for downstream crates that exhaustively
335 /// `match` on [`CompressionLevel`] without a wildcard arm.
336 Level(i32),
337}
338
339impl CompressionLevel {
340 /// The minimum supported numeric compression level (ultra-fast mode).
341 pub const MIN_LEVEL: i32 = -131072;
342 /// The maximum supported numeric compression level.
343 pub const MAX_LEVEL: i32 = 22;
344 /// The default numeric compression level (equivalent to [`Default`](Self::Default)).
345 pub const DEFAULT_LEVEL: i32 = 3;
346
347 /// Create a compression level from a numeric value.
348 ///
349 /// Returns named variants for canonical levels (`0`/`3`, `1`, `7`, `13`)
350 /// and [`Level`](Self::Level) for all other values.
351 ///
352 /// With the default matcher backend (`MatchGeneratorDriver`), values
353 /// outside [`MIN_LEVEL`](Self::MIN_LEVEL)..=[`MAX_LEVEL`](Self::MAX_LEVEL)
354 /// are silently clamped during built-in level parameter resolution.
355 pub const fn from_level(level: i32) -> Self {
356 match level {
357 0 | Self::DEFAULT_LEVEL => Self::Default,
358 1 => Self::Fastest,
359 7 => Self::Better,
360 13 => Self::Best,
361 _ => Self::Level(level),
362 }
363 }
364}
365
366/// The sizes of a dictionary handed to [`Matcher::set_dictionary_size_hint`].
367///
368/// Upstream picks the CDict's cParams tier from the size of the serialized
369/// dictionary buffer (`ZSTD_createCDict(dictBuffer, dictSize, level)`, header
370/// and entropy tables included), while the dictionary tables and the attach
371/// cutoffs are sized from the content that is actually indexed.
372///
373/// # Examples
374/// ```
375/// use structured_zstd::encoding::DictionarySizes;
376/// let sizes = DictionarySizes::raw_content(4096);
377/// assert_eq!(sizes.serialized, sizes.content);
378/// ```
379#[derive(Clone, Copy, Debug, PartialEq, Eq)]
380pub struct DictionarySizes {
381 /// Bytes of dictionary content the matcher indexes.
382 pub content: usize,
383 /// Bytes of the serialized dictionary (the CDict cParams tier key); equal
384 /// to `content` for a raw-content dictionary.
385 pub serialized: usize,
386}
387
388impl DictionarySizes {
389 /// Sizes of a raw-content dictionary: nothing but the content is
390 /// serialized.
391 pub const fn raw_content(len: usize) -> Self {
392 Self {
393 content: len,
394 serialized: len,
395 }
396 }
397}
398
399/// Bytes below which a frame is still about its dictionary rather than about
400/// its own content (upstream `ZSTD_USE_CDICT_PARAMS_SRCSIZE_CUTOFF`).
401const DICTIONARY_DESCRIBES_FRAME_BELOW: u64 = 128 * 1024;
402/// Multiple of the dictionary's content below which the same holds however
403/// large both are (upstream `ZSTD_USE_CDICT_PARAMS_DICTSIZE_MULTIPLIER`).
404const DICTIONARY_DESCRIBES_FRAME_MULTIPLE: u64 = 6;
405
406/// Whether a dictionary of `dict_content` bytes still describes a frame over
407/// `src_size` bytes (`None` = not yet known), so that the shape it was prepared
408/// with is the frame's too.
409///
410/// A source under 128 KiB, or under six times the dictionary, is about the
411/// dictionary: the tables it was prepared with are the right ones and can be
412/// searched in place. Past that the frame is about its own content, and a shape
413/// chosen for a dictionary undersizes it. A frame of unknown size keeps the
414/// dictionary's shape, having nothing better to go on. Upstream weighs the same
415/// three things at `ZSTD_compressBegin_internal` (zstd_compress.c:5254).
416///
417/// A size of `u64::MAX` is the encoder's "unknown" sentinel, not a source of
418/// that many bytes, and counts as unknown here too.
