structured_zstd/encoding/frame_compressor.rs
1//! Utilities and interfaces for encoding an entire frame. Allows reusing resources
2
3use alloc::vec::Vec;
4use core::convert::TryInto;
5#[cfg(feature = "hash")]
6use twox_hash::XxHash64;
7
8#[cfg(feature = "hash")]
9use core::hash::Hasher;
10
11use super::{
12 CompressionLevel, LiteralCompressionMode, Matcher, block_header::BlockHeader,
13 frame_header::FrameHeader, levels::*, match_generator::MatchGeneratorDriver,
14};
15use crate::common::MAX_BLOCK_SIZE;
16use crate::fse::fse_encoder::{FSETable, default_ll_table, default_ml_table, default_of_table};
17
18use crate::io::{Read, Write};
19
20/// A dictionary prepared for the ENCODER side, analogous to zstd's `CDict`
21/// (vs the decoder's [`Dictionary`](crate::decoding::Dictionary) / `DDict`).
22///
23/// It carries the entropy tables, content, and repeat-offset history the
24/// compressor needs, but is a distinct type with **no decode path**: there is
25/// no way to turn it into a [`DictionaryHandle`](crate::decoding::DictionaryHandle)
26/// or feed it to a [`FrameDecoder`](crate::decoding::FrameDecoder). That keeps
27/// the compress-only state (which may have been parsed without building the
28/// decode lookup tables, see
29/// [`set_dictionary_from_bytes`](FrameCompressor::set_dictionary_from_bytes))
30/// from ever reaching the decode side — the encoder/decoder dictionary split
31/// mirrors C zstd's `CDict` / `DDict`.
32/// Cloning one is a handle, not a copy: it is attached to a compressor by
33/// value, so a dictionary serving many frames would otherwise have its parsed
34/// tables and content duplicated for each of them — on exactly the path where
35/// one dictionary is prepared once precisely to be used again and again.
36///
37/// The encoder entropy tables a dictionary seeds into each frame's first block
38/// (upstream zstd `cdict->cBlockState`) are built once, here, and shared by
39/// every compressor the dictionary is attached to.
40#[derive(Clone)]
41pub struct EncoderDictionary {
42 pub(crate) inner: SharedEncoderDictionary,
43 /// Size of the serialized dictionary this was built from (header, entropy
44 /// tables, repeat offsets and content); the CDict cParams tier key
45 /// (upstream `ZSTD_createCDict(dictBuffer, dictSize, level)`). Falls back
46 /// to the content length when the wrapped [`Dictionary`] was handed over
47 /// already parsed ([`Self::from_dictionary`]) — exact for raw-content
48 /// dictionaries, a close lower bound otherwise.
49 serialized_len: usize,
50}
51
52/// What an [`EncoderDictionary`] shares between its clones: the parsed
53/// dictionary and the encoder entropy tables derived from it, in one
54/// allocation so a clone is one reference count, not two. Reads through to the
55/// [`Dictionary`](crate::decoding::Dictionary) for its content, offsets and id.
56pub(crate) struct EncoderDictionaryParts {
57 dictionary: crate::decoding::Dictionary,
58 pub(crate) entropy: CachedDictionaryEntropy,
59}
60
61impl core::ops::Deref for EncoderDictionaryParts {
62 type Target = crate::decoding::Dictionary;
63
64 fn deref(&self) -> &Self::Target {
65 &self.dictionary
66 }
67}
68
69/// Shared owner of [`EncoderDictionaryParts`]: `Arc` on atomic-pointer
70/// targets, `Rc` otherwise, as [`SharedFseTable`] is.
71#[cfg(target_has_atomic = "ptr")]
72pub(crate) type SharedEncoderDictionary = alloc::sync::Arc<EncoderDictionaryParts>;
73#[cfg(not(target_has_atomic = "ptr"))]
74pub(crate) type SharedEncoderDictionary = alloc::rc::Rc<EncoderDictionaryParts>;
75
76impl EncoderDictionary {
77 /// Share `dictionary` with the entropy tables it seeds, built once here.
78 fn prepared(dictionary: crate::decoding::Dictionary, serialized_len: usize) -> Self {
79 let entropy = CachedDictionaryEntropy::from_dictionary(&dictionary);
80 Self {
81 inner: SharedEncoderDictionary::new(EncoderDictionaryParts {
82 dictionary,
83 entropy,
84 }),
85 serialized_len,
86 }
87 }
88
89 /// Wrap an already-parsed [`Dictionary`](crate::decoding::Dictionary) for
90 /// encoder use. A fully-decoded dictionary is valid here; only the encoder
91 /// entropy tables, content, and offset history are read. The CDict cParams
92 /// tier is keyed by the content length here; prefer [`Self::from_bytes`]
93 /// when the serialized blob is at hand — it keys the tier by the exact
94 /// serialized size as upstream `ZSTD_createCDict` does.
95 pub fn from_dictionary(dictionary: crate::decoding::Dictionary) -> Self {
96 let serialized_len = dictionary.dict_content.len();
97 Self::prepared(dictionary, serialized_len)
98 }
99
100 /// Parse a serialized dictionary blob for encoder use, skipping the decode
101 /// lookup-table build the encoder never reads (see
102 /// `Dictionary::decode_dict_for_encoding`). The encoder entropy tables — and
103 /// thus the emitted frame — are identical to a full parse.
104 pub fn from_bytes(
105 raw_dictionary: &[u8],
106 ) -> Result<Self, crate::decoding::errors::DictionaryDecodeError> {
107 Ok(Self::prepared(
108 crate::decoding::Dictionary::decode_dict_for_encoding(raw_dictionary)?,
109 raw_dictionary.len(),
110 ))
111 }
112
113 /// Load whichever kind of dictionary `raw_dictionary` holds, the way
114 /// `zstd -D` does: a serialized blob is parsed, anything else is taken as
115 /// raw content (see
116 /// [`Dictionary::from_serialized_or_raw_content`](crate::decoding::Dictionary::from_serialized_or_raw_content)).
117 ///
118 /// Either way the blob's own length is what the compression-parameter tier
119 /// is chosen by, which is why this exists rather than parsing and calling
120 /// [`Self::from_dictionary`]: that keys the tier on the content length, and
121 /// for a serialized dictionary the entropy tables in between can put the
122 /// two on opposite sides of a boundary.
123 pub fn from_serialized_or_raw_content(
124 raw_dictionary: &[u8],
125 ) -> Result<Self, crate::decoding::errors::DictionaryDecodeError> {
126 // Parsed for the encoder, which reads the entropy probabilities, the
127 // content and the offsets and never the decode lookup tables: routing a
128 // serialized blob through the full parser builds those tables for
129 // nothing. The emitted frame is identical either way — only the wasted
130 // build is dropped (see `Dictionary::decode_dict_for_encoding`).
131 if raw_dictionary.starts_with(&crate::decoding::DICTIONARY_MAGIC) {
132 return Self::from_bytes(raw_dictionary);
133 }
134 Ok(Self::prepared(
135 crate::decoding::Dictionary::from_raw_content(0, raw_dictionary.to_vec())?,
136 raw_dictionary.len(),
137 ))
138 }
139
140 /// Heap bytes the prepared dictionary holds: the shared allocation itself,
141 /// the parsed dictionary's content and tables, and the entropy tables it
142 /// seeds. Clones share all of it, so this counts once however many
143 /// compressors the dictionary is attached to.
144 ///
145 /// # Examples
146 /// ```
147 /// use structured_zstd::encoding::EncoderDictionary;
148 ///
149 /// let dictionary =
150 /// EncoderDictionary::from_serialized_or_raw_content(b"raw content, no header").unwrap();
151 /// assert!(dictionary.heap_size() >= b"raw content, no header".len());
152 /// ```
153 pub fn heap_size(&self) -> usize {
154 // `Arc` and `Rc` both place two word-sized counts ahead of the value,
155 // padded to its alignment.
156 let shared = core::alloc::Layout::new::<[usize; 2]>()
157 .extend(core::alloc::Layout::new::<EncoderDictionaryParts>())
158 .expect("a fixed-size layout extends")
159 .0
160 .pad_to_align()
161 .size();
162 shared + self.inner.dictionary.heap_bytes() + self.inner.entropy.heap_size()
163 }
164
165 /// Heap bytes that `handles` alone keep alive: each distinct dictionary
166 /// among them once, and only when no handle outside them shares it.
167 ///
168 /// For an owner holding several handles, such as a context whose
169 /// compressors each keep the dictionary they last ran with: what it reports
170 /// should count one dictionary once, and none that someone else also holds.
171 ///
172 /// # Examples
173 /// ```
174 /// use structured_zstd::encoding::EncoderDictionary;
175 ///
176 /// let dictionary = EncoderDictionary::from_serialized_or_raw_content(b"some shared history").unwrap();
177 /// let copy = dictionary.clone();
178 /// // Both handles are in the set: counted once.
179 /// assert_eq!(
180 /// EncoderDictionary::exclusive_heap_size([&dictionary, ©]),
181 /// dictionary.heap_size()
182 /// );
183 /// // `copy` is held elsewhere: nothing is this set's alone.
184 /// assert_eq!(EncoderDictionary::exclusive_heap_size([&dictionary]), 0);
185 /// ```
186 pub fn exclusive_heap_size<'a, I>(handles: I) -> usize
187 where
188 I: IntoIterator<Item = &'a EncoderDictionary>,
189 I::IntoIter: Clone,
190 {
191 let handles = handles.into_iter();
192 let mut total = 0;
193 for (position, handle) in handles.clone().enumerate() {
194 let same = |other: &&EncoderDictionary| {
195 SharedEncoderDictionary::ptr_eq(&handle.inner, &other.inner)
196 };
197 // The first handle to an allocation speaks for all of them.
198 if handles.clone().take(position).any(|other| same(&other)) {
199 continue;
200 }
201 let held_here = handles.clone().filter(same).count();
202 if SharedEncoderDictionary::strong_count(&handle.inner) == held_here {
203 total += handle.heap_size();
204 }
205 }
206 total
207 }
208
209 /// The content and serialized sizes the encoder's matcher is hinted with.
210 pub(crate) fn sizes(&self) -> crate::encoding::DictionarySizes {
211 crate::encoding::DictionarySizes {
212 content: self.inner.dict_content.len(),
213 serialized: self.serialized_len,
214 }
215 }
216
217 /// Bytes of dictionary content, the part a frame can reference.
218 ///
219 /// This is the extent a caller weighs a source against when deciding
220 /// whether a frame is still about the dictionary or about its own content.
221 ///
222 /// # Examples
223 ///
224 /// ```
225 /// use structured_zstd::encoding::EncoderDictionary;
226 ///
227 /// let dictionary = EncoderDictionary::from_serialized_or_raw_content(&[7u8; 4096])
228 /// .expect("raw content is always usable");
229 /// assert_eq!(dictionary.content_size(), 4096);
230 /// ```
231 pub fn content_size(&self) -> usize {
232 self.inner.dict_content.len()
233 }
234
235 /// The dictionary id.
236 ///
237 /// Zero is a raw-content dictionary, which has no header to carry an id.
238 /// Such a dictionary attaches like any other; what changes is the frame,
239 /// which omits the `Dictionary_ID` field rather than storing a zero, so a
240 /// decoder has to be handed the same bytes explicitly.
241 pub fn id(&self) -> u32 {
242 self.inner.id
243 }
244}
245
246/// An interface for compressing arbitrary data with the ZStandard compression algorithm.
247///
248/// `FrameCompressor` will generally be used by:
249/// 1. Initializing a compressor by providing a buffer of data using `FrameCompressor::new()`
250/// 2. Starting compression and writing that compression into a vec using `FrameCompressor::begin`
251///
252/// # Examples
253/// ```
254/// use structured_zstd::encoding::{FrameCompressor, CompressionLevel};
255/// let mock_data: &[_] = &[0x1, 0x2, 0x3, 0x4];
256/// let mut output = std::vec::Vec::new();
257/// // Initialize a compressor.
258/// let mut compressor = FrameCompressor::new(CompressionLevel::Uncompressed);
259/// compressor.set_source(mock_data);
260/// compressor.set_drain(&mut output);
261///
262/// // `compress` writes the compressed output into the provided buffer.
263/// compressor.compress();
264/// ```
265pub struct FrameCompressor<
266 R: Read = &'static [u8],
267 W: Write = Vec<u8>,
268 M: Matcher = MatchGeneratorDriver,
269> {
270 uncompressed_data: Option<R>,
271 compressed_data: Option<W>,
272 compression_level: CompressionLevel,
273 dictionary: Option<EncoderDictionary>,
274 source_size_hint: Option<u64>,
275 state: CompressState<M>,
276 /// When true, emitted frames omit the 4-byte magic number prefix
277 /// (`ZSTD_f_zstd1_magicless`). Default false. The caller is
278 /// responsible for ensuring the decoder is configured for the
279 /// matching format — wire-format only round-trips with a
280 /// magicless-aware decoder.
281 magicless: bool,
282 /// Whether to emit a trailing XXH64 content checksum and set the frame
283 /// header's `Content_Checksum_flag` (semantics of upstream
284 /// `ZSTD_c_checksumFlag`). Default `false`, matching the upstream
285 /// library default; combined with the `hash` feature at frame-build
286 /// time, so without `hash` no checksum is emitted regardless. Set via
287 /// [`Self::set_content_checksum`].
288 content_checksum: bool,
289 /// Diagnostic: skip the block pre-splitter and cut full blocks only
290 /// (upstream's block structure under `ZSTD_generateSequences`, whose
291 /// sequence-collecting mode never accrues the savings the splitter
292 /// requires). Set via [`Self::set_pre_split_disabled`]; default `false`.
293 pre_split_disabled: bool,
294 /// Whether to record `Frame_Content_Size` in the frame header when the
295 /// total size is known (semantics of upstream `ZSTD_c_contentSizeFlag`).
296 /// Default `true`, matching upstream. With the flag off the header
297 /// carries a window descriptor instead (single-segment requires an FCS,
298 /// so it is disabled too). Set via [`Self::set_content_size_flag`].
299 content_size_flag: bool,
300 /// Whether to record the dictionary ID in the frame header when a
301 /// dictionary is attached (semantics of upstream `ZSTD_c_dictIDFlag`).
302 /// Default `true`, matching upstream. Decoders can still decode the
303 /// frame by being handed the right dictionary explicitly. Set via
304 /// [`Self::set_dictionary_id_flag`].
305 dict_id_flag: bool,
306 /// Upper bound on emitted block sizes (semantics of upstream
307 /// `ZSTD_c_targetCBlockSize`): capping the RAW block length at the
308 /// target bounds every physical block's compressed payload at the
309 /// target too (a compressed block never exceeds its raw input — the
310 /// raw-block fallback fires otherwise), so blocks land at or under
311 /// `target + 3` header bytes on the wire. `None` = no target (full
312 /// 128 KiB blocks). Set via [`Self::set_target_block_size`].
313 target_block_size: Option<u32>,
314 #[cfg(feature = "hash")]
315 hasher: XxHash64,
316 /// Block-layout introspection populated at the end of every
317 /// successful `compress()`. `None` until the first call.
318 /// Behind the `lsm` feature gate.
319 #[cfg(feature = "lsm")]
320 frame_emit_info: Option<crate::encoding::frame_emit_info::FrameEmitInfo>,
321 /// When `true`, `compress()` XXH64-hashes each block's
322 /// uncompressed bytes and appends the low-32-bit digest to
323 /// `block_checksums`. Default `false` (zero cost). Gated on
324 /// `all(lsm, hash)` because XXH64 lives behind the `hash`
325 /// feature; an `lsm`-only build has no way to compute digests.
326 #[cfg(all(feature = "lsm", feature = "hash"))]
327 per_block_checksums_enabled: bool,
328 /// Per-block XXH64 (low 32 bits) digests captured during
329 /// `compress()` when `per_block_checksums_enabled` is set. Ordered
330 /// by block-emit order. `None` until the first call after enabling.
331 /// Gated on `all(lsm, hash)` (see `per_block_checksums_enabled`).
332 #[cfg(all(feature = "lsm", feature = "hash"))]
333 block_checksums: Option<alloc::vec::Vec<u32>>,
334 /// Per-physical-block decompressed (regenerated) sizes captured
335 /// during `compress()`, in block-emit order (1:1 with
336 /// `frame_emit_info.blocks`). Always captured under `lsm` (no
337 /// opt-in, unlike `block_checksums`) because `FrameEmitInfo` is
338 /// always built under `lsm` and `decompressed_byte_range` needs
339 /// the per-block sizes. Cleared and refilled per frame.
340 #[cfg(feature = "lsm")]
341 block_decompressed_sizes: alloc::vec::Vec<u32>,
342 tuning: FrameTuning,
343}
344
345/// What a compressor keeps of the fine-grained parameters (#27) beside the
346/// level: the parts the literal-compression gates and the block splitter read
347/// at frame start, where the matcher holds the rest. Shared by
348/// [`FrameCompressor`] and [`CompressionContext`](crate::encoding::CompressionContext).
349#[derive(Clone, Copy, Default)]
350pub(crate) struct FrameTuning {
351 /// A public-parameter [`Strategy`](crate::encoding::Strategy) override:
352 /// its tag and lazy depth (the collapsed `Lazy` tag needs the depth for
353 /// the pre-split tier). `Some` wins over the level-derived
354 /// `state.strategy_tag` so the gates and the dict-attach cutoff see the
355 /// strategy the matcher runs; `None` keeps the level's.
356 pub(crate) strategy: Option<(crate::encoding::strategy::StrategyTag, u8)>,
357 /// Public `target_length` override, kept so the raw-literals gate can be
358 /// recomputed per frame: a dictionary attached or cleared after
359 /// `set_parameters` can move the strategy the gate reads.
360 pub(crate) target_length: Option<u32>,
361 /// Public literal-compression mode (upstream
362 /// `ZSTD_c_literalCompressionMode`), kept for the same per-frame
363 /// recomputation of the raw-literals gate.
364 pub(crate) literal_compression: LiteralCompressionMode,
365}
366
367impl FrameTuning {
368 /// The tuning `overrides` asks for.
369 pub(crate) fn from_overrides(overrides: &crate::encoding::parameters::ParamOverrides) -> Self {
370 Self {
371 strategy: overrides.strategy.map(|s| (s.tag(), s.lazy_depth())),
372 target_length: overrides.target_length,
373 literal_compression: overrides.literal_compression,
374 }
375 }
376}
377
378#[derive(Clone, Default)]
379pub(crate) struct CachedDictionaryEntropy {
380 pub(crate) huff: Option<crate::huff0::huff0_encoder::HuffmanTable>,
381 pub(crate) ll_previous: Option<PreviousFseTable>,
382 pub(crate) ml_previous: Option<PreviousFseTable>,
383 pub(crate) of_previous: Option<PreviousFseTable>,
384}
385
386impl CachedDictionaryEntropy {
387 /// Heap bytes the cached dictionary entropy holds: the literals Huffman
388 /// table plus any `Custom` LL/ML/OF FSE tables (the `Arc`-boxed `FSETable`
389 /// payload and its flat state array). `Default` / `Rle` variants own no heap.
390 pub(crate) fn heap_size(&self) -> usize {
391 let mut total = self.huff.as_ref().map_or(0, |h| h.heap_size());
392 for prev in [&self.ll_previous, &self.ml_previous, &self.of_previous] {
393 if let Some(PreviousFseTable::Custom(table)) = prev {
394 total +=
395 core::mem::size_of::<crate::fse::fse_encoder::FSETable>() + table.heap_size();
396 }
397 }
398 total
399 }
400
401 /// Derive the encoder-side entropy tables a dictionary seeds for the first
402 /// block of each frame (the upstream zstd `cdict->cBlockState`): the literals
403 /// Huffman table plus the literal-length / match-length / offset FSE
404 /// "previous" tables. Shared by [`FrameCompressor`] and
405 /// [`crate::encoding::StreamingEncoder`] so both seed identically.
