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structured_zstd/decoding/
frame_decoder.rs

1//! Framedecoder is the main low-level struct users interact with to decode zstd frames
2//!
3//! Zstandard compressed data is made of one or more frames. Each frame is independent and can be
4//! decompressed independently of other frames. This module contains structures
5//! and utilities that can be used to decode a frame.
6
7use super::frame;
8use crate::decoding;
9use crate::decoding::block_decoder::BlockDecoder;
10use crate::decoding::buffer_backend::BufferBackend;
11use crate::decoding::dictionary::{Dictionary, DictionaryHandle};
12use crate::decoding::errors::{DecodeBlockContentError, FrameDecoderError};
13use crate::decoding::flat_buf::FlatBuf;
14use crate::decoding::ringbuffer::RingBuffer;
15use crate::decoding::scratch::DecoderScratch;
16use crate::io::{Error, Read, Write};
17use alloc::collections::BTreeMap;
18use alloc::vec::Vec;
19use core::convert::TryInto;
20
21use crate::common::MAXIMUM_ALLOWED_WINDOW_SIZE;
22
23/// Build the block-header decode error. With the `lsm` feature it captures
24/// the failing block's index and frame offset (block-precise recovery);
25/// without it, the legacy positionless variant — so the default build's
26/// error surface stays byte-identical to the upstream zstd.
27#[cfg(feature = "lsm")]
28fn block_header_decode_error(
29    source: crate::decoding::errors::BlockHeaderReadError,
30    block_index: u32,
31    frame_offset: u32,
32) -> FrameDecoderError {
33    FrameDecoderError::FailedToReadBlockHeaderAt {
34        source,
35        block_index,
36        frame_offset,
37    }
38}
39#[cfg(not(feature = "lsm"))]
40fn block_header_decode_error(
41    source: crate::decoding::errors::BlockHeaderReadError,
42    _block_index: u32,
43    _frame_offset: u32,
44) -> FrameDecoderError {
45    FrameDecoderError::FailedToReadBlockHeader(source)
46}
47
48/// Build the block-body decode error. With `lsm` it captures the block
49/// index, frame offset, and the failing block's structural metadata
50/// (reconstructed from its header); without it, the legacy variant.
51#[cfg(feature = "lsm")]
52fn block_body_decode_error(
53    source: DecodeBlockContentError,
54    block_index: u32,
55    frame_offset: u32,
56    header: &crate::blocks::block::BlockHeader,
57    header_size: u8,
58) -> FrameDecoderError {
59    use crate::blocks::block::BlockType;
60    // Physical wire body vs the raw `Block_Size` field: RLE writes a single
61    // body byte while `Block_Size` carries the repeat count; Raw/Compressed
62    // bodies match the field.
63    let (body_size, block_size_field) = match header.block_type {
64        BlockType::RLE => (1u32, header.decompressed_size),
65        _ => (header.content_size, header.content_size),
66    };
67    FrameDecoderError::FailedToReadBlockBodyAt {
68        source,
69        block_index,
70        frame_offset,
71        block: crate::encoding::frame_emit_info::FrameBlock {
72            offset_in_frame: frame_offset,
73            header_size,
74            body_size,
75            block_size_field,
76            block_type: header.block_type,
77            last_block: header.last_block,
78            // Raw/RLE carry their regenerated size in the header;
79            // a Compressed block's is unknown until decoded, so
80            // `read_block_header` leaves `decompressed_size` 0 here.
81            decompressed_size: header.decompressed_size,
82        },
83    }
84}
85#[cfg(not(feature = "lsm"))]
86fn block_body_decode_error(
87    source: DecodeBlockContentError,
88    _block_index: u32,
89    _frame_offset: u32,
90    _header: &crate::blocks::block::BlockHeader,
91    _header_size: u8,
92) -> FrameDecoderError {
93    FrameDecoderError::FailedToReadBlockBody(source)
94}
95
96/// Low level Zstandard decoder that can be used to decompress frames with fine control over when and how many bytes are decoded.
97///
98/// This decoder is able to decode frames only partially and gives control
99/// over how many bytes/blocks will be decoded at a time (so you don't have to decode a 10GB file into memory all at once).
100/// It reads bytes as needed from a provided source and can be read from to collect partial results.
101///
102/// If you want to just read the whole frame with an `io::Read` without having to deal with manually calling [FrameDecoder::decode_blocks]
103/// you can use the provided [crate::decoding::StreamingDecoder] wich wraps this FrameDecoder.
104///
105/// Workflow is as follows:
106/// ```
107/// use structured_zstd::decoding::BlockDecodingStrategy;
108///
109/// # #[cfg(feature = "std")]
110/// use std::io::{Read, Write};
111///
112/// // no_std environments can use the crate's own Read traits
113/// # #[cfg(not(feature = "std"))]
114/// use structured_zstd::io::{Read, Write};
115///
116/// fn decode_this(mut file: impl Read) {
117///     //Create a new decoder
118///     let mut frame_dec = structured_zstd::decoding::FrameDecoder::new();
119///     let mut result = Vec::new();
120///
121///     // Use reset or init to make the decoder ready to decode the frame from the io::Read
122///     frame_dec.reset(&mut file).unwrap();
123///
124///     // Loop until the frame has been decoded completely
125///     while !frame_dec.is_finished() {
126///         // decode (roughly) batch_size many bytes
127///         frame_dec.decode_blocks(&mut file, BlockDecodingStrategy::UptoBytes(1024)).unwrap();
128///
129///         // read from the decoder to collect bytes from the internal buffer
130///         let bytes_read = frame_dec.read(result.as_mut_slice()).unwrap();
131///
132///         // then do something with it
133///         do_something(&result[0..bytes_read]);
134///     }
135///
136///     // handle the last chunk of data
137///     while frame_dec.can_collect() > 0 {
138///         let x = frame_dec.read(result.as_mut_slice()).unwrap();
139///
140///         do_something(&result[0..x]);
141///     }
142/// }
143///
144/// fn do_something(data: &[u8]) {
145/// # #[cfg(feature = "std")]
146///     std::io::stdout().write_all(data).unwrap();
147/// }
148/// ```
149pub struct FrameDecoder {
150    state: Option<FrameDecoderState>,
151    /// Test-only observability: frames decoded via `run_direct_decode`.
152    /// The direct and buffered paths are byte-identical, so dispatch
153    /// regressions (e.g. re-excluding dictionary frames from the direct
154    /// gate) are invisible to output assertions; tests pin the path here.
155    #[cfg(test)]
156    direct_frames: u64,
157    // Registered dictionaries are stored by shared handle (Arc/Rc) so a
158    // single content copy is referenced by every frame the decoder decodes
159    // (upstream zstd `ZSTD_refDDict`), rather than re-copied into the decode buffer
160    // per frame. `add_dict` wraps an owned `Dictionary` into a handle.
161    owned_dicts: BTreeMap<u32, DictionaryHandle>,
162    #[cfg(target_has_atomic = "ptr")]
163    shared_dicts: BTreeMap<u32, DictionaryHandle>,
164    #[cfg(not(target_has_atomic = "ptr"))]
165    shared_dicts: (),
166    /// `ZSTD_f_zstd1_magicless` — when true, [`init`] / [`reset`]
167    /// expect frames without the 4-byte magic number prefix.
168    /// Default false (standard zstd format).
169    magicless: bool,
170    /// How the optional content checksum is handled. Default
171    /// [`ContentChecksum::EmitOnly`] (compute + expose, no error on
172    /// mismatch). Set via [`Self::set_content_checksum`].
173    content_checksum: ContentChecksum,
174    /// Pinned `Dictionary_ID` expectation set via
175    /// [`Self::expect_dict_id`]. `None` (default) disables the
176    /// check; `Some(0)` matches frames whose header omits the
177    /// optional dict_id (treated as "no dictionary"). Validated in
178    /// [`Self::reset`] AFTER the frame header parses successfully
179    /// and BEFORE any block decode work.
180    #[cfg(feature = "lsm")]
181    expect_dict_id: Option<u32>,
182    /// Pinned `Window_Descriptor` byte expectation set via
183    /// [`Self::expect_window_descriptor`]. `None` (default)
184    /// disables the check. Validated in [`Self::reset`] AFTER the
185    /// frame header parses successfully and BEFORE any block
186    /// decode work. Single-segment frames (which omit the
187    /// `Window_Descriptor` byte from the wire) surface as
188    /// [`crate::decoding::errors::FrameDecoderError::UnexpectedWindowDescriptor`]
189    /// with `found: None`.
190    #[cfg(feature = "lsm")]
191    expect_window_descriptor: Option<u8>,
192    /// When `true`, the per-block decode loop XXH64-hashes each
193    /// block's decompressed bytes and stores the low-32-bit digest in
194    /// [`Self::computed_block_checksums`]. Default `false` (zero
195    /// cost). Set via [`Self::enable_per_block_checksums`]. Gated on
196    /// `all(lsm, hash)` because XXH64 lives behind the `hash`
197    /// feature.
198    #[cfg(all(feature = "lsm", feature = "hash"))]
199    per_block_checksums_enabled: bool,
200    /// Per-block XXH64 (low 32 bits) digests captured during the
201    /// current frame's decode when `per_block_checksums_enabled` is
202    /// set. Reset at the start of every new frame. Gated on
203    /// `all(lsm, hash)` (see `per_block_checksums_enabled`).
204    #[cfg(all(feature = "lsm", feature = "hash"))]
205    computed_block_checksums: alloc::vec::Vec<u32>,
206    /// Best kernel this CPU offers, resolved once per decoder rather than per
207    /// block decoder built. A chunked decode enters `decode_from_to` once per
208    /// caller-sized target, so detecting there put an atomic read and a branch
209    /// on every call; feature detection belongs before the work, not inside it.
210    kernel: crate::cpu_kernel::CpuKernelTag,
211}
212
213/// How the decoder treats a frame's optional XXH64 content checksum
214/// (RFC 8878 Content_Checksum_flag). The XXH64 pass over the decompressed
215/// output is a measurable share of decode time, so it is made skippable.
216///
217/// ```
218/// use structured_zstd::decoding::{ContentChecksum, FrameDecoder};
219/// let mut decoder = FrameDecoder::new();
220/// decoder.set_content_checksum(ContentChecksum::Verify);
221/// ```
222#[derive(Copy, Clone, PartialEq, Eq, Debug, Default)]
223pub enum ContentChecksum {
224    /// Skip the XXH64 pass entirely: no compute, no verify.
225    /// `get_calculated_checksum()` returns `None`.
226    None,
227    /// Compute the checksum and expose it via the accessors, but do not
228    /// error on a mismatch. This is the default and matches the historical
229    /// behaviour (callers verify manually if they wish).
230    #[default]
231    EmitOnly,
232    /// Compute the checksum and compare it against the frame's stored value;
233    /// a disagreement fails the decode with
234    /// [`FrameDecoderError::ChecksumMismatch`](crate::decoding::errors::FrameDecoderError::ChecksumMismatch).
235    /// Without the `hash` feature there is no way to compute a digest, so
236    /// `Verify` cannot detect a mismatch and behaves like `None`.
237    Verify,
238}
239
240/// Decode-relevant identity of a frame, used to reject a [`ResumeState`]
241/// captured from one frame being applied to a frame of a different shape. Covers
242/// every header field that changes how blocks decode (buffer sizing, backend
243/// kind, entropy/dictionary context, trailing-checksum handling, declared
244/// content size, magicless framing).
245///
246/// This is a SHAPE guard, not a content-unique fingerprint: two distinct frames
247/// that happen to share all these header fields produce the same key (no cheap
248/// header field uniquely identifies frame content). It catches the realistic
249/// accidental misuse — applying a snapshot to a frame with a different
250/// window/dictionary/size — with a typed error instead of byte-wrong output.
251/// Pairing a `ResumeState` with the correct frame's compressed source and
252/// `window_prime` remains the caller's contract.
253#[cfg(feature = "lsm")]
254#[derive(Clone, Copy, PartialEq, Eq, Debug)]
255struct FrameKey {
256    window_size: u64,
257    frame_content_size: u64,
258    /// `Dictionary_ID` declared in the frame header (`None` when omitted).
259    dictionary_id: Option<u32>,
260    /// Dictionary actually applied to the decoder (`state.using_dict`). This is
261    /// distinct from `dictionary_id`: a frame with a dictless header can still
262    /// be decoded with an explicit dictionary via `reset_with_dict_handle` /
263    /// `force_dict`, and two such decodes with different dictionaries must NOT
264    /// compare equal — keying only on the header field would miss that.
265    active_dictionary_id: Option<u32>,
266    single_segment: bool,
267    content_checksum: bool,
268    magicless: bool,
269}
270
271#[cfg(feature = "lsm")]
272impl FrameKey {
273    fn from_state(state: &FrameDecoderState, magicless: bool) -> FrameKey {
274        let header = &state.frame_header;
275        FrameKey {
276            window_size: header.window_size().unwrap_or(0),
277            frame_content_size: header.frame_content_size(),
278            dictionary_id: header.dictionary_id(),
279            active_dictionary_id: state.using_dict,
280            single_segment: header.descriptor.single_segment_flag(),
281            content_checksum: header.descriptor.content_checksum_flag(),
282            magicless,
283        }
284    }
285}
286
287/// XXH64 of a contiguous byte slice — the resume-side counterpart to
288/// [`DecoderScratchKind::window_tail_hash`]. Streaming XXH64 is chunk-boundary
289/// independent, so this single-slice hash equals the emit-side two-slice hash
290/// over the same bytes.
291#[cfg(all(feature = "lsm", feature = "hash"))]
292fn xxh64_of(bytes: &[u8]) -> u64 {
293    use core::hash::Hasher;
294    let mut h = twox_hash::XxHash64::with_seed(0);
295    h.write(bytes);
296    h.finish()
297}
298
299/// Cross-block decode state needed to resume a cold partial decode at an inner
300/// block boundary, emitted by [`FrameDecoder::decode_blocks_partial`] when its
301/// `emit_resume` argument is `true` (returned in
302/// [`PartialDecode::resume_state`]) and fed back via that same method's
303/// [`resume`](FrameDecoder::decode_blocks_partial) argument
304/// ([`ResumeInput`]).
305///
306/// A zstd block does not carry all the state required to decode it in
307/// isolation: besides the shared match window (the decompressed output history),
308/// a Compressed block may reuse the previous block's entropy tables via
309/// `Repeat_Mode` (literals Huffman + the LL/OF/ML FSE distributions) and always
310/// continues the running repeat-offset history. This snapshot carries exactly
311/// that carry-over state plus the resume coordinates, so resuming is
312/// byte-identical to a contiguous decode even across a dropped decoder. The
313/// window itself is NOT stored here — the caller supplies it back through
314/// [`ResumeInput::window_prime`] from the decompressed output it already
315/// persists. Neither is the dictionary: for a dictionary frame the caller
316/// re-attaches it to the resuming decoder via [`FrameDecoder::reset`] /
317/// [`FrameDecoder::reset_with_dict_handle`] (it already holds the dictionary
318/// from encode time), and the snapshot records only the dictionary's identity
319/// so a resume under a different dictionary is rejected.
320///
321/// Behind the `lsm` Cargo feature.
322#[cfg(feature = "lsm")]
323#[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
324pub struct ResumeState {
325    /// Identity of the frame this state was captured from. Compared against the
326    /// frame currently reset into the decoder before any state is restored, so a
327    /// snapshot from a different frame shape is rejected with
328    /// [`FrameDecoderError::ResumeFrameMismatch`] instead of silently producing
329    /// byte-wrong output.
330    frame_key: FrameKey,
331    /// Index of the block to resume AT (the first block NOT yet decoded).
332    block_index: u32,
333    /// Cumulative decompressed byte count produced before `block_index`.
334    output_offset: u64,
335    /// FSE tables (LL/OF/ML) as of the last decoded block — the source for a
336    /// `Repeat_Mode` resume block.
337    fse: crate::decoding::scratch::FSEScratch,
338    /// Huffman literals table as of the last decoded block — the source for a
339    /// treeless (repeat) literals resume block.
340    huf: crate::decoding::scratch::HuffmanScratch,
341    /// Running repeat-offset history (`offset_hist`) as of the last decoded
342    /// block.
343    offset_hist: [u32; 3],
344    /// XXH64 of the exact window-prime bytes (the last `min(window_size,
345    /// output_offset)` decompressed bytes) captured at emit. Verified at resume
346    /// against the caller-supplied [`ResumeInput::window_prime`]: a content
347    /// mismatch (wrong frame, wrong or corrupted prime) is a near-unique
348    /// (≈2⁻⁶⁴) signal and is rejected with
349    /// [`FrameDecoderError::ResumeFrameMismatch`]. This is the content-exact
350    /// guard; [`FrameKey`] is the cheap shape pre-check that works without the
351    /// `hash` feature. Behind `all(lsm, hash)`.
352    #[cfg(feature = "hash")]
353    window_hash: u64,
354}
355
356#[cfg(feature = "lsm")]
357impl ResumeState {
358    /// Inner block index this state resumes at (the first block not yet
359    /// decoded). Pass it as the `end_block` lower bound (and as `start_block`)
360    /// of the resuming
361    /// [`decode_blocks_partial`](FrameDecoder::decode_blocks_partial) call.
362    pub fn block_index(&self) -> u32 {
363        self.block_index
364    }
365
366    /// Cumulative decompressed byte count produced before
367    /// [`block_index`](Self::block_index) — i.e. the decompressed offset at
368    /// which the resumed output begins. Equals
369    /// `FrameEmitInfo::decompressed_byte_range(block_index).start`. Use it to
370    /// slice the `window_prime` tail the resumed call needs.