419///
420/// This is the codec's rule, exported so that every surface in front of it
421/// (the C ABI included) asks rather than re-deciding.
422///
423/// # Examples
424/// ```
425/// use structured_zstd::encoding::dictionary_describes_frame;
426///
427/// // A few kilobytes against a 4 KiB dictionary: about the dictionary.
428/// assert!(dictionary_describes_frame(4096, Some(8192)));
429/// // A megabyte against the same: about itself.
430/// assert!(!dictionary_describes_frame(4096, Some(1 << 20)));
431/// // Unknown, so there is nothing better than the dictionary's own shape.
432/// assert!(dictionary_describes_frame(4096, None));
433/// assert!(dictionary_describes_frame(4096, Some(u64::MAX)));
434/// ```
435pub fn dictionary_describes_frame(dict_content: usize, src_size: Option<u64>) -> bool {
436 if dict_content == 0 {
437 return false;
438 }
439 let Some(src) = src_size.filter(|size| *size != crate::encoding::cparams::CONTENTSIZE_UNKNOWN)
440 else {
441 return true;
442 };
443 // Asked as a division rather than `src < dict * 6`: this is public, so the
444 // dictionary is whatever the caller names, and six times a large one does
445 // not fit the type. For integers the two are the same question, and a
446 // division of a `u64` by a constant cannot overflow.
447 src < DICTIONARY_DESCRIBES_FRAME_BELOW
448 || src / DICTIONARY_DESCRIBES_FRAME_MULTIPLE < dict_content as u64
449}
450
451/// Trait used by the encoder that users can use to extend the matching facilities with their own algorithm
452/// making their own tradeoffs between runtime, memory usage and compression ratio
453///
454/// The matcher owns the input: the encoder reads the data to be compressed
455/// straight into the matcher's [`HistoryBuf`] through
456/// [`fill_in_place`](Self::fill_in_place), where it waits, uncommitted, until
457/// the encoder has chosen where the next block ends. The encoder then claims
458/// the block with [`commit_filled`](Self::commit_filled) and either calls
459/// `start_matching` or, if the block is deemed not worth compressing,
460/// `skip_matching`. Bytes left uncommitted head the next block.
461///
462/// This is repeated until no more data is left to be compressed.
463pub trait Matcher {
464 /// The block most recently claimed by [`commit_filled`](Self::commit_filled).
465 fn get_last_space(&mut self) -> &[u8];
466 /// Read input straight into the matcher's history buffer.
467 ///
468 /// `fill` is handed the buffer, with room for `capacity` more bytes, to
469 /// append to, and returns `(appended, eof)`, which this returns. The bytes
470 /// are then readable through [`uncommitted_input`](Self::uncommitted_input)
471 /// but are NOT yet part of the match window: the encoder chooses the block
472 /// boundary (the pre-split pass needs the bytes to decide) and then calls
473 /// [`commit_filled`](Self::commit_filled). Whatever is left over stays in
474 /// the buffer and becomes the head of the next block, so a carried split
475 /// remainder costs no copy.
476 fn fill_in_place(
477 &mut self,
478 capacity: usize,
479 fill: &mut dyn FnMut(&mut HistoryBuf) -> (usize, bool),
480 ) -> (usize, bool);
481 /// Bytes read by [`fill_in_place`](Self::fill_in_place) that no block has
482 /// claimed yet.
483 fn uncommitted_input(&self) -> &[u8];
484 /// Claim `len` bytes from the head of
485 /// [`uncommitted_input`](Self::uncommitted_input) as the next block.
486 fn commit_filled(&mut self, len: usize);
487 /// Just process the data in the last committed space for future matching.
488 fn skip_matching(&mut self);
489 /// Hint-aware skip path used internally to thread a precomputed block
490 /// incompressibility verdict to matcher backends.