406 pub(crate) fn from_dictionary(dictionary: &crate::decoding::Dictionary) -> Self {
407 Self {
408 huff: dictionary.huf.table.to_encoder_table(),
409 ll_previous: dictionary
410 .fse
411 .literal_lengths
412 .to_encoder_table()
413 .map(|table| PreviousFseTable::Custom(SharedFseTable::new(table))),
414 ml_previous: dictionary
415 .fse
416 .match_lengths
417 .to_encoder_table()
418 .map(|table| PreviousFseTable::Custom(SharedFseTable::new(table))),
419 of_previous: dictionary
420 .fse
421 .offsets
422 .to_encoder_table()
423 .map(|table| PreviousFseTable::Custom(SharedFseTable::new(table))),
424 }
425 }
426}
427
428/// Shared owner for a custom "previous" FSE encoder table. `Arc` on
429/// atomic-pointer targets, `Rc` otherwise (keeps `no_std` no-atomics
430/// builds compiling, single-thread there anyway), mirroring
431/// `decoding::dictionary::SharedDictionary`. Cloning the cached
432/// dictionary entropy into the per-frame state is then a refcount bump,
433/// not a full `FSETable` copy — the upstream zstd references `cdict->cBlockState`
434/// instead of rebuilding it per frame.
435#[cfg(target_has_atomic = "ptr")]
436pub(crate) type SharedFseTable = alloc::sync::Arc<FSETable>;
437#[cfg(not(target_has_atomic = "ptr"))]
438pub(crate) type SharedFseTable = alloc::rc::Rc<FSETable>;
439
440/// Bytes a [`SharedFseTable`] allocation carries in FRONT of the table: the two
441/// reference counts, then whatever padding the table's alignment adds. One
442/// allocation holds both, so a caller sizing a context is told about the whole
443/// of it rather than the payload alone.
444const fn shared_table_overhead() -> usize {
445 let counts = 2 * core::mem::size_of::<usize>();
446 let align = core::mem::align_of::<FSETable>();
447 counts.div_ceil(align) * align
448}
449
450#[derive(Clone)]
451pub(crate) enum PreviousFseTable {
452 // Default tables are immutable and already stored alongside the state, so
453 // repeating them only needs a lightweight marker instead of cloning FSETable.
454 Default,
455 // Shared handle: cloning (per-frame dictionary entropy seed) is a refcount
456 // bump. The table is only ever read or REPLACED wholesale (a block that
457 // builds a new table swaps in a fresh `SharedFseTable`), never mutated in
458 // place, so sharing is sound.
459 Custom(SharedFseTable),
460 Rle(u8),
461}
462
463impl PreviousFseTable {
464 pub(crate) fn as_table<'a>(&'a self, default: &'a FSETable) -> Option<&'a FSETable> {
465 match self {
466 Self::Default => Some(default),
467 Self::Custom(table) => Some(table),
468 Self::Rle(_) => None,
469 }
470 }
471}
472
473pub(crate) struct FseTables {
474 /// The three predefined LL/ML/OF tables are functions of
475 /// compile-time-constant distributions. The
476 /// [`fse_encoder::FseDefaultTable`] type alias resolves to
477 /// `&'static FSETable` when a process-wide cache is available
478 /// (atomic-pointer targets, or no-atomic targets with the
479 /// `critical-section` feature) and to `Box<FSETable>` on the
480 /// cache-less no-atomic path (one per-frame allocation, dropped
481 /// with the compressor — no `Box::leak`, no unbounded growth).
482 /// Both arms `Deref` to `FSETable`, so consumers in
483 /// `encoding/blocks/compressed.rs` borrow through `&` uniformly
484 /// without seeing the per-target divergence.
485 pub(crate) ll_default: crate::fse::fse_encoder::FseDefaultTable,
486 pub(crate) ll_previous: Option<PreviousFseTable>,
487 pub(crate) ml_default: crate::fse::fse_encoder::FseDefaultTable,
488 pub(crate) ml_previous: Option<PreviousFseTable>,
489 pub(crate) of_default: crate::fse::fse_encoder::FseDefaultTable,
490 pub(crate) of_previous: Option<PreviousFseTable>,
491 /// Where a block builds the table it is about to emit, before that table
492 /// becomes the axis's `*_previous`.
493 ///
494 /// Upstream's `ZSTD_blockState_t` keeps `prevCBlock` and `nextCBlock` for
495 /// exactly this: the entropy build reads the previous tables and writes the
496 /// next ones, so the two never alias and committing a block is a pointer
497 /// swap (`ZSTD_blockState_confirmRepcodesAndEntropyTables`). A block that
498 /// ends up raw simply does not swap. Holding the slot here is what lets a
499 /// table be built in place instead of on the stack.
500 /// `None` until an axis first builds a table. Lazy because a state that
501 /// never emits a custom table must not pay for a slot: the block splitter
502 /// makes one of these per probe, and eagerly giving each three tables
503 /// faulted in pages for buffers most probes never wrote to.
504 pub(crate) ll_next: Option<SharedFseTable>,
505 pub(crate) ml_next: Option<SharedFseTable>,
506 pub(crate) of_next: Option<SharedFseTable>,
507}
508
509impl FseTables {
510 /// Undo a block's table confirmation, keeping the tables it built as the
511 /// next block's buffers.
512 ///
513 /// A block that loses to a raw one has already had its tables confirmed
514 /// into the previous slots, and the caller holds a clone of what they
515 /// were. Restoring only that clone leaves the axis holding the SAME table
516 /// in both slots — the restored one in `previous` and the one confirmation
517 /// displaced into `next` — so the next block finds its buffer shared and
518 /// allocates eleven kilobytes instead of writing into it, on every block
519 /// of a run that keeps falling back.
520 ///
521 /// Handing the discarded table to `next` fixes both halves at once: the
522 /// restored table is unique again, and the buffer the block just filled is
523 /// exactly what the next one wants to build into.
524 pub(crate) fn roll_back_confirmation(&mut self, saved: [Option<PreviousFseTable>; 3]) {
525 let [saved_ll, saved_ml, saved_of] = saved;
526 for (previous, next, restored) in [
527 (&mut self.ll_previous, &mut self.ll_next, saved_ll),
528 (&mut self.ml_previous, &mut self.ml_next, saved_ml),
529 (&mut self.of_previous, &mut self.of_next, saved_of),
530 ] {
531 let discarded = core::mem::replace(previous, restored);
532 // The table the block built, and it is not the one just restored:
533 // whatever `next` held was the outgoing previous, which is what was
534 // restored, so it is a duplicate and this one is free and unique.
535 //
536 // The exception is `RepeatLast`, where confirmation never replaced
537 // `previous` at all — the discarded handle IS the restored one.
538 // Parking it in `next` then leaves the two sharing a handle, and the
539 // next custom build cannot write into a table `previous` still
540 // holds, so it allocates another one.
541 let built = match discarded {
542 Some(PreviousFseTable::Custom(built))
543 if !matches!(previous.as_ref(), Some(PreviousFseTable::Custom(back))
544 if SharedFseTable::ptr_eq(&built, back)) =>
545 {
546 Some(built)
547 }
548 _ => None,
549 };
550 match built {
551 Some(built) => *next = Some(built),
552 // Nothing new to park. The block settled on a predefined or RLE
553 // table, or repeated the last one, so confirmation may have
554 // parked the outgoing custom table here — and if that is the
555 // table now back in `previous`, holding it here too is what
556 // keeps the next build from writing into it.
557 None => {
558 if let (Some(spare), Some(PreviousFseTable::Custom(back))) =
559 (next.as_ref(), previous.as_ref())
560 && SharedFseTable::ptr_eq(spare, back)
561 {
562 *next = None;
563 }
564 }
565 }
566 }
567 }
568
569 /// Keep the frame's tables as buffers before the next frame overwrites
570 /// them.
571 ///
572 /// A frame start replaces every previous slot — with the dictionary's
573 /// seed, or with nothing — and dropping the table that was there costs a
574 /// reused compressor an eleven-kilobyte allocation per axis on the next
575 /// frame that builds one. The slot the axis builds into is exactly where
576 /// it belongs. Only an unshared table is worth keeping: one still held by
577 /// the dictionary entropy cache cannot be built into anyway.
578 pub(crate) fn park_previous_before_frame(&mut self) {
579 for (previous, next) in [
580 (&mut self.ll_previous, &mut self.ll_next),
581 (&mut self.ml_previous, &mut self.ml_next),
582 (&mut self.of_previous, &mut self.of_next),
583 ] {
584 // Decided before taking: a handle the cache still holds stays
585 // where it is rather than being pulled out and dropped.
586 let worth_keeping = matches!(
587 previous.as_ref(),
588 Some(PreviousFseTable::Custom(handle))
589 if SharedFseTable::strong_count(handle) == 1
590 );
591 // An occupied slot is not the same as a usable one. A frame that
592 // settled on a predefined table parks the dictionary cache's handle
593 // here, and a shared handle cannot be built into — so leaving it
594 // there while the uniquely owned table is dropped costs the
595 // allocation this exists to avoid, on the first custom build of
596 // every frame.
597 let next_is_a_buffer = next
598 .as_ref()
599 .is_some_and(|handle| SharedFseTable::strong_count(handle) == 1);
600 if !next_is_a_buffer
601 && worth_keeping
602 && let Some(PreviousFseTable::Custom(handle)) = previous.take()
603 {
604 *next = Some(handle);
605 }
606 }
607 }
608
609 /// Heap bytes the retained encoder tables hold.
610 ///
611 /// Both slots of an axis count: the previous table is what the next block
612 /// reads, the next slot is the buffer it builds into, and each lives as
613 /// long as the compressor. A handle shared with the dictionary entropy
614 /// cache is left out, because that cache reports its own tables and the
615 /// caller would otherwise be told about the same allocation twice.
616 pub(crate) fn heap_size(&self) -> usize {
617 // The table AND the reference counts in front of it: a shared handle is
618 // one allocation holding both, and reporting only the payload
619 // understates every retained table by the control block and whatever
620 // padding its alignment adds.
621 let per_table = core::mem::size_of::<FSETable>() + shared_table_overhead();
622 let mut total = 0;
623 for previous in [&self.ll_previous, &self.ml_previous, &self.of_previous] {
624 if let Some(PreviousFseTable::Custom(handle)) = previous
625 && SharedFseTable::strong_count(handle) == 1
626 {
627 total += per_table;
628 }
629 }
630 for next in [&self.ll_next, &self.ml_next, &self.of_next] {
631 // Same ownership test as the previous slots, and for the same
632 // reason: a dictionary-seeded axis that settles on a predefined
633 // table parks the CACHE's handle here, and that cache reports the
634 // table itself.
635 if let Some(handle) = next
636 && SharedFseTable::strong_count(handle) == 1
637 {
638 total += per_table;
639 }
640 }
641 // Where there is neither a pointer atomic nor `critical-section` to
642 // guard a process-wide cache, each default table is an owned box built
643 // per compressor, so it is this struct's allocation to report. With the
644 // cache it is a `&'static` shared by every compressor and counts as
645 // nothing.
646 #[cfg(not(any(target_has_atomic = "ptr", feature = "critical-section")))]
647 {
648 total += 3 * core::mem::size_of::<FSETable>();
649 }
650 total
651 }
652
653 pub fn new() -> Self {
654 Self {
655 ll_next: None,
656 ml_next: None,
657 of_next: None,
658 ll_default: default_ll_table(),
659 ll_previous: None,
660 ml_default: default_ml_table(),
661 ml_previous: None,
662 of_default: default_of_table(),
663 of_previous: None,
664 }
665 }
666
667 /// Borrow the LL default table as `&FSETable`.
668 ///
669 /// Test-only now: the encoder and the estimator both destructure
670 /// `FseTables` so they can hold a `*_next` slot mutably, and a method
671 /// borrowing the whole struct cannot coexist with that. Tests keep it
672 /// because they touch one table at a time.
673 ///
674 /// Abstracts the cfg
675 /// split in [`crate::fse::fse_encoder::FseDefaultTable`] —
676 /// `&'static FSETable` (atomic / `critical-section`) auto-derefs
677 /// directly; `Box<FSETable>` (cache-less no-atomic) derefs
678 /// through `Box`. Both arms yield `&FSETable` uniformly so
679 /// downstream consumers can stay cfg-agnostic.
680 #[inline]
681 #[allow(clippy::borrow_deref_ref)]
682 #[cfg(test)]
683 pub(crate) fn ll_default_ref(&self) -> &FSETable {
684 &*self.ll_default
685 }
686
687 /// Borrow the ML default table as `&FSETable`. See [`Self::ll_default_ref`].
688 #[inline]
689 #[allow(clippy::borrow_deref_ref)]
690 #[cfg(test)]
691 pub(crate) fn ml_default_ref(&self) -> &FSETable {
692 &*self.ml_default
693 }
694
695 /// Borrow the OF default table as `&FSETable`. See [`Self::ll_default_ref`].
696 #[inline]
697 #[allow(clippy::borrow_deref_ref)]
698 #[cfg(test)]
699 pub(crate) fn of_default_ref(&self) -> &FSETable {
700 &*self.of_default
701 }
702}
703
704const PRESPLIT_BLOCK_MIN: usize = 3500;
705const PRESPLIT_THRESHOLD_PENALTY_RATE: u64 = 16;
706const PRESPLIT_THRESHOLD_BASE: u64 = PRESPLIT_THRESHOLD_PENALTY_RATE - 2;
707const PRESPLIT_THRESHOLD_PENALTY: i32 = 3;
708const PRESPLIT_CHUNK_SIZE: usize = 8 << 10;
709const PRESPLIT_HASH_LOG_MAX: usize = 10;
710const PRESPLIT_HASH_TABLE_SIZE: usize = 1 << PRESPLIT_HASH_LOG_MAX;
711const PRESPLIT_KNUTH: u32 = 0x9E37_79B9;
712/// Upstream zstd `SEGMENT_SIZE` in `ZSTD_splitBlock_fromBorders` (`zstd_preSplit.c:201`).
713/// Two `SEGMENT_SIZE`-byte fingerprints — one from the start, one from the end —
714/// drive the cheap border heuristic; a third one from the middle disambiguates
715/// where in the block the transition sits.
716const PRESPLIT_BORDERS_SEGMENT: usize = 512;
717
718#[derive(Clone)]
719struct PreSplitFingerprint {
720 events: [u32; PRESPLIT_HASH_TABLE_SIZE],
721 nb_events: usize,
722}
723
724impl Default for PreSplitFingerprint {
725 fn default() -> Self {
726 Self {
727 events: [0; PRESPLIT_HASH_TABLE_SIZE],
728 nb_events: 0,
729 }
730 }
731}
732
733/// Grow `out` ahead of the next block so block emission never lands on an
734/// amortized-doubling reallocation mid-frame (whose transient old+new copy
735/// spikes peak memory to ~3x the output), sizing the reservation from the
736/// compression ratio observed so far instead of the whole-input worst case.
737///
738/// `blocks_start` is where this frame's blocks begin in `out`, `consumed`
739/// the input bytes already emitted as blocks, `remaining` the input
740/// bytes still to compress (an estimate is fine: a low one only means one
741/// more re-estimate later), and `block_capacity` the active block-size cap
742/// (`FrameCompressor::block_capacity`) so a small `targetCBlockSize` does
743/// not keep a 128 KiB floor in the buffer or undercount header density.
744/// Incompressible input re-estimates to ~the full `compress_bound` after
745/// the first block — the old up-front policy's worst case — while
746/// compressible input stays at output scale.
747fn reserve_for_next_block(
748 out: &mut Vec<u8>,
749 blocks_start: usize,
750 consumed: u64,
751 remaining: usize,
752 block_capacity: usize,
753) {
754 // Worst-case single-block output: 3-byte header + raw payload, plus
755 // slack for the 4-byte frame checksum trailer and a few extra sub-block
756 // headers from the post-split emitters, so neither can reallocate.
757 let block_bound = remaining.min(block_capacity) + 3 + 16;
758 if out.capacity() - out.len() >= block_bound {
759 return;
760 }
761 let produced = (out.len() - blocks_start) as u64;
762 let estimate = if consumed == 0 {
763 // No ratio signal yet (capacity exhausted before the first block —
764 // only reachable with a caller-shrunk `out`): one block's bound.
765 block_bound
766 } else {
767 // remaining * observed ratio + per-block headers + 1/16 slack so a
768 // slightly-worsening tail doesn't force a reallocation per block.
769 // u128 keeps the product exact for multi-GiB frames.
770 let scaled = ((remaining as u128 * produced as u128) / consumed as u128) as u64;
771 let headers = (remaining as u64 / block_capacity.max(1) as u64 + 1) * 3;
772 usize::try_from(scaled + scaled / 16 + headers + 64).unwrap_or(usize::MAX)
773 };
774 // `reserve_exact`: the estimate already carries its own slack, and the
775 // whole-buffer doubling policy is exactly what this function exists to
776 // avoid. The `produced`-sized floor keeps growth geometric when the
777 // ratio estimate lands BELOW one block's bound (highly compressible
778 // input): without it every block would trigger a block-sized
779 // reallocation — O(blocks) buffer copies — while with it the buffer at
780 // least doubles its produced span per reallocation (O(log) copies) and
781 // the peak stays at output scale.
782 out.reserve_exact(estimate.max(block_bound + produced as usize));
783}
784
785/// The rate and the width stay ARGUMENTS here, though upstream generates one
786/// function per tier and says the speed of the pass relies on compile-time
787/// constant propagation (`zstd_preSplit.c:32`, `ZSTD_GEN_RECORD_FINGERPRINT` at
788/// `:87`). Monomorphising the walk on both was tried and measured on 8 MiB of
789/// repeated log lines at level 6, three interleaved readings a side: cycles
790/// overlapping (966-984 M against 973-997 M) and instructions UP, 1,252 M to
791/// 1,268 M. Rust inlines this into a walk the caller already picked a tier for,
792/// so the propagation is there without the four copies.
793fn presplit_hash2(bytes: &[u8], hash_log: usize) -> usize {
794 debug_assert!(hash_log >= 8);
795 if hash_log == 8 {
796 return bytes[0] as usize;
797 }
798 debug_assert!(hash_log <= PRESPLIT_HASH_LOG_MAX);
799 let value = u16::from_le_bytes([bytes[0], bytes[1]]) as u32;
800 (value.wrapping_mul(PRESPLIT_KNUTH) >> (32 - hash_log)) as usize
801}
802
803fn presplit_record_fingerprint(
804 fp: &mut PreSplitFingerprint,
805 src: &[u8],
806 sampling_rate: usize,
807 hash_log: usize,
808) {
809 // Only the slots this hash can reach. The table is sized for the widest
810 // hash the splitter uses; a tier on a narrower one was clearing four times
811 // the memory it then touched, sixteen times a block.
812 fp.events[..1usize << hash_log].fill(0);
813 fp.nb_events = 0;
814 if src.len() < 2 {
815 return;
816 }
817 let limit = src.len() - 1;
818 let mut n = 0usize;
819 while n < limit {
820 fp.events[presplit_hash2(&src[n..], hash_log)] += 1;
821 n += sampling_rate;
822 }
823 // Upstream zstd parity: zstd_preSplit.c records the integer division, not the
824 // rounded-up number of sampled events from the loop above.
825 fp.nb_events += limit / sampling_rate;
826}
827
828/// Single-byte histogram pass — matches upstream zstd `HIST_add` over a small
829/// segment with `hashLog == 8` (the `hash2` shortcut at
830/// `zstd_preSplit.c:36` returns the raw byte). The byChunks path uses
831/// 2-byte hashing for `hashLog >= 9`; this helper exists so the borders
832/// heuristic doesn't pay for that wider hash on its 512-byte windows.
833fn presplit_record_byte_histogram(fp: &mut PreSplitFingerprint, src: &[u8]) {
834 fp.events.fill(0);
835 for &b in src {
836 fp.events[b as usize] += 1;
837 }
838 // Upstream zstd `HIST_add` returns the maximum symbol; the caller then sets
839 // `nbEvents = SEGMENT_SIZE` explicitly (see `zstd_preSplit.c:213`).
840 fp.nb_events = src.len();
841}
842
843fn presplit_distance(lhs: &PreSplitFingerprint, rhs: &PreSplitFingerprint, hash_log: usize) -> u64 {
844 let slots = 1usize << hash_log;
845 // 64-bit, as upstream's `fpDistance` is (`zstd_preSplit.c`). Both factors
846 // are per-block sample counts bounded by the block size, so each product is
847 // under 2^34 and the sum over at most 2^10 slots is under 2^44 — the 128-bit
848 // arithmetic this used to do could not overflow either, it just cost several
849 // instructions a slot on a loop the splitter runs sixteen times a block.