371    pub fn output_offset(&self) -> u64 {
372        self.output_offset
373    }
374}
375
376// Manual Debug: the entropy tables are large internal scratch with no useful
377// Debug surface; only the resume coordinates are worth printing (and this lets
378// `PartialDecode` keep its derived Debug).
379#[cfg(feature = "lsm")]
380impl core::fmt::Debug for ResumeState {
381    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
382        f.debug_struct("ResumeState")
383            .field("block_index", &self.block_index)
384            .field("output_offset", &self.output_offset)
385            .finish_non_exhaustive()
386    }
387}
388
389/// Resume input fed to [`FrameDecoder::decode_blocks_partial`]'s `resume`
390/// argument to continue a cold partial decode without re-decompressing the
391/// preceding blocks.
392///
393/// Behind the `lsm` Cargo feature.
394#[cfg(feature = "lsm")]
395#[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
396pub struct ResumeInput<'a> {
397    /// The caller's already-decompressed output ending just before
398    /// [`ResumeState::block_index`]. Must contain at least the last
399    /// `min(window_size, output_offset)` bytes (a full match window, or the
400    /// whole prefix when it is shorter than one window); anything beyond the
401    /// last `window_size` bytes is ignored, so passing the entire prefix is
402    /// also valid (capped internally, bounding resume memory to one window).
403    pub window_prime: &'a [u8],
404    /// Cross-block entropy/repcode state emitted by the prior
405    /// [`decode_blocks_partial`](FrameDecoder::decode_blocks_partial) call.
406    pub state: &'a ResumeState,
407}
408
409/// Backend-tagged decode scratch — chosen at frame-reset time based
410/// on the parsed `FrameHeader.descriptor.single_segment_flag()` and
411/// kept stable through the lifetime of the frame. The match in each
412/// helper below dispatches **once per call** (e.g. once per block in
413/// `decode_block_content`, once per drain in `drain_to_writer`) —
414/// never inside the hot push/repeat loop, which is fully
415/// monomorphised through the `DecoderScratch<B>` generic.
416enum DecoderScratchKind {
417    Ring(DecoderScratch<RingBuffer>),
418    Flat(DecoderScratch<FlatBuf>),
419}
420
421impl DecoderScratchKind {
422    fn new_ring(window_size: usize) -> Self {
423        // Lazy ring-buffer allocation: do NOT `reserve(window_size)` here.
424        // The direct-decode path (`run_direct_decode`) writes through
425        // `UserSliceBackend` and never touches the ring; allocating it
426        // eagerly wastes one full window of peak memory on the common
427        // direct-eligible frame. On the non-direct path the window is
428        // pre-reserved once at frame entry (`decode_all_impl` and
429        // `decode_blocks` both call `DecoderScratchKind::reserve_buffer`
430        // before any block writes), so multi-block frames pay one
431        // amortised grow instead of repeated `reserve_amortized` steps
432        // per block. Issue #279 round 2.
433        let s = DecoderScratch::<RingBuffer>::new(window_size);
434        Self::Ring(s)
435    }
436
437    /// Construct a flat-backed scratch for a single-segment frame.
438    /// `frame_content_size` is the upcoming output size in bytes
439    /// (== `window_size` when the flag is set).
440    ///
441    /// Lazy buffer allocation (mirrors [`Self::new_ring`]): do NOT
442    /// pre-size the `FlatBuf`. The direct-decode path
443    /// (`run_direct_decode`) writes through `UserSliceBackend` and never
444    /// touches this buffer, so eagerly allocating a full FCS wastes one
445    /// whole content-size of peak memory on the common direct-eligible
446    /// single-segment frame. The non-direct fallback reserves it once via
447    /// `reserve_buffer(window_size)` at frame entry before any block
448    /// write (`FlatBuf::reserve` adds the `WILDCOPY_OVERLENGTH` slack),
449    /// and every inline-exec site (trait method and per-kernel macros)
450    /// now carries a tight-tail bounded copy, so a tight buffer can never
451    /// overshoot regardless of construction-time slack.
452    fn new_flat(frame_content_size: usize) -> Self {
453        let s = DecoderScratch::<FlatBuf>::new(frame_content_size);
454        Self::Flat(s)
455    }
456
457    /// Reset (or transition between) backends for a new frame.
458    /// Reuses the existing `DecoderScratch` allocations (FSE / HUF
459    /// tables, sequence vec, etc.) when the backend kind is unchanged
460    /// — only the underlying buffer is re-sized for the new frame.
461    /// Building a fresh `DecoderScratch` on every frame would
462    /// re-allocate everything and was measured at +255 % vs ring on
463    /// small frames; reusing it keeps the small-frame cost flat.
464    fn reset(&mut self, frame: &frame::FrameHeader, window_size: usize) {
465        if frame.descriptor.single_segment_flag() {
466            match self {
467                Self::Flat(s) => {
468                    s.reset(window_size);
469                    // `DecoderScratch::reset` clears the backing buffer and
470                    // updates `window_size` WITHOUT reserving it (it may still
471                    // resize the per-block scratch Vecs up to
472                    // `min(window_size, MAX_BLOCK_SIZE)`). Backing-buffer
473                    // capacity is decided one layer up: direct-eligible frames
474                    // never touch it, and the non-direct path pre-reserves once
475                    // via `reserve_buffer(window_size)` at frame entry.
476                }
477                Self::Ring(_) => *self = Self::new_flat(window_size),
478            }
479        } else {
480            match self {
481                Self::Ring(s) => s.reset(window_size),
482                Self::Flat(_) => *self = Self::new_ring(window_size),
483            }
484        }
485    }
486
487    fn init_from_dict(&mut self, dict: &DictionaryHandle) {
488        match self {
489            Self::Ring(s) => s.init_from_dict(dict),
490            Self::Flat(s) => s.init_from_dict(dict),
491        }
492    }
493
494    #[inline]
495    fn buffer_len(&self) -> usize {
496        match self {
497            Self::Ring(s) => s.buffer.len(),
498            Self::Flat(s) => s.buffer.len(),
499        }
500    }
501
502    fn workspace_bytes(&self) -> usize {
503        match self {
504            Self::Ring(s) => s.workspace_bytes(),
505            Self::Flat(s) => s.workspace_bytes(),
506        }
507    }
508
509    /// Pre-reserve the backing buffer to `window_size` in a single
510    /// allocation. Called once on the non-direct (`decode_blocks`) path
511    /// after direct-eligibility is ruled out, so multi-segment fallback
512    /// decodes don't pay repeated `reserve_amortized` grow steps
513    /// (128 KiB → 256 KiB → ... → window) as blocks accumulate.
514    ///
515    /// Direct-eligible frames never call this and pay zero backing-buffer
516    /// allocation for the window, on BOTH backends: `new_ring` and
517    /// `new_flat` are each lazy (no pre-reserve), so a direct-eligible
518    /// frame writes only through `UserSliceBackend` and leaves this
519    /// buffer empty.
520    ///
521    /// `target` is the TARGET buffer capacity (`decoding_buffer_size`) and
522    /// `growth_limit` the most later growth may reach
523    /// (`decoding_buffer_limit`); the method itself computes the shortfall
524    /// past the bytes already buffered before calling the backend's
525    /// ADDITIONAL-semantics `reserve_exact`. That keeps re-entries (the
526    /// decode_all fallback loop runs `decode_blocks` once per strategy
527    /// chunk, and streaming callers invoke it per call) from growing a
528    /// window-full buffer toward 2x window, while per-block growth keeps
529    /// the amortized `reserve`.
530    /// Hand the buffer what the frame declared it would produce, so the
531    /// per-block reservation can stop at the frame's remainder.
532    #[inline]
533    fn set_declared_content(&mut self, content_size: Option<u64>) {
534        match self {
535            Self::Ring(s) => s.buffer.set_declared_content(content_size),
536            Self::Flat(s) => s.buffer.set_declared_content(content_size),
537        }
538    }
539
540    #[inline]
541    fn reserve_buffer(&mut self, target: usize, growth_limit: usize) {
542        let window_size = target;
543        // Exact growth: this is the one-shot pre-reservation, and a request
544        // landing one slack past the retained capacity (e.g. a dictionary
545        // prefix already loaded into the buffer) must not DOUBLE a
546        // window-sized allocation through the amortized policy. Per-block
547        // growth keeps the amortized `reserve`.
548        //
549        // `reserve_exact` takes ADDITIONAL capacity, so request only the
550        // shortfall past the bytes already buffered: the decode_all
551        // fallback loop re-enters `decode_blocks` once per strategy chunk,
552        // and re-requesting the full window each iteration would grow a
553        // window-sized buffer toward 2x window.
554        match self {
555            Self::Ring(s) => {
556                // The ring's growth rounds to the next power of two, capped at
557                // its limit; with the limit at the target for this one-shot
558                // reservation it lands exactly there, and later growth (a
559                // compressed block's own reservation) may then reach the
560                // frame's real limit, never double past it.
561                s.buffer.set_growth_limit(window_size);
562                let additional = window_size.saturating_sub(s.buffer.len());
563                s.buffer.reserve_exact(additional);
564                s.buffer.set_growth_limit(growth_limit);
565            }
566            Self::Flat(s) => {
567                let additional = window_size.saturating_sub(s.buffer.len());
568                s.buffer.reserve_exact(additional);
569            }
570        }
571    }
572
573    /// Last `n` bytes of the visible buffer as `(s1, s2)` (wrap-aware).
574    /// Routes through whichever backend the current scratch holds.
575    #[cfg(all(feature = "lsm", feature = "hash"))]
576    fn last_n_as_slices(&self, n: usize) -> (&[u8], &[u8]) {
577        match self {
578            Self::Ring(s) => s.buffer.last_n_as_slices(n),
579            Self::Flat(s) => s.buffer.last_n_as_slices(n),
580        }
581    }
582
583    fn buffer_drain(&mut self) -> Vec<u8> {
584        match self {
585            Self::Ring(s) => s.buffer.drain(),
586            Self::Flat(s) => s.buffer.drain(),
587        }
588    }
589
590    fn buffer_drain_to_window_size(&mut self) -> Option<Vec<u8>> {
591        match self {
592            Self::Ring(s) => s.buffer.drain_to_window_size(),
593            Self::Flat(s) => s.buffer.drain_to_window_size(),
594        }
595    }
596
597    fn buffer_drain_to_writer(&mut self, sink: impl Write) -> Result<usize, Error> {
598        match self {
599            Self::Ring(s) => s.buffer.drain_to_writer(sink),
600            Self::Flat(s) => s.buffer.drain_to_writer(sink),
601        }
602    }
603
604    fn buffer_drain_to_window_size_writer(&mut self, sink: impl Write) -> Result<usize, Error> {
605        match self {
606            Self::Ring(s) => s.buffer.drain_to_window_size_writer(sink),
607            Self::Flat(s) => s.buffer.drain_to_window_size_writer(sink),
608        }
609    }
610
611    fn buffer_can_drain(&self) -> usize {
612        match self {
613            Self::Ring(s) => s.buffer.can_drain(),
614            Self::Flat(s) => s.buffer.can_drain(),
615        }
616    }
617
618    fn buffer_can_drain_to_window_size(&self) -> Option<usize> {
619        match self {
620            Self::Ring(s) => s.buffer.can_drain_to_window_size(),
621            Self::Flat(s) => s.buffer.can_drain_to_window_size(),
622        }
623    }
624
625    fn buffer_read(&mut self, target: &mut [u8]) -> Result<usize, Error> {
626        match self {
627            Self::Ring(s) => s.buffer.read(target),
628            Self::Flat(s) => s.buffer.read(target),
629        }
630    }
631
632    /// [`Self::buffer_read`], also reporting the drainable bytes `target` had
633    /// no room for.
634    fn buffer_read_reporting_pending(
635        &mut self,
636        target: &mut [u8],
637    ) -> Result<(usize, usize), Error> {
638        match self {
639            Self::Ring(s) => s.buffer.read_reporting_pending(target),
640            Self::Flat(s) => s.buffer.read_reporting_pending(target),
641        }
642    }
643
644    fn buffer_read_all(&mut self, target: &mut [u8]) -> Result<usize, Error> {
645        match self {
646            Self::Ring(s) => s.buffer.read_all(target),
647            Self::Flat(s) => s.buffer.read_all(target),
648        }
649    }
650
651    /// Drop visible output beyond `window_size` without producing it,
652    /// keeping the most recent `window_size` bytes available to back
653    /// future match copies. Used by `decode_blocks_partial` to bound
654    /// memory while decoding the leading (skipped) blocks into the window.
655    #[cfg(feature = "lsm")]
656    fn buffer_drop_to_window_size(&mut self) -> usize {
657        match self {
658            Self::Ring(s) => s.buffer.drop_to_window_size(),
659            Self::Flat(s) => s.buffer.drop_to_window_size(),
660        }
661    }
662
663    /// Drop exactly `n` bytes from the front of the visible output without
664    /// producing them. Used by `decode_blocks_partial` to discard the
665    /// leading blocks' window-context bytes once the in-range blocks are
666    /// decoded (match resolution complete), leaving only the in-range output.
667    #[cfg(feature = "lsm")]
668    fn buffer_discard_front(&mut self, n: usize) {
669        match self {
670            Self::Ring(s) => s.buffer.discard_front(n),
671            Self::Flat(s) => s.buffer.discard_front(n),
672        }
673    }
674
675    /// Prime the match window with the caller's already-decompressed tail for
676    /// a resumed partial decode. Routes through whichever backend the current
677    /// scratch holds. See [`DecodeBuffer::prime_window`].
678    #[cfg(feature = "lsm")]
679    fn prime_window(&mut self, prefix: &[u8], total_output: u64) {
680        match self {
681            Self::Ring(s) => s.buffer.prime_window(prefix, total_output),
682            Self::Flat(s) => s.buffer.prime_window(prefix, total_output),
683        }
684    }
685
686    /// Total decompressed bytes produced so far (the buffer's running output
687    /// counter, unaffected by window drops / drains). Used to stamp a captured
688    /// [`ResumeState`]'s `output_offset`.
689    #[cfg(feature = "lsm")]
690    fn total_output(&self) -> u64 {
691        match self {
692            Self::Ring(s) => s.buffer.total_output(),
693            Self::Flat(s) => s.buffer.total_output(),
694        }
695    }
696
697    /// Clone the cross-block entropy/repcode state (FSE + Huffman tables +
698    /// `offset_hist`) out of the live scratch for a [`ResumeState`] snapshot.
699    #[cfg(feature = "lsm")]
700    fn export_entropy(
701        &self,
702        dict: Option<&crate::decoding::dictionary::Dictionary>,
703    ) -> (
704        crate::decoding::scratch::FSEScratch,
705        crate::decoding::scratch::HuffmanScratch,
706        [u32; 3],
707    ) {
708        let (fse_src, huf_src, offset_hist) = match self {
709            Self::Ring(s) => (&s.fse, &s.huf, s.offset_hist),
710            Self::Flat(s) => (&s.fse, &s.huf, s.offset_hist),
711        };
712        // The live scratch may still be `Dict`-sourced; `reinit_from` /
713        // `reinit_resolved_from` resolve those axes through the borrow into a
714        // self-contained `Local` snapshot, so the dictionary is required here
715        // whenever the captured frame is dict-backed.
716        let mut fse = crate::decoding::scratch::FSEScratch::new();
717        fse.reinit_from(fse_src, dict);
718        let mut huf = crate::decoding::scratch::HuffmanScratch::new();
719        huf.reinit_resolved_from(huf_src, dict);
720        (fse, huf, offset_hist)
721    }
722
723    /// Install entropy/repcode state from a [`ResumeState`] into the live
724    /// scratch so a `Repeat_Mode` / treeless resume block resolves against the
725    /// same tables a contiguous decode would have carried over.
726    #[cfg(feature = "lsm")]
727    fn restore_entropy(&mut self, state: &ResumeState) {
728        // The `ResumeState` snapshot is a self-contained `Local` materialization
729        // (export resolved every Dict axis into local bytes and detached), so no
730        // dictionary borrow is needed to install it back.
731        match self {
732            Self::Ring(s) => {
733                s.fse.reinit_from(&state.fse, None);
734                s.huf.reinit_resolved_from(&state.huf, None);
735                s.offset_hist = state.offset_hist;
736            }
737            Self::Flat(s) => {
738                s.fse.reinit_from(&state.fse, None);
739                s.huf.reinit_resolved_from(&state.huf, None);
740                s.offset_hist = state.offset_hist;
741            }
742        }
743    }
744
745    /// XXH64 of the window-prime bytes for a [`ResumeState`]: the last
746    /// `min(window_size, buffer_len)` bytes of the current buffer, which at emit
747    /// time are exactly the match-window context the resume block will see.
748    /// Wrap-aware via `last_n_as_slices` — streaming XXH64 over the two slices
749    /// equals a single hash over the contiguous `window_prime` at resume.
750    #[cfg(all(feature = "lsm", feature = "hash"))]
751    fn window_tail_hash(&self, window_size: usize) -> u64 {
752        use core::hash::Hasher;
753        let n = core::cmp::min(window_size, self.buffer_len());
754        let (s1, s2) = self.last_n_as_slices(n);
755        let mut h = twox_hash::XxHash64::with_seed(0);
756        h.write(s1);
757        h.write(s2);
758        h.finish()
759    }
760
761    fn decode_block_content<R: Read>(
762        &mut self,
763        decoder: &mut BlockDecoder,
764        header: &crate::blocks::block::BlockHeader,
765        source: R,
766        dict: Option<&crate::decoding::dictionary::Dictionary>,
767    ) -> Result<u64, DecodeBlockContentError> {
768        match self {
769            Self::Ring(s) => decoder.decode_block_content(header, s, dict, source),
770            Self::Flat(s) => decoder.decode_block_content(header, s, dict, source),
771        }
772    }
773
774    #[cfg(feature = "hash")]
775    fn hash_finish(&self) -> u64 {
776        use core::hash::Hasher;
777        match self {
778            Self::Ring(s) => s.buffer.hash.finish(),
779            Self::Flat(s) => s.buffer.hash.finish(),
780        }
781    }
782
783    /// Forward the drain-time hash toggle to the inner `DecodeBuffer`
784    /// (streaming path). Called by the frame layer from the decoder's
785    /// `ContentChecksum` mode before each decode.