491 ///
492 /// Default implementation preserves backwards compatibility for external
493 /// custom matchers by delegating to [`skip_matching`](Self::skip_matching).
494 fn skip_matching_with_hint(&mut self, _incompressible_hint: Option<bool>) {
495 self.skip_matching();
496 }
497 /// Process the data in the last committed space for future matching AND generate matches for the data
498 fn start_matching(&mut self, handle_sequence: impl for<'a> FnMut(Sequence<'a>));
499 /// Reset this matcher so it can be used for the next new frame
500 fn reset(&mut self, level: CompressionLevel);
501 /// Reset for the next frame at `level`, as [`reset`](Self::reset), with
502 /// the compression context's workspace to take tables from rather than
503 /// allocating them. The context calls this in place of `reset`, once per
504 /// frame.
505 ///
506 /// The workspace type cannot be named outside this crate, so a matcher
507 /// defined elsewhere can neither override nor call this: it keeps the
508 /// default, which resets and keeps its own allocations. That is what makes
509 /// the workspace's regions sound to hand out: only the context lays it out,
510 /// and only for the matcher it is resetting.
511 #[doc(hidden)]
512 fn reset_in_workspace(
513 &mut self,
514 level: CompressionLevel,
515 _workspace: &mut workspace::Workspace,
516 ) {
517 self.reset(level);
518 }
519 /// Move whatever this matcher holds in a compression context's workspace
520 /// into allocations of its own, before it leaves that context. Only a
521 /// matcher that takes [`reset_in_workspace`](Self::reset_in_workspace)
522 /// holds anything there.
523 #[doc(hidden)]
524 fn leave_workspace(&mut self) {}
525 /// Provide a hint about the total uncompressed size for the next frame.
526 ///
527 /// Implementations may use this to select smaller hash tables and windows
528 /// for small inputs, matching the C zstd source-size-class behavior.
529 /// Called before [`reset`](Self::reset) when the caller knows the input
530 /// size (e.g. from pledged content size or file metadata).
531 ///
532 /// The default implementation is a no-op for custom matchers and
533 /// test stubs. The built-in runtime matcher (`MatchGeneratorDriver`)
534 /// overrides this hook and applies the hint during level resolution.
535 fn set_source_size_hint(&mut self, _size: u64) {}
536 /// Hint the sizes of the dictionary that will be primed into the next
537 /// frame. The built-in runtime matcher resolves the frame's cParams from
538 /// the dictionary's CDict tier (upstream `ZSTD_createCDict`, keyed by the
539 /// serialized size) and sizes its dictionary tables from the content.
540 /// Default no-op for custom matchers and test stubs; consumed at the next
541 /// [`reset`](Self::reset).
542 fn set_dictionary_size_hint(&mut self, _sizes: DictionarySizes) {}
543 /// Drop any per-frame fine-grained parameter overrides installed via
544 /// the public parameter API, reverting to plain level-based geometry
545 /// at the next [`reset`](Self::reset). Called by
546 /// [`FrameCompressor::set_compression_level`](crate::encoding::FrameCompressor::set_compression_level)
547 /// so switching back to a bare level after a customized frame does not
548 /// keep the old overrides sticky. Default no-op for custom matchers.
549 fn clear_param_overrides(&mut self) {}
550 /// Prime matcher state with dictionary history before compressing the next frame.
551 /// Default implementation is a no-op for custom matchers that do not support this.
552 fn prime_with_dictionary(&mut self, _dict_content: &[u8], _offset_hist: [u32; 3]) {}
553 /// Whether the most recent [`reset`](Self::reset) re-borrowed a resident
554 /// attach-mode dictionary (kept the dict bytes + cached index in place).
555 /// When `true` the caller MUST skip [`Self::prime_with_dictionary`] and only
556 /// reapply the offset history via [`Self::reapply_resident_dictionary`].
557 fn dictionary_is_resident(&self) -> bool {
558 false
559 }
560 /// Reapply the dictionary's offset history to a re-borrowed frame — the cheap
561 /// tail of priming, without the dict commit / re-index. Default no-op.