850 let rn = rhs.nb_events as u64;
851 let ln = lhs.nb_events as u64;
852 // Four accumulators over slices the optimiser can see the length of, which
853 // is what lets this go wide: the splitter runs this loop once per chunk and
854 // sixteen times a block, so it counts more slots than the sampling reads
855 // bytes.
856 let (l, r) = (&lhs.events[..slots], &rhs.events[..slots]);
857 let mut acc = [0u64; 4];
858 let mut idx = 0;
859 while idx + 4 <= slots {
860 for lane in 0..4 {
861 let left = u64::from(l[idx + lane]) * rn;
862 let right = u64::from(r[idx + lane]) * ln;
863 acc[lane] += left.abs_diff(right);
864 }
865 idx += 4;
866 }
867 let mut distance = acc[0] + acc[1] + acc[2] + acc[3];
868 while idx < slots {
869 distance += (u64::from(l[idx]) * rn).abs_diff(u64::from(r[idx]) * ln);
870 idx += 1;
871 }
872 distance
873}
874
875fn presplit_fingerprints_differ(
876 reference: &PreSplitFingerprint,
877 new_fp: &PreSplitFingerprint,
878 penalty: i32,
879 hash_log: usize,
880) -> bool {
881 debug_assert!(reference.nb_events > 0);
882 debug_assert!(new_fp.nb_events > 0);
883 let p50 = reference.nb_events as u64 * new_fp.nb_events as u64;
884 let deviation = presplit_distance(reference, new_fp, hash_log);
885 // Plain `*`: p50 <= (block-sample-count)^2 and the (base+penalty) factor is
886 // a small constant, so the product stays well under u64::MAX.
887 let threshold =
888 p50 * (PRESPLIT_THRESHOLD_BASE + penalty as u64) / PRESPLIT_THRESHOLD_PENALTY_RATE;
889 deviation >= threshold
890}
891
892fn presplit_merge_events(
893 acc: &mut PreSplitFingerprint,
894 new_fp: &PreSplitFingerprint,
895 hash_log: usize,
896) {
897 // Plain `+`: `acc` accumulates only the chunks of a single block (caller
898 // loops within one block, <= MAX_BLOCK_SIZE), so the merged sample counts
899 // stay far under u32 / usize bounds — no overflow.
900 //
901 // Only the slots this tier's hash reaches: the rest are never recorded into
902 // and never read, so merging them is a quarter of the table for nothing.
903 // Paired slices rather than indices, so the bound is one check instead of
904 // one per slot and the adds can go wide.
905 let slots = 1usize << hash_log;
906 for (into, from) in acc.events[..slots].iter_mut().zip(&new_fp.events[..slots]) {
907 *into += *from;
908 }
909 acc.nb_events += new_fp.nb_events;
910}
911
912fn split_block_by_chunks(block: &[u8], level: usize) -> usize {
913 debug_assert_eq!(block.len(), MAX_BLOCK_SIZE as usize);
914 debug_assert!((1..=4).contains(&level));
915 let (sampling_rate, hash_log) = match level - 1 {
916 0 => (43, 8),
917 1 => (11, 9),
918 2 => (5, 10),
919 _ => (1, 10),
920 };
921
922 let mut past = PreSplitFingerprint::default();
923 let mut new_events = PreSplitFingerprint::default();
924 let mut penalty = PRESPLIT_THRESHOLD_PENALTY;
925 presplit_record_fingerprint(
926 &mut past,
927 &block[..PRESPLIT_CHUNK_SIZE],
928 sampling_rate,
929 hash_log,
930 );
931 // No pre-check on the ends before the walk. It reads as free — two
932 // fingerprints against the sixty-three the walk takes — but a sample of the
933 // ends cannot stand in for the walk: an A-B-A block has matching ends and a
934 // boundary in the middle, and four megabytes repeated at nearly the window
935 // distance lost 13% to exactly that. Upstream has no such check either; the
936 // cheap gate that keeps the walk off hopeless input is `savings`, which the
937 // caller already applies.
938 let mut pos = PRESPLIT_CHUNK_SIZE;
939 while pos <= block.len() - PRESPLIT_CHUNK_SIZE {
940 presplit_record_fingerprint(
941 &mut new_events,
942 &block[pos..pos + PRESPLIT_CHUNK_SIZE],
943 sampling_rate,
944 hash_log,
945 );
946 if presplit_fingerprints_differ(&past, &new_events, penalty, hash_log) {
947 return pos;
948 }
949 presplit_merge_events(&mut past, &new_events, hash_log);
950 if penalty > 0 {
951 penalty -= 1;
952 }
953 pos += PRESPLIT_CHUNK_SIZE;
954 }
955 block.len()
956}
957
958/// Upstream zstd port of `ZSTD_splitBlock_fromBorders` (`zstd_preSplit.c:198`).
959/// Records two 512-byte byte-histograms — one from each end of a 128 KB
960/// block — and a third from the middle as a tie-breaker; returns either
961/// a quantised split point (32 KB / 64 KB / 96 KB) or the full block
962/// size when the two ends look indistinguishable. Cheaper than the
963/// chunk-based path because it touches at most 1.5 KB of input
964/// regardless of block size.
965fn split_block_from_borders(block: &[u8]) -> usize {
966 debug_assert_eq!(block.len(), MAX_BLOCK_SIZE as usize);
967 let block_size = block.len();
968 let mut past = PreSplitFingerprint::default();
969 let mut new_fp = PreSplitFingerprint::default();
970 presplit_record_byte_histogram(&mut past, &block[..PRESPLIT_BORDERS_SEGMENT]);
971 presplit_record_byte_histogram(&mut new_fp, &block[block_size - PRESPLIT_BORDERS_SEGMENT..]);
972 // Upstream zstd uses `penalty = 0, hash_log = 8` — i.e. raw byte histogram
973 // distance with no threshold padding (`zstd_preSplit.c:214`).
974 if !presplit_fingerprints_differ(&past, &new_fp, 0, 8) {
975 return block_size;
976 }
977
978 let mut middle = PreSplitFingerprint::default();
979 let mid_start = block_size / 2 - PRESPLIT_BORDERS_SEGMENT / 2;
980 presplit_record_byte_histogram(
981 &mut middle,
982 &block[mid_start..mid_start + PRESPLIT_BORDERS_SEGMENT],
983 );
984
985 let dist_from_begin = presplit_distance(&past, &middle, 8);
986 let dist_from_end = presplit_distance(&new_fp, &middle, 8);
987 // Upstream zstd `SEGMENT_SIZE * SEGMENT_SIZE / 3` (`zstd_preSplit.c:221`):
988 // if the middle is roughly equidistant from both ends, the change
989 // sits near the centre — split at the midpoint.
990 let min_distance = (PRESPLIT_BORDERS_SEGMENT as u64) * (PRESPLIT_BORDERS_SEGMENT as u64) / 3;
991 if dist_from_begin.abs_diff(dist_from_end) < min_distance {
992 return 64 * 1024;
993 }
994 // Larger `dist_from_begin` (i.e. `middle` farther from the head
995 // fingerprint, equivalently closer to the tail) means the new
996 // statistics already dominate the centre — the transition
997 // happened EARLY → emit a small 32 KB head and let the 96 KB
998 // tail absorb the rest. Inverse case: `dist_from_end` larger
999 // (middle still resembles the head) means the transition is
1000 // LATE → emit a 96 KB head so the trailing 32 KB carries the
1001 // new statistics alone.
1002 if dist_from_begin > dist_from_end {
1003 32 * 1024
1004 } else {
1005 96 * 1024
1006 }
1007}
1008
1009/// XXH64 (low 32 bits, seed 0) over `data`. Shared helper for the
1010/// per-physical-block checksum sidecar so encoder and decoder hash
1011/// the exact same byte ranges with the exact same parameters. Gated
1012/// at `all(lsm, hash)` because the only consumer is the lsm-side
1013/// `block_checksums` sidecar; non-lsm builds carry no reference to
1014/// this helper at all.
1015#[cfg(all(feature = "lsm", feature = "hash"))]
1016#[inline]
1017pub(crate) fn xxh64_block_low32(data: &[u8]) -> u32 {
1018 let mut h = XxHash64::with_seed(0);
1019 h.write(data);
1020 h.finish() as u32
1021}
1022
1023/// Bench-only entry point for the upstream zstd-parity comparator test in
1024/// `tests/block_splitter_parity.rs`. Dispatches to the same
1025/// `_from_borders` (split_level == 0) / `_by_chunks` (split_level ∈
1026/// 1..=4) ports that `optimal_block_size` itself routes
1027/// through. Caller is responsible for passing exactly
1028/// `MAX_BLOCK_SIZE` bytes (per upstream zstd `ZSTD_splitBlock` contract —
1029/// "@blockSize must be == 128 KB" in `zstd_preSplit.h`).
1030#[cfg(feature = "bench-internals")]
1031pub(crate) fn block_splitter_decision_for_bench(block: &[u8], split_level: usize) -> usize {
1032 assert_eq!(
1033 block.len(),
1034 MAX_BLOCK_SIZE as usize,
1035 "block_splitter_decision_for_bench expects exactly MAX_BLOCK_SIZE bytes"
1036 );
1037 assert!(
1038 split_level <= 4,
1039 "block_splitter_decision_for_bench: split_level must be in 0..=4, got {split_level}"
1040 );
1041 if split_level == 0 {
1042 split_block_from_borders(block)
1043 } else {
1044 split_block_by_chunks(block, split_level)
1045 }
1046}
1047
1048/// Pull a pre-split window into cache with one bandwidth-bound sequential
1049/// pass before the strided fingerprint histogram + match scan read it.
1050///
1051/// The borrowed (no-copy) over-window path matches in place on the caller's
1052/// input, so the pre-split fingerprint is the FIRST touch of that 128 KiB
1053/// region — a cache-cold read. `presplit_record_fingerprint` reads it with a
1054/// `sampling_rate` stride and interleaved random writes into the 1 KiB events
1055/// table, a latency-bound pattern that pays full DRAM miss latency per line
1056/// (measured ~3x the cost of an ERMS streaming read of the same bytes). The
1057/// owned path never hits this because its history-mirror copy already warmed
1058/// the bytes; this restores that warmth without the copy's write half. One
1059/// dependent load per 64-byte line (the i9 line size) streams under the
1060/// hardware prefetcher, so the cold read is paid once at memory bandwidth and
1061/// every subsequent strided sample lands in L1/L2. `black_box` keeps the loop
1062/// from being optimized away as a dead read.
1063#[inline]
1064fn warm_presplit_window(window: &[u8]) {
1065 let mut acc = 0u8;
1066 let mut i = 0usize;
1067 while i < window.len() {
1068 acc ^= window[i];
1069 i += 64;
1070 }
1071 core::hint::black_box(acc);
1072}
1073
1074/// [`optimal_block_size_with`] at a level's default pre-split tier; the
1075/// frame loop resolves the tier itself, so only tests and the
1076/// `bench-internals` block-boundary probe read this form.
1077#[cfg(any(test, feature = "bench-internals"))]
1078pub(crate) fn optimal_block_size(
1079 level: CompressionLevel,
1080 block: &[u8],
1081 remaining_src_size: usize,
1082 block_size_max: usize,
1083 savings: i64,
1084) -> usize {
1085 optimal_block_size_with(
1086 crate::encoding::levels::config::level_pre_split(level),
1087 block,
1088 remaining_src_size,
1089 block_size_max,
1090 savings,
1091 )
1092}
1093
1094/// [`optimal_block_size`] with the pre-split level already resolved
1095/// (`None` = never split, only full blocks).
1096///
1097/// Out of line on purpose: inlined into the per-block frame loop it grew the
1098/// loop body and shifted the code layout around `run_fast_kernel_block`,
1099/// costing the Fast levels 17-24 % on 1 MiB+ inputs on x86 (measured on the
1100/// i9; the kernel's own instructions were byte-identical). One call per block
1101/// is noise; the compact caller is not.
1102#[inline(never)]
1103pub(crate) fn optimal_block_size_with(
1104 pre_split: Option<usize>,
1105 block: &[u8],
1106 remaining_src_size: usize,
1107 block_size_max: usize,
1108 savings: i64,
1109) -> usize {
1110 let Some(split_level) = pre_split else {
1111 return remaining_src_size.min(block_size_max);
1112 };
1113 if remaining_src_size < MAX_BLOCK_SIZE as usize || block_size_max < MAX_BLOCK_SIZE as usize {
1114 return remaining_src_size.min(block_size_max);
1115 }
1116 if savings < 3 {
1117 return MAX_BLOCK_SIZE as usize;
1118 }
1119 if block.len() < MAX_BLOCK_SIZE as usize {
1120 return remaining_src_size.min(block_size_max);
1121 }
1122 // Upstream zstd `ZSTD_splitBlock` dispatch (`zstd_preSplit.c:234`):
1123 // `split_level == 0` → cheap borders heuristic;
1124 // `split_level == 1..=4` → byChunks with internal sampling level
1125 // `split_level - 1`.
1126 // NOTE: gating the sampling tier behind the cheap borders tier (run it
1127 // only when the block's ends already disagree) was measured and REJECTED:
1128 // it costs 2.8-3.4% of the decode corpus across levels 3-15, because the
1129 // boundaries the sampling finds are mostly inside blocks whose ends look
1130 // alike. The cost of the sampling on uniform input has to come off some
1131 // other way.
1132 let raw_split = if split_level == 0 {
1133 split_block_from_borders(&block[..MAX_BLOCK_SIZE as usize])
1134 } else {
1135 split_block_by_chunks(&block[..MAX_BLOCK_SIZE as usize], split_level)
1136 };
1137 raw_split
1138 .max(PRESPLIT_BLOCK_MIN)
1139 .min(MAX_BLOCK_SIZE as usize)
1140}
1141
1142/// Load `dict` into the matcher for the frame about to start, `size_hint`
1143/// bytes long when known, once `state.strategy_tag` holds the strategy the
1144/// frame runs. Shared by the frame compressor and the streaming context so a
1145/// reused one of either loads its dictionary the same way.
1146///
1147/// A dictionary a reused matcher kept resident across the reset (its bytes
1148/// and index still in place) only gets its offset history back: priming it
1149/// again would commit it into the window a second time. Otherwise it is
1150/// primed, or restored from the matcher's copy-mode snapshot when the source
1151/// is past the strategy's attach cutoff.
1152pub(crate) fn load_frame_dictionary<M: Matcher>(
1153 state: &mut CompressState<M>,
1154 level: CompressionLevel,
1155 dict: &EncoderDictionary,
1156 size_hint: Option<u64>,
1157) {
1158 // Upstream zstd `ZSTD_shouldAttachDict` (`zstd_compress.c`): a
1159 // precomputed-dictionary table is COPIED into the working context
1160 // only when the source is larger than a per-strategy cutoff; at or
1161 // below it (and for unknown size) the upstream zstd ATTACHES the dictionary
1162 // tables by reference (no per-frame table touch at all). We don't
1163 // have an attach-by-reference path yet, so:
1164 // - large source (> cutoff): reuse the captured prime snapshot
1165 // (a table copy) instead of re-hashing the dictionary — the
1166 // upstream zstd COPY regime, where the copy is cheaper than re-priming;
1167 // - small / unknown source: re-prime (the snapshot copy of the
1168 // whole table would cost MORE than the sparse re-prime here,
1169 // which is exactly why the upstream zstd attaches by reference instead).
1170 // `attachDictSizeCutoffs` per strategy: fast 8K, dfast 16K,
1171 // greedy/lazy/btopt 32K, btultra/btultra2 8K. Expressed as the
1172 // ceil-log bucket (8K = 2^13, 16K = 2^14, 32K = 2^15) so the
1173 // decision uses the SAME bucketed representation as the driver's
1174 // attach/copy gate (`reset_size_log`) — comparing
1175 // `source_size_ceil_log(hint)` on the full u64 avoids the `as usize`
1176 // truncation that could diverge from the driver on 32-bit targets.
1177 // For a power-of-two cutoff `2^k`, `ceil_log2(hint) > k` is exactly
1178 // `hint > 2^k`, so this is identical to the raw `hint > cutoff` on
1179 // 64-bit.
1180 let cutoff_log = match state.strategy_tag {
1181 // Keep the copy-snapshot gate in sync with the matcher's own
1182 // attach cutoff, so Fast never captures or restores a snapshot
1183 // for a mode it did not resolve.
1184 crate::encoding::strategy::StrategyTag::Fast => {
1185 crate::encoding::levels::config::FAST_ATTACH_DICT_CUTOFF_LOG
1186 }
1187 crate::encoding::strategy::StrategyTag::BtUltra
1188 | crate::encoding::strategy::StrategyTag::BtUltra2 => 13,
1189 crate::encoding::strategy::StrategyTag::Dfast => 14,
1190 crate::encoding::strategy::StrategyTag::Greedy
1191 | crate::encoding::strategy::StrategyTag::Lazy
1192 | crate::encoding::strategy::StrategyTag::Btlazy2
1193 | crate::encoding::strategy::StrategyTag::BtOpt => 15,
1194 };
1195 if state.matcher.dictionary_is_resident() {
1196 // Re-borrow fast path: the previous frame's reset kept this
1197 // dict's bytes + cached index resident, so skip the re-commit /
1198 // re-index and only reapply the offset history.
1199 state
1200 .matcher
1201 .reapply_resident_dictionary(dict.inner.offset_hist);
1202 return;
1203 }
1204 let prefer_copy_snapshot = size_hint
1205 .is_some_and(|s| crate::encoding::levels::config::source_size_ceil_log(s) > cutoff_log);
1206 let restored = prefer_copy_snapshot && state.matcher.restore_primed_dictionary(level);
1207 if !restored {
1208 state
1209 .matcher
1210 .prime_with_dictionary(dict.inner.dict_content.as_slice(), dict.inner.offset_hist);
1211 if prefer_copy_snapshot {
1212 state.matcher.capture_primed_dictionary(level);
1213 }
1214 }
1215}
1216
1217/// Record in `state` the strategy the matcher runs for the next frame (the
1218/// honoured public override, else the size- and dictionary-adaptive
1219/// resolution in `params`) and its pre-split tier; the literal gates and the
1220/// block splitter read these, and upstream indexes `splitLevels` by the
1221/// effective strategy too. Shared by the frame compressor and the streaming
1222/// encoder so both entry points cut and gate blocks identically.
1223pub(crate) fn sync_effective_strategy<M: Matcher>(
1224 state: &mut CompressState<M>,
1225 level: CompressionLevel,
1226 params: &crate::encoding::levels::config::LevelParams,
1227 strategy_override: Option<(crate::encoding::strategy::StrategyTag, u8)>,
1228) {
1229 match strategy_override {
1230 Some((tag, lazy_depth)) => {
1231 state.strategy_tag = tag;
1232 state.pre_split = Some(crate::encoding::levels::config::pre_split_for(
1233 tag, lazy_depth,
1234 ));
1235 }
1236 None => {
1237 state.strategy_tag = params.strategy_tag;
1238 state.pre_split = if matches!(level, CompressionLevel::Uncompressed) {
1239 None
1240 } else {
1241 params.pre_split()
1242 };
1243 }
1244 }
1245}
1246
1247/// Upstream `ZSTD_literalsCompressionIsDisabled`: an explicit
1248/// [`LiteralCompressionMode`] decides outright; under `Auto`, raw literals iff
1249/// the EFFECTIVE cParams are the fast strategy with `targetLength > 0`.
1250/// The effective strategy tag gates this (a strategy override can move a
1251/// negative level off fast). For the fast strategy the level table sets
1252/// `targetLength > 0` exactly on the negative (acceleration) rows (a CDict's
1253/// too), so where [`gate_target_length`] has no value `level < 0` is that
1254/// test.
1255pub(crate) fn literal_compression_disabled(
1256 strategy_tag: crate::encoding::strategy::StrategyTag,
1257 level: CompressionLevel,
1258 target_length_override: Option<u32>,
1259 mode: LiteralCompressionMode,
1260) -> bool {
1261 match mode {
1262 LiteralCompressionMode::Disable => true,
1263 LiteralCompressionMode::Enable => false,
1264 LiteralCompressionMode::Auto => {
1265 strategy_tag == crate::encoding::strategy::StrategyTag::Fast
1266 && target_length_override.map_or_else(
1267 || matches!(level, CompressionLevel::Level(n) if n < 0),
1268 |tl| tl > 0,
1269 )
1270 }
1271 }
1272}
1273
1274/// The `target_length` the raw-literals gate reads for a frame: the caller's,
1275/// else, for a dictionary frame a strategy knob moves onto the fast strategy,
1276/// the CDict row's, which the fast matcher runs as its step (upstream
1277/// `ZSTD_overrideCParams` replaces only the strategy, and
1278/// `ZSTD_literalsCompressionIsDisabled` reads the resulting cParams). Every
1279/// other frame's fast targetLength is what the level says, which
1280/// [`literal_compression_disabled`] derives itself.