786    #[cfg(feature = "hash")]
787    fn set_compute_hash(&mut self, compute: bool) {
788        match self {
789            Self::Ring(s) => s.buffer.set_compute_hash(compute),
790            Self::Flat(s) => s.buffer.set_compute_hash(compute),
791        }
792    }
793}
794
795struct FrameDecoderState {
796    pub frame_header: frame::FrameHeader,
797    decoder_scratch: DecoderScratchKind,
798    frame_finished: bool,
799    block_counter: usize,
800    bytes_read_counter: u64,
801    check_sum: Option<u32>,
802    using_dict: Option<u32>,
803    /// The dictionary handle applied to this frame, owned for the frame's whole
804    /// decode so the block loop can hand the scratch a `&Dictionary` borrow at
805    /// every `Dict`-sourced table read. ONE refcount clone per dict-apply (not
806    /// per block, not per frame on the reuse path — the same handle stays held
807    /// across `init_with_dict_handle` -> `decode_blocks`); the decode loop
808    /// borrows from this field (disjoint from `decoder_scratch`) with zero
809    /// further clones. `None` on the no-dict path. Cleared by `reset`.
810    active_dict: Option<DictionaryHandle>,
811}
812
813pub enum BlockDecodingStrategy {
814    All,
815    UptoBlocks(usize),
816    UptoBytes(usize),
817}
818
819/// Outcome of [`FrameDecoder::decode_blocks_partial`]: the decompressed
820/// bytes of the requested inner-block range plus where (if anywhere)
821/// decoding stopped early.
822///
823/// Behind the `lsm` Cargo feature.
824#[cfg(feature = "lsm")]
825#[derive(Debug)]
826pub struct PartialDecode {
827    /// Decompressed bytes of the in-range blocks actually decoded, in
828    /// frame order, as one contiguous buffer. `data.len()` equals the sum
829    /// of the decompressed sizes of blocks `start_block .. start_block +
830    /// blocks_decoded`.
831    pub data: alloc::vec::Vec<u8>,
832    /// First block whose output is in [`data`](Self::data): the requested
833    /// `start_block` on a fresh decode, or [`ResumeState::block_index`] when
834    /// resuming (the caller-supplied `start_block` is ignored in resume mode).
835    pub start_block: u32,
836    /// Number of in-range blocks successfully decoded into
837    /// [`data`](Self::data).
838    pub blocks_decoded: u32,
839    /// `Some((block_index, error))` if decoding stopped on a failing block
840    /// before reaching `end_block` (a corrupt block inside the range, or a
841    /// leading block needed for window context). `None` if the requested
842    /// range decoded cleanly or the frame's last block was reached first.
843    ///
844    /// When the failing block is a leading context block
845    /// (`block_index < start_block`), the in-range window could not be
846    /// built so [`data`](Self::data) is empty and `blocks_decoded` is 0.
847    pub stopped_at: Option<(u32, FrameDecoderError)>,
848    /// `true` if the frame's last block was reached during this decode.
849    pub frame_finished: bool,
850    /// Cross-block carry-over state for resuming the next extent. Feed it back
851    /// (with the matching `window_prime`) via the `resume` argument of a
852    /// later [`FrameDecoder::decode_blocks_partial`] to continue from
853    /// [`ResumeState::block_index`] without re-decompressing the prefix.
854    ///
855    /// `None` in two cases: emission was not requested (`emit_resume = false`),
856    /// OR this decode reached the frame's last block ([`frame_finished`] is
857    /// `true`) — there is no following block to resume from, so no snapshot is
858    /// emitted even with `emit_resume = true`. Callers walking a frame
859    /// incrementally should therefore stop when `frame_finished` is set rather
860    /// than treat a `None` here as "emission disabled".
861    ///
862    /// [`frame_finished`]: Self::frame_finished
863    pub resume_state: Option<ResumeState>,
864}
865
866impl FrameDecoderState {
867    /// Window size to actually reserve for this frame's decode buffer.
868    /// A declared content size caps the useful window: matches can never
869    /// reference further back than the bytes that will ever exist, so an
870    /// encoder-declared window above the FCS (e.g. a level-preset window
871    /// on a smaller input) must not inflate the reservation. Every
872    /// `reserve_buffer` site routes through this so the cap is uniform
873    /// across `decode_all_impl`, `decode_blocks`, and the partial path.
874    fn useful_window_size(&self) -> usize {
875        let window_size = self.frame_header.window_size().unwrap_or(0);
876        if self.frame_header.fcs_declared() {
877            window_size.min(self.frame_header.frame_content_size()) as usize
878        } else {
879            window_size as usize
880        }
881    }
882
883    /// The most a frame decoding through the buffer holds, which its growth
884    /// stops at. A single-segment frame's buffer holds its whole content,
885    /// which is its window. A multi-segment frame's ring holds the
886    /// content-capped window plus room for the next block, since each
887    /// compressed block reserves a whole block before it decodes: without it
888    /// the first block past a full window grew the ring and copied the window
889    /// across, and a limit at the content left no block of room once the
890    /// window filled. Upstream sizes its stream buffer as window + block too
891    /// (`ZSTD_decodingBufferSize_min`); it can cap at the content because its
892    /// buffer is not a ring.
893    ///
894    /// A declared content size does NOT cap this. A frame can declare less than
895    /// its blocks go on to produce, and that is caught by the check against the
896    /// declaration once the bytes exist; a limit that stopped the ring short of
897    /// them would instead have the write run out of buffer, which the ring
898    /// asserts on rather than reports. Only the up-front reservation takes the
899    /// declaration ([`Self::decoding_buffer_size`]).
900    fn decoding_buffer_limit(&self) -> usize {
901        let useful_window = self.useful_window_size();
902        if self.frame_header.descriptor.single_segment_flag() {
903            return useful_window;
904        }
905        let window_size = self.frame_header.window_size().unwrap_or(0) as usize;
906        // No overflow: the window was checked against
907        // `MAXIMUM_ALLOWED_WINDOW_SIZE` when the header was taken.
908        useful_window + window_size.min(crate::common::MAX_BLOCK_SIZE as usize)
909    }
910
911    /// What to reserve up front: the limit, except for a multi-segment frame
912    /// whose declared content fits its window, which reserves just its
913    /// content. Only compressed blocks need the block of room past it, and
914    /// they reserve it themselves; the limit then caps that growth at one
915    /// block. Such frames are rare (encoders mark a frame that fits its window
916    /// single-segment), and a small Raw or RLE one should not pay a block.
917    ///
918    /// A frame that declares its size never reserves past the declaration: the
919    /// block of room is there for what a block still has to produce, and an
920    /// honest frame produces exactly what it promised. A 1 MiB window declaring
921    /// one byte more reserved a whole block of room for that byte. A frame that
922    /// goes on to exceed its declaration grows into the limit and is then caught
923    /// by the check against it.
924    fn decoding_buffer_size(&self) -> usize {
925        let window_size = self.frame_header.window_size().unwrap_or(0);
926        if !self.frame_header.fcs_declared() {
927            return self.decoding_buffer_limit();
928        }
929        let declared = self.frame_header.frame_content_size();
930        if declared <= window_size {
931            return self.useful_window_size();
932        }
933        self.decoding_buffer_limit()
934            .min(usize::try_from(declared).unwrap_or(usize::MAX))
935    }
936
937    /// Reserve this frame's decode buffer ([`Self::decoding_buffer_size`])
938    /// and cap its later growth ([`Self::decoding_buffer_limit`]).
939    fn reserve_decoding_buffer(&mut self) {
940        let target = self.decoding_buffer_size();
941        let growth_limit = self.decoding_buffer_limit();
942        // What the frame promised to produce, so the per-block reservation can
943        // ask for the smaller of a block and what is left of that promise.
944        let declared = self
945            .frame_header
946            .fcs_declared()
947            .then(|| self.frame_header.frame_content_size());
948        self.decoder_scratch.set_declared_content(declared);
949        self.decoder_scratch.reserve_buffer(target, growth_limit);
950    }
951
952    /// Construct a new frame decoder state, reading the frame header
953    /// from `source`. When `magicless` is `true`, the 4-byte magic
954    /// number prefix is NOT consumed (upstream zstd `ZSTD_f_zstd1_magicless`).
955    /// Crate-internal — reached only via `FrameDecoder::init` /
956    /// `FrameDecoder::init_with_dict_handle`. The decode buffer is
957    /// allocated lazily on BOTH backends (`new_ring` and `new_flat`):
958    /// direct-eligible frames pay zero buffer allocation, and the
959    /// non-direct fallback reserves `window_size` once in
960    /// `decode_all_impl` / `decode_blocks` via `reserve_buffer` before
961    /// any block write.
962    #[inline]
963    pub(crate) fn new_with_format(
964        source: impl Read,
965        magicless: bool,
966    ) -> Result<FrameDecoderState, FrameDecoderError> {
967        let (frame, header_size) = frame::read_frame_header_with_format(source, magicless)?;
968        Self::new_with_parsed_header(frame, header_size)
969    }
970
971    /// Build a fresh state from an already-parsed frame header (the non-parsing
972    /// tail of [`new_with_format`]). Shared by the `Read` path and the
973    /// slice-direct path ([`FrameDecoder::reset_from_slice`]).
974    pub(crate) fn new_with_parsed_header(
975        frame: frame::FrameHeader,
976        header_size: u8,
977    ) -> Result<FrameDecoderState, FrameDecoderError> {
978        let window_size = frame.window_size()?;
979
980        if window_size > MAXIMUM_ALLOWED_WINDOW_SIZE {
981            return Err(FrameDecoderError::WindowSizeTooBig {
982                requested: window_size,
983            });
984        }
985
986        let decoder_scratch = if frame.descriptor.single_segment_flag() {
987            DecoderScratchKind::new_flat(window_size as usize)
988        } else {
989            DecoderScratchKind::new_ring(window_size as usize)
990        };
991        Ok(FrameDecoderState {
992            frame_header: frame,
993            frame_finished: false,
994            block_counter: 0,
995            decoder_scratch,
996            bytes_read_counter: u64::from(header_size),
997            check_sum: None,
998            using_dict: None,
999            active_dict: None,
1000        })
1001    }
1002
1003    /// Reset this state for a new frame read from `source`, reusing
1004    /// existing allocations. When `magicless` is `true`, the frame
1005    /// header is read WITHOUT expecting a magic-number prefix
1006    /// (upstream zstd `ZSTD_f_zstd1_magicless`). Crate-internal — reached
1007    /// only via `FrameDecoder::reset`.
1008    ///
1009    /// `DecodeBuffer::reset` no longer reserves window_size for either
1010    /// backend — capacity decisions live one layer up. Both backends are
1011    /// lazy: direct-eligible frames pay zero backing-buffer allocation
1012    /// here (they write through `UserSliceBackend`), and the non-direct
1013    /// path is pre-reserved by `decode_all_impl` / `decode_blocks` via
1014    /// `DecoderScratchKind::reserve_buffer(window_size)` before any block
1015    /// write. A reused scratch whose new frame fits within prior capacity
1016    /// reuses it; a larger one grows on that same `reserve_buffer` call.
1017    #[inline]
1018    pub(crate) fn reset_with_format(
1019        &mut self,
1020        source: impl Read,
1021        magicless: bool,
1022    ) -> Result<(), FrameDecoderError> {
1023        let (frame_header, header_size) = frame::read_frame_header_with_format(source, magicless)?;
1024        self.reset_with_parsed_header(frame_header, header_size)
1025    }
1026
1027    /// Apply an already-parsed frame header to this state (the non-parsing tail
1028    /// of [`reset_with_format`]). Shared by the `Read` path and the slice-direct
1029    /// path ([`FrameDecoder::reset_from_slice`]).
1030    #[inline]
1031    pub(crate) fn reset_with_parsed_header(
1032        &mut self,
1033        frame_header: frame::FrameHeader,
1034        header_size: u8,
1035    ) -> Result<(), FrameDecoderError> {
1036        let window_size = frame_header.window_size()?;
1037
1038        if window_size > MAXIMUM_ALLOWED_WINDOW_SIZE {
1039            return Err(FrameDecoderError::WindowSizeTooBig {
1040                requested: window_size,
1041            });
1042        }
1043
1044        self.decoder_scratch
1045            .reset(&frame_header, window_size as usize);
1046        self.frame_header = frame_header;
1047        self.frame_finished = false;
1048        self.block_counter = 0;
1049        self.bytes_read_counter = u64::from(header_size);
1050        self.check_sum = None;
1051        self.using_dict = None;
1052        // `active_dict` is intentionally NOT cleared here: it is only ever READ
1053        // while a scratch table source is `Dict`, which `init_from_dict` arms
1054        // on a dict frame and which a no-dict frame leaves `Local` (so a stale
1055        // held handle is never read). Keeping it lets the per-apply `ptr::eq`
1056        // reuse-check below skip the clone when the SAME dictionary is
1057        // re-applied frame-over-frame (the CoordiNode per-label-dict hot path)
1058        // — zero refcount churn on reuse, one clone only on a genuine swap.
1059        Ok(())
1060    }
1061
1062    /// Hold the dictionary handle for this frame's whole decode so the block
1063    /// loop can borrow `&Dictionary` at every `Dict`-sourced read. Clones the
1064    /// handle ONLY when it is a different dictionary than the one already held
1065    /// (`ptr::eq` on the `Arc`'s pointee) — so re-applying the SAME dictionary
1066    /// frame-over-frame (the reuse hot path) costs zero refcount churn.
1067    fn set_active_dict(&mut self, dict: &DictionaryHandle) {
1068        if self
1069            .active_dict
1070            .as_ref()
1071            .is_none_or(|held| !core::ptr::eq(held.as_dict(), dict.as_dict()))
1072        {
1073            self.active_dict = Some(dict.clone());
1074        }
1075    }
1076}
1077
1078impl Default for FrameDecoder {
1079    fn default() -> Self {
1080        Self::new()
1081    }
1082}
1083
1084impl FrameDecoder {
1085    /// This will create a new decoder without allocating anything yet.
1086    /// init()/reset() will allocate all needed buffers if it is the first time this decoder is used
1087    /// else they just reset these buffers with not further allocations
1088    pub fn new() -> FrameDecoder {
1089        FrameDecoder {
1090            state: None,
1091            #[cfg(test)]
1092            direct_frames: 0,
1093            owned_dicts: BTreeMap::new(),
1094            #[cfg(target_has_atomic = "ptr")]
1095            shared_dicts: BTreeMap::new(),
1096            #[cfg(not(target_has_atomic = "ptr"))]
1097            shared_dicts: (),
1098            magicless: false,
1099            content_checksum: ContentChecksum::EmitOnly,
1100            #[cfg(feature = "lsm")]
1101            expect_dict_id: None,
1102            #[cfg(feature = "lsm")]
1103            expect_window_descriptor: None,
1104            #[cfg(all(feature = "lsm", feature = "hash"))]
1105            per_block_checksums_enabled: false,
1106            #[cfg(all(feature = "lsm", feature = "hash"))]
1107            computed_block_checksums: alloc::vec::Vec::new(),
1108            kernel: crate::cpu_kernel::detect_cpu_kernel(),
1109        }
1110    }
1111
1112    /// Decode with a named CPU tier instead of the one this machine selected.
1113    ///
1114    /// Which tier runs is otherwise a property of the host, so a test on any
1115    /// one machine covers exactly one of them. The tiers are separate
1116    /// monomorphs with their own gates and their own argument plumbing, and
1117    /// a divergence between them is precisely what no single-host run can see.
1118    ///
1119    /// The caller is responsible for naming a tier the CPU can actually
1120    /// execute: the monoliths carry `target_feature`, and asking for one the
1121    /// machine lacks is undefined behaviour rather than an error.
1122    #[cfg(test)]
1123    // Its consumer is the per-tier agreement test, and the tiers worth
1124    // disagreeing are the x86 ones, so on other architectures nothing calls it.
1125    #[allow(dead_code)]
1126    pub(crate) fn decode_with_kernel_for_tests(&mut self, kernel: crate::cpu_kernel::CpuKernelTag) {
1127        self.kernel = kernel;
1128    }
1129
1130    /// Heap bytes currently held by the decoder's lazily-grown workspace:
1131    /// the decode-window buffer plus the per-block literal/content buffers
1132    /// and the entropy tables. Returns 0 before the first frame is initialised
1133    /// (no workspace allocated yet). The window allocation dominates and grows
1134    /// with the frame's window size; this is the value to track for decode-time
1135    /// memory pressure, mirroring the workspace term of upstream
1136    /// `ZSTD_sizeof_DCtx`. Shared dictionaries (ref-counted handles) are not
1137    /// counted, matching upstream excluding `refDDict` memory.
1138    pub fn workspace_size(&self) -> usize {
1139        self.state
1140            .as_ref()
1141            .map_or(0, |s| s.decoder_scratch.workspace_bytes())
1142    }
1143
1144    /// Select how the frame's optional content checksum is handled
1145    /// (compute, expose, verify, or skip). See [`ContentChecksum`].
1146    /// Default [`ContentChecksum::EmitOnly`]. Takes effect on the next
1147    /// decode; safe to call between frames on a reused decoder.