562 fn reapply_resident_dictionary(&mut self, _offset_hist: [u32; 3]) {}
563 /// CDict-equivalent fast path for repeated frames sharing one dictionary.
564 /// Restore the matcher state captured by [`Self::capture_primed_dictionary`]
565 /// at the SAME level (a table copy) instead of re-running
566 /// [`Self::prime_with_dictionary`] (which re-hashes every dictionary
567 /// position). Returns `true` when a matching snapshot was restored;
568 /// `false` (the default) means the caller must prime then capture.
569 fn restore_primed_dictionary(&mut self, _level: CompressionLevel) -> bool {
570 false
571 }
572 /// Snapshot the post-prime matcher state for the given level so later
573 /// frames can [`Self::restore_primed_dictionary`] it. Default no-op.
574 fn capture_primed_dictionary(&mut self, _level: CompressionLevel) {}
575 /// Drop any captured prime snapshot (dictionary or level changed).
576 /// Default no-op.
577 fn invalidate_primed_dictionary(&mut self) {}
578 /// Seed matcher cost model with dictionary entropy tables before the next frame.
579 /// Default implementation is a no-op for custom matchers.
580 fn seed_dictionary_entropy(
581 &mut self,
582 _huff: Option<&crate::huff0::huff0_encoder::HuffmanTable>,
583 _ll: Option<&crate::fse::fse_encoder::FSETable>,
584 _ml: Option<&crate::fse::fse_encoder::FSETable>,
585 _of: Option<&crate::fse::fse_encoder::FSETable>,
586 ) {
587 }
588 /// Returns whether this matcher can consume dictionary priming state and produce
589 /// dictionary-dependent sequences. Defaults to `false` for custom matchers.
590 fn supports_dictionary_priming(&self) -> bool {
591 false
592 }
593 /// Whether a sample of `block` hashes to a match in an attached dictionary.
594 /// The raw-fast-path uses this to avoid skipping the scan on a block that
595 /// looks incompressible but compresses against the dictionary (an external
596 /// match the block's own content cannot reveal). Defaults to `false` for
597 /// custom matchers (and the no-dict case), leaving the content-only verdict.
598 fn block_samples_match_dict(&self, _block: &[u8]) -> bool {
599 false
600 }
601 /// Heap bytes this matcher's allocations hold (tables, history, scratch),
602 /// excluding the inline struct itself. Lets a context report its true
603 /// footprint via `ZSTD_sizeof_CCtx`. Defaults to `0` for custom matchers.
604 fn heap_size(&self) -> usize {
605 0
606 }
607 /// The size of the window the decoder will need to execute all sequences produced by this matcher.
608 ///
609 /// Must return a positive (non-zero) value; returning 0 causes
610 /// [`StreamingEncoder`] to reject the first write with an invalid-input error
611 /// (`InvalidInput` with `std`, `Other` with `no_std`).
612 ///
613 /// Must remain stable for the lifetime of a frame.
614 /// It may change only after `reset()` is called for the next frame
615 /// (for example because the compression level changed).
616 fn window_size(&self) -> u64;
617}
618
619#[derive(PartialEq, Eq, Debug)]
620/// Sequences that a [`Matcher`] can produce
621pub enum Sequence<'data> {
622 /// Is encoded as a sequence for the decoder sequence execution.
623 ///
624 /// First the literals will be copied to the decoded data,
625 /// then `match_len` bytes are copied from `offset` bytes back in the decoded data
626 Triple {
627 literals: &'data [u8],
628 offset: usize,
629 match_len: usize,
630 },
631 /// This is returned as the last sequence in a block
632 ///
633 /// These literals will just be copied at the end of the sequence execution by the decoder
634 Literals { literals: &'data [u8] },
635}
636
637#[cfg(test)]
638mod compress_bound_tests;
639#[cfg(test)]
640mod tests;