1281pub(crate) fn gate_target_length(
1282 level: CompressionLevel,
1283 tuning: &FrameTuning,
1284 dictionary: Option<&EncoderDictionary>,
1285) -> Option<u32> {
1286 match (tuning.target_length, tuning.strategy, dictionary) {
1287 (Some(target_length), _, _) => Some(target_length),
1288 (None, Some((crate::encoding::strategy::StrategyTag::Fast, _)), Some(dict))
1289 if !dict.inner.dict_content.is_empty() =>
1290 {
1291 Some(
1292 crate::encoding::cparams::get_cdict_cparams(
1293 crate::encoding::levels::config::numeric_level(level),
1294 dict.sizes().serialized,
1295 &crate::encoding::parameters::ParamOverrides::default(),
1296 )
1297 .target_length,
1298 )
1299 }
1300 _ => None,
1301 }
1302}
1303
1304/// The level params the matcher's reset resolves for a frame: through the
1305/// dictionary's CDict tier when a dictionary is in play, else by source size.
1306/// Resolved without the caller's knobs: the frame gates read only the
1307/// strategy from these, and a strategy override replaces it
1308/// ([`sync_effective_strategy`]) on a dictionary frame as on any other.
1309pub(crate) fn resolve_frame_params(
1310 level: CompressionLevel,
1311 hint: Option<u64>,
1312 dictionary: Option<&EncoderDictionary>,
1313) -> crate::encoding::levels::config::LevelParams {
1314 match dictionary {
1315 Some(dict) if !dict.inner.dict_content.is_empty() => {
1316 crate::encoding::levels::config::resolve_level_params_with_dict(
1317 level,
1318 hint,
1319 dict.sizes(),
1320 &crate::encoding::parameters::ParamOverrides::default(),
1321 )
1322 .0
1323 }
1324 _ => crate::encoding::levels::config::resolve_level_params(level, hint),
1325 }
1326}
1327
1328pub(crate) struct CompressState<M: Matcher> {
1329 pub(crate) matcher: M,
1330 /// Grid fingerprints of the frame's blocks, which is what tells the
1331 /// raw-skip that a block duplicating an earlier one is not the noise it
1332 /// looks like. See [`SeenContentGrid`](crate::encoding::incompressible::SeenContentGrid).
1333 pub(crate) seen_content: crate::encoding::incompressible::SeenContentGrid,
1334 /// Widest literal-copy kernel this CPU can run, resolved once when the
1335 /// compressor is built. The emit path reads it; it never re-probes.
1336 pub(crate) copy_tier: crate::decoding::simd_copy::ExactCopyTier,
1337 pub(crate) last_huff_table: Option<crate::huff0::huff0_encoder::HuffmanTable>,
1338 /// Recycled `HuffmanTable` buffers: when a block clears or replaces
1339 /// `last_huff_table`, the old table parks here instead of dropping, so
1340 /// the next frame's dictionary entropy seed `clone_from`s into existing
1341 /// allocations. Without this, every dict-seeded frame whose last block
1342 /// ended raw/RLE paid a fresh two-Vec table clone per frame.
1343 pub(crate) huff_table_spare: Option<crate::huff0::huff0_encoder::HuffmanTable>,
1344 /// Where a block copies `last_huff_table` before encoding, so it can be put
1345 /// back if the compressed form loses to a raw block.
1346 ///
1347 /// A slot rather than a local because the copy is per block: cloning into a
1348 /// fresh `Option` took two `Vec`s every time, while cloning into one that
1349 /// already holds a table reuses them. Restoring is a swap, which also hands
1350 /// the discarded table back here as the next block's buffer.
1351 pub(crate) huff_rollback: Option<crate::huff0::huff0_encoder::HuffmanTable>,
1352 /// The Huffman weight builder's three buffers, kept across blocks and
1353 /// frames. The cheap build path takes a tree and two weight buffers per
1354 /// call, and it runs once per block plus once per split candidate wherever
1355 /// the block splitter probes, so taking them fresh each time was the single
1356 /// largest source of per-frame allocations: 1,880 of a frame's 4,000 at
1357 /// level 3. Lives here rather than in the per-block scratch, which the
1358 /// block emitter takes out of this state while a block is in flight.
1359 pub(crate) huff_weights: crate::huff0::huff0_encoder::WeightScratch,
1360 pub(crate) fse_tables: FseTables,
1361 pub(crate) block_scratch: crate::encoding::blocks::CompressedBlockScratch,
1362 /// Offset history for repeat offset encoding: [rep0, rep1, rep2].
1363 /// Initialized to [1, 4, 8] per RFC 8878 §3.1.2.5.
1364 pub(crate) offset_hist: [u32; 3],
1365 /// Strategy tag resolved from the current `CompressionLevel` at every
1366 /// `matcher.reset()` call. Used by the literal-compression gates
1367 /// (`min_literals_to_compress`, `min_gain`) in
1368 /// `encoding::blocks::compressed` to mirror upstream zstd's strategy-aware
1369 /// thresholds (`zstd_compress_literals.c:114-127, 187-188`).
1370 ///
1371 /// **Invariant (required of every construction site):** must be
1372 /// initialized from the active `CompressionLevel` via
1373 /// `StrategyTag::for_compression_level`, and re-synced from the
1374 /// active level alongside every `matcher.reset()` call so the
1375 /// level-aware gates stay correct after a level change. The two
1376 /// reset sites that own this sync are `FrameCompressor::compress`
1377 /// and `StreamingEncoder::ensure_frame_started`. There is no
1378 /// `Default` impl — production constructors
1379 /// (`FrameCompressor::new`, `new_with_matcher`, the streaming
1380 /// encoder constructor) plumb this explicitly. Tests that build
1381 /// `CompressState` by hand must also supply a value.
1382 pub(crate) strategy_tag: crate::encoding::strategy::StrategyTag,
1383 /// Pre-split tier of the effective strategy (upstream `splitLevels`),
1384 /// synced with `strategy_tag`; `None` never pre-splits (raw frames).
1385 pub(crate) pre_split: Option<u8>,
1386 /// Whether the HUF literal table build runs the #167 table-log search
1387 /// (`true`) or the cheap single-build (`false`). The search is a clean
1388 /// ratio win over upstream zstd but costs ~1.5 us per literal section —
1389 /// negligible on large inputs, ~20% on small ones. The Fast and DoubleFast
1390 /// matchers are byte-faithful to upstream zstd, so the cheap path ties them;
1391 /// the search is therefore gated ON only for large (> 128 KiB) Fast and
1392 /// DoubleFast frames. Higher strategies always keep it (their matchers
1393 /// diverge, making the search load-bearing for ratio). Set per frame
1394 /// alongside `strategy_tag` via [`huf_search_enabled`].
1395 pub(crate) huf_optimal_search: bool,
1396 /// Mirror of upstream zstd's `ZSTD_literalsCompressionIsDisabled`
1397 /// (zstd_compress_internal.h): in the default (`auto`) literal-compression
1398 /// mode the literals section is emitted RAW (no Huffman) when
1399 /// `strategy == ZSTD_fast && targetLength > 0`. For the levels we resolve,
1400 /// that is exactly the negative levels (Fast strategy with `targetLength =
1401 /// -level > 0`; L1/L2 are Fast with `targetLength == 0`). C trades the
1402 /// literal-Huffman pass for speed there, so matching it keeps both the frame
1403 /// size and the encode cost in parity on the negative band. Set per frame
1404 /// alongside `strategy_tag`.
1405 pub(crate) literal_compression_disabled: bool,
1406}
1407
1408/// Whether the HUF literal build should run the #167 table-log search for a
1409/// frame of `source_size` bytes (see [`CompressState::huf_optimal_search`]).
1410/// Upstream gates the optimal-depth tableLog probe to
1411/// `HUF_OPTIMAL_DEPTH_THRESHOLD = ZSTD_btultra` (huf.h:117): only btultra /
1412/// btultra2 search the tableLog, every lower strategy (fast .. btopt) takes the
1413/// single-shot fast path (`HUF_optimalTableLog`, huf_compress.c:1284-1287).
1414/// Mirror that so our literal tableLog choice tracks upstream's instead of
1415/// spending the search to beat it on ratio at a speed cost.
1416pub(crate) fn huf_search_enabled(
1417 strategy: crate::encoding::strategy::StrategyTag,
1418 _source_size: Option<u64>,
1419) -> bool {
1420 use crate::encoding::strategy::StrategyTag;
1421 matches!(strategy, StrategyTag::BtUltra | StrategyTag::BtUltra2)
1422}
1423
1424impl<M: Matcher> CompressState<M> {
1425 /// Clears `last_huff_table`, parking the table's buffers in
1426 /// `huff_table_spare` for reuse instead of dropping them.
1427 #[inline]
1428 /// Heap bytes the compressor keeps between blocks and frames beyond the
1429 /// match finder: the FSE tables both slots of each axis hold, the rollback
1430 /// slot the emit paths copy a Huffman table into before a block that may not
1431 /// be kept, and the block scratch with everything it holds — its literal and
1432 /// sequence buffers, the splitter's workspace, and the nested estimator
1433 /// scratch.
1434 ///
1435 /// All of it survives a frame, so a caller sizing a context has to see it.
1436 pub(crate) fn retained_scratch_heap_size(&self) -> usize {
1437 self.fse_tables.heap_size()
1438 + self
1439 .huff_rollback
1440 .as_ref()
1441 .map_or(0, |table| table.heap_size())
1442 + self.block_scratch.retained_heap_size()
1443 }
1444
1445 pub(crate) fn clear_huff_table(&mut self) {
1446 if let Some(table) = self.last_huff_table.take() {
1447 self.park_huff_table(table);
1448 }
1449 }
1450
1451 /// Replaces `last_huff_table` with `table`, parking any displaced table
1452 /// in `huff_table_spare` for reuse.
1453 #[inline]
1454 pub(crate) fn replace_huff_table(&mut self, table: crate::huff0::huff0_encoder::HuffmanTable) {
1455 if let Some(old) = self.last_huff_table.replace(table) {
1456 self.park_huff_table(old);
1457 }
1458 }
1459
1460 /// Keeps a table's buffers rather than dropping them. The dictionary seed
1461 /// wants one spare to `clone_from` into, once per frame; every further
1462 /// table a block displaces goes to the weight builder instead, which takes
1463 /// one per block and per split candidate. Overwriting the single spare
1464 /// dropped the previous table on every block, so the builds that followed
1465 /// allocated their buffers again.
1466 #[inline]
1467 fn park_huff_table(&mut self, table: crate::huff0::huff0_encoder::HuffmanTable) {
1468 if self.huff_table_spare.is_none() {
1469 self.huff_table_spare = Some(table);
1470 } else {
1471 self.huff_weights.recycle(table);
1472 }
1473 }
1474}
1475
1476/// Per-frame setup resolved once by [`FrameCompressor::prepare_frame`] and
1477/// consumed by the block loop + [`FrameCompressor::finish_frame`]. Lets the
1478/// owned `compress()` and the borrowed one-shot path share identical
1479/// reset / dict-prime / entropy-seed setup and frame-tail emission.
1480struct FramePrep {
1481 window_size: u64,
1482 use_dictionary_state: bool,
1483 source_size_hint_known: bool,
1484 initial_size_hint: Option<u64>,
1485}
1486
1487/// Initial capacity for the `all_blocks` accumulator, by source-size hint.
1488/// The frame header is written only after all input is read (so
1489/// Frame_Content_Size is known), so compressed blocks accumulate in memory
1490/// first. Seed-size tiers (mirrors upstream zstd `ZSTD_CStreamOutSize` naming):
1491/// - tiny (`<= 4 KiB` hint): payload-bound seed, `>=` anything a tiny input's
1492/// compressed output could need.
1493/// - small (`<= 64 KiB` hint): absorbs one or two `Vec::extend` doublings
1494/// without over-allocating.
1495/// - default (one upstream zstd block, `130 KiB`): the value the rest of the encoder
1496/// is sized around; larger inputs amortise the first doublings cheaply and
1497/// the residue is dominated by internal `compress_block_encoded` buffers.
1498///
1499/// Shared by the owned (`run_owned_block_loop`) and borrowed
1500/// (`run_borrowed_block_loop`) paths so the tier table can't drift between them.
1501///
1502/// `block_capacity` (the active `targetCBlockSize` cap, or the 128 KiB
1503/// format ceiling) bounds every tier: with a small target the first
1504/// allocation tracks one capped block + header/checksum slack instead of
1505/// keeping the upstream zstd-sized floor that only later growth respects.
1506fn initial_all_blocks_cap(initial_size_hint: Option<u64>, block_capacity: usize) -> usize {
1507 const TINY_THRESHOLD: u64 = 4 * 1024;
1508 const SMALL_THRESHOLD: u64 = 64 * 1024;
1509 const TINY_CAP: usize = 4 * 1024;
1510 const SMALL_CAP: usize = 16 * 1024;
1511 const DEFAULT_CAP: usize = 130 * 1024;
1512 let first_block_cap = block_capacity + 3 + 16;
1513 match initial_size_hint {
1514 Some(h) if h <= TINY_THRESHOLD => TINY_CAP.min(first_block_cap),
1515 Some(h) if h <= SMALL_THRESHOLD => SMALL_CAP.min(first_block_cap),
1516 _ => DEFAULT_CAP.min(first_block_cap),
1517 }
1518}
1519
1520/// Per-block feeder for `run_owned_block_loop`.
1521///
1522/// `fill_block` appends source bytes to `buf` (which already holds any
1523/// carried pre-split suffix) until `buf.len() == block_capacity` or the
1524/// source is exhausted, returning `(bytes_appended, reached_eof)`.
1525/// `reached_eof` is true when no more input follows this block: either the
1526/// block could not be filled to `block_capacity`, or it filled exactly and the
1527/// source is confirmed exhausted (the slice knows its length; the reader probes
1528/// one byte ahead). An input that is an exact multiple of the block size
1529/// therefore marks its final full block `last_block` rather than emitting a
1530/// spurious trailing empty block.
1531///
1532/// The slice impl exists so the slice entry points
1533/// (`compress_independent_frame_into`, `compress_oneshot_*` fallbacks)
1534/// append with one `extend_from_slice` — the generic reader impl must
1535/// `resize` an initialized target region before `Read::read` can fill it,
1536/// which costs a zero-fill memset of the whole block on every frame.
1537pub(crate) trait OwnedBlockSource {
1538 fn fill_block(
1539 &mut self,
1540 buf: &mut Vec<u8>,
1541 block_capacity: usize,
1542 size_hint_remaining: Option<u64>,
1543 ) -> (usize, bool);
1544}
1545
1546impl OwnedBlockSource for &[u8] {
1547 fn fill_block(
1548 &mut self,
1549 buf: &mut Vec<u8>,
1550 block_capacity: usize,
1551 _size_hint_remaining: Option<u64>,
1552 ) -> (usize, bool) {
1553 let want = block_capacity - buf.len();
1554 let take = want.min(self.len());
1555 buf.extend_from_slice(&self[..take]);
1556 *self = &self[take..];
1557 // EOF when this fill could not top the block to `block_capacity`
1558 // (`take < want`) OR it exactly consumed the last input bytes
1559 // (`self` now empty). The slice knows its own length, so a block that
1560 // exactly fills capacity at end-of-input is reported as the final
1561 // block here — the loop marks it `last_block` instead of emitting a
1562 // spurious trailing empty block on the next iteration. Mirrors the C
1563 // encoder, which marks the last real block last on `ZSTD_e_end`.
1564 (take, take < want || self.is_empty())
1565 }
1566}
1567
1568/// Adapter routing a generic [`Read`] source through [`OwnedBlockSource`]:
1569/// preserves the historical sizing behaviour — an initialized target region
1570/// bounded by the source-size hint, grown (doubling, capped) only when the
1571/// hint under-counted.
1572/// `peeked` holds a single look-ahead byte: when a block fills exactly to
1573/// `block_capacity`, `fill_block` reads one more byte to learn whether the
1574/// stream ended on that boundary. A `None` from that probe sets EOF (so the
1575/// just-filled block is marked last, mirroring the C encoder on `ZSTD_e_end`);
1576/// a byte is stashed here and prepended to the next block instead of leaking a
1577/// spurious trailing empty block when the input is an exact multiple of the
1578/// block size.
1579pub(crate) struct ReaderBlockSource<Rd> {
1580 pub(crate) reader: Rd,
1581 peeked: Option<u8>,
1582}
1583
1584impl<Rd> ReaderBlockSource<Rd> {
1585 pub(crate) fn new(reader: Rd) -> Self {
1586 Self {
1587 reader,
1588 peeked: None,
1589 }
1590 }
1591}
1592
1593impl<Rd: Read> OwnedBlockSource for ReaderBlockSource<Rd> {
1594 fn fill_block(
1595 &mut self,
1596 buf: &mut Vec<u8>,
1597 block_capacity: usize,
1598 size_hint_remaining: Option<u64>,
1599 ) -> (usize, bool) {
1600 let start = buf.len();
1601 let mut filled = start;
1602 let mut reached_eof = false;
1603 // Prepend the look-ahead byte read past the previous full block. In
1604 // stream order it follows any carried pre-split suffix already in
1605 // `buf`, so it is appended after that suffix and counted as part of
1606 // this block's appended bytes.
1607 if let Some(b) = self.peeked.take() {
1608 buf.push(b);
1609 filled += 1;
1610 }
1611 // Size the read buffer to the bytes this block actually expects
1612 // rather than always zero-filling a full MAX_BLOCK_SIZE: a small
1613 // frame otherwise pays a 128 KiB `resize(_, 0)` memset per block
1614 // just to read a few KiB (the zero-fill past `filled` is then
1615 // truncated away).
1616 //
1617 // Overflow-free by construction (no `saturating_*` masking):
1618 // `filled <= block_capacity` always (the read only ever targets
1619 // `[filled..len]` with `len <= block_capacity`, and a carried-over
1620 // pre-split suffix is a `split_off` below `block_capacity`), so
1621 // `block_capacity - filled` never underflows; pinning `remaining`
1622 // to `block_capacity` before the `usize` cast keeps the cast and
1623 // the final add within `usize` on every target.
1624 let initial_target = match size_hint_remaining {
1625 Some(remaining) => {
1626 let remaining = remaining.min(block_capacity as u64) as usize;
1627 filled + remaining.min(block_capacity - filled)
1628 }
1629 // Unknown hint, or an inexact hint already met by prior blocks:
1630 // read against the full block window.
1631 None => block_capacity,
1632 };
1633 if buf.len() < initial_target {
1634 buf.resize(initial_target, 0);
1635 }
1636 loop {
1637 if reached_eof || filled == block_capacity {
1638 break;
1639 }
1640 if filled == buf.len() {
1641 // Hint under-counted the block; grow toward block_capacity
1642 // (doubling, capped) so reading continues without paying a
1643 // full-buffer zero up front. `len <= block_capacity` so the
1644 // double stays well within `usize`; `filled < block_capacity`
1645 // here (the `== block_capacity` break fired otherwise), so
1646 // `filled + 1 <= block_capacity`.
1647 let grow_to = (buf.len() * 2).clamp(filled + 1, block_capacity);
1648 buf.resize(grow_to, 0);
1649 }
1650 let read_end = buf.len();
1651 let new_bytes = self.reader.read(&mut buf[filled..read_end]).unwrap();
1652 if new_bytes == 0 {
1653 reached_eof = true;
1654 break;
1655 }
1656 filled += new_bytes;
1657 }
1658 // Look ahead one byte when the block filled exactly to capacity: a
1659 // 0-byte read means the stream ended on the block boundary, so this
1660 // block is the last one (the loop marks it `last_block`); otherwise
1661 // stash the byte for the next block. Without this, an input that is an
1662 // exact multiple of the block size would emit a spurious trailing
1663 // empty block (the next iteration reads 0 and serializes an empty
1664 // last Raw block). A blocking reader's probe read is consistent with
1665 // the existing pull model — the next `fill_block` would block on the
1666 // same byte anyway.