1148    pub fn set_content_checksum(&mut self, mode: ContentChecksum) {
1149        self.content_checksum = mode;
1150    }
1151
1152    /// Opt in to per-block XXH64 verification during decode.
1153    /// Default off; zero cost when disabled. Each block's decompressed
1154    /// bytes are XXH64-hashed (low 32 bits) and appended to
1155    /// [`Self::computed_block_checksums`] as the decode progresses.
1156    /// Callers compare the captured digests against externally-stored
1157    /// expected values (e.g. from a per-block sidecar in the
1158    /// containing application protocol).
1159    ///
1160    /// Behind `all(feature = "lsm", feature = "hash")` — the XXH64
1161    /// primitive lives behind the `hash` feature, so this method
1162    /// only compiles when both are enabled.
1163    #[cfg(all(feature = "lsm", feature = "hash"))]
1164    pub fn enable_per_block_checksums(&mut self) {
1165        self.per_block_checksums_enabled = true;
1166    }
1167
1168    /// Per-block XXH64 (low 32 bits) digests captured during the
1169    /// current frame's decode. Empty unless
1170    /// [`Self::enable_per_block_checksums`] was called before
1171    /// [`Self::decode_all`] / [`Self::reset`].
1172    ///
1173    /// Reset at the start of every new frame.
1174    ///
1175    /// Behind `all(feature = "lsm", feature = "hash")`.
1176    #[cfg(all(feature = "lsm", feature = "hash"))]
1177    pub fn computed_block_checksums(&self) -> &[u32] {
1178        &self.computed_block_checksums
1179    }
1180
1181    /// Pin the expected `Dictionary_ID` for the next frame.
1182    ///
1183    /// When `expected` is set, [`Self::init`] / [`Self::reset`]
1184    /// validate it against the parsed frame header BEFORE any
1185    /// block decode work runs. A mismatch returns
1186    /// [`crate::decoding::errors::FrameDecoderError::UnexpectedDictId`]
1187    /// before any block decode and before any output is produced.
1188    /// Scratch buffer allocation / reservation for the decode
1189    /// pipeline happens during frame-header parsing, which is
1190    /// already complete when this validation fires — the cost of
1191    /// scratch sizing is paid even on a mismatched header. The
1192    /// guarantee is "no block decode, no XXH64 init, no partial
1193    /// output", not "zero allocation".
1194    ///
1195    /// `Some(0)` is treated as "no dictionary expected": a frame
1196    /// whose header omits the optional `Dictionary_ID` field
1197    /// (flag value 0) passes the check; a frame that carries an
1198    /// explicit non-zero id fails.
1199    ///
1200    /// `None` (default) disables the check.
1201    ///
1202    /// Primary use case: post-AEAD-decrypt sanity check in
1203    /// wire-format consumers (e.g. lsm-tree's encrypted block
1204    /// format pins the `dict_id` baked into the AAD against the
1205    /// inner zstd frame's `dict_id` to defeat dict-substitution
1206    /// attacks).
1207    ///
1208    /// NOT a replacement for AEAD authentication. NOT the same
1209    /// semantic as upstream zstd `ZSTD_d_windowLogMax` (which is a
1210    /// ceiling-style limit, separate concern).
1211    #[cfg(feature = "lsm")]
1212    #[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
1213    pub fn expect_dict_id(&mut self, expected: Option<u32>) {
1214        self.expect_dict_id = expected;
1215    }
1216
1217    /// Pin the expected raw `Window_Descriptor` byte (RFC 8878
1218    /// §3.1.1.1.2 layout: `(exp << 3) | mantissa`) for the next
1219    /// frame.
1220    ///
1221    /// When `expected` is set, [`Self::init`] / [`Self::reset`]
1222    /// validate it against the parsed frame header BEFORE any
1223    /// block decode work runs. A mismatch returns
1224    /// [`crate::decoding::errors::FrameDecoderError::UnexpectedWindowDescriptor`].
1225    ///
1226    /// Single-segment frames omit the `Window_Descriptor` byte
1227    /// from the wire entirely. Setting an expectation while
1228    /// receiving a single-segment frame fails the check with
1229    /// `found: None` — there is no on-wire byte to match against,
1230    /// which is reported explicitly rather than silently passing.
1231    ///
1232    /// `None` (default) disables the check.
1233    ///
1234    /// Byte-exact equality, NOT a ceiling. Upstream zstd
1235    /// `ZSTD_d_windowLogMax` is a separate ceiling-style limit
1236    /// available through the C FFI surface; this method is for
1237    /// strict equality validation against a pinned expectation
1238    /// (e.g. lsm-tree's wire format pins the window descriptor
1239    /// from the AAD to defeat decompression-bomb-swap attacks).
1240    #[cfg(feature = "lsm")]
1241    #[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
1242    pub fn expect_window_descriptor(&mut self, expected: Option<u8>) {
1243        self.expect_window_descriptor = expected;
1244    }
1245
1246    /// Validate the just-parsed frame header against any pinned
1247    /// expectations set via [`Self::expect_dict_id`] /
1248    /// [`Self::expect_window_descriptor`].
1249    ///
1250    /// Returns the typed error variant on mismatch and leaves
1251    /// `self.state` in a re-resettable shape — a subsequent
1252    /// `reset()` will overwrite `frame_header` from the new source
1253    /// without needing intermediate cleanup.
1254    #[cfg(feature = "lsm")]
1255    fn validate_expectations(
1256        &self,
1257        frame_header: &frame::FrameHeader,
1258    ) -> Result<(), FrameDecoderError> {
1259        if let Some(expected) = self.expect_dict_id {
1260            let found = frame_header.dictionary_id();
1261            // `Some(0)` is the "no dictionary expected" sentinel —
1262            // matches a frame whose header omits the optional
1263            // dict_id field (which is reported as `None` by the
1264            // parser). All other values must match exactly.
1265            let matches = match (expected, found) {
1266                (0, None) => true,
1267                (e, Some(f)) => e == f,
1268                _ => false,
1269            };
1270            if !matches {
1271                return Err(FrameDecoderError::UnexpectedDictId {
1272                    expected: Some(expected),
1273                    found,
1274                });
1275            }
1276        }
1277        if let Some(expected) = self.expect_window_descriptor {
1278            let found = frame_header.window_descriptor();
1279            if found != Some(expected) {
1280                return Err(FrameDecoderError::UnexpectedWindowDescriptor { expected, found });
1281            }
1282        }
1283        Ok(())
1284    }
1285
1286    /// Enable or disable magicless frame format
1287    /// (`ZSTD_f_zstd1_magicless`). When set to `true`, subsequent
1288    /// [`init`] / [`reset`] calls expect the frame header to begin
1289    /// directly with the frame-header descriptor — no 4-byte magic
1290    /// number prefix. Default false. Must match the encoder's
1291    /// magicless setting; the format is unambiguous only when the
1292    /// caller knows it out-of-band.
1293    ///
1294    /// Note: magicless mode also disables skippable-frame detection.
1295    /// The `0x184D2A50..=0x184D2A5F` skippable-frame magic range is
1296    /// only recognised when the 4-byte magic prefix is consumed, so
1297    /// `decode_all` / `init` / `reset` will treat a skippable frame
1298    /// at the head of a magicless stream as a malformed frame header
1299    /// (bad descriptor / window-size error) instead of skipping it.
1300    /// Mixed-format streams that interleave skippable frames must be
1301    /// pre-split by the caller; `set_magicless(true)` is only safe
1302    /// when the entire stream is known to be magicless zstd frames.
1303    pub fn set_magicless(&mut self, magicless: bool) {
1304        self.magicless = magicless;
1305    }
1306
1307    #[cfg(target_has_atomic = "ptr")]
1308    fn shared_dict_exists(&self, dict_id: u32) -> bool {
1309        self.shared_dicts.contains_key(&dict_id)
1310    }
1311
1312    #[cfg(not(target_has_atomic = "ptr"))]
1313    fn shared_dict_exists(&self, _dict_id: u32) -> bool {
1314        false
1315    }
1316
1317    fn validate_registered_dictionary(dict: &Dictionary) -> Result<(), FrameDecoderError> {
1318        use crate::decoding::errors::DictionaryDecodeError as dict_err;
1319
1320        // Registration keys the dictionary by its ID, so a zero one has no
1321        // slot to occupy and no frame could ever select it.
1322        if dict.id == 0 {
1323            return Err(FrameDecoderError::from(dict_err::ZeroDictionaryId));
1324        }
1325        Self::validate_dictionary_content(dict)
1326    }
1327
1328    /// Checks a dictionary can be used at all, whatever route it arrived by.
1329    ///
1330    /// Separate from [`Self::validate_registered_dictionary`] because a
1331    /// dictionary supplied explicitly needs no ID: a raw-content dictionary
1332    /// has no header to carry one, and the frames built with it record none.
1333    fn validate_dictionary_content(dict: &Dictionary) -> Result<(), FrameDecoderError> {
1334        use crate::decoding::errors::DictionaryDecodeError as dict_err;
1335
1336        if let Some(index) = dict.offset_hist.iter().position(|&rep| rep == 0) {
1337            return Err(FrameDecoderError::from(
1338                dict_err::ZeroRepeatOffsetInDictionary { index: index as u8 },
1339            ));
1340        }
1341        Ok(())
1342    }
1343
1344    /// init() will allocate all needed buffers if it is the first time this decoder is used
1345    /// else they just reset these buffers with not further allocations
1346    ///
1347    /// Note that all bytes currently in the decodebuffer from any previous frame will be lost. Collect them with collect()/collect_to_writer()
1348    ///
1349    /// equivalent to reset()
1350    #[inline]
1351    pub fn init(&mut self, source: impl Read) -> Result<(), FrameDecoderError> {
1352        self.reset(source)
1353    }
1354
1355    /// Initialize the decoder for a new frame using a pre-parsed dictionary handle.
1356    ///
1357    /// If the frame header has a dictionary ID, this validates it against
1358    /// `dict.id()` and returns [`FrameDecoderError::DictIdMismatch`] on mismatch.
1359    ///
1360    /// If the header omits the optional dictionary ID, this still applies the
1361    /// provided dictionary handle.
1362    ///
1363    /// # Warning
1364    ///
1365    /// This method always applies `dict` unless the frame header contains a
1366    /// non-matching dictionary ID. Callers must only use this API when they
1367    /// already know the frame was encoded with the provided dictionary, even if
1368    /// the frame header omits the dictionary ID or encodes an explicit
1369    /// dictionary ID of `0`.
1370    ///
1371    /// Passing a dictionary for a frame that was not encoded with it can
1372    /// silently corrupt the decoded output.
1373    pub fn init_with_dict_handle(
1374        &mut self,
1375        source: impl Read,
1376        dict: &DictionaryHandle,
1377    ) -> Result<(), FrameDecoderError> {
1378        self.reset_with_dict_handle(source, dict)
1379    }
1380
1381    /// reset() will allocate all needed buffers if it is the first time this decoder is used
1382    /// else they just reset these buffers with not further allocations
1383    ///
1384    /// Note that all bytes currently in the decodebuffer from any previous frame will be lost. Collect them with collect()/collect_to_writer()
1385    ///
1386    /// equivalent to init()
1387    #[inline]
1388    pub fn reset(&mut self, source: impl Read) -> Result<(), FrameDecoderError> {
1389        use FrameDecoderError as err;
1390        // Fresh frame → start with an empty per-block checksum vec so
1391        // the values for the next frame don't carry over from the
1392        // previous one.
1393        #[cfg(all(feature = "lsm", feature = "hash"))]
1394        self.computed_block_checksums.clear();
1395        let magicless = self.magicless;
1396        let dict_id = match &mut self.state {
1397            Some(s) => {
1398                s.reset_with_format(source, magicless)?;
1399                s.frame_header.dictionary_id()
1400            }
1401            None => {
1402                self.state = Some(FrameDecoderState::new_with_format(source, magicless)?);
1403                self.state
1404                    .as_ref()
1405                    .and_then(|state| state.frame_header.dictionary_id())
1406            }
1407        };
1408        // Validate any pinned expectations BEFORE block decode work
1409        // runs. Catches dict_id substitution / window-descriptor
1410        // tampering on inputs already authenticated by an outer
1411        // layer (e.g. AEAD). Returning here leaves `self.state` in
1412        // a re-resettable shape — next `reset()` re-parses the
1413        // frame header without intermediate cleanup.
1414        #[cfg(feature = "lsm")]
1415        if let Some(state) = self.state.as_ref() {
1416            self.validate_expectations(&state.frame_header)?;
1417        }
1418        if let Some(dict_id) = dict_id {
1419            let state = self.state.as_mut().expect("state initialized");
1420            let owned_dicts = &self.owned_dicts;
1421            #[cfg(target_has_atomic = "ptr")]
1422            let shared_dicts = &self.shared_dicts;
1423            let dict = owned_dicts
1424                .get(&dict_id)
1425                .or_else(|| {
1426                    #[cfg(target_has_atomic = "ptr")]
1427                    {
1428                        shared_dicts.get(&dict_id)
1429                    }
1430                    #[cfg(not(target_has_atomic = "ptr"))]
1431                    {
1432                        None
1433                    }
1434                })
1435                .ok_or(err::DictNotProvided { dict_id })?;
1436            state.decoder_scratch.init_from_dict(dict);
1437            state.set_active_dict(dict);
1438            state.using_dict = Some(dict_id);
1439        }
1440        Ok(())
1441    }
1442
1443    /// Slice-direct equivalent of [`reset`](Self::reset) for the in-memory
1444    /// decode path: parses the frame header straight out of `*input` via
1445    /// [`frame::read_frame_header_from_slice`] (no `Read`-trait `read_exact`
1446    /// per field) and advances `*input` past it, then applies it through the
1447    /// shared parsed-header path. Behaviour — including skippable-frame and
1448    /// truncation errors, dictionary-id resolution, and pinned-expectation
1449    /// validation — is identical to `reset`; only the header read avoids the
1450    /// `io::impls` dispatch.
1451    pub(crate) fn reset_from_slice(&mut self, input: &mut &[u8]) -> Result<(), FrameDecoderError> {
1452        use FrameDecoderError as err;
1453        #[cfg(all(feature = "lsm", feature = "hash"))]
1454        self.computed_block_checksums.clear();
1455        let magicless = self.magicless;
1456        let (frame_header, header_size) = frame::read_frame_header_from_slice(input, magicless)?;
1457        let dict_id = match &mut self.state {
1458            Some(s) => {
1459                s.reset_with_parsed_header(frame_header, header_size)?;
1460                s.frame_header.dictionary_id()
1461            }
1462            None => {
1463                self.state = Some(FrameDecoderState::new_with_parsed_header(
1464                    frame_header,
1465                    header_size,
1466                )?);
1467                self.state
1468                    .as_ref()
1469                    .and_then(|state| state.frame_header.dictionary_id())
1470            }
1471        };
1472        #[cfg(feature = "lsm")]
1473        if let Some(state) = self.state.as_ref() {
1474            self.validate_expectations(&state.frame_header)?;
1475        }
1476        if let Some(dict_id) = dict_id {
1477            let state = self.state.as_mut().expect("state initialized");
1478            let owned_dicts = &self.owned_dicts;
1479            #[cfg(target_has_atomic = "ptr")]
1480            let shared_dicts = &self.shared_dicts;
1481            let dict = owned_dicts
1482                .get(&dict_id)
1483                .or_else(|| {
1484                    #[cfg(target_has_atomic = "ptr")]
1485                    {
1486                        shared_dicts.get(&dict_id)
1487                    }
1488                    #[cfg(not(target_has_atomic = "ptr"))]
1489                    {
1490                        None
1491                    }
1492                })
1493                .ok_or(err::DictNotProvided { dict_id })?;
1494            state.decoder_scratch.init_from_dict(dict);
1495            state.set_active_dict(dict);
1496            state.using_dict = Some(dict_id);
1497        }
1498        Ok(())
1499    }
1500
1501    /// Reset this decoder for a new frame using a pre-parsed dictionary handle.
1502    ///
1503    /// If the frame header has a dictionary ID, this validates it against
1504    /// `dict.id()` and returns [`FrameDecoderError::DictIdMismatch`] on mismatch.
1505    ///
1506    /// If the header omits the optional dictionary ID, this still applies the
1507    /// provided dictionary handle.
1508    ///
1509    /// # Warning
1510    ///
1511    /// This method always applies `dict` unless the frame header contains a
1512    /// non-matching dictionary ID. Callers must only use this API when they
1513    /// already know the frame was encoded with the provided dictionary, even if
1514    /// the frame header omits the dictionary ID or encodes an explicit
1515    /// dictionary ID of `0`.
1516    ///
1517    /// Passing a dictionary for a frame that was not encoded with it can
1518    /// silently corrupt the decoded output.
1519    pub fn reset_with_dict_handle(
1520        &mut self,
1521        source: impl Read,
1522        dict: &DictionaryHandle,
1523    ) -> Result<(), FrameDecoderError> {
1524        self.reset_frame_for_dict(source, dict)?;
1525        self.state
1526            .as_mut()
1527            .expect("state populated by reset_frame_for_dict")
1528            .set_active_dict(dict);
1529        Ok(())
1530    }
1531
1532    /// [`reset_with_dict_handle`](Self::reset_with_dict_handle) with the
1533    /// dictionary the decode state already holds, for the frames that follow
1534    /// a forced-dictionary frame in one stream. The handle is moved out and
1535    /// back rather than passed in, so no reference count is touched.
1536    pub(crate) fn reset_with_active_dict(
1537        &mut self,
1538        source: impl Read,
1539    ) -> Result<(), FrameDecoderError> {
1540        let dict = self
1541            .state
1542            .as_mut()
1543            .and_then(|state| state.active_dict.take())
1544            .expect("a forced-dictionary stream's decoder holds its dictionary");
1545        let reset = self.reset_frame_for_dict(source, &dict);
1546        // Back in place whatever the outcome, so a failed header leaves the
1547        // decoder holding its dictionary as before.