1667 if !reached_eof && filled == block_capacity {
1668 let mut probe = [0u8; 1];
1669 if self.reader.read(&mut probe).unwrap() == 0 {
1670 reached_eof = true;
1671 } else {
1672 self.peeked = Some(probe[0]);
1673 }
1674 }
1675 buf.truncate(filled);
1676 (filled - start, reached_eof)
1677 }
1678}
1679
1680impl<R: Read, W: Write> FrameCompressor<R, W, MatchGeneratorDriver> {
1681 /// Create a new `FrameCompressor`
1682 pub fn new(compression_level: CompressionLevel) -> Self {
1683 Self {
1684 uncompressed_data: None,
1685 compressed_data: None,
1686 compression_level,
1687 dictionary: None,
1688 source_size_hint: None,
1689 state: CompressState {
1690 matcher: MatchGeneratorDriver::new(1024 * 128, 1),
1691 copy_tier: crate::decoding::simd_copy::ExactCopyTier::resolve(),
1692 last_huff_table: None,
1693 huff_table_spare: None,
1694 huff_rollback: None,
1695 huff_weights: Default::default(),
1696 seen_content: Default::default(),
1697 fse_tables: FseTables::new(),
1698 block_scratch: crate::encoding::blocks::CompressedBlockScratch::new(),
1699 offset_hist: [1, 4, 8],
1700 strategy_tag: crate::encoding::strategy::StrategyTag::for_compression_level(
1701 compression_level,
1702 ),
1703 pre_split: crate::encoding::levels::config::level_pre_split(compression_level)
1704 .map(|tier| tier as u8),
1705 huf_optimal_search: true,
1706 literal_compression_disabled: matches!(
1707 compression_level,
1708 crate::encoding::CompressionLevel::Level(n) if n < 0
1709 ),
1710 },
1711 magicless: false,
1712 content_checksum: false,
1713 pre_split_disabled: false,
1714 content_size_flag: true,
1715 dict_id_flag: true,
1716 target_block_size: None,
1717 #[cfg(feature = "hash")]
1718 hasher: XxHash64::with_seed(0),
1719 #[cfg(feature = "lsm")]
1720 frame_emit_info: None,
1721 #[cfg(all(feature = "lsm", feature = "hash"))]
1722 per_block_checksums_enabled: false,
1723 #[cfg(all(feature = "lsm", feature = "hash"))]
1724 block_checksums: None,
1725 #[cfg(feature = "lsm")]
1726 block_decompressed_sizes: alloc::vec::Vec::new(),
1727 tuning: FrameTuning::default(),
1728 }
1729 }
1730
1731 /// Configure fine-grained compression parameters (#27).
1732 ///
1733 /// Resets the base [`CompressionLevel`](crate::encoding::CompressionLevel)
1734 /// to the parameters' level and installs the per-knob overrides
1735 /// (window/hash/chain/search logs, strategy, LDM) applied at the next
1736 /// frame. Pass `None`-equivalent (a builder that overrides nothing)
1737 /// to fall back to plain level-based compression.
1738 ///
1739 /// ```rust
1740 /// use structured_zstd::encoding::{
1741 /// CompressionLevel, CompressionParameters, FrameCompressor, Strategy,
1742 /// };
1743 /// let params = CompressionParameters::builder(CompressionLevel::Level(19))
1744 /// .strategy(Strategy::Btultra2)
1745 /// .enable_long_distance_matching(true)
1746 /// .build()
1747 /// .unwrap();
1748 /// let mut compressor: FrameCompressor = FrameCompressor::new(CompressionLevel::Default);
1749 /// compressor.set_parameters(¶ms);
1750 /// let compressed = compressor.compress_independent_frame(b"some data to compress");
1751 /// assert!(!compressed.is_empty());
1752 /// ```
1753 pub fn set_parameters(&mut self, params: &crate::encoding::CompressionParameters) {
1754 self.compression_level = params.level();
1755 let overrides = params.overrides();
1756 self.tuning = FrameTuning::from_overrides(&overrides);
1757 // Keep `state.strategy_tag` consistent immediately so the borrowed
1758 // one-shot eligibility gate (`borrowed_eligible`) and literal gates
1759 // are correct even before the next `compress()` re-sync. Resolve it
1760 // size-adaptively (same `resolve_level_params` path `prepare_frame`
1761 // uses) so a hint already set here yields the same strategy the matcher
1762 // will run, not the bare level-only mapping.
1763 // The dictionary counts only when the frame will prime it (same gate
1764 // as `prepare_frame`'s `use_dictionary_state`): uncompressed mode
1765 // ignores an attached dictionary and has no CDict tier to resolve.
1766 let with_dictionary = !matches!(self.compression_level, CompressionLevel::Uncompressed)
1767 && self.state.matcher.supports_dictionary_priming();
1768 let params = self.resolve_frame_params(self.source_size_hint, with_dictionary);
1769 self.sync_effective_strategy(¶ms);
1770 self.state.huf_optimal_search =
1771 huf_search_enabled(self.state.strategy_tag, self.source_size_hint);
1772 self.state.literal_compression_disabled = literal_compression_disabled(
1773 self.state.strategy_tag,
1774 self.compression_level,
1775 gate_target_length(
1776 self.compression_level,
1777 &self.tuning,
1778 self.dictionary.as_ref().filter(|_| with_dictionary),
1779 ),
1780 self.tuning.literal_compression,
1781 );
1782 self.state.matcher.set_param_overrides(Some(overrides));
1783 }
1784
1785 /// Whether the borrowed (no per-block history copy) one-shot loop is
1786 /// valid for an `input_len`-byte slice under the resolved `prep`.
1787 ///
1788 /// `Uncompressed` resolves to `StrategyTag::Fast` but must emit stored
1789 /// Raw blocks, which the borrowed loop's
1790 /// `compress_block_encoded_borrowed` (RLE/raw-fast/compressed) does NOT
1791 /// do, so exclude it; it then takes the owned path's dedicated
1792 /// Uncompressed arm.
1793 ///
1794 /// No window-size gate: over-window inputs are handled too. The owned
1795 /// path bounds matches to the last `advertised_window` bytes via
1796 /// `window_low` and evicts its history, sliding the table's stored
1797 /// positions down with it; the borrowed path
1798 /// computes the identical `window_low = block_end - advertised_window`
1799 /// and the kernel rejects any hash candidate below it, while the
1800 /// per-position `put` during the scan keeps in-window slots current,
1801 /// so it produces byte-identical output to the owned (evicting) path
1802 /// without ever copying the input into `history`, even when the input
1803 /// far exceeds the window.
1804 ///
1805 /// BUT gate on `input_len <= u32::MAX`: the Fast kernel stores ABSOLUTE
1806 /// positions in a `u32` hash table, and the borrowed scan walks
1807 /// absolute input offsets up to `block_end == input.len()`. Past 4 GiB
1808 /// those offsets truncate / overflow the `u32` position math
1809 /// (`base_off + ip0 as u32`, `window_low`), panicking or corrupting.
1810 /// The owned/evicting path keeps the scanned window bounded (positions
1811 /// stay small), so >4 GiB inputs fall back to it.
1812 fn borrowed_eligible(&self, input_len: usize, prep: &FramePrep) -> bool {
1813 if matches!(self.compression_level, CompressionLevel::Uncompressed)
1814 || input_len > u32::MAX as usize
1815 {
1816 return false;
1817 }
1818 if prep.use_dictionary_state {
1819 // The borrowed dict scan runs in VIRTUAL `[dict][input]` coordinates,
1820 // so the position space is `dict_content.len() + input_len`, not just
1821 // `input_len`. A large attached dictionary plus an otherwise-allowed
1822 // input can exceed the `u32` floor the kernel asserts — fall back to
1823 // the owned (copy) path in that case.
1824 let fits_u32 = self
1825 .dictionary
1826 .as_ref()
1827 .and_then(|dict| dict.inner.dict_content.len().checked_add(input_len))
1828 .is_some_and(|virtual_len| virtual_len <= u32::MAX as usize);
1829 if !fits_u32 {
1830 return false;
1831 }
1832 // Dictionary frames: only the Simple (Fast) backend in attach mode
1833 // has a borrowed (no input copy) dict scan. Copy-mode dict frames
1834 // and the other backends still take the owned path.
1835 return self.state.matcher.borrowed_dict_supported();
1836 }
1837 // The borrowed (no-copy, in-place over-window) scan exists for the
1838 // Simple (Fast), Dfast, and Row backends, and for the HashChain
1839 // backend's lazy CHAIN parser; BT/optimal (BinaryTree search) stay on
1840 // the owned path. Every borrowed scan applies the per-position
1841 // `window_low = abs_ip - advertised_window` offset cap so over-window
1842 // inputs are matched in place (no input->history copy), matching C's
1843 // continuous-index + windowLow one-shot behaviour.
1844 self.state.matcher.borrowed_supported()
1845 }
1846
1847 /// Compress `input` as one frame's worth of blocks into `out` (appended
1848 /// from its current end): the borrowed in-place loop when
1849 /// [`Self::borrowed_eligible`], else the owned (history-copying) loop fed
1850 /// an in-place `&[u8]` cursor. Returns `total_uncompressed`; the caller
1851 /// emits the frame header (before this call, when the content size is
1852 /// known) or the drain tail.
1853 fn run_one_frame(&mut self, input: &[u8], prep: &FramePrep, out: &mut Vec<u8>) -> u64 {
1854 if self.borrowed_eligible(input.len(), prep) {
1855 // A reused Dfast matcher's tables hold earlier frames, which its
1856 // borrowed kernel (numbering this input from zero) would read as
1857 // its own: emptied, the frame is the one a fresh matcher writes
1858 // (upstream: first and later uses of a context compress the
1859 // same). Measured cheaper than the owned path, which retires them
1860 // by moving the floor but copies the input and runs slower: level 3
1861 // on a reused ZSTD_compress2 context, the owned path costs 3.5% at
1862 // 1 KiB frames, 4.1% at 4 KiB and 10.8% at 1 MiB, and gains at most
1863 // 1% below 256 bytes, within noise. The emptied tables are sized
1864 // from the frame's own source, so a tiny frame clears a tiny table.
1865 if !self.state.matcher.borrowed_frame_is_independent() {
1866 self.state.matcher.forget_earlier_frames();
1867 }
1868 self.run_borrowed_block_loop(input, out)
1869 } else {
1870 let mut cursor: &[u8] = input;
1871 self.run_owned_block_loop(&mut cursor, prep.initial_size_hint, true, out)
1872 }
1873 }
1874
1875 /// Compress one contiguous `&[u8]` as a single independent Zstd frame,
1876 /// writing the frame bytes into `out` (its previous contents are
1877 /// replaced and its allocation reused), reusing this compressor's heavy
1878 /// state across calls.
1879 ///
1880 /// This is the reusable-compression-context (CCtx-equivalent) entry
1881 /// point, mirroring C `ZSTD_compress2` over a reused `ZSTD_CCtx`:
1882 /// construct ONE `FrameCompressor` and call this in a loop to emit N
1883 /// independent, self-describing frames (each carrying its own header,
1884 /// blocks, and checksum, decodable in isolation, with no cross-frame
1885 /// match history). Every call resets the per-frame state via
1886 /// [`Self::prepare_frame`]: only the allocations are kept, so the
1887 /// dominant per-frame setup cost (table allocation + dictionary prime)
1888 /// is paid once instead of N times. Passing the same `out` buffer each
1889 /// call additionally reuses the output allocation, matching C's
1890 /// caller-owned `dst` buffer (no per-frame output allocation).
1891 ///
1892 /// Reusing the context + `out` across many small frames (the typical
1893 /// per-block-frame workload) is far cheaper than a fresh
1894 /// [`compress_slice_to_vec`](crate::encoding::compress_slice_to_vec)
1895 /// per block, which allocates and primes from scratch each time.
1896 ///
1897 /// The input is read in place: no [`Self::set_source`] /
1898 /// [`Self::set_drain`] setup is required, and the input lifetime is not
1899 /// baked into the compressor type, so successive calls may pass slices
1900 /// with unrelated lifetimes. When the Fast (Simple) backend is active
1901 /// and no dictionary is set, the matcher references the input directly
1902 /// (no per-block history copy); other backends / dictionary use copy
1903 /// each block into history exactly as the streaming
1904 /// [`compress`](Self::compress) path does. The source-size hint is
1905 /// derived from the input length on every call, so per-frame table
1906 /// sizing tracks each frame's actual size regardless of any earlier
1907 /// hint.
1908 ///
1909 /// A sticky dictionary set via
1910 /// [`set_dictionary`](Self::set_dictionary) (or its variants) is primed
1911 /// into every frame, mirroring `ZSTD_CCtx_loadDictionary` /
1912 /// `ZSTD_CCtx_refCDict`.
1913 ///
1914 /// # Panics
1915 ///
1916 /// Panics on encoder error, matching [`Self::compress`] and
1917 /// [`compress_slice_to_vec`](crate::encoding::compress_slice_to_vec).
1918 pub fn compress_independent_frame_into(&mut self, input: &[u8], out: &mut Vec<u8>) {
1919 // Size the next frame from the actual payload, not a stale hint a
1920 // previous call may have left behind (a wrong hint would change the
1921 // resolved window/header and could flip borrowed eligibility).
1922 self.source_size_hint = Some(input.len() as u64);
1923 let prep = self.prepare_frame();
1924 // Content size is known up front (one-shot), so write the frame
1925 // header FIRST and emit blocks STRAIGHT into `out` — no separate
1926 // `all_blocks` accumulator and no header+blocks copy (which was the
1927 // dominant per-frame memmove + the only un-amortized per-frame alloc
1928 // even when the compressor is reused).
1929 let total_uncompressed = input.len() as u64;
1930 let emit_checksum = cfg!(feature = "hash") && self.content_checksum;
1931 let checksum_len = if emit_checksum { 4 } else { 0 };
1932 out.clear();
1933 // Reserve the header plus ONE block's worst case up front; the block
1934 // loops then grow `out` from the compression ratio observed so far
1935 // (`reserve_for_next_block`). Reserving `compress_bound(input_len)`
1936 // here held a whole-input-sized allocation for the entire frame —
1937 // ~100 MiB peak on a 100 MiB stream whose compressed output is a few
1938 // MiB, where the reference implementation's context peaks at
1939 // window-sized state. Small frames (<= one block) still get their
1940 // full bound in one shot, so the reused-`out` steady state is
1941 // unchanged. 18 = max frame header (magic 4 + descriptor 1 + window
1942 // 1 + dict id 4 + FCS 8).
1943 let first_block_bound = input.len().min(self.block_capacity()) + 3;
1944 out.reserve(18 + first_block_bound + checksum_len);
1945 self.append_frame_header(total_uncompressed, &prep, out);
1946 let header_len = out.len();
1947 let _ = self.run_one_frame(input, &prep, out);
1948 #[cfg(feature = "hash")]
1949 if self.content_checksum {
1950 out.extend_from_slice(&(self.hasher.finish() as u32).to_le_bytes());
1951 }
1952 #[cfg(feature = "lsm")]
1953 {
1954 let blocks_end = out.len() - checksum_len;
1955 self.populate_frame_emit_info(header_len, &out[header_len..blocks_end], emit_checksum);
1956 }
1957 #[cfg(not(feature = "lsm"))]
1958 let _ = header_len;
1959 }
1960
1961 /// Convenience wrapper over [`Self::compress_independent_frame_into`]
1962 /// that allocates and returns a fresh `Vec` per call. Prefer the
1963 /// `_into` form in tight per-block-frame loops to reuse one output
1964 /// buffer across frames (the CCtx-equivalent zero-per-call-alloc
1965 /// output, matching C's caller-owned `dst`).
1966 ///
1967 /// ```rust
1968 /// use structured_zstd::encoding::{FrameCompressor, CompressionLevel};
1969 /// let mut cctx: FrameCompressor = FrameCompressor::new(CompressionLevel::Default);
1970 /// let frame_a = cctx.compress_independent_frame(b"first block payload");
1971 /// let frame_b = cctx.compress_independent_frame(b"second block payload");
1972 /// assert!(!frame_a.is_empty() && !frame_b.is_empty());
1973 /// ```
1974 pub fn compress_independent_frame(&mut self, input: &[u8]) -> Vec<u8> {
1975 let mut out = Vec::new();
1976 self.compress_independent_frame_into(input, &mut out);
1977 out
1978 }
1979
1980 /// Borrowed one-shot block loop: walks `input` in `MAX_BLOCK_SIZE`
1981 /// strides (the Fast backend never pre-splits, so boundaries match the
1982 /// owned loop), scanning each block range in place against the
1983 /// borrowed window via `compress_block_encoded_borrowed` — no
1984 /// per-block `commit_space` copy. Returns `(all_blocks,
1985 /// total_uncompressed)`. Caller guarantees Fast backend + no
1986 /// dictionary; over-window inputs are fine (matches are bounded by
1987 /// `window_low` exactly as the owned evicting path).
1988 fn run_borrowed_block_loop(&mut self, input: &[u8], out: &mut Vec<u8>) -> u64 {
1989 // Blocks are appended to `out` starting here. `out` may already hold
1990 // the frame header (the one-shot compress-into-Vec path writes it
1991 // first, since the content size is known up front, and the loop
1992 // emits blocks straight after it — no separate `all_blocks` Vec and
1993 // no header+blocks copy). Output-size reads below are taken RELATIVE
1994 // to `blocks_start` so a header prefix never skews the upstream zstd split
1995 // `savings` gate (which would change block boundaries / wire output).
1996 let blocks_start = out.len();
1997 let total_uncompressed = input.len() as u64;
1998 // Empty input: emit a single empty last Raw block (mirrors the
1999 // owned loop's empty-file special case).
2000 if input.is_empty() {
2001 let header = BlockHeader {
2002 last_block: true,
2003 block_type: crate::blocks::block::BlockType::Raw,
2004 block_size: 0,
2005 };
2006 header.serialize(out);
2007 #[cfg(feature = "lsm")]
2008 self.block_decompressed_sizes.push(0);
2009 #[cfg(all(feature = "lsm", feature = "hash"))]
2010 if let Some(checksums) = self.block_checksums.as_mut() {
2011 checksums.push(xxh64_block_low32(&[]));
2012 }
2013 return total_uncompressed;
2014 }
2015 // SAFETY: `input` outlives this call (held by the caller across
2016 // the call) and is not mutated. Only the Simple backend is active
2017 // (gated by `compress_oneshot_borrowed`).
2018 unsafe {
2019 self.state.matcher.set_borrowed_window(input);
2020 }
2021 // Panic-safety: clear the borrowed `(ptr, len)` on EVERY exit,
2022 // including an unwind from an `assert!` inside the block loop, so
2023 // a caught-and-reused compressor never retains a dangling window.
2024 // (The next frame's `reset()` also clears it before any read, but
2025 // this guard makes the invariant local and unwind-proof.)
2026 struct ClearBorrowedOnDrop(*mut MatchGeneratorDriver);
2027 impl Drop for ClearBorrowedOnDrop {
2028 fn drop(&mut self) {
2029 // SAFETY: at drop (normal return or unwind) the loop's
2030 // borrows of the matcher have ended, so this is the only
2031 // access. `addr_of_mut!` produced this pointer without an
2032 // intermediate `&mut`, so the interleaved `&mut` uses in
2033 // the loop did not invalidate it.
2034 unsafe { (*self.0).clear_borrowed_window() };
2035 }
2036 }
2037 let _clear_guard = ClearBorrowedOnDrop(core::ptr::addr_of_mut!(self.state.matcher));
2038 let block_capacity = self.block_capacity();
2039 let mut start = 0usize;
2040 while start < input.len() {
2041 reserve_for_next_block(
2042 out,
2043 blocks_start,
2044 start as u64,
2045 input.len() - start,
2046 block_capacity,
2047 );
2048 // Upstream zstd `ZSTD_compress_frameChunk`: size each block via the cheap
2049 // fingerprint pre-splitter so a full 128 KiB block is cut at a
2050 // statistical boundary when it pays. `savings = consumed -
2051 // produced` mirrors the upstream zstd gate (the first block and
2052 // incompressible input keep the full 128 KiB). The borrowed window
2053 // already spans the whole input, so a smaller block is just a
2054 // narrower `(block_start, block_end)` range into it.
2055 let savings = start as i64 - (out.len() - blocks_start) as i64;
2056 // Borrowed path only: warm the pre-split window before the
2057 // cache-cold strided fingerprint read. Gated to exactly the
2058 // conditions under which `optimal_block_size` reads `block`
2059 // (a pre-split level, a full 128 KiB block remaining, the
2060 // block-size cap admits a full block, and `savings >= 3` so the
2061 // splitter actually runs) — so non-pre-split levels, the first
2062 // block, and the trailing partial block pay nothing. See
2063 // `warm_presplit_window`.
2064 let pre_split = self.pre_split_level();
2065 if savings >= 3
2066 && input.len() - start >= MAX_BLOCK_SIZE as usize
2067 && block_capacity >= MAX_BLOCK_SIZE as usize
2068 && pre_split.is_some()
2069 {
2070 warm_presplit_window(&input[start..start + MAX_BLOCK_SIZE as usize]);
2071 }
2072 let block_len = optimal_block_size_with(
2073 pre_split,
2074 &input[start..],
2075 input.len() - start,
2076 block_capacity,
2077 savings,
2078 );
2079 let end = (start + block_len).min(input.len());
2080 let block = &input[start..end];
2081 let last_block = end == input.len();
2082 #[cfg(feature = "hash")]
2083 if self.content_checksum {
2084 self.hasher.write(block);
2085 }
2086 let dict_active =
2087 self.dictionary.is_some() && self.state.matcher.supports_dictionary_priming();
2088 crate::encoding::levels::compress_block_encoded_borrowed(
2089 &mut self.state,
2090 self.compression_level,
2091 last_block,
2092 block,
2093 start,
2094 end,
2095 out,
2096 dict_active,
2097 #[cfg(feature = "lsm")]
2098 Some(&mut self.block_decompressed_sizes),
2099 #[cfg(all(feature = "lsm", feature = "hash"))]
2100 self.block_checksums.as_mut(),
2101 );
2102 start = end;
2103 }
2104 // `_clear_guard` drops here, clearing the borrowed window.
2105 total_uncompressed
2106 }
2107}
2108
2109impl<R: Read, W: Write, M: Matcher> FrameCompressor<R, W, M> {
2110 /// Create a new `FrameCompressor` with a custom matching algorithm implementation
2111 pub fn new_with_matcher(matcher: M, compression_level: CompressionLevel) -> Self {
2112 Self {
2113 uncompressed_data: None,
2114 compressed_data: None,
2115 dictionary: None,
2116 source_size_hint: None,
2117 state: CompressState {
2118 matcher,
2119 copy_tier: crate::decoding::simd_copy::ExactCopyTier::resolve(),
2120 last_huff_table: None,
2121 huff_table_spare: None,
2122 huff_rollback: None,
2123 huff_weights: Default::default(),
2124 seen_content: Default::default(),
2125 fse_tables: FseTables::new(),
2126 block_scratch: crate::encoding::blocks::CompressedBlockScratch::new(),
2127 offset_hist: [1, 4, 8],
2128 strategy_tag: crate::encoding::strategy::StrategyTag::for_compression_level(
2129 compression_level,
2130 ),
2131 pre_split: crate::encoding::levels::config::level_pre_split(compression_level)
2132 .map(|tier| tier as u8),
2133 huf_optimal_search: true,
2134 literal_compression_disabled: matches!(
2135 compression_level,
2136 crate::encoding::CompressionLevel::Level(n) if n < 0
2137 ),
2138 },
2139 compression_level,
2140 magicless: false,
2141 content_checksum: false,
2142 pre_split_disabled: false,
2143 content_size_flag: true,
2144 dict_id_flag: true,
2145 target_block_size: None,
2146 #[cfg(feature = "hash")]
2147 hasher: XxHash64::with_seed(0),
2148 #[cfg(feature = "lsm")]
2149 frame_emit_info: None,
2150 #[cfg(all(feature = "lsm", feature = "hash"))]
2151 per_block_checksums_enabled: false,
2152 #[cfg(all(feature = "lsm", feature = "hash"))]
2153 block_checksums: None,
2154 #[cfg(feature = "lsm")]
2155 block_decompressed_sizes: alloc::vec::Vec::new(),
2156 tuning: FrameTuning::default(),
2157 }
2158 }
2159
2160 /// Enable or disable magicless frame format (`ZSTD_f_zstd1_magicless`).
2161 ///
2162 /// When set to `true`, emitted frames omit the 4-byte magic number
2163 /// prefix. The matching decoder must be configured to expect a
2164 /// magicless stream — wire-format only round-trips with a
2165 /// magicless-aware decoder.
2166 pub fn set_magicless(&mut self, magicless: bool) {
2167 self.magicless = magicless;
2168 }
2169
2170 /// Enable or disable the trailing XXH64 content checksum
2171 /// (semantics of upstream `ZSTD_c_checksumFlag`). Default `false`,
2172 /// matching the upstream library default (`ZSTD_c_checksumFlag = 0`)
2173 /// so out-of-the-box frames carry the same layout and pay the same
2174 /// costs as the reference implementation.
2175 ///
2176 /// When `false`, emitted frames set `Content_Checksum_flag = 0` and carry
2177 /// no trailing digest; such frames are valid (RFC 8878) and decode
2178 /// correctly in any [`ContentChecksum`](crate::decoding::ContentChecksum)
2179 /// mode. Without the `hash` feature no checksum is emitted regardless of
2180 /// this setting.
2181 pub fn set_content_checksum(&mut self, emit: bool) {
2182 self.content_checksum = emit;
2183 }
2184
2185 /// Enable or disable recording `Frame_Content_Size` in the frame header
2186 /// when the total size is known (semantics of upstream
2187 /// `ZSTD_c_contentSizeFlag`). Default `true`, matching upstream. With
2188 /// the flag off the header carries a window descriptor instead (and the
2189 /// single-segment layout, which requires an FCS, is disabled).
2190 pub fn set_content_size_flag(&mut self, emit: bool) {
2191 self.content_size_flag = emit;
2192 }
2193
2194 /// Enable or disable recording the dictionary ID in the frame header
2195 /// when a dictionary is attached (semantics of upstream
2196 /// `ZSTD_c_dictIDFlag`). Default `true`, matching upstream. Frames
2197 /// emitted with the flag off still decode when the decoder is handed
2198 /// the dictionary explicitly.
2199 pub fn set_dictionary_id_flag(&mut self, emit: bool) {
2200 self.dict_id_flag = emit;
2201 }
2202
2203 /// Set an upper bound on emitted block sizes (semantics of upstream
2204 /// `ZSTD_c_targetCBlockSize`): every physical block's payload is capped
2205 /// at `target` bytes (+3-byte block header on the wire), trading some
2206 /// ratio for bounded per-block latency. The value is clamped to
2207 /// `[MIN_TARGET_BLOCK_SIZE, MAX_BLOCK_SIZE]` (the upstream bounds).
2208 /// `None` removes the target.
2209 pub fn set_target_block_size(&mut self, target: Option<u32>) {
2210 self.target_block_size = target.map(|t| {
2211 t.clamp(
2212 crate::common::MIN_TARGET_BLOCK_SIZE,
2213 crate::common::MAX_BLOCK_SIZE,
2214 )
2215 });
2216 }
2217
2218 /// The active block-size cap: the configured target, or the format's
2219 /// 128 KiB block ceiling.
2220 fn block_capacity(&self) -> usize {
2221 let requested = self
2222 .target_block_size
2223 .map_or(crate::common::MAX_BLOCK_SIZE as usize, |t| t as usize);
2224 // Upstream zstd sizes a block as `MIN(maxBlockSize, windowSize)`
2225 // (`ZSTD_compress.c`). A block wider than the window can never be
2226 // held by the matcher, which asserts on it, so a small `window_log`
2227 // must shrink the block rather than overrun the window.
2228 let window = self.state.matcher.window_size() as usize;
2229 if window == 0 {
2230 requested
2231 } else {
2232 requested.min(window)
2233 }
2234 }
2235
2236 /// Before calling [FrameCompressor::compress] you need to set the source.
2237 ///
2238 /// This is the data that is compressed and written into the drain.
2239 pub fn set_source(&mut self, uncompressed_data: R) -> Option<R> {
2240 self.uncompressed_data.replace(uncompressed_data)
2241 }
2242
2243 /// Before calling [FrameCompressor::compress] you need to set the drain.
2244 ///
2245 /// As the compressor compresses data, the drain serves as a place for the output to be writte.
2246 pub fn set_drain(&mut self, compressed_data: W) -> Option<W> {
2247 self.compressed_data.replace(compressed_data)
2248 }
2249
2250 /// Diagnostic switch: cut full blocks only, never pre-split. Used by
2251 /// the sequence capture so its block structure matches upstream's
2252 /// `ZSTD_generateSequences` (see `pre_split_disabled`).
2253 #[cfg(feature = "bench-internals")]
2254 pub fn set_pre_split_disabled(&mut self, disabled: bool) {
2255 self.pre_split_disabled = disabled;
2256 }
2257
2258 /// The pre-split level the block loops apply: the effective strategy's
2259 /// tier (`state.pre_split`) unless the diagnostic switch is on.
2260 fn pre_split_level(&self) -> Option<usize> {
2261 if self.pre_split_disabled {
2262 None
2263 } else {
2264 self.state.pre_split.map(usize::from)
2265 }
2266 }
2267
2268 /// The level params the matcher's reset resolves for the next frame
2269 /// (dictionary-aware when a dictionary will be used).
2270 fn resolve_frame_params(
2271 &self,
2272 hint: Option<u64>,
2273 with_dictionary: bool,
2274 ) -> crate::encoding::levels::config::LevelParams {
2275 resolve_frame_params(
2276 self.compression_level,
2277 hint,
2278 self.dictionary.as_ref().filter(|_| with_dictionary),
2279 )
2280 }
2281
2282 /// Record the strategy the matcher actually runs for the next frame (a
2283 /// public-parameter override, else the size- and dictionary-adaptive
2284 /// resolution in `params`) and its pre-split tier: the literal gates and
2285 /// the block splitter read these, and upstream indexes `splitLevels` by
2286 /// the effective strategy too.
2287 fn sync_effective_strategy(&mut self, params: &crate::encoding::levels::config::LevelParams) {
2288 sync_effective_strategy(
2289 &mut self.state,
2290 self.compression_level,
2291 params,
2292 self.tuning.strategy,
2293 );
2294 }
2295
2296 /// Provide a hint about the total uncompressed size for the next frame.
2297 ///
2298 /// When set, the encoder selects smaller hash tables and windows for
2299 /// small inputs, matching the C zstd source-size-class behavior.
2300 ///
2301 /// This hint applies only to frame payload bytes (`size`). Dictionary
2302 /// history is primed separately and does not inflate the hinted size or
2303 /// advertised frame window.
2304 /// Must be called before [`compress`](Self::compress).
2305 pub fn set_source_size_hint(&mut self, size: u64) {
2306 self.source_size_hint = Some(size);
2307 }
2308
2309 /// Total heap bytes this compressor's allocations hold, excluding the
2310 /// inline struct: the match-finder tables / history / recycled buffers and
2311 /// the primed-dictionary snapshot (via the matcher), the retained
2312 /// Huffman tables (active + recycled spare), the retained dictionary
2313 /// content, the cached dictionary entropy tables (literals Huffman +
2314 /// LL/ML/OF FSE), and the per-block sidecar buffers. Lets a context
2315 /// report its true footprint through `ZSTD_sizeof_CCtx`.
2316 pub fn heap_size(&self) -> usize {
2317 let mut total = self.state.matcher.heap_size();
2318 total += self
2319 .state
2320 .last_huff_table
2321 .as_ref()
2322 .map_or(0, |table| table.heap_size());
2323 total += self
2324 .state
2325 .huff_table_spare
2326 .as_ref()
2327 .map_or(0, |table| table.heap_size());
2328 // The weight builder's buffers are kept between blocks and frames, so
2329 // a reused compressor holds them for as long as it lives.
2330 total += self.state.huff_weights.heap_size();
2331 total += self.state.retained_scratch_heap_size();
2332 total += self.state.seen_content.heap_size();
2333 total += self
2334 .dictionary
2335 .as_ref()
2336 .map_or(0, EncoderDictionary::heap_size);
2337 #[cfg(all(feature = "lsm", feature = "hash"))]
2338 {
2339 total += self
2340 .block_checksums
2341 .as_ref()
2342 .map_or(0, |v| v.capacity() * core::mem::size_of::<u32>());
2343 }
2344 #[cfg(feature = "lsm")]
2345 {
2346 total += self.block_decompressed_sizes.capacity() * core::mem::size_of::<u32>();
2347 }
2348 total
2349 }
2350
2351 /// Compress the uncompressed data from the provided source as one Zstd frame and write it to the provided drain
2352 ///
2353 /// This will repeatedly call [Read::read] on the source to fill up blocks until the source returns 0 on the read call.
2354 /// All compressed blocks are buffered in memory so that the frame header can include the
2355 /// `Frame_Content_Size` field (which requires knowing the total uncompressed size). The
2356 /// entire frame — header, blocks, and optional checksum — is then written to the drain
2357 /// at the end. This means peak memory usage is O(compressed_size).
2358 ///
2359 /// To avoid endlessly encoding from a potentially endless source (like a network socket) you can use the
2360 /// [Read::take] function
2361 /// Per-frame setup values resolved by [`Self::prepare_frame`] and
2362 /// consumed by the block loop + [`Self::finish_frame`]. Lets the
2363 /// owned `compress()` and the borrowed one-shot path share the exact
2364 /// same reset / dict-prime / entropy-seed setup and frame tail.
2365 pub fn compress(&mut self) {
2366 let prep = self.prepare_frame();
2367 // Take the reader out so `run_owned_block_loop` can borrow it
2368 // mutably alongside `&mut self` (the rest of the loop touches
2369 // `self.state` / `self.hasher`, disjoint from the reader). Restored
2370 // before the frame tail so a reused compressor keeps its source.
2371 //
2372 // Deliberately NOT restored on unwind: if the block loop panics the
2373 // source has been partially consumed, so handing it back would let a
2374 // `catch_unwind` caller "successfully" compress the remaining tail
2375 // from an arbitrary midpoint — silent data corruption. Leaving the
2376 // slot empty makes any post-panic reuse fail loudly at the `expect`
2377 // below (matcher/entropy state is equally unre-usable after an
2378 // unwind; the reference implementation likewise requires a context
2379 // reset after an error).
2380 let mut source = self
2381 .uncompressed_data
2382 .take()
2383 .expect("source must be set via set_source before compress()");
2384 // Streaming drain: the content size is only known at EOF, so the
2385 // frame header can't precede the blocks — accumulate them in a local
2386 // buffer and let `finish_frame` write header + blocks to the drain.
2387 let mut all_blocks: Vec<u8> = Vec::with_capacity(initial_all_blocks_cap(
2388 prep.initial_size_hint,
2389 self.block_capacity(),
2390 ));
2391 let mut block_source = ReaderBlockSource::new(&mut source);
2392 let total_uncompressed = self.run_owned_block_loop(
2393 &mut block_source,
2394 prep.initial_size_hint,
2395 false,
2396 &mut all_blocks,
2397 );
2398 self.uncompressed_data = Some(source);
2399 self.finish_frame(all_blocks, total_uncompressed, &prep);
2400 }
2401
2402 fn prepare_frame(&mut self) -> FramePrep {
2403 // The raw-skip's memory of what this frame has already emitted. Frames
2404 // are independent, so carrying it over would let one frame's content
2405 // hold the skip off for the next; the allocation is kept.
2406 self.state.seen_content.reset_for_frame();
2407 // Reset per-frame introspection state so a re-used compressor
2408 // doesn't carry over the previous frame's layout/checksums.
2409 #[cfg(feature = "lsm")]
2410 {
2411 self.frame_emit_info = None;
2412 // Always captured under lsm (drives `decompressed_byte_range`);
2413 // clear, keep the allocation for a reused compressor.
2414 self.block_decompressed_sizes.clear();
2415 }
2416 #[cfg(all(feature = "lsm", feature = "hash"))]
2417 {
2418 if self.per_block_checksums_enabled {
2419 self.block_checksums = Some(alloc::vec::Vec::new());
2420 } else {
2421 self.block_checksums = None;
2422 }
2423 }
2424 let initial_size_hint = self.source_size_hint;
2425 let source_size_hint_known = initial_size_hint.is_some();
2426 let use_dictionary_state =
2427 !matches!(self.compression_level, CompressionLevel::Uncompressed)
2428 && self.state.matcher.supports_dictionary_priming()
2429 && self.dictionary.is_some();
2430 if let Some(size_hint) = self.source_size_hint.take() {
2431 // Keep source-size hint scoped to payload bytes; dictionary priming
2432 // is applied separately and should not force larger matcher sizing.
2433 self.state.matcher.set_source_size_hint(size_hint);
2434 }
2435 // Hand the matcher the dictionary's sizes so the frame runs the CDict's
2436 // cParams tier and sizes its dictionary tables from the content. Set
2437 // before `reset` (which consumes it) and only when a dictionary will
2438 // actually be primed.
2439 if use_dictionary_state && let Some(dict) = self.dictionary.as_ref() {
2440 self.state.matcher.set_dictionary_size_hint(dict.sizes());
2441 }
2442 // Clearing buffers to allow re-using of the compressor
2443 self.state.matcher.reset(self.compression_level);
2444 self.state.offset_hist = [1, 4, 8];
2445 // Sync `state.strategy_tag` to the level resolved at this reset so
2446 // the literal-compression gates (`min_literals_to_compress` /
2447 // `min_gain` in `encoding::blocks::compressed`) see the correct
2448 // strategy for the next frame. Frame-by-frame level changes go
2449 // through this same `compress()` entry point, so re-syncing here
2450 // covers level switches without touching the matcher dispatch.
2451 // A public-parameter strategy override (#27) wins over the level's
2452 // derived tag so the literal-compression gates and dict-attach cutoff
2453 // below see the strategy the matcher actually runs. Otherwise resolve
2454 // the strategy SIZE-ADAPTIVELY through the same path the matcher's reset
2455 // used (`resolve_level_params` -> `get_cparams`, the port of upstream
2456 // `ZSTD_getCParams`): a small frame promotes a level to a higher
2457 // strategy (e.g. L13 over a <=16 KiB frame becomes btultra). Re-deriving
2458 // from the bare level would make the literal-compression / HUF-search
2459 // gates disagree with the matcher's actual parse on small frames (the
2460 // gate would think btlazy2 and skip the HUF table-log search the btultra
2461 // frame runs, costing a few bytes on small literal sections).
2462 // A dictionary frame runs the CDict's strategy (upstream
2463 // `ZSTD_resetCCtx_usingCDict`), so resolve through the same
2464 // dictionary-aware path the matcher's reset took.
2465 let params = self.resolve_frame_params(initial_size_hint, use_dictionary_state);
2466 self.sync_effective_strategy(¶ms);
2467 // `initial_size_hint` (captured before the `.take()` above) — by here
2468 // `self.source_size_hint` is None.
2469 self.state.huf_optimal_search =
2470 huf_search_enabled(self.state.strategy_tag, initial_size_hint);
2471 // Recomputed per frame from the persisted override: attaching or
2472 // clearing a dictionary after `set_parameters` can move the strategy
2473 // this gate reads.
2474 self.state.literal_compression_disabled = literal_compression_disabled(
2475 self.state.strategy_tag,
2476 self.compression_level,
2477 gate_target_length(
2478 self.compression_level,
2479 &self.tuning,
2480 self.dictionary.as_ref().filter(|_| use_dictionary_state),
2481 ),
2482 self.tuning.literal_compression,
2483 );
2484 let cached_entropy = if use_dictionary_state {
2485 self.dictionary.as_ref().map(|dict| &dict.inner.entropy)
2486 } else {
2487 None
2488 };
2489 if use_dictionary_state && let Some(dict) = self.dictionary.as_ref() {
2490 // This state drives sequence encoding, while matcher priming below updates
2491 // the match generator's internal repeat-offset history for match finding.
2492 self.state.offset_hist = dict.inner.offset_hist;
2493 load_frame_dictionary(
2494 &mut self.state,
2495 self.compression_level,
2496 dict,
2497 initial_size_hint,
2498 );
2499 }
2500 if let Some(cache) = cached_entropy {
2501 // Refill an empty slot from the recycled spare before
2502 // `clone_from`: `Option::clone_from(None ← Some)` falls back to
2503 // a fresh clone (two Vec allocations), while `Some ← Some`
2504 // delegates to the table's buffer-reusing `clone_from`. Frames
2505 // whose last block cleared the table would otherwise re-clone
2506 // the dict seed every frame.