1548        self.state
1549            .as_mut()
1550            .expect("the state the dictionary was taken from")
1551            .active_dict = Some(dict);
1552        reset
1553    }
1554
1555    /// Everything [`reset_with_dict_handle`](Self::reset_with_dict_handle)
1556    /// does except storing the handle: parse the header, check the ID, and
1557    /// point the entropy tables at `dict`.
1558    fn reset_frame_for_dict(
1559        &mut self,
1560        source: impl Read,
1561        dict: &DictionaryHandle,
1562    ) -> Result<(), FrameDecoderError> {
1563        use FrameDecoderError as err;
1564        // Fresh frame → drop the previous frame's per-block checksum
1565        // digests so the next decode starts with an empty vec.
1566        // Mirrors the same clear in `reset()`; reset_with_dict_handle
1567        // is a parallel entry point so it needs its own call.
1568        #[cfg(all(feature = "lsm", feature = "hash"))]
1569        self.computed_block_checksums.clear();
1570        Self::validate_dictionary_content(dict.as_dict())?;
1571        let magicless = self.magicless;
1572        // Scope the &mut borrow of `self.state` to the header parse
1573        // alone, so the subsequent `validate_expectations(&self, ...)`
1574        // call below can take a fresh shared borrow of self without
1575        // tripping the borrow checker.
1576        match &mut self.state {
1577            Some(s) => s.reset_with_format(source, magicless)?,
1578            None => {
1579                self.state = Some(FrameDecoderState::new_with_format(source, magicless)?);
1580            }
1581        }
1582        // Single source of truth: route through the same
1583        // `validate_expectations` used by `reset()`. Routing through
1584        // the helper keeps the two code paths from drifting (e.g.,
1585        // if expect-semantics or error wiring changes later).
1586        #[cfg(feature = "lsm")]
1587        {
1588            let header = &self
1589                .state
1590                .as_ref()
1591                .expect("state populated by reset_with_format/new_with_format")
1592                .frame_header;
1593            self.validate_expectations(header)?;
1594        }
1595        let state = self
1596            .state
1597            .as_mut()
1598            .expect("state populated by reset_with_format/new_with_format");
1599        if let Some(dict_id) = state.frame_header.dictionary_id()
1600            && dict_id != dict.id()
1601        {
1602            return Err(err::DictIdMismatch {
1603                expected: dict_id,
1604                provided: dict.id(),
1605            });
1606        }
1607        state.decoder_scratch.init_from_dict(dict);
1608        state.using_dict = Some(dict.id());
1609        Ok(())
1610    }
1611
1612    /// Slice-direct equivalent of [`reset_with_dict_handle`](Self::reset_with_dict_handle)
1613    /// for the in-memory decode path: parses the frame header straight out of
1614    /// `*input` via [`frame::read_frame_header_from_slice`] (no `Read`-trait
1615    /// `read_exact` per field) and applies it through the shared parsed-header
1616    /// path, then attaches `dict`. Behaviour — dictionary-id mismatch, pinned
1617    /// expectations, scratch init — is identical to `reset_with_dict_handle`;
1618    /// only the header read avoids the `io::impls` dispatch.
1619    pub(crate) fn reset_from_slice_with_dict_handle(
1620        &mut self,
1621        input: &mut &[u8],
1622        dict: &DictionaryHandle,
1623    ) -> Result<(), FrameDecoderError> {
1624        use FrameDecoderError as err;
1625        #[cfg(all(feature = "lsm", feature = "hash"))]
1626        self.computed_block_checksums.clear();
1627        Self::validate_dictionary_content(dict.as_dict())?;
1628        let magicless = self.magicless;
1629        let (frame_header, header_size) = frame::read_frame_header_from_slice(input, magicless)?;
1630        match &mut self.state {
1631            Some(s) => s.reset_with_parsed_header(frame_header, header_size)?,
1632            None => {
1633                self.state = Some(FrameDecoderState::new_with_parsed_header(
1634                    frame_header,
1635                    header_size,
1636                )?);
1637            }
1638        }
1639        #[cfg(feature = "lsm")]
1640        {
1641            let header = &self
1642                .state
1643                .as_ref()
1644                .expect("state populated by reset_with_parsed_header/new_with_parsed_header")
1645                .frame_header;
1646            self.validate_expectations(header)?;
1647        }
1648        let state = self
1649            .state
1650            .as_mut()
1651            .expect("state populated by reset_with_parsed_header/new_with_parsed_header");
1652        if let Some(dict_id) = state.frame_header.dictionary_id()
1653            && dict_id != dict.id()
1654        {
1655            return Err(err::DictIdMismatch {
1656                expected: dict_id,
1657                provided: dict.id(),
1658            });
1659        }
1660        state.decoder_scratch.init_from_dict(dict);
1661        state.set_active_dict(dict);
1662        state.using_dict = Some(dict.id());
1663        Ok(())
1664    }
1665
1666    /// Add a dictionary that can be selected dynamically by frame dictionary ID.
1667    ///
1668    /// Returns [`FrameDecoderError::DictAlreadyRegistered`] if the ID is already
1669    /// registered (either as owned or shared).
1670    pub fn add_dict(&mut self, dict: Dictionary) -> Result<(), FrameDecoderError> {
1671        Self::validate_registered_dictionary(&dict)?;
1672        let dict_id = dict.id;
1673        if self.owned_dicts.contains_key(&dict_id) || self.shared_dict_exists(dict_id) {
1674            return Err(FrameDecoderError::DictAlreadyRegistered { dict_id });
1675        }
1676        self.owned_dicts
1677            .insert(dict_id, DictionaryHandle::from_dictionary(dict));
1678        Ok(())
1679    }
1680
1681    /// Parse and add a serialized dictionary blob.
1682    pub fn add_dict_from_bytes(&mut self, raw_dictionary: &[u8]) -> Result<(), FrameDecoderError> {
1683        let dict = Dictionary::decode_dict(raw_dictionary)?;
1684        self.add_dict(dict)
1685    }
1686
1687    /// Add a pre-parsed dictionary handle for reuse across decoders.
1688    ///
1689    /// This API is available on targets with pointer-width atomics
1690    /// (`target_has_atomic = "ptr"`).
1691    ///
1692    /// Returns [`FrameDecoderError::DictAlreadyRegistered`] if the ID is already
1693    /// registered (either as owned or shared).
1694    #[cfg(target_has_atomic = "ptr")]
1695    pub fn add_dict_handle(&mut self, dict: DictionaryHandle) -> Result<(), FrameDecoderError> {
1696        Self::validate_registered_dictionary(dict.as_dict())?;
1697        let dict_id = dict.id();
1698        if self.owned_dicts.contains_key(&dict_id) || self.shared_dicts.contains_key(&dict_id) {
1699            return Err(FrameDecoderError::DictAlreadyRegistered { dict_id });
1700        }
1701        self.shared_dicts.insert(dict_id, dict);
1702        Ok(())
1703    }
1704
1705    pub fn force_dict(&mut self, dict_id: u32) -> Result<(), FrameDecoderError> {
1706        use FrameDecoderError as err;
1707        let state = self.state.as_mut().ok_or(err::NotYetInitialized)?;
1708        let owned_dicts = &self.owned_dicts;
1709        #[cfg(target_has_atomic = "ptr")]
1710        let shared_dicts = &self.shared_dicts;
1711
1712        let dict = owned_dicts
1713            .get(&dict_id)
1714            .or_else(|| {
1715                #[cfg(target_has_atomic = "ptr")]
1716                {
1717                    shared_dicts.get(&dict_id)
1718                }
1719                #[cfg(not(target_has_atomic = "ptr"))]
1720                {
1721                    None
1722                }
1723            })
1724            .ok_or(err::DictNotProvided { dict_id })?;
1725        state.decoder_scratch.init_from_dict(dict);
1726        state.set_active_dict(dict);
1727        state.using_dict = Some(dict_id);
1728
1729        Ok(())
1730    }
1731
1732    /// Returns how many bytes the frame contains after decompression
1733    pub fn content_size(&self) -> u64 {
1734        match &self.state {
1735            None => 0,
1736            Some(s) => s.frame_header.frame_content_size(),
1737        }
1738    }
1739
1740    /// Returns the checksum that was read from the data. Only available after all bytes have been read. It is the last 4 bytes of a zstd-frame
1741    pub fn get_checksum_from_data(&self) -> Option<u32> {
1742        let state = self.state.as_ref()?;
1743
1744        state.check_sum
1745    }
1746
1747    /// Returns the checksum that was calculated while decoding.
1748    /// Only a sensible value after all decoded bytes have been collected/read from the FrameDecoder.
1749    /// Returns `None` when the frame header has `content_checksum_flag = 0`:
1750    /// no hash is computed for such frames (the post-decode XXH64 pass was a
1751    /// 63 % decode-wall hotspot on flag-off frames; skipping it when the
1752    /// frame format declares no trailing digest avoids that wasted work).
1753    #[cfg(feature = "hash")]
1754    pub fn get_calculated_checksum(&self) -> Option<u32> {
1755        let state = self.state.as_ref()?;
1756        // `ContentChecksum::None` skips the XXH64 pass entirely, so there is
1757        // no calculated digest to report.
1758        if self.content_checksum == ContentChecksum::None {
1759            return None;
1760        }
1761        if !state.frame_header.descriptor.content_checksum_flag() {
1762            return None;
1763        }
1764        let cksum_64bit = state.decoder_scratch.hash_finish();
1765        //truncate to lower 32bit because reasons...
1766        Some(cksum_64bit as u32)
1767    }
1768
1769    /// Compare the frame's stored content checksum against the digest the
1770    /// decoder computed, returning [`FrameDecoderError::ChecksumMismatch`] on
1771    /// disagreement. No-op unless the mode is [`ContentChecksum::Verify`] and
1772    /// the frame carries a trailing checksum.
1773    ///
1774    /// [`decode_all`](Self::decode_all) and the streaming reader call this
1775    /// automatically. Callers driving [`decode_blocks`](Self::decode_blocks)
1776    /// directly invoke it themselves once per frame, after the frame is fully
1777    /// decoded AND fully drained (e.g. via [`collect`](Self::collect)), so both
1778    /// the stored value and the running digest are final.
1779    #[cfg(feature = "hash")]
1780    pub fn verify_content_checksum(&self) -> Result<(), FrameDecoderError> {
1781        if self.content_checksum != ContentChecksum::Verify {
1782            return Ok(());
1783        }
1784        let Some(state) = self.state.as_ref() else {
1785            return Ok(());
1786        };
1787        if !state.frame_header.descriptor.content_checksum_flag() {
1788            return Ok(());
1789        }
1790        let Some(expected) = state.check_sum else {
1791            return Ok(());
1792        };
1793        let calculated = state.decoder_scratch.hash_finish() as u32;
1794        if expected != calculated {
1795            return Err(FrameDecoderError::ChecksumMismatch {
1796                expected,
1797                calculated,
1798            });
1799        }
1800        Ok(())
1801    }
1802
1803    /// Counter for how many bytes have been consumed while decoding the frame
1804    pub fn bytes_read_from_source(&self) -> u64 {
1805        let state = match &self.state {
1806            None => return 0,
1807            Some(s) => s,
1808        };
1809        state.bytes_read_counter
1810    }
1811
1812    /// Test-only: number of frames decoded through the single-copy direct
1813    /// path (`run_direct_decode`). Lets cross-module tests assert that a
1814    /// given decode took the decode-in-place path rather than the ring drain.
1815    #[cfg(test)]
1816    pub(crate) fn direct_frames(&self) -> u64 {
1817        self.direct_frames
1818    }
1819
1820    /// Test-only: whether the decode state currently holds an owning dictionary
1821    /// handle (`active_dict`). Every path that arms `Dict`-sourced scratch tables
1822    /// must also install this handle, or a later dict-table read resolves `None`.
1823    #[cfg(test)]
1824    pub(crate) fn active_dict_installed(&self) -> bool {
1825        self.state.as_ref().is_some_and(|s| s.active_dict.is_some())
1826    }
1827
1828    /// Whether the current frames last block has been decoded yet
1829    /// If this returns true you can call the drain* functions to get all content
1830    /// (the read() function will drain automatically if this returns true)
1831    pub fn is_finished(&self) -> bool {
1832        let state = match &self.state {
1833            None => return true,
1834            Some(s) => s,
1835        };
1836        if state.frame_header.descriptor.content_checksum_flag() {
1837            state.frame_finished && state.check_sum.is_some()
1838        } else {
1839            state.frame_finished
1840        }
1841    }
1842
1843    /// Counter for how many blocks have already been decoded
1844    pub fn blocks_decoded(&self) -> usize {
1845        let state = match &self.state {
1846            None => return 0,
1847            Some(s) => s,
1848        };
1849        state.block_counter
1850    }
1851
1852    /// Decodes blocks from a reader. It requires that the framedecoder has been initialized first.
1853    /// The Strategy influences how many blocks will be decoded before the function returns
1854    /// This is important if you want to manage memory consumption carefully. If you don't care
1855    /// about that you can just choose the strategy "All" and have all blocks of the frame decoded into the buffer
1856    pub fn decode_blocks(
1857        &mut self,
1858        mut source: impl Read,
1859        strat: BlockDecodingStrategy,
1860    ) -> Result<bool, FrameDecoderError> {
1861        use FrameDecoderError as err;
1862        // Apply the content-checksum mode to the streaming drain hash before
1863        // any block decodes into the ring. Hash only when a digest is both
1864        // wanted (mode != None) AND present in the frame (content_checksum_flag
1865        // set) — a flag-off frame has nothing to verify or expose, so hashing
1866        // it is wasted work. Mirrors the direct path and get_calculated_checksum.
1867        #[cfg(feature = "hash")]
1868        let checksum_mode = self.content_checksum;
1869        let state = self.state.as_mut().ok_or(err::NotYetInitialized)?;
1870        #[cfg(feature = "hash")]
1871        {
1872            let compute_hash = checksum_mode != ContentChecksum::None
1873                && state.frame_header.descriptor.content_checksum_flag();
1874            state.decoder_scratch.set_compute_hash(compute_hash);
1875        }
1876
1877        // Streaming entry point: pre-reserve the backing buffer to
1878        // the FCS-capped window plus a block so multi-block frames don't pay
1879        // repeated `reserve_amortized` grow steps (128 KiB → 256 KiB → ... →
1880        // window) as blocks accumulate, nor a copy of the window when it
1881        // fills. `decode_all` does the same up front in `decode_all_impl`;
1882        // this mirrors it for callers driving `decode_blocks` directly.
1883        // Idempotent — the backend's `reserve` early-returns when capacity
1884        // is already sufficient.
1885        state.reserve_decoding_buffer();
1886
1887        let mut block_dec = decoding::block_decoder::with_kernel(self.kernel);
1888
1889        let buffer_size_before = state.decoder_scratch.buffer_len();
1890        let block_counter_before = state.block_counter;
1891        loop {
1892            vprintln!("################");
1893            vprintln!("Next Block: {}", state.block_counter);
1894            vprintln!("################");
1895            // Capture the failing-block coordinates BEFORE the header read so
1896            // the error carries where it happened: `bytes_read_counter` is the
1897            // frame-absolute offset of this block's header (not yet advanced),
1898            // `block_counter` its 0-based index. Used by both the header- and
1899            // body-error builders below (block-precise recovery under `lsm`).
1900            let block_index = state.block_counter as u32;
1901            let block_frame_offset = state.bytes_read_counter as u32;
1902            let (block_header, block_header_size) =
1903                block_dec.read_block_header(&mut source).map_err(|source| {
1904                    block_header_decode_error(source, block_index, block_frame_offset)
1905                })?;
1906            state.bytes_read_counter += u64::from(block_header_size);
1907
1908            vprintln!();
1909            vprintln!(
1910                "Found {} block with size: {}, which will be of size: {}",
1911                block_header.block_type,
1912                block_header.content_size,
1913                block_header.decompressed_size
1914            );
1915
1916            #[cfg(all(feature = "lsm", feature = "hash"))]
1917            let len_before_block: Option<usize> = if self.per_block_checksums_enabled {
1918                Some(state.decoder_scratch.buffer_len())
1919            } else {
1920                None
1921            };
1922            // Only expose the held dictionary while THIS frame is dict-backed
1923            // (`using_dict` is set per dict-apply, cleared on reset). A reused
1924            // decoder keeps `active_dict` across a no-dict frame for the
1925            // `ptr::eq` reuse-skip, so it must be gated here or a stray
1926            // out-of-window offset on a dictless frame would resolve against the
1927            // stale dictionary content instead of erroring.
1928            let dict_ref = if state.using_dict.is_some() {
1929                state.active_dict.as_ref().map(|h| h.as_dict())
1930            } else {
1931                None
1932            };
1933            let bytes_read_in_block_body = state
1934                .decoder_scratch
1935                .decode_block_content(&mut block_dec, &block_header, &mut source, dict_ref)
1936                .map_err(|source| {
1937                    block_body_decode_error(
1938                        source,
1939                        block_index,
1940                        block_frame_offset,
1941                        &block_header,
1942                        block_header_size,
1943                    )
1944                })?;
1945            state.bytes_read_counter += bytes_read_in_block_body;
1946
1947            // Per-block XXH64 (low 32 bits) of the just-decompressed
1948            // bytes. Hashed from `last_n_as_slices` so RingBuffer wrap
1949            // is handled in-place, no extra copy.