2507 match &cache.huff {
2508 Some(src) => {
2509 if self.state.last_huff_table.is_none() {
2510 self.state.last_huff_table = self.state.huff_table_spare.take();
2511 }
2512 match &mut self.state.last_huff_table {
2513 Some(dst) => dst.clone_from(src),
2514 slot => *slot = Some(src.clone()),
2515 }
2516 }
2517 None => self.state.clear_huff_table(),
2518 }
2519 } else {
2520 self.state.clear_huff_table();
2521 }
2522 // Whatever the last frame ended on is about to be replaced. Keep it as
2523 // this frame's build buffer rather than dropping it, or a reused
2524 // compressor that emits one custom-table block per frame allocates a
2525 // table per axis every frame.
2526 self.state.fse_tables.park_previous_before_frame();
2527 // `clone_from` keeps frame-to-frame seeding cheap for reused compressors by
2528 // reusing existing allocations where possible instead of reallocating every frame.
2529 if let Some(cache) = cached_entropy {
2530 self.state
2531 .fse_tables
2532 .ll_previous
2533 .clone_from(&cache.ll_previous);
2534 self.state
2535 .fse_tables
2536 .ml_previous
2537 .clone_from(&cache.ml_previous);
2538 self.state
2539 .fse_tables
2540 .of_previous
2541 .clone_from(&cache.of_previous);
2542 } else {
2543 self.state.fse_tables.ll_previous = None;
2544 self.state.fse_tables.ml_previous = None;
2545 self.state.fse_tables.of_previous = None;
2546 }
2547 let ll_entropy = cached_entropy.and_then(|cache| match cache.ll_previous.as_ref() {
2548 Some(PreviousFseTable::Custom(table)) => Some(table.as_ref()),
2549 _ => None,
2550 });
2551 let ml_entropy = cached_entropy.and_then(|cache| match cache.ml_previous.as_ref() {
2552 Some(PreviousFseTable::Custom(table)) => Some(table.as_ref()),
2553 _ => None,
2554 });
2555 let of_entropy = cached_entropy.and_then(|cache| match cache.of_previous.as_ref() {
2556 Some(PreviousFseTable::Custom(table)) => Some(table.as_ref()),
2557 _ => None,
2558 });
2559 self.state.matcher.seed_dictionary_entropy(
2560 self.state.last_huff_table.as_ref(),
2561 ll_entropy,
2562 ml_entropy,
2563 of_entropy,
2564 );
2565 #[cfg(feature = "hash")]
2566 {
2567 self.hasher = XxHash64::with_seed(0);
2568 }
2569 let window_size = self.state.matcher.window_size();
2570 assert!(
2571 window_size != 0,
2572 "matcher reported window_size == 0, which is invalid"
2573 );
2574 FramePrep {
2575 window_size,
2576 use_dictionary_state,
2577 source_size_hint_known,
2578 initial_size_hint,
2579 }
2580 }
2581
2582 /// Owned streaming block loop: reads blocks from the caller-provided
2583 /// `source` reader, optionally pre-splits, hashes for the content
2584 /// checksum, and emits each block via `compress_block_encoded`,
2585 /// accumulating the block bytes. Returns `(all_blocks,
2586 /// total_uncompressed)`. The source is passed in (rather than read
2587 /// from `self.uncompressed_data`) so the streaming `compress` path can
2588 /// feed the configured reader while the slice paths
2589 /// (`compress_oneshot_borrowed`, `compress_independent_frame`) feed an
2590 /// in-place `&[u8]` cursor without baking its lifetime into the
2591 /// compressor type.
2592 fn run_owned_block_loop<S: OwnedBlockSource>(
2593 &mut self,
2594 source: &mut S,
2595 initial_size_hint: Option<u64>,
2596 // Whether `initial_size_hint` is the input's exact length (the
2597 // one-shot slice paths) or a caller-provided estimate (the streaming
2598 // `Read` path, where `set_source_size_hint` is advisory). An exact
2599 // hint drives the one-shot ratio reservation; an estimate is only
2600 // trusted up to a small lookahead past the bytes actually read.
2601 hint_is_exact: bool,
2602 out: &mut Vec<u8>,
2603 ) -> u64 {
2604 // Compressed blocks are appended to `out` from its current end. The
2605 // streaming drain path passes a fresh buffer (the frame header is
2606 // written to the drain afterward, since Frame_Content_Size is only
2607 // known once the reader hits EOF); the one-shot compress-into-Vec
2608 // path passes `out` already holding the header. The upstream zstd split
2609 // `savings` gate below accumulates block-relative (`before_len`)
2610 // output deltas, so a header prefix never skews it.
2611 let blocks_start = out.len();
2612 let mut total_uncompressed: u64 = 0;
2613 let mut pending_input: Vec<u8> = Vec::new();
2614 let mut reached_eof = false;
2615 let mut savings = 0i64;
2616 // One allocation for the whole frame's ingest buffer, instead of a
2617 // doubling chain of reallocations as the blocks arrive. A fresh
2618 // compressor starts with an empty buffer, so without this every frame
2619 // climbs the ladder again and hands the pages back at the end of it:
2620 // measured at level 3 over a 1 MB frame, three growth steps per frame
2621 // and about 2.4 MB of pages faulted back in each time, against none for
2622 // a reference that sizes its workspace once.
2623 //
2624 // An inexact hint is sized on too. The worry it would otherwise raise —
2625 // that a wild overestimate reserves memory the reader never fills — is
2626 // already answered twice over: the same hint has by this point sized
2627 // the window and the match-finder tables (it reaches the matcher
2628 // through `set_source_size_hint`, and the level parameters cap the
2629 // window by it), and `reserve_for_frame` clamps to the eviction ceiling
2630 // the buffer would reach anyway. So the reservation is proportionate to
2631 // allocations the hint has already caused, not a new class of waste.
2632 // The slack is one block, so the final top-up (which asks for a whole
2633 // block even when only a tail remains) does not reallocate; sized off
2634 // the ACTIVE block capacity, since a small window shrinks the block
2635 // below the format maximum.
2636 // Raw frames are excluded: they emit straight from the staged buffer
2637 // and never consult the match finder (the `in_place` gate below keeps
2638 // them off it whatever the backend supports), so sizing its history for
2639 // them holds a window's worth of memory the frame has no use for.
2640 if let Some(hint) = initial_size_hint
2641 && !matches!(self.compression_level, CompressionLevel::Uncompressed)
2642 {
2643 // `saturating_add`: a caller may pledge `u64::MAX`, and clamping a
2644 // reservation request at the address-space limit is the meaningful
2645 // answer — the matcher caps it at its eviction ceiling anyway.
2646 let mut target =
2647 (hint.min(usize::MAX as u64) as usize).saturating_add(self.block_capacity());
2648 if !hint_is_exact {
2649 // An advisory number is a claim about data that has not arrived,
2650 // so it is trusted only as far as the frame's own configuration
2651 // makes plausible: the window this LEVEL would choose, never an
2652 // overridden one. Overriding the window is itself a claim about
2653 // the data — one only the data can confirm — and taking it here
2654 // let a caller who promised gibibytes and delivered ten bytes
2655 // reserve two of them. Beyond this bound the buffer grows as it
2656 // did before, which costs a few reallocations on frames already
2657 // large enough for that to be noise.
2658 let level_window = crate::encoding::levels::config::resolve_level_params(
2659 self.compression_level,
2660 initial_size_hint,
2661 )
2662 .window_log;
2663 let plausible = (1usize << level_window).saturating_add(self.block_capacity());
2664 target = target.min(plausible);
2665 }
2666 self.state.matcher.reserve_for_frame(target);
2667 }
2668 // Compress block by block
2669 loop {
2670 // Read up to one upstream zstd block. When the pre-block splitter keeps a
2671 // suffix, top it back up before compressing the next block, matching
2672 // ZSTD_compress_frameChunk() over a contiguous input buffer.
2673 let block_capacity = self.block_capacity();
2674 // Always draw the block buffer from the matcher's recycled pool
2675 // (its capacity already covers the block size, so the resize below
2676 // stays in-place). Any carried pre-split suffix is copied in, and
2677 // `pending_input` is retained as a reusable carry buffer. The prior
2678 // approach `split_off`'d a fresh suffix Vec per pre-split and
2679 // `reserve_exact`-grew it to `block_capacity` every block; on a
2680 // heavily pre-split frame that churned one block-sized allocation
2681 // per split (~12 MB over ~90 splits on a 1 MiB corpus input).
2682 // Remaining-bytes expectation for the reader source's sizing
2683 // (`None` = unknown, or an inexact hint already met by prior
2684 // blocks). The slice source appends directly and ignores it.
2685 let size_hint_remaining = match initial_size_hint {
2686 Some(hint) if hint > total_uncompressed => Some(hint - total_uncompressed),
2687 _ => None,
2688 };
2689 // Preferred shape: read straight into the matcher's history, so
2690 // neither this block nor a pre-split remainder is ever copied. The
2691 // leftover from the previous iteration is already sitting there as
2692 // uncommitted bytes, which is why there is no `pending_input`
2693 // top-up on this path.
2694 // `Uncompressed` emits Raw blocks straight from the staged buffer,
2695 // so it stays on the staged path whatever the matcher supports. The
2696 // gate is on the LEVEL, not the backend: `fill_in_place` dispatches
2697 // on the matcher, and an external `M: Matcher` that implements it
2698 // would otherwise leave the payload sitting uncommitted while an
2699 // empty Raw block goes out.
2700 let in_place = if matches!(self.compression_level, CompressionLevel::Uncompressed) {
2701 None
2702 } else if reached_eof {
2703 // Nothing left to read; the carried remainder is already in the
2704 // matcher, so just re-inspect it.
2705 self.state
2706 .matcher
2707 .fill_in_place(0, &mut |_buf| (0, true))
2708 .map(|_| 0usize)
2709 } else {
2710 let carried = self.state.matcher.uncommitted_input().len();
2711 let want = block_capacity.saturating_sub(carried);
2712 self.state
2713 .matcher
2714 .fill_in_place(want, &mut |buf| {
2715 source.fill_block(buf, buf.len() + want, size_hint_remaining)
2716 })
2717 .map(|(appended, eof)| {
2718 total_uncompressed += appended as u64;
2719 reached_eof = eof;
2720 appended
2721 })
2722 };
2723
2724 let mut uncompressed_data;
2725 if in_place.is_some() {
2726 // Bytes live in the matcher; nothing staged here.
2727 uncompressed_data = Vec::new();
2728 } else {
2729 uncompressed_data = self.state.matcher.get_next_space();
2730 uncompressed_data.clear();
2731 uncompressed_data.extend_from_slice(&pending_input);
2732 pending_input.clear();
2733 if !reached_eof {
2734 let (appended, eof) = source.fill_block(
2735 &mut uncompressed_data,
2736 block_capacity,
2737 size_hint_remaining,
2738 );
2739 total_uncompressed += appended as u64;
2740 reached_eof = eof;
2741 }
2742 }
2743 // Unified view of this iteration's candidate bytes, whichever path
2744 // produced them. Length only — the bytes themselves are read back
2745 // through the matcher on the in-place path.
2746 let available = if in_place.is_some() {
2747 self.state.matcher.uncommitted_input().len()
2748 } else {
2749 uncompressed_data.len()
2750 };
2751 let mut last_block = reached_eof;
2752 let remaining_for_split = if reached_eof {
2753 available
2754 } else {
2755 block_capacity
2756 };
2757 // Length this block will actually claim. The pre-split pass may
2758 // shorten it; on the in-place path the remainder simply stays
2759 // uncommitted in the matcher and heads the next block, so there is
2760 // no suffix copy at all.
2761 let mut block_len = available;
2762 if !matches!(self.compression_level, CompressionLevel::Uncompressed)
2763 && available == block_capacity
2764 {
2765 let split_at = {
2766 let bytes: &[u8] = if in_place.is_some() {
2767 self.state.matcher.uncommitted_input()
2768 } else {
2769 &uncompressed_data
2770 };
2771 optimal_block_size_with(
2772 self.pre_split_level(),
2773 bytes,
2774 remaining_for_split,
2775 block_capacity,
2776 savings,
2777 )
2778 };
2779 if split_at < available {
2780 block_len = split_at;
2781 last_block = false;
2782 if in_place.is_none() {
2783 // Staged path keeps its carry buffer: copy the kept
2784 // suffix out and truncate the block being compressed.
2785 pending_input.clear();
2786 pending_input.extend_from_slice(&uncompressed_data[block_len..]);
2787 uncompressed_data.truncate(block_len);
2788 }
2789 }
2790 }
2791 // As we read, hash that data too (skipped when the content
2792 // checksum is disabled).
2793 #[cfg(feature = "hash")]
2794 if self.content_checksum {
2795 if in_place.is_some() {
2796 let bytes = &self.state.matcher.uncommitted_input()[..block_len];
2797 self.hasher.write(bytes);
2798 } else {
2799 self.hasher.write(&uncompressed_data);
2800 }
2801 }
2802 // Per-physical-block XXH64 (low 32 bits) for the optional
2803 // per-block checksum sidecar. Hashing happens INSIDE the
2804 // block emitters (RLE / Raw fast-path / Compressed /
2805 // post-split partitions), so the digests vector has
2806 // exactly one entry per physical Block_Header written to
2807 // `all_blocks` — 1:1 with `FrameEmitInfo.blocks`. See
2808 // `enable_per_block_checksums` rustdoc.
2809 // Size the output ahead of this block's emission from the ratio
2810 // observed so far (see `reserve_for_next_block`); with no usable
2811 // size hint, ensure one block's worst case and let the doubling
2812 // growth policy amortize across blocks.
2813 // Bytes already emitted as blocks: everything read so far minus what
2814 // this block will claim and minus whatever stays buffered for the
2815 // next one (the staged carry, or the in-place uncommitted tail).
2816 let buffered_after = if in_place.is_some() {
2817 (available - block_len) as u64
2818 } else {
2819 pending_input.len() as u64
2820 };
2821 let emitted = total_uncompressed - block_len as u64 - buffered_after;
2822 match initial_size_hint {
2823 Some(hint) if hint >= total_uncompressed => {
2824 // An advisory hint (streaming path) is only trusted up to
2825 // a small lookahead past the bytes actually read: a hint
2826 // far above the real input would otherwise reserve the
2827 // whole phantom remainder up front.
2828 let hint_remaining = hint - emitted;
2829 let remaining = if hint_is_exact {
2830 hint_remaining
2831 } else {
2832 let buffered = total_uncompressed - emitted;
2833 const HINT_LOOKAHEAD: u64 = 64 * 1024;
2834 hint_remaining.min(buffered + HINT_LOOKAHEAD)
2835 };
2836 reserve_for_next_block(
2837 out,
2838 blocks_start,
2839 emitted,
2840 remaining as usize,
2841 self.block_capacity(),
2842 );
2843 }
2844 _ => {
2845 out.reserve(block_len + 3 + 16);
2846 }
2847 }
2848 // Special handling is needed for compression of a totally empty file
2849 if block_len == 0 {
2850 let header = BlockHeader {
2851 last_block: true,
2852 block_type: crate::blocks::block::BlockType::Raw,
2853 block_size: 0,
2854 };
2855 header.serialize(out);
2856 #[cfg(feature = "lsm")]
2857 self.block_decompressed_sizes.push(0);
2858 #[cfg(all(feature = "lsm", feature = "hash"))]
2859 if let Some(checksums) = self.block_checksums.as_mut() {
2860 checksums.push(xxh64_block_low32(&[]));
2861 }
2862 break;
2863 }
2864
2865 match self.compression_level {
2866 CompressionLevel::Uncompressed => {
2867 // Always the staged buffer here — the ingest above refuses
2868 // the in-place path for this level.
2869 let header = BlockHeader {
2870 last_block,
2871 block_type: crate::blocks::block::BlockType::Raw,
2872 block_size: uncompressed_data.len().try_into().unwrap(),
2873 };
2874 header.serialize(out);
2875 #[cfg(feature = "lsm")]
2876 self.block_decompressed_sizes
2877 .push(uncompressed_data.len() as u32);
2878 #[cfg(all(feature = "lsm", feature = "hash"))]
2879 if let Some(checksums) = self.block_checksums.as_mut() {
2880 checksums.push(xxh64_block_low32(&uncompressed_data));
2881 }
2882 out.extend_from_slice(&uncompressed_data);
2883 savings +=
2884 uncompressed_data.len() as i64 - (3 + uncompressed_data.len()) as i64;
2885 }
2886 CompressionLevel::Fastest
2887 | CompressionLevel::Default
2888 | CompressionLevel::Better
2889 | CompressionLevel::Best
2890 | CompressionLevel::Level(_) => {
2891 let before_len = out.len();
2892 // A primed dictionary makes "incompressible-looking"
2893 // blocks matchable against the dict, so the raw-fast-
2894 // path inside must be bypassed (it skips matching).
2895 // Mirror prepare_frame's `use_dictionary_state`: a dict
2896 // is only PRIMED (and thus matchable) when the matcher
2897 // supports priming — a non-priming matcher ignores an
2898 // attached dictionary, so the raw-fast-path must stay
2899 // enabled for it. (This arm is already non-Uncompressed.)
2900 let block_input = if in_place.is_some() {
2901 crate::encoding::levels::BlockInput::InPlace(block_len)
2902 } else {
2903 crate::encoding::levels::BlockInput::Staged(uncompressed_data)
2904 };
2905 let dict_active = self.dictionary.is_some()
2906 && self.state.matcher.supports_dictionary_priming();
2907 compress_block_encoded(
2908 &mut self.state,
2909 self.compression_level,
2910 last_block,
2911 block_input,
2912 out,
2913 dict_active,
2914 #[cfg(feature = "lsm")]
2915 Some(&mut self.block_decompressed_sizes),
2916 #[cfg(all(feature = "lsm", feature = "hash"))]
2917 self.block_checksums.as_mut(),
2918 );
2919 savings += block_len as i64 - (out.len() - before_len) as i64;
2920 }
2921 }
2922 // The in-place path carries its remainder as uncommitted bytes in
2923 // the matcher rather than in `pending_input`, so the staged
2924 // emptiness test alone would exit while a split leftover still
2925 // needs a block.
2926 let carry_left = if in_place.is_some() {
2927 available - block_len
2928 } else {
2929 pending_input.len()
2930 };
2931 if last_block && carry_left == 0 {
2932 break;
2933 }
2934 }
2935 total_uncompressed
2936 }
2937
2938 /// Append the frame header bytes onto `out` once the total payload size
2939 /// is known (so `Frame_Content_Size` / `single_segment` can be set).
2940 /// Appends rather than returns so the one-shot path serializes straight
2941 /// into the reused output buffer with no per-frame header `Vec`.
2942 fn append_frame_header(&self, total_uncompressed: u64, prep: &FramePrep, out: &mut Vec<u8>) {
2943 // Match the upstream zstd framing policy (`ZSTD_writeFrameHeader`):
2944 // single-segment whenever the content size is known and the whole
2945 // source fits the active window (`contentSizeFlag && windowSize >=
2946 // srcSize`). A single-segment frame REQUIRES an FCS field, so
2947 // suppressing the content size (`content_size_flag` off) forces the
2948 // windowed layout. There is no lower size bound: small payloads
2949 // benefit most, since a windowed frame cannot encode a content size
2950 // below 256 in fewer than 4 FCS bytes (the 1-byte FCS class is
2951 // single-segment-only, see `find_fcs_field_size`), whereas a
2952 // single-segment frame stores it in one byte and omits the window
2953 // descriptor. The single-segment window equals the FCS, so a block
2954 // must never reference past the content: the post-hoc raw fallback in
2955 // the block emitters guarantees any non-shrinking block is stored raw,
2956 // and genuine matches stay within the already-emitted output.
2957 // Dictionary frames qualify too (the dictionary is decoder setup
2958 // state, not part of the regenerated segment), keeping the decoder's
2959 // single-allocation path (our decoder caps reservation to
2960 // min(window, FCS) either way).
2961 let single_segment = self.content_size_flag
2962 && prep.source_size_hint_known
2963 && total_uncompressed <= prep.window_size;
2964 let header = FrameHeader {
2965 frame_content_size: self.content_size_flag.then_some(total_uncompressed),
2966 single_segment,
2967 content_checksum: cfg!(feature = "hash") && self.content_checksum,
2968 dictionary_id: if prep.use_dictionary_state && self.dict_id_flag {
2969 // Id 0 is a raw-content dictionary: RFC 8878 spells "no
2970 // dictionary ID" as an absent field, not as a stored zero.
2971 self.dictionary
2972 .as_ref()
2973 .map(|dict| dict.inner.id)
2974 .filter(|id| *id != 0)
2975 .map(u64::from)
2976 } else {
2977 None
2978 },
2979 window_size: if single_segment {
2980 None
2981 } else {
2982 Some(prep.window_size)
2983 },
2984 magicless: self.magicless,
2985 };
2986 header.serialize(out);
2987 }
2988
2989 /// Write the frame header, accumulated block bytes, and optional
2990 /// trailing content checksum to the configured drain; populate
2991 /// `frame_emit_info` (lsm). Header and blocks are written separately to
2992 /// avoid shifting `all_blocks` to prepend the header. Used by
2993 /// `compress` and `compress_oneshot_borrowed`.
2994 fn finish_frame(&mut self, all_blocks: Vec<u8>, total_uncompressed: u64, prep: &FramePrep) {
2995 let mut header_buf: Vec<u8> = Vec::with_capacity(18);
2996 self.append_frame_header(total_uncompressed, prep, &mut header_buf);
2997 // Snapshot the checksum before borrowing the drain field so the
2998 // `self.hasher` read and the `self.compressed_data` write don't
2999 // both need `&mut self` simultaneously.
3000 #[cfg(feature = "hash")]
3001 let checksum_bytes = self
3002 .content_checksum
3003 .then(|| (self.hasher.finish() as u32).to_le_bytes());
3004 let drain = self.compressed_data.as_mut().unwrap();
3005 drain.write_all(&header_buf).unwrap();
3006 drain.write_all(&all_blocks).unwrap();
3007 // With the `hash` feature AND the content checksum enabled, the header
3008 // set `Content_Checksum_flag` and the 32-bit digest is written at the
3009 // end of the frame. Disabled => no trailing bytes, flag stays 0.
3010 #[cfg(feature = "hash")]
3011 if let Some(checksum_bytes) = checksum_bytes {
3012 drain.write_all(&checksum_bytes).unwrap();
3013 }
3014 #[cfg(feature = "lsm")]
3015 {
3016 let emit_checksum = cfg!(feature = "hash") && self.content_checksum;
3017 self.populate_frame_emit_info(header_buf.len(), &all_blocks, emit_checksum);
3018 }
3019 }
3020
3021 /// Assemble the frame (header + blocks + optional checksum) into the
3022 /// caller-provided `out` buffer, replacing its contents, and populate
3023 /// `frame_emit_info` (lsm). `out` is cleared first (its allocation is
3024 /// reused, the CCtx-equivalent zero-per-call-alloc output path) then
3025 /// grown once to the exact frame size. Used by
3026 /// `compress_independent_frame_into`. The single `all_blocks` copy into
3027 /// `out` is the same one copy `finish_frame` performs writing
3028 /// `all_blocks` into a `Vec` drain, no extra buffering vs the drain
3029 /// path.
3030 /// Walk `all_blocks` to recover per-block layout and store it in
3031 /// `frame_emit_info`. Each Block_Header is 3 bytes LE packing
3032 /// `(block_size << 3) | (block_type << 1) | last_block`. Physical body
3033 /// size differs by type: RLE bodies are always 1 byte (the repeated
3034 /// byte), Raw/Compressed bodies span `block_size`. `header_len` is the
3035 /// serialized frame-header length (frame offset of the first block).
3036 #[cfg(feature = "lsm")]
3037 fn populate_frame_emit_info(
3038 &mut self,
3039 header_len: usize,
3040 all_blocks: &[u8],
3041 emit_checksum: bool,
3042 ) {
3043 use crate::blocks::block::BlockType as BT;
3044 use crate::encoding::frame_emit_info::{FrameBlock, FrameEmitInfo};
3045 // All frame-offset arithmetic below is bounded by u32 on the wire
3046 // (Block_Size is a 21-bit field, frames bounded by MAX_BLOCK_SIZE *
3047 // #blocks). A pathologically large frame whose total emitted size
3048 // exceeds u32::MAX would overflow the cast; bail out by leaving
3049 // `frame_emit_info` at `None` rather than handing the caller a
3050 // silently-truncated layout. The overflow path is statically
3051 // unreachable on every realistic frame so the predictor amortises
3052 // the branch to zero cost.
3053 let frame_header_len: u32 = match u32::try_from(header_len) {
3054 Ok(v) => v,
3055 Err(_) => return,
3056 };
3057 let all_blocks_len_u32: u32 = match u32::try_from(all_blocks.len()) {
3058 Ok(v) => v,
3059 Err(_) => return,
3060 };
3061 let mut blocks: Vec<FrameBlock> = Vec::new();
3062 let mut cursor: usize = 0;
3063 while cursor + 3 <= all_blocks.len() {
3064 let mut header_u32 = [0u8; 4];
3065 header_u32[..3].copy_from_slice(&all_blocks[cursor..cursor + 3]);
3066 let raw = u32::from_le_bytes(header_u32);
3067 let last_block = (raw & 1) != 0;
3068 let block_type = match (raw >> 1) & 0b11 {
3069 0 => BT::Raw,
3070 1 => BT::RLE,
3071 2 => BT::Compressed,
3072 _ => BT::Reserved,
3073 };
3074 let block_size_field = raw >> 3;
3075 // RLE bodies are always 1 byte physical on the wire (the single
3076 // repeated byte); the spec's Block_Size field carries the
3077 // logical repeat count. Raw and Compressed bodies physically
3078 // span block_size_field bytes. Store the physical length in
3079 // body_size so the 'offset + header + body_size' arithmetic
3080 // always lands on the next block boundary, and surface the raw
3081 // spec field separately as block_size_field.
3082 let physical_body: u32 = match block_type {
3083 BT::RLE => 1,
3084 _ => block_size_field,
3085 };
3086 let cursor_u32: u32 = match u32::try_from(cursor) {
3087 Ok(v) => v,
3088 Err(_) => return,
3089 };
3090 let offset_in_frame = match frame_header_len.checked_add(cursor_u32) {
3091 Some(v) => v,
3092 None => return,
3093 };
3094 // Decompressed (regenerated) size, captured per physical block
3095 // during emit (1:1 with the wire blocks scanned here). Raw/RLE are
3096 // wire-derivable (`block_size_field`), so a short sidecar still
3097 // yields the correct value for them. A Compressed block's size is
3098 // NOT on the wire: if the sidecar is missing its entry, fabricating
3099 // 0 would publish a silently-wrong `decompressed_byte_range`. Since
3100 // this metadata is the authoritative mapping for a successful
3101 // encode, bail out (leave `frame_emit_info` at `None`) rather than
3102 // hand back a corrupt layout; the 1:1 push invariant makes this
3103 // unreachable in practice (debug_assert catches a regression).
3104 let decompressed_size = match self.block_decompressed_sizes.get(blocks.len()).copied() {
3105 Some(size) => size,
3106 None if matches!(block_type, BT::Raw | BT::RLE) => block_size_field,
3107 None => {
3108 debug_assert!(
3109 false,
3110 "missing decompressed-size sidecar entry for compressed block {}",
3111 blocks.len()
3112 );
3113 return;
3114 }
3115 };
3116 blocks.push(FrameBlock {
3117 offset_in_frame,
3118 header_size: 3,
3119 body_size: physical_body,
3120 block_size_field,
3121 block_type,
3122 last_block,
3123 decompressed_size,
3124 });
3125 cursor += 3 + physical_body as usize;
3126 if last_block {
3127 break;
3128 }
3129 }
3130 // Fail closed on a structurally incomplete scan: the loop must have
3131 // consumed the whole block section AND ended on a parsed last block.
3132 // A premature `last_block` (bytes left over) or a run-off without any
3133 // last block would otherwise publish an invalid public `FrameEmitInfo`.
3134 // Unreachable for a well-formed self-produced frame (debug_assert
3135 // catches a regression); on release we bail, leaving `frame_emit_info`
3136 // at `None` rather than handing back a corrupt layout.
3137 if cursor != all_blocks.len() || !blocks.last().is_some_and(|b| b.last_block) {
3138 debug_assert!(
3139 false,
3140 "incomplete block scan in populate_frame_emit_info: cursor={} len={} last_block={:?}",
3141 cursor,
3142 all_blocks.len(),
3143 blocks.last().map(|b| b.last_block)
3144 );
3145 return;
3146 }
3147 let checksum_range = if emit_checksum {
3148 let cs_start = match frame_header_len.checked_add(all_blocks_len_u32) {
3149 Some(v) => v,
3150 None => return,
3151 };
3152 let cs_end = match cs_start.checked_add(4) {
3153 Some(v) => v,
3154 None => return,
3155 };
3156 Some(cs_start..cs_end)
3157 } else {
3158 None
3159 };
3160 let body_total = match frame_header_len.checked_add(all_blocks_len_u32) {
3161 Some(v) => v,
3162 None => return,
3163 };
3164 let total_size = if checksum_range.is_some() {
3165 match body_total.checked_add(4) {
3166 Some(v) => v,
3167 None => return,
3168 }
3169 } else {
3170 body_total
3171 };
3172 self.frame_emit_info = Some(FrameEmitInfo {
3173 frame_header_range: 0..frame_header_len,
3174 blocks,
3175 checksum_range,
3176 total_size,
3177 });
3178 }
3179
3180 /// Layout of the most recently emitted frame.
3181 ///
3182 /// Returns `None` if [`compress`](Self::compress) has not been
3183 /// called yet on this compressor. After a successful `compress()`
3184 /// the returned `FrameEmitInfo` describes the frame header range,
3185 /// every emitted block's offset / size / type, and the optional
3186 /// trailing content-checksum range — all in frame-absolute byte
3187 /// offsets matching the bytes written to the drain.
3188 ///
3189 /// Behind the `lsm` Cargo feature.
3190 #[cfg(feature = "lsm")]
3191 pub fn last_frame_emit_info(&self) -> Option<&crate::encoding::frame_emit_info::FrameEmitInfo> {
3192 self.frame_emit_info.as_ref()
3193 }
3194
3195 /// Opt in to per-block XXH64 checksum computation during
3196 /// [`compress`](Self::compress). Default off; zero cost when
3197 /// disabled. The captured digests are accessible via
3198 /// [`last_frame_block_checksums`](Self::last_frame_block_checksums).
3199 ///
3200 /// One checksum is emitted per physical FrameBlock written to
3201 /// the drain: 1:1 cardinality with
3202 /// [`last_frame_emit_info`](Self::last_frame_emit_info)'s
3203 /// `blocks` vector. On the post-split optimization path
3204 /// (Level 16-22 with large window) the per-partition decompressed
3205 /// range is hashed inside the partition loop so the digest count
3206 /// still matches the emitted block count. The decoder collects
3207 /// per-physical-block digests on the same granularity, so
3208 /// element-wise equality holds round-trip.
3209 ///
3210 /// Behind `all(feature = "lsm", feature = "hash")` — the XXH64
3211 /// primitive lives behind the `hash` feature, so this method only
3212 /// compiles when both are enabled.
3213 #[cfg(all(feature = "lsm", feature = "hash"))]
3214 pub fn enable_per_block_checksums(&mut self) {
3215 self.per_block_checksums_enabled = true;
3216 }
3217
3218 /// Per-block XXH64 (low 32 bits) digests captured during the most
3219 /// recent `compress()` call. `None` unless
3220 /// [`enable_per_block_checksums`](Self::enable_per_block_checksums)
3221 /// was called before `compress()`.
3222 ///
3223 /// Behind `all(feature = "lsm", feature = "hash")`.
3224 #[cfg(all(feature = "lsm", feature = "hash"))]
3225 pub fn last_frame_block_checksums(&self) -> Option<&[u32]> {
3226 self.block_checksums.as_deref()
3227 }
3228
3229 /// Get a mutable reference to the source
3230 pub fn source_mut(&mut self) -> Option<&mut R> {
3231 self.uncompressed_data.as_mut()
3232 }
3233
3234 /// Get a mutable reference to the drain
3235 pub fn drain_mut(&mut self) -> Option<&mut W> {
3236 self.compressed_data.as_mut()
3237 }
3238
3239 /// Get a reference to the source
3240 pub fn source(&self) -> Option<&R> {
3241 self.uncompressed_data.as_ref()
3242 }
3243
3244 /// Get a reference to the drain
3245 pub fn drain(&self) -> Option<&W> {
3246 self.compressed_data.as_ref()
3247 }
3248
3249 /// Retrieve the source
3250 pub fn take_source(&mut self) -> Option<R> {
3251 self.uncompressed_data.take()
3252 }
3253
3254 /// Retrieve the drain
3255 pub fn take_drain(&mut self) -> Option<W> {
3256 self.compressed_data.take()
3257 }
3258
3259 /// Before calling [FrameCompressor::compress] you can replace the matcher
3260 pub fn replace_matcher(&mut self, mut match_generator: M) -> M {
3261 core::mem::swap(&mut match_generator, &mut self.state.matcher);
3262 match_generator
3263 }
3264
3265 /// Before calling [FrameCompressor::compress] you can replace the compression level.
3266 ///
3267 /// This also clears any fine-grained parameter overrides installed via
3268 /// [`set_parameters`](Self::set_parameters): reverting to a bare level
3269 /// means plain level-based tuning, not the previous frame's customized
3270 /// strategy / LDM / log / literal-mode overrides. To keep overriding, call
3271 /// [`set_parameters`](Self::set_parameters) again with the new base level.
3272 pub fn set_compression_level(
3273 &mut self,
3274 compression_level: CompressionLevel,
3275 ) -> CompressionLevel {
3276 let old = self.compression_level;
3277 self.compression_level = compression_level;
3278 // Resync the raw-literals gate: negative levels disable literal (Huffman)
3279 // compression (C `ZSTD_literalsCompressionIsDisabled`). `prepare_frame`
3280 // never recomputes this, so it must be refreshed on the level switch the
3281 // same way the constructors and `set_parameters` do.
3282 self.state.literal_compression_disabled = matches!(
3283 compression_level,
3284 CompressionLevel::Level(n) if n < 0
3285 );
3286 // Drop sticky overrides so the level switch yields plain geometry,
3287 // the literal mode included: the gate above is the bare level's rule.
3288 self.tuning = FrameTuning::default();
3289 self.state.matcher.clear_param_overrides();
3290 old
3291 }
3292
3293 /// Get the current compression level
3294 pub fn compression_level(&self) -> CompressionLevel {
3295 self.compression_level
3296 }
3297
3298 /// Attach a pre-parsed dictionary to be used for subsequent compressions.
3299 ///
3300 /// In compressed modes, the dictionary id is written only when the active
3301 /// matcher supports dictionary priming.
3302 /// Uncompressed mode and non-priming matchers ignore the attached dictionary
3303 /// at encode time.
3304 pub fn set_dictionary(
3305 &mut self,
3306 dictionary: crate::decoding::Dictionary,
3307 ) -> Result<Option<EncoderDictionary>, crate::decoding::errors::DictionaryDecodeError> {
3308 self.attach_dictionary(EncoderDictionary::from_dictionary(dictionary))
3309 }
3310
3311 /// Parse and attach a dictionary blob, in either of the two forms upstream
3312 /// `ZSTD_CCtx_loadDictionary` takes (`ZSTD_dct_auto`): a blob prefixed with
3313 /// [`DICTIONARY_MAGIC`](crate::decoding::DICTIONARY_MAGIC) is a serialized
3314 /// dictionary, and anything else is raw content, which is why any file can
3315 /// be handed to `zstd -D`. Raw content has no id, so the frame records none
3316 /// and the decoder must be given the same bytes explicitly.
3317 ///
3318 /// A serialized blob parses through the encoder-only path (skips the
3319 /// FSE/HUF decode lookup-table build the encoder never reads); the entropy
3320 /// ENCODER tables — and thus the emitted frame — are identical to a full
3321 /// parse. To reject anything but a serialized dictionary, parse with
3322 /// [`EncoderDictionary::from_bytes`] (upstream `ZSTD_dct_fullDict`) and
3323 /// attach the result.
3324 ///
3325 /// An empty buffer is how the same upstream entry point is told there is
3326 /// no dictionary: it clears whatever was attached and succeeds, returning
3327 /// it, rather than reporting a dictionary too small to use.
3328 pub fn set_dictionary_from_bytes(
3329 &mut self,
3330 raw_dictionary: &[u8],
3331 ) -> Result<Option<EncoderDictionary>, crate::decoding::errors::DictionaryDecodeError> {
3332 if raw_dictionary.is_empty() {
3333 return Ok(self.clear_dictionary());
3334 }
3335 self.attach_dictionary(EncoderDictionary::from_serialized_or_raw_content(
3336 raw_dictionary,
3337 )?)
3338 }
3339
3340 /// Attach an already-parsed [`EncoderDictionary`] without reparsing a raw
3341 /// blob.
3342 ///
3343 /// Accepts an `EncoderDictionary` produced once via
3344 /// [`EncoderDictionary::from_bytes`] / [`EncoderDictionary::from_dictionary`]
3345 /// or handed back by [`Self::clear_dictionary`] / the `set_dictionary*`
3346 /// return value, so callers can reattach or reuse a prepared dictionary
3347 /// across compressions without re-running the dictionary parse each time.
3348 /// Returns the previously-attached dictionary, if any.
3349 pub fn set_encoder_dictionary(
3350 &mut self,
3351 dictionary: EncoderDictionary,
3352 ) -> Result<Option<EncoderDictionary>, crate::decoding::errors::DictionaryDecodeError> {
3353 self.attach_dictionary(dictionary)
3354 }
3355
3356 /// The dictionary frames are compressed with, if one is attached.
3357 ///
3358 /// # Examples
3359 /// ```
3360 /// use structured_zstd::encoding::{CompressionLevel, EncoderDictionary, FrameCompressor};
3361 ///
3362 /// let dictionary = EncoderDictionary::from_serialized_or_raw_content(b"some shared history").unwrap();
3363 /// let mut compressor: FrameCompressor = FrameCompressor::new(CompressionLevel::Default);
3364 /// assert!(compressor.dictionary().is_none());
3365 /// compressor.set_encoder_dictionary(dictionary).unwrap();
3366 /// assert_eq!(compressor.dictionary().map(EncoderDictionary::id), Some(0));
3367 /// ```
3368 pub fn dictionary(&self) -> Option<&EncoderDictionary> {
3369 self.dictionary.as_ref()
3370 }
3371
3372 /// Remove the attached dictionary, returning it as an [`EncoderDictionary`].
3373 pub fn clear_dictionary(&mut self) -> Option<EncoderDictionary> {
3374 // Drop the CDict prime snapshot — it is keyed to the dictionary
3375 // being removed and must not be restored against a different (or no)
3376 // dictionary on the next frame.
3377 self.state.matcher.invalidate_primed_dictionary();
3378 self.dictionary.take()
3379 }
3380
3381 /// Validate `enc`, store it, and return the previously-attached
3382 /// dictionary; its entropy tables come with it, built when it was
3383 /// prepared. Shared by every public attach entry point: `set_dictionary`,
3384 /// `set_dictionary_from_bytes`, and `set_encoder_dictionary`.
3385 fn attach_dictionary(
3386 &mut self,
3387 enc: EncoderDictionary,
3388 ) -> Result<Option<EncoderDictionary>, crate::decoding::errors::DictionaryDecodeError> {
3389 // A zero id is not an error here: it marks a raw-content dictionary,
3390 // which has no header to carry one. The frame then records no
3391 // dictionary ID, so the decoder has to be handed the same bytes.
3392 let dictionary = &enc.inner;
3393 if let Some(index) = dictionary.offset_hist.iter().position(|&rep| rep == 0) {
3394 return Err(
3395 crate::decoding::errors::DictionaryDecodeError::ZeroRepeatOffsetInDictionary {
3396 index: index as u8,
3397 },
3398 );
3399 }
3400 // A previously-captured CDict prime snapshot belongs to the OLD
3401 // dictionary; drop it so the first frame with the new dictionary
3402 // re-primes (and re-captures) instead of restoring stale tables.
3403 self.state.matcher.invalidate_primed_dictionary();
3404 Ok(self.dictionary.replace(enc))
3405 }
3406}
3407
3408#[cfg(test)]
3409mod tests;