1950            #[cfg(all(feature = "lsm", feature = "hash"))]
1951            if let Some(len_before_block) = len_before_block {
1952                let added = state.decoder_scratch.buffer_len() - len_before_block;
1953                let (s1, s2) = state.decoder_scratch.last_n_as_slices(added);
1954                let mut h = twox_hash::XxHash64::with_seed(0);
1955                use core::hash::Hasher;
1956                h.write(s1);
1957                h.write(s2);
1958                self.computed_block_checksums.push(h.finish() as u32);
1959            }
1960
1961            state.block_counter += 1;
1962
1963            vprintln!("Output: {}", state.decoder_scratch.buffer_len());
1964
1965            if block_header.last_block {
1966                state.frame_finished = true;
1967                if state.frame_header.descriptor.content_checksum_flag() {
1968                    let mut chksum = [0u8; 4];
1969                    source
1970                        .read_exact(&mut chksum)
1971                        .map_err(err::FailedToReadChecksum)?;
1972                    state.bytes_read_counter += 4;
1973                    let chksum = u32::from_le_bytes(chksum);
1974                    state.check_sum = Some(chksum);
1975                }
1976                break;
1977            }
1978
1979            match strat {
1980                BlockDecodingStrategy::All => { /* keep going */ }
1981                BlockDecodingStrategy::UptoBlocks(n) => {
1982                    if state.block_counter - block_counter_before >= n {
1983                        break;
1984                    }
1985                }
1986                BlockDecodingStrategy::UptoBytes(n) => {
1987                    if state.decoder_scratch.buffer_len() - buffer_size_before >= n {
1988                        break;
1989                    }
1990                }
1991            }
1992        }
1993
1994        Ok(state.frame_finished)
1995    }
1996
1997    /// Decode the inner blocks `[start_block, end_block)` of the current
1998    /// frame and return their decompressed bytes as one contiguous buffer.
1999    ///
2000    /// Serves two consumer needs with one call:
2001    ///
2002    /// - **Range-query performance:** decode only the inner zstd blocks that
2003    ///   cover a key range instead of the whole frame. Blocks before
2004    ///   `start_block` are decoded into the window (zstd blocks share one
2005    ///   window, so a leading block's bytes may be the match source for an
2006    ///   in-range block and cannot simply be skipped) but their output is not
2007    ///   returned; blocks at or after `end_block` are not decoded at all,
2008    ///   which is the trailing-block work saving. Map a decompressed byte
2009    ///   offset to a block index with
2010    ///   [`FrameEmitInfo::decompressed_byte_range`].
2011    /// - **Best-effort recovery:** if a block decode fails, decoding stops,
2012    ///   the clean prefix of in-range output is preserved in
2013    ///   [`PartialDecode::data`], and the failure is reported via
2014    ///   [`PartialDecode::stopped_at`]. Passing `(0, u32::MAX)` decodes the
2015    ///   whole frame, stopping at the first corrupt block (pure recovery).
2016    ///
2017    /// `end_block` is exclusive; pass `u32::MAX` to decode to the end of the
2018    /// frame. Call on a freshly [`reset`](Self::reset) decoder (it decodes
2019    /// from the frame's first block).
2020    ///
2021    /// # Resume (cold incremental / top-up)
2022    ///
2023    /// A plain call drains its in-range output from the match window on return,
2024    /// so two consecutive calls cannot resume one another and growing a decoded
2025    /// extent would mean re-decoding the covering prefix from block 0
2026    /// (`O(extent)` per growth, `O(N²)` for a forward walk). The `resume` /
2027    /// `emit_resume` arguments make a symmetric one-call grow-loop possible:
2028    ///
2029    /// - `emit_resume = true` captures the cross-block carry-over state (entropy
2030    ///   tables + repcode history + the next block index / output offset) into
2031    ///   [`PartialDecode::resume_state`]. The entropy-table snapshot clone is
2032    ///   only paid when this is set. The snapshot is `None` when the decode
2033    ///   reaches the frame's last block ([`PartialDecode::frame_finished`]):
2034    ///   there is no following block to resume from, so an incremental walk
2035    ///   stops on `frame_finished` rather than on a `None` snapshot.
2036    /// - `resume = Some(`[`ResumeInput`]`)` continues from a previously emitted
2037    ///   [`ResumeState`] WITHOUT re-decompressing the preceding blocks: the
2038    ///   match window is primed from [`ResumeInput::window_prime`] and the
2039    ///   entropy/repcode tables are restored from the state, so a `Repeat_Mode`
2040    ///   resume block resolves byte-identically to a contiguous decode — even
2041    ///   across a dropped (cold) decoder.
2042    ///
2043    /// When `resume` is `Some`, decoding resumes at
2044    /// [`ResumeState::block_index`] and the `start_block` argument is ignored
2045    /// (pass `resume.state.block_index()`); position `source` at that block's
2046    /// compressed frame offset
2047    /// ([`FrameEmitInfo::blocks`]`[block_index].offset_in_frame`). After a
2048    /// resumed call, [`bytes_read_from_source`](Self::bytes_read_from_source)
2049    /// and any `stopped_at` offsets are relative to the repositioned `source`.
2050    ///
2051    /// **Dictionaries:** [`ResumeState`] does NOT carry the dictionary content.
2052    /// For a dictionary frame, attach the dictionary to the resuming decoder the
2053    /// same way as for a fresh decode — [`reset`](Self::reset) with the
2054    /// dictionary registered (or
2055    /// [`reset_with_dict_handle`](Self::reset_with_dict_handle)) BEFORE this
2056    /// call — so dict-sourced matches near the frame start resolve. The caller
2057    /// already holds the dictionary (it supplied it at encode time), so
2058    /// re-supplying it on resume is free; storing it in the snapshot would only
2059    /// duplicate it. The resume guard records the applied dictionary's identity
2060    /// and rejects ([`FrameDecoderError::ResumeFrameMismatch`]) a resume whose
2061    /// active dictionary differs from the one the snapshot was captured under.
2062    ///
2063    /// # Errors
2064    ///
2065    /// Returns [`FrameDecoderError::NotYetInitialized`] if the decoder has not
2066    /// been reset, [`FrameDecoderError::InvalidBlockRange`] if the effective
2067    /// start exceeds `end_block`, [`FrameDecoderError::ResumeWindowTooShort`]
2068    /// if `resume`'s `window_prime` is shorter than the match window the resume
2069    /// block can reach back into (`min(window_size, output_offset)`), and
2070    /// [`FrameDecoderError::ResumeFrameMismatch`] if the snapshot was captured
2071    /// from a frame with a different decode shape / dictionary, or (with the
2072    /// `hash` feature) a `window_prime` whose content does not match what was
2073    /// captured — all rejected up front rather than silently mis-resolving
2074    /// matches. A corrupt block is NOT an `Err` here: it is reported via
2075    /// [`PartialDecode::stopped_at`] so the clean prefix survives.
2076    ///
2077    /// [`FrameEmitInfo::decompressed_byte_range`]: crate::encoding::frame_emit_info::FrameEmitInfo::decompressed_byte_range
2078    /// [`FrameEmitInfo::blocks`]: crate::encoding::frame_emit_info::FrameEmitInfo::blocks
2079    #[cfg(feature = "lsm")]
2080    #[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
2081    pub fn decode_blocks_partial(
2082        &mut self,
2083        mut source: impl Read,
2084        start_block: u32,
2085        end_block: u32,
2086        resume: Option<ResumeInput<'_>>,
2087        emit_resume: bool,
2088    ) -> Result<PartialDecode, FrameDecoderError> {
2089        use FrameDecoderError as err;
2090        #[cfg(feature = "hash")]
2091        let checksum_mode = self.content_checksum;
2092        let magicless = self.magicless;
2093        let state = self.state.as_mut().ok_or(err::NotYetInitialized)?;
2094
2095        // Honor the checksum mode before any drain/read can hash: `None` must
2096        // compute no XXH64. `decode_blocks` sets this; the partial path must too,
2097        // or a reused scratch keeps hashing with the default-enabled state.
2098        #[cfg(feature = "hash")]
2099        {
2100            let compute_hash = checksum_mode != ContentChecksum::None
2101                && state.frame_header.descriptor.content_checksum_flag();
2102            state.decoder_scratch.set_compute_hash(compute_hash);
2103        }
2104
2105        // A dictionary that carries no ID cannot be told from another one, and
2106        // the frame key records only that ID: two different raw-content
2107        // dictionaries key alike, so a snapshot would be restored under the
2108        // wrong one — and one taken here could later be. Both directions are
2109        // refused, and refused HERE, before a block is read or a buffer
2110        // reserved. An answer that does not depend on the blocks must not be
2111        // given after decoding them: it would discard the output they produced
2112        // and leave the source and the decoder somewhere the caller cannot
2113        // retry from.
2114        if (resume.is_some() || emit_resume) && state.using_dict == Some(0) {
2115            return Err(err::ResumeUnidentifiedDictionary);
2116        }
2117
2118        // Mirror `decode_blocks`: pre-reserve the backing buffer to the
2119        // FCS-capped window plus a block so multi-block frames don't pay
2120        // repeated grow steps. The RAW frame window stays separately bound —
2121        // the resume logic below bounds match reach by the frame's window
2122        // semantics, not by the (possibly smaller) reservation cap.
2123        let window_size = state.frame_header.window_size().unwrap_or(0) as usize;
2124        state.reserve_decoding_buffer();
2125
2126        // Cold resume: prime the match window + restore entropy/repcode state +
2127        // advance the block cursor BEFORE the loop, so the first in-range block
2128        // resolves its matches and `Repeat_Mode` tables against the caller's
2129        // persisted state instead of re-decoded prefix blocks. The effective
2130        // start is the resume state's block index (the passed `start_block` is
2131        // ignored in resume mode, per the doc).
2132        let effective_start = if let Some(r) = resume {
2133            // Reject a snapshot captured from a different frame shape BEFORE
2134            // touching any decoder state: restoring entropy/repcode tables that
2135            // belong to another frame would silently produce byte-wrong output.
2136            let current_key = FrameKey::from_state(state, magicless);
2137            if current_key != r.state.frame_key {
2138                return Err(err::ResumeFrameMismatch);
2139            }
2140            let output_offset = r.state.output_offset;
2141            // The window the resume block can reach back into is bounded by the
2142            // smaller of the frame's window_size and the bytes produced so far.
2143            let required = core::cmp::min(window_size as u64, output_offset) as usize;
2144            if r.window_prime.len() < required {
2145                return Err(err::ResumeWindowTooShort {
2146                    got: r.window_prime.len(),
2147                    need: required,
2148                });
2149            }
2150            // Only the most recent `window_size` bytes can ever back a match
2151            // (offset <= window_size by the frame invariant); load just those
2152            // even if the caller handed us a longer prefix, bounding resume
2153            // memory to one window regardless of the skipped prefix's size.
2154            let prime = if r.window_prime.len() > window_size {
2155                &r.window_prime[r.window_prime.len() - window_size..]
2156            } else {
2157                r.window_prime
2158            };
2159            // Content-exact identity: the primed window must hash to what was
2160            // captured at emit. Catches a same-shape-but-different-frame
2161            // snapshot and a wrong/corrupted window_prime (which FrameKey alone
2162            // cannot), before any state is restored. O(window) one-time per
2163            // resume — negligible next to the decode it guards.
2164            #[cfg(feature = "hash")]
2165            if xxh64_of(prime) != r.state.window_hash {
2166                return Err(err::ResumeFrameMismatch);
2167            }
2168            // Validate the effective range (resume mode begins at the resume
2169            // block, ignoring the caller's `start_block`) BEFORE mutating the
2170            // decoder: an inverted `end_block` must fail without priming the
2171            // window / entropy or advancing the cursor, leaving the decoder
2172            // re-resettable rather than in a half-resumed state.
2173            let effective_start = r.state.block_index;
2174            if effective_start > end_block {
2175                return Err(err::InvalidBlockRange {
2176                    start_block: effective_start,
2177                    end_block,
2178                });
2179            }
2180            state.decoder_scratch.restore_entropy(r.state);
2181            state.decoder_scratch.prime_window(prime, output_offset);
2182            state.block_counter = effective_start as usize;
2183            // The caller repositions `source` to the resume block; report
2184            // consumed bytes relative to that point (reset left this at the
2185            // frame-header size).
2186            state.bytes_read_counter = 0;
2187            effective_start
2188        } else {
2189            // Fresh decode: validate the caller's range (no state to mutate).
2190            if start_block > end_block {
2191                return Err(err::InvalidBlockRange {
2192                    start_block,
2193                    end_block,
2194                });
2195            }
2196            start_block
2197        };
2198
2199        let mut block_dec = decoding::block_decoder::with_kernel(self.kernel);
2200
2201        // Bytes of prefix-window output that physically precede the first
2202        // in-range block in the buffer. Captured at the prefix → in-range
2203        // transition (after leading blocks were dropped to the window) so we
2204        // can discard exactly those bytes once decoding is done. `None` until
2205        // the first in-range block is reached.
2206        let mut prefix_window_len: Option<usize> = None;
2207        // Exact count of clean in-range decompressed bytes (sum of per-block
2208        // length deltas of the in-range blocks that succeeded). Any partial
2209        // bytes of a failing in-range block are excluded — the fused executor
2210        // rolls the buffer back to the pre-block checkpoint on a sequence
2211        // error, and anything left over is never counted here, so it is not
2212        // drained into `data`.
2213        let mut subset_bytes: u64 = 0;
2214        let mut blocks_decoded: u32 = 0;
2215        let mut stopped_at: Option<(u32, FrameDecoderError)> = None;
2216
2217        loop {
2218            let block_index = state.block_counter as u32;
2219            // Stop before decoding `end_block`: the trailing blocks are never
2220            // touched (the perf win), and the frame's tail is left unread.
2221            if block_index >= end_block || state.frame_finished {
2222                break;
2223            }
2224            let in_range = block_index >= effective_start;
2225            // Snapshot the window length at the prefix → in-range boundary.
2226            if in_range && prefix_window_len.is_none() {
2227                prefix_window_len = Some(state.decoder_scratch.buffer_len());
2228            }
2229
2230            let block_frame_offset = state.bytes_read_counter as u32;
2231            let (block_header, block_header_size) = match block_dec.read_block_header(&mut source) {
2232                Ok(v) => v,
2233                Err(e) => {
2234                    stopped_at = Some((
2235                        block_index,
2236                        block_header_decode_error(e, block_index, block_frame_offset),
2237                    ));
2238                    break;
2239                }
2240            };
2241            state.bytes_read_counter += u64::from(block_header_size);
2242
2243            let len_before = state.decoder_scratch.buffer_len();
2244            // Only expose the held dictionary while THIS frame is dict-backed
2245            // (`using_dict` is set per dict-apply, cleared on reset). A reused
2246            // decoder keeps `active_dict` across a no-dict frame for the
2247            // `ptr::eq` reuse-skip, so it must be gated here or a stray
2248            // out-of-window offset on a dictless frame would resolve against the
2249            // stale dictionary content instead of erroring.
2250            let dict_ref = if state.using_dict.is_some() {
2251                state.active_dict.as_ref().map(|h| h.as_dict())
2252            } else {
2253                None
2254            };
2255            match state.decoder_scratch.decode_block_content(
2256                &mut block_dec,
2257                &block_header,
2258                &mut source,
2259                dict_ref,
2260            ) {
2261                Ok(body_read) => state.bytes_read_counter += body_read,
2262                Err(e) => {
2263                    stopped_at = Some((
2264                        block_index,
2265                        block_body_decode_error(
2266                            e,
2267                            block_index,
2268                            block_frame_offset,
2269                            &block_header,
2270                            block_header_size,
2271                        ),
2272                    ));
2273                    break;
2274                }
2275            }
2276            let produced = state.decoder_scratch.buffer_len() - len_before;
2277            // Per-block XXH64 capture, mirroring `decode_blocks`: hash this
2278            // block's just-decoded bytes BEFORE any window drop so the digest
2279            // count stays 1:1 with the blocks decoded on this path too. Covers
2280            // context (out-of-range) blocks as well, matching `decode_blocks`
2281            // which hashes every block it decodes.
2282            #[cfg(all(feature = "lsm", feature = "hash"))]
2283            if self.per_block_checksums_enabled {
2284                use core::hash::Hasher;
2285                let (s1, s2) = state.decoder_scratch.last_n_as_slices(produced);
2286                let mut h = twox_hash::XxHash64::with_seed(0);
2287                h.write(s1);
2288                h.write(s2);
2289                self.computed_block_checksums.push(h.finish() as u32);
2290            }
2291            state.block_counter += 1;
2292            if in_range {
2293                subset_bytes += produced as u64;
2294                blocks_decoded += 1;
2295            }
2296
2297            if block_header.last_block {
2298                state.frame_finished = true;
2299                if state.frame_header.descriptor.content_checksum_flag() {
2300                    let mut chksum = [0u8; 4];
2301                    match source.read_exact(&mut chksum) {
2302                        Ok(()) => {
2303                            state.bytes_read_counter += 4;
2304                            state.check_sum = Some(u32::from_le_bytes(chksum));
2305                        }
2306                        // A trailing-checksum read failure does not invalidate
2307                        // the decoded bytes; surface it so the caller knows the
2308                        // frame tail was truncated, but keep `data`.
2309                        Err(e) => {
2310                            stopped_at = Some((block_index, err::FailedToReadChecksum(e)));
2311                        }
2312                    }
2313                }
2314                break;
2315            }
2316
2317            // Leading (out-of-range) block: bound memory to the window. We
2318            // must NOT drop once in-range, or the in-range output we are about
2319            // to return would be discarded.
2320            if !in_range {
2321                state.decoder_scratch.buffer_drop_to_window_size();
2322            }
2323        }
2324
2325        // Emit cross-block carry-over state for a later resume, if requested.
2326        // Captured AFTER the loop (entropy tables / repcode history are final)
2327        // but BEFORE the drain — the drain only touches the visible output, not
2328        // the entropy state or `total_output_counter`. `block_counter` /
2329        // `total_output()` give the resume coordinates: the next block to decode
2330        // and the cumulative decompressed offset before it (clean even after an
2331        // early stop, since a failed block rolls both back to its checkpoint).
2332        // Suppress the snapshot on the terminal block: `block_counter` is then
2333        // one past the last block (EOF), for which there is no next-block source
2334        // position to resume from. A resume needs a real following block.
2335        let resume_state = if emit_resume && !state.frame_finished {
2336            let dict_ref = if state.using_dict.is_some() {
2337                state.active_dict.as_ref().map(|h| h.as_dict())
2338            } else {
2339                None
2340            };
2341            let (fse, huf, offset_hist) = state.decoder_scratch.export_entropy(dict_ref);
2342            Some(ResumeState {
2343                frame_key: FrameKey::from_state(state, magicless),
2344                block_index: state.block_counter as u32,
2345                output_offset: state.decoder_scratch.total_output(),
2346                fse,
2347                huf,
2348                offset_hist,
2349                #[cfg(feature = "hash")]
2350                window_hash: state.decoder_scratch.window_tail_hash(window_size),
2351            })
2352        } else {
2353            None
2354        };
2355
2356        // The visible buffer is now `[prefix window][in-range clean][maybe
2357        // trailing garbage from a failed in-range block]`. Drop the prefix
2358        // window from the front (match resolution is complete, so it is no
2359        // longer needed), then drain exactly the clean in-range byte count.
2360        let w = prefix_window_len.unwrap_or(0);
2361        state.decoder_scratch.buffer_discard_front(w);
2362        let mut data = alloc::vec![0u8; subset_bytes as usize];
2363        state
2364            .decoder_scratch
2365            .buffer_read_all(&mut data)
2366            .map_err(err::FailedToDrainDecodebuffer)?;
2367
2368        // Clear anything still buffered so a later `read()`/`collect()` on this
2369        // decoder cannot surface out-of-range bytes: the leading-block window
2370        // when no in-range block was reached (`prefix_window_len` stayed
2371        // `None`, so `w` was 0), or trailing garbage from a failed in-range
2372        // block. Only the returned `data` is the partial decode's output.
2373        let residual = state.decoder_scratch.buffer_len();
2374        state.decoder_scratch.buffer_discard_front(residual);
2375
2376        Ok(PartialDecode {
2377            data,
2378            start_block: effective_start,
2379            blocks_decoded,
2380            stopped_at,
2381            frame_finished: state.frame_finished,
2382            resume_state,
2383        })
2384    }
2385
2386    /// Collect bytes and retain window_size bytes while decoding is still going on.
2387    /// After decoding of the frame (is_finished() == true) has finished it will collect all remaining bytes
2388    pub fn collect(&mut self) -> Option<Vec<u8>> {
2389        let finished = self.is_finished();
2390        let state = self.state.as_mut()?;
2391        if finished {
2392            Some(state.decoder_scratch.buffer_drain())
2393        } else {
2394            state.decoder_scratch.buffer_drain_to_window_size()
2395        }
2396    }
2397
2398    /// Collect bytes and retain window_size bytes while decoding is still going on.
2399    /// After decoding of the frame (is_finished() == true) has finished it will collect all remaining bytes
2400    pub fn collect_to_writer(&mut self, w: impl Write) -> Result<usize, Error> {
2401        let finished = self.is_finished();
2402        let state = match &mut self.state {
2403            None => return Ok(0),
2404            Some(s) => s,
2405        };
2406        if finished {
2407            state.decoder_scratch.buffer_drain_to_writer(w)
2408        } else {
2409            state.decoder_scratch.buffer_drain_to_window_size_writer(w)
2410        }
2411    }
2412
2413    /// How many bytes can currently be collected from the decodebuffer, while decoding is going on this will be lower than the actual decodbuffer size
2414    /// because window_size bytes need to be retained for decoding.
2415    /// After decoding of the frame (is_finished() == true) has finished it will report all remaining bytes
2416    pub fn can_collect(&self) -> usize {
2417        let finished = self.is_finished();
2418        let state = match &self.state {
2419            None => return 0,
2420            Some(s) => s,
2421        };
2422        if finished {
2423            state.decoder_scratch.buffer_can_drain()
2424        } else {
2425            state
2426                .decoder_scratch
2427                .buffer_can_drain_to_window_size()
2428                .unwrap_or(0)
2429        }
2430    }
2431
2432    /// Decodes blocks from the source slice and reads from the decodebuffer into the target slice, one block at a
2433    /// time: output is handed to `target` as each block completes, and no further block is decoded while `target`
2434    /// cannot take what is already decoded. The decode buffer so holds one window plus one block however much input
2435    /// is supplied; call again with the unread input to continue.
2436    /// The source slice may contain only parts of a frame but must contain at least one full block to make progress
2437    ///
2438    /// By all means use decode_blocks if you have a io.Reader available. This is just for compatibility with other decompressors
2439    /// which try to serve an old-style c api
2440    ///
2441    /// Returns (read, written). Both zero means the call made no progress: the
2442    /// source holds no full block and the buffer no drainable output, so the
2443    /// same input cannot advance. `read == 0` with `written > 0` is progress of
2444    /// the other kind: `target` filled from output already buffered, and the
2445    /// same input decodes further once the caller offers more room.
2446    ///
2447    /// Note that no kind of block can be bigger than 128kb.
2448    /// So to be safe use at least 128*1024 (max block content size) + 3 (block_header size) + 18 (max frame_header size) bytes as your source buffer
2449    ///
2450    /// You may call this function with an empty source after all bytes have been decoded. This is equivalent to just call decoder.read(&mut target)
2451    pub fn decode_from_to(
2452        &mut self,
2453        source: &[u8],
2454        target: &mut [u8],
2455    ) -> Result<(usize, usize), FrameDecoderError> {
2456        use FrameDecoderError as err;
2457        let bytes_read_at_start = match &self.state {
2458            Some(s) => s.bytes_read_counter,
2459            None => 0,
2460        };
2461        // Bytes already handed to `target` by the per-block drain below.
2462        let mut written = 0usize;
2463
2464        if !self.is_finished() || self.state.is_none() {
2465            let mut mt_source = source;
2466
2467            if self.state.is_none() {
2468                self.init(&mut mt_source)?;
2469            }
2470
2471            //pseudo block to scope "state" so we can borrow self again after the block
2472            {
2473                let kernel = self.kernel;
2474                let state = match &mut self.state {
2475                    Some(s) => s,
2476                    None => panic!("Bug in library"),
2477                };
2478                let mut block_dec = decoding::block_decoder::with_kernel(kernel);
2479
2480                // Honour the content-checksum mode on this hand-rolled decode
2481                // loop (it does not go through `decode_blocks`): hash only when
2482                // a digest is wanted and the frame carries one. `None` skips the
2483                // XXH64 pass; verification happens after the final drain below.
2484                #[cfg(feature = "hash")]
2485                {
2486                    let compute_hash = self.content_checksum != ContentChecksum::None
2487                        && state.frame_header.descriptor.content_checksum_flag();
2488                    state.decoder_scratch.set_compute_hash(compute_hash);
2489                }
2490
2491                if state.frame_header.descriptor.content_checksum_flag()
2492                    && state.frame_finished
2493                    && state.check_sum.is_none()
2494                {
2495                    // The trailing checksum arrived on a separate call (the last
2496                    // block finished earlier). Consume it and fall through to the
2497                    // shared `self.read` + post-drain verify below — NOT an early
2498                    // return — so any output still buffered from a prior
2499                    // small-`target` call is flushed on this call too, and the
2500                    // checksum is verified through the one shared path.
2501                    if mt_source.len() >= 4 {
2502                        let chksum = mt_source[..4].try_into().expect("optimized away");
2503                        state.bytes_read_counter += 4;
2504                        let chksum = u32::from_le_bytes(chksum);
2505                        state.check_sum = Some(chksum);
2506                        mt_source = &mt_source[4..];
2507                    }
2508                }
2509
2510                loop {
2511                    // The frame is fully decoded (last block seen, trailer
2512                    // consumed above); no more blocks to read. Any leftover
2513                    // bytes are not a block header — stop before misreading them.
2514                    if state.frame_finished {
2515                        break;
2516                    }
2517                    // Hand what the window no longer needs to `target` before
2518                    // decoding more, and decode no further while `target` cannot
2519                    // take it: the buffer then holds one window plus the block
2520                    // being decoded, whatever the caller supplies, as upstream
2521                    // `ZSTD_decompressStream` flushes each block before the next.
2522                    let (read, pending) = state
2523                        .decoder_scratch
2524                        .buffer_read_reporting_pending(&mut target[written..])
2525                        .map_err(err::FailedToDrainDecodebuffer)?;
2526                    written += read;
2527                    // Stop on a full target as well as on output left behind:
2528                    // a drain that empties the buffer into the last of `target`
2529                    // leaves nothing pending, and decoding another block then
2530                    // consumes input the caller cannot be handed the output of.
2531                    // A target of no bytes is not full in that sense: it starts
2532                    // at its own length, so the test would fire before any block
2533                    // was read and a frame that produces nothing could never
2534                    // reach the empty block that ends it. Such a frame decodes
2535                    // here; one that does produce bytes buffers its first block
2536                    // and stops on the `pending` arm of the next pass.
2537                    if pending > 0 || (!target.is_empty() && written == target.len()) {
2538                        break;
2539                    }
2540                    //check if there are enough bytes for the next header
2541                    if mt_source.len() < 3 {
2542                        break;
2543                    }
2544                    let block_index = state.block_counter as u32;
2545                    let block_frame_offset = state.bytes_read_counter as u32;
2546                    let (block_header, block_header_size) = block_dec
2547                        .read_block_header(&mut mt_source)
2548                        .map_err(|source| {
2549                            block_header_decode_error(source, block_index, block_frame_offset)
2550                        })?;
2551
2552                    // check the needed size for the block before updating counters.
2553                    // If not enough bytes are in the source, the header will have to be read again, so act like we never read it in the first place
2554                    if mt_source.len() < block_header.content_size as usize {
2555                        break;
2556                    }
2557                    state.bytes_read_counter += u64::from(block_header_size);
2558                    // A frame that declares its size gets its buffer in one
2559                    // allocation once its first block is in hand, as upstream
2560                    // allocates its stream buffer per frame: growing it block by
2561                    // block cost a fresh decoder several reallocations, copies
2562                    // and page-fault passes per frame. Not on the header alone,
2563                    // which would let a header followed by nothing reserve its
2564                    // whole declared window. The size is content-capped, so a
2565                    // small frame gets a small buffer; a frame of unknown size
2566                    // keeps growing lazily rather than paying for its window.
2567                    if state.block_counter == 0 && state.frame_header.fcs_declared() {
2568                        state.reserve_decoding_buffer();
2569                    }
2570
2571                    // Only expose the held dictionary while THIS frame is dict-backed
2572                    // (`using_dict` is set per dict-apply, cleared on reset). A reused
2573                    // decoder keeps `active_dict` across a no-dict frame for the
2574                    // `ptr::eq` reuse-skip, so it must be gated here or a stray
2575                    // out-of-window offset on a dictless frame would resolve against the
2576                    // stale dictionary content instead of erroring.
2577                    let dict_ref = if state.using_dict.is_some() {
2578                        state.active_dict.as_ref().map(|h| h.as_dict())
2579                    } else {
2580                        None
2581                    };
2582                    let bytes_read_in_block_body = state
2583                        .decoder_scratch
2584                        .decode_block_content(
2585                            &mut block_dec,
2586                            &block_header,
2587                            &mut mt_source,
2588                            dict_ref,
2589                        )
2590                        .map_err(|source| {
2591                            block_body_decode_error(
2592                                source,
2593                                block_index,
2594                                block_frame_offset,
2595                                &block_header,
2596                                block_header_size,
2597                            )
2598                        })?;
2599                    state.bytes_read_counter += bytes_read_in_block_body;
2600                    state.block_counter += 1;
2601
2602                    if block_header.last_block {
2603                        state.frame_finished = true;
2604                        if state.frame_header.descriptor.content_checksum_flag() {
2605                            //if there are enough bytes handle this here. Else the block at the start of this function will handle it at the next call
2606                            if mt_source.len() >= 4 {
2607                                let chksum = mt_source[..4].try_into().expect("optimized away");
2608                                state.bytes_read_counter += 4;
2609                                let chksum = u32::from_le_bytes(chksum);
2610                                state.check_sum = Some(chksum);
2611                            }
2612                        }
2613                        break;
2614                    }
2615                }
2616            }
2617        }
2618
2619        let result_len = written
2620            + self
2621                .read(&mut target[written..])
2622                .map_err(err::FailedToDrainDecodebuffer)?;
2623        // Once the frame is fully decoded and drained, the running digest is
2624        // final: validate it in `Verify` mode (no-op otherwise). Same finish
2625        // point as the streaming reader.
2626        #[cfg(feature = "hash")]
2627        if self.is_finished() && self.can_collect() == 0 {
2628            self.verify_content_checksum()?;
2629        }
2630        let bytes_read_at_end = match &mut self.state {
2631            Some(s) => s.bytes_read_counter,
2632            None => panic!("Bug in library"),
2633        };
2634        let read_len = bytes_read_at_end - bytes_read_at_start;
2635        Ok((read_len as usize, result_len))
2636    }
2637
2638    /// Decode multiple frames into the output slice.
2639    ///
2640    /// `input` must contain an exact number of frames. Skippable frames are allowed and will be
2641    /// skipped during decode.
2642    ///
2643    /// `output` must be large enough to hold the decompressed data. If you don't know
2644    /// how large the output will be, use [`FrameDecoder::decode_blocks`] instead.
2645    ///
2646    /// This calls [`FrameDecoder::init`], and all bytes currently in the decoder will be lost.
2647    ///
2648    /// Returns the number of bytes written to `output`.
2649    pub fn decode_all(
2650        &mut self,
2651        input: &[u8],
2652        output: &mut [u8],
2653    ) -> Result<usize, FrameDecoderError> {
2654        #[cfg(not(feature = "lsm"))]
2655        {
2656            self.decode_all_impl(input, output, |this, src| this.reset_from_slice(src))
2657        }
2658        #[cfg(feature = "lsm")]
2659        {
2660            self.decode_all_impl(input, output, |this, src| this.reset_from_slice(src), None)
2661        }
2662    }
2663
2664    /// Decode multiple frames into the output slice, invoking `visitor`
2665    /// for every skippable frame encountered before advancing past it.
2666    ///
2667    /// `input` must contain an exact number of frames. Skippable frames
2668    /// (RFC 8878 §3.1.2 magic numbers `0x184D2A50..=0x184D2A5F`) are
2669    /// allowed and will be both visited AND skipped: the visitor gets
2670    /// `(magic_variant, payload)` where `magic_variant` is the low
2671    /// nibble of the magic (`magic - 0x184D2A50`, range `0..=15`) and
2672    /// `payload` is a borrowed slice of the on-wire payload bytes (the
2673    /// skippable frame's `Frame_Size` field worth of data) into
2674    /// `input` — no allocation.
2675    ///
2676    /// The visitor sees skippable frames in stream order; interleaved
2677    /// regular zstd frames continue to decompress into `output` exactly
2678    /// as `decode_all` does.
2679    ///
2680    /// `output` must be large enough to hold the decompressed data.
2681    /// Returns the number of bytes written to `output`.
2682    ///
2683    /// # Example
2684    ///
2685    /// ```ignore
2686    /// use structured_zstd::decoding::FrameDecoder;
2687    ///
2688    /// let mut decoder = FrameDecoder::new();
2689    /// let mut output = vec![0u8; 1024];
2690    /// let mut collected: Vec<(u8, Vec<u8>)> = Vec::new();
2691    /// let n = decoder.decode_all_with_skippable_visitor(
2692    ///     input,
2693    ///     &mut output,
2694    ///     |variant, payload| collected.push((variant, payload.to_vec())),
2695    /// )?;
2696    /// ```
2697    #[cfg(feature = "lsm")]
2698    #[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
2699    pub fn decode_all_with_skippable_visitor<F>(
2700        &mut self,
2701        input: &[u8],
2702        output: &mut [u8],
2703        mut visitor: F,
2704    ) -> Result<usize, FrameDecoderError>
2705    where
2706        F: FnMut(u8, &[u8]),
2707    {
2708        self.decode_all_impl(
2709            input,
2710            output,
2711            |this, src| this.reset_from_slice(src),
2712            Some(&mut visitor),
2713        )
2714    }
2715
2716    /// Decode multiple frames into the output slice using a pre-parsed dictionary handle.
2717    ///
2718    /// `input` must contain an exact number of frames. Skippable frames are allowed and will be
2719    /// skipped during decode.
2720    ///
2721    /// `output` must be large enough to hold the decompressed data. If you don't know
2722    /// how large the output will be, use [`FrameDecoder::decode_blocks`] instead.
2723    ///
2724    /// This calls [`FrameDecoder::init_with_dict_handle`], and all bytes currently in the
2725    /// decoder will be lost.
2726    ///
2727    /// # Warning
2728    ///
2729    /// Each decoded frame is initialized with `dict`, even when a frame header
2730    /// omits the optional dictionary ID. Callers must only use this API when
2731    /// they already know the input frames were encoded with the provided
2732    /// dictionary; otherwise decoded output can be silently corrupted.
2733    pub fn decode_all_with_dict_handle(
2734        &mut self,
2735        input: &[u8],
2736        output: &mut [u8],
2737        dict: &DictionaryHandle,
2738    ) -> Result<usize, FrameDecoderError> {
2739        #[cfg(not(feature = "lsm"))]
2740        {
2741            self.decode_all_impl(input, output, |this, src| {
2742                this.reset_from_slice_with_dict_handle(src, dict)
2743            })
2744        }
2745        #[cfg(feature = "lsm")]
2746        {
2747            self.decode_all_impl(
2748                input,
2749                output,
2750                |this, src| this.reset_from_slice_with_dict_handle(src, dict),
2751                None,
2752            )
2753        }
2754    }
2755
2756    /// Whether the decoder sits at the very start of an initialised frame:
2757    /// the header has been read (state populated) but no block has been
2758    /// decoded and the frame is not finished. In this state the wrapped
2759    /// source is positioned exactly after the frame header, so
2760    /// [`Self::decode_current_frame_to_vec`] can decode the rest of the frame
2761    /// straight from the remaining source bytes.
2762    pub(crate) fn is_at_frame_start(&self) -> bool {
2763        self.state
2764            .as_ref()
2765            .is_some_and(|s| s.block_counter == 0 && !s.frame_finished)
2766    }
2767
2768    /// Decode the CURRENT (already-initialised) frame, APPENDING the
2769    /// decompressed bytes to `output`, and return the number appended.
2770    ///
2771    /// `input` must be the frame's post-header bytes (the wrapped source after
2772    /// `init` consumed the header). Unlike [`Self::decode_all_to_vec`] this
2773    /// neither re-reads a header nor requires the caller to pre-reserve
2774    /// capacity: a frame that declares its content size decodes DIRECTLY into
2775    /// freshly-grown `output` capacity via the single-copy direct path
2776    /// ([`Self::run_direct_decode`]) — bypassing the `Ring`/`FlatBuf` →
2777    /// `read()` drain copy the streaming loop pays — while an unsized frame
2778    /// falls back to the window-bounded ring drain (still one copy, into
2779    /// `output`). Backs [`StreamingDecoder`](crate::decoding::StreamingDecoder)'s
2780    /// `read_to_end` fast path; the caller must ensure
2781    /// [`Self::is_at_frame_start`].
2782    ///
2783    /// # Errors
2784    ///
2785    /// Propagates any [`FrameDecoderError`] from block decode, content-size
2786    /// mismatch, or (in `Verify` mode) checksum validation.
2787    pub(crate) fn decode_current_frame_to_vec(
2788        &mut self,
2789        mut input: &[u8],
2790        output: &mut Vec<u8>,
2791        keep_dictionary: bool,
2792    ) -> Result<usize, FrameDecoderError> {
2793        let start_len = output.len();
2794        // The current frame is already initialised (its header consumed by the
2795        // caller, WITH the dictionary applied if the decoder was constructed
2796        // with one). Decode it, then decode any FOLLOWING concatenated /
2797        // skippable frames in `input` so the whole source is consumed to EOF
2798        // and nothing is dropped (matching `read_to_end` semantics).
2799        self.decode_one_frame_to_vec(&mut input, output)?;
2800        self.decode_concatenated_frames_to_vec(&mut input, output, keep_dictionary)?;
2801        Ok(output.len() - start_len)
2802    }
2803
2804    /// Initialise and decode every frame remaining in `input` (concatenated /
2805    /// skippable), APPENDING to `output`. `input` is advanced as frames are
2806    /// consumed; on return it is empty. With `keep_dictionary` each following
2807    /// frame is initialised with the dictionary the decoder holds
2808    /// ([`Self::reset_with_active_dict`]), so a forced dictionary is preserved
2809    /// even for frames that omit the dictionary id (plain [`Self::init`] would
2810    /// resolve dictionaries by id only). Backs the `read_to_end` fast path (the
2811    /// frames after the current one) and its mid-frame fallback (the frames
2812    /// after the partially-read one).
2813    pub(crate) fn decode_concatenated_frames_to_vec(
2814        &mut self,
2815        input: &mut &[u8],
2816        output: &mut Vec<u8>,
2817        keep_dictionary: bool,
2818    ) -> Result<usize, FrameDecoderError> {
2819        let start_len = output.len();
2820        while !input.is_empty() {
2821            let init_result = if keep_dictionary {
2822                self.reset_with_active_dict(&mut *input)
2823            } else {
2824                self.init(&mut *input)
2825            };
2826            match init_result {
2827                Ok(_) => {}
2828                Err(FrameDecoderError::ReadFrameHeaderError(
2829                    crate::decoding::errors::ReadFrameHeaderError::SkipFrame { length, .. },
2830                )) => {
2831                    *input = input
2832                        .get(length as usize..)
2833                        .ok_or(FrameDecoderError::FailedToSkipFrame)?;
2834                    continue;
2835                }
2836                Err(e) => return Err(e),
2837            }
2838            self.decode_one_frame_to_vec(&mut *input, output)?;
2839        }
2840        Ok(output.len() - start_len)
2841    }
2842
2843    /// Decode the single CURRENT (already-initialised) frame, APPENDING to
2844    /// `output`. Helper for [`Self::decode_current_frame_to_vec`].
2845    fn decode_one_frame_to_vec(
2846        &mut self,
2847        input: &mut &[u8],
2848        output: &mut Vec<u8>,
2849    ) -> Result<usize, FrameDecoderError> {
2850        let frame_start = output.len();
2851        let (content_size, fcs_declared) = {
2852            let s = self.state.as_ref().expect("frame is initialised");
2853            (
2854                s.frame_header.frame_content_size(),
2855                s.frame_header.fcs_declared(),
2856            )
2857        };
2858        // Direct path: a declared, non-empty content size that FITS in `usize`
2859        // (and whose end offset does not overflow). `usize::try_from` guards the
2860        // 32-bit / oversized-FCS truncation; an unrepresentable size falls
2861        // through to the window-bounded ring drain rather than allocating a
2862        // truncated buffer that would violate `run_direct_decode`'s precondition.
2863        //
2864        // Plausibility gate: the direct path `resize`s `output` to the declared
2865        // size up front, so a tiny/truncated frame declaring a huge (but
2866        // representable) FCS would allocate + zero that whole size before the
2867        // body is validated. zstd's per-block ceiling is MAX_BLOCK_SIZE from as
2868        // little as ~4 input bytes, so the declared size cannot legitimately
2869        // exceed `input.len() * (MAX_BLOCK_SIZE / 4)`. Anything larger falls
2870        // through to the ring drain, which grows only as real bytes are produced
2871        // and errors out cheaply on truncated input. `input` spans the remaining
2872        // source (this frame plus any following ones), so the bound only ever
2873        // over-permits — a legitimate frame is never forced off the direct path.
2874        // saturating_mul is intentional: an overflow means the available input
2875        // is so large that any representable FCS is plausible (cap = "no limit").
2876        const MAX_DECOMPRESSION_RATIO: usize = (crate::common::MAX_BLOCK_SIZE / 4) as usize;
2877        if content_size > 0
2878            && let Ok(cs) = usize::try_from(content_size)
2879            && cs <= input.len().saturating_mul(MAX_DECOMPRESSION_RATIO)
2880            && let Some(frame_end) = frame_start.checked_add(cs)
2881        {
2882            // Reserve exactly the frame's content and decode straight into it
2883            // (single copy, no ring). The direct path writes precisely
2884            // `content_size` bytes (erroring otherwise), so the grown region is
2885            // fully written.
2886            output.resize(frame_end, 0);
2887            // On error, drop the just-grown (zeroed) tail before propagating so
2888            // callers never observe bytes that were never decoded.
2889            let written = match self.run_direct_decode(
2890                &mut *input,
2891                &mut output[frame_start..],
2892                Some(content_size),
2893            ) {
2894                Ok(n) => n,
2895                Err(e) => {
2896                    output.truncate(frame_start);
2897                    return Err(e);
2898                }
2899            };
2900            output.truncate(frame_start + written);
2901            #[cfg(feature = "hash")]
2902            self.verify_content_checksum()?;
2903            return Ok(written);
2904        }
2905        // The ring-drain fallback below pre-reserves `useful_window_size()`
2906        // (= `window.min(FCS)`), which for a single-segment frame is the
2907        // declared FCS itself — so a truncated single-segment frame lying about
2908        // its size would still allocate the pledged window before the body
2909        // errors, sidestepping the direct-path gate above. Reject such a frame
2910        // up front when its declared (FCS-bearing) window exceeds what the
2911        // available input could plausibly produce. Frames without a declared
2912        // size keep their window-descriptor reservation (already capped at
2913        // `MAXIMUM_ALLOWED_WINDOW_SIZE` at init); a small-window multi-segment
2914        // frame still falls through to the ring drain, which errors cheaply on
2915        // the truncated body.
2916        if fcs_declared
2917            && let Some(state) = self.state.as_ref()
2918            && state.useful_window_size() > input.len().saturating_mul(MAX_DECOMPRESSION_RATIO)
2919        {
2920            return Err(FrameDecoderError::FrameContentSizeMismatch {
2921                declared: content_size,
2922                produced: 0,
2923            });
2924        }
2925        // No declared size, explicit FCS=0, or an unrepresentable FCS: window-
2926        // bounded ring drain, appended directly to `output` via
2927        // `collect_to_writer` (no staging buffer).
2928        loop {
2929            self.decode_blocks(&mut *input, BlockDecodingStrategy::UptoBytes(1024 * 1024))?;
2930            self.collect_to_writer(&mut *output)
2931                .map_err(FrameDecoderError::FailedToDrainDecodebuffer)?;
2932            if self.is_finished() {
2933                // Final flush of the retained window tail.
2934                self.collect_to_writer(&mut *output)
2935                    .map_err(FrameDecoderError::FailedToDrainDecodebuffer)?;
2936                break;
2937            }
2938        }
2939        let produced = (output.len() - frame_start) as u64;
2940        // A declared content size MUST match what the body produced — otherwise
2941        // accept the same corrupt frames `decode_all_impl` rejects (e.g. an
2942        // explicit FCS=0 whose body emits bytes). Use `fcs_declared()` so an
2943        // on-wire FCS=0 is validated, while an unknown size is not.
2944        if fcs_declared && produced != content_size {
2945            return Err(FrameDecoderError::FrameContentSizeMismatch {
2946                declared: content_size,
2947                produced,
2948            });
2949        }
2950        #[cfg(feature = "hash")]
2951        self.verify_content_checksum()?;
2952        Ok(produced as usize)
2953    }
2954
2955    /// Default-feature decode_all_impl: no visitor parameter so the
2956    /// no-lsm build's call surface and codegen are byte-identical to
2957    /// the pre-#172 implementation. Compiles only when `lsm` is OFF.
2958    #[cfg(not(feature = "lsm"))]
2959    fn decode_all_impl(
2960        &mut self,
2961        mut input: &[u8],
2962        mut output: &mut [u8],
2963        mut init_frame: impl FnMut(&mut Self, &mut &[u8]) -> Result<(), FrameDecoderError>,
2964    ) -> Result<usize, FrameDecoderError> {
2965        let mut total_bytes_written = 0;
2966        while !input.is_empty() {
2967            match init_frame(self, &mut input) {
2968                Ok(_) => {}
2969                Err(FrameDecoderError::ReadFrameHeaderError(
2970                    crate::decoding::errors::ReadFrameHeaderError::SkipFrame { length, .. },
2971                )) => {
2972                    input = input
2973                        .get(length as usize..)
2974                        .ok_or(FrameDecoderError::FailedToSkipFrame)?;
2975                    continue;
2976                }
2977                Err(e) => return Err(e),
2978            };
2979            // Per-frame direct-path dispatch. Now safe to route the
2980            // public `decode_all` here because
2981            // `UserSliceBackend::exec_sequence_inline` returns
2982            // `Result<(), ExecuteSequencesError>` instead of
2983            // panicking on capacity overflow; the error propagates
2984            // up as `FrameDecoderError`. Eligibility (FCS > 0,
2985            // remaining `output` slice holds the declared content)
2986            // puts the frame on the fast path that bypasses the
2987            // FlatBuf/Ring -> `read()` drain copy. Ineligible frames
2988            // (no FCS, output too small) fall through to the legacy
2989            // `decode_blocks` + `read` drain loop below. Dictionary
2990            // frames are eligible: `run_direct_decode` hands the
2991            // shared dict handle to its buffer, and beyond-prefix
2992            // offsets resolve through `repeat_from_dict`.
2993            let (content_size, fcs_declared) = {
2994                let state_ref = self.state.as_ref().expect("init populated state");
2995                (
2996                    state_ref.frame_header.frame_content_size(),
2997                    state_ref.frame_header.fcs_declared(),
2998                )
2999            };
3000            // Direct decode requires only that the caller slice holds the
3001            // declared content; the inline sequence-exec path no longer
3002            // needs `WILDCOPY_OVERLENGTH` trailing slack because the
3003            // trailing sequence(s) take the bounded (non-overshooting)
3004            // copy in `UserSliceBackend::exec_sequence_bounded`. This is
3005            // the universal "decode into an FCS-sized buffer" case (a
3006            // caller sizing `output` to exactly `frame_content_size`),
3007            // so dropping the slack requirement halves its peak alloc.
3008            //
3009            // Per-block checksums collected inside `run_direct_decode`
3010            // post-loop (over recorded (start, end) ranges of `output`)
3011            // so the direct path stays eligible AND keeps the
3012            // window-size cap (`drop_to_window_size`) between blocks
3013            // that the spec relies on for `offset <= window_size`
3014            // validation. Path choice no longer alters checksum
3015            // semantics.
3016            // A frame that declares no size decodes straight into the
3017            // caller's slice too, the slice being its limit, as upstream
3018            // `ZSTD_decompressDCtx` decodes into `dst`. The drain path
3019            // reserved the frame's whole declared window for it, which for a
3020            // streamed producer's small frame is megabytes for kilobytes.
3021            let declared_size = fcs_declared.then_some(content_size);
3022            let direct_eligible = match declared_size {
3023                Some(declared) => declared > 0 && (output.len() as u64) >= declared,
3024                None => true,
3025            };
3026            if direct_eligible {
3027                let written = self.run_direct_decode(&mut input, output, declared_size)?;
3028                output = &mut output[written..];
3029                total_bytes_written += written;
3030                // Per-frame content-checksum verification (no-op unless the
3031                // mode is `Verify` and the frame carries a checksum).
3032                #[cfg(feature = "hash")]
3033                self.verify_content_checksum()?;
3034                continue;
3035            }
3036            // Non-direct fallback: pre-reserve the backing buffer to
3037            // `window_size` in a single allocation before block decode
3038            // starts, so multi-segment frames don't pay repeated
3039            // `reserve_amortized` grow steps as blocks accumulate (each
3040            // block only reserves MAX_BLOCK_SIZE = 128 KiB, so a window
3041            // > 128 KiB otherwise grows through several intermediate
3042            // sizes with `alloc_zeroed + memcpy` each time).
3043            if let Some(state) = self.state.as_mut() {
3044                // FCS-capped via `decoding_buffer_size` — the same cap
3045                // `decode_blocks` applies, so its per-iteration reserve in
3046                // the loop below cannot grow the buffer back to the raw
3047                // frame window.
3048                state.reserve_decoding_buffer();
3049            }
3050            let frame_start_total = total_bytes_written;
3051            loop {
3052                self.decode_blocks(&mut input, BlockDecodingStrategy::UptoBytes(1024 * 1024))?;
3053                let bytes_written = self
3054                    .read(output)
3055                    .map_err(FrameDecoderError::FailedToDrainDecodebuffer)?;
3056                output = &mut output[bytes_written..];
3057                total_bytes_written += bytes_written;
3058                if self.can_collect() != 0 {
3059                    return Err(FrameDecoderError::TargetTooSmall);
3060                }
3061                if self.is_finished() {
3062                    break;
3063                }
3064            }
3065            // Per-frame FCS validation on the legacy fallback path.
3066            // Use `fcs_declared()` (NOT `content_size > 0`) so an
3067            // empty frame with explicit FCS=0 on the wire still gets
3068            // validated.
3069            if fcs_declared {
3070                let produced = (total_bytes_written - frame_start_total) as u64;
3071                if produced != content_size {
3072                    return Err(FrameDecoderError::FrameContentSizeMismatch {
3073                        declared: content_size,
3074                        produced,
3075                    });
3076                }
3077            }
3078            // Per-frame content-checksum verification on the drain path: the
3079            // frame is fully decoded and drained here (is_finished + nothing
3080            // left to collect), so the running digest and stored value are
3081            // final. No-op unless the mode is `Verify`.
3082            #[cfg(feature = "hash")]
3083            self.verify_content_checksum()?;
3084        }
3085
3086        Ok(total_bytes_written)
3087    }
3088
3089    /// `lsm`-feature decode_all_impl: adds the optional skippable
3090    /// visitor parameter consumed by
3091    /// [`Self::decode_all_with_skippable_visitor`]. Mirrors the no-lsm
3092    /// variant including the direct-path dispatch + FCS-validation
3093    /// rationale comments, so the two functions stay in sync; the only
3094    /// behavioral difference is the SkipFrame arm, which uses
3095    /// `split_at(length)` (single bounds check) instead of two
3096    /// separate `get(..length)` / `get(length..)` slices and invokes
3097    /// the visitor (when `Some`) on the borrowed payload before
3098    /// advancing past it.
3099    #[cfg(feature = "lsm")]
3100    #[allow(clippy::type_complexity)]
3101    fn decode_all_impl(
3102        &mut self,
3103        mut input: &[u8],
3104        mut output: &mut [u8],
3105        mut init_frame: impl FnMut(&mut Self, &mut &[u8]) -> Result<(), FrameDecoderError>,
3106        mut skippable_visitor: Option<&mut dyn FnMut(u8, &[u8])>,
3107    ) -> Result<usize, FrameDecoderError> {
3108        let mut total_bytes_written = 0;
3109        while !input.is_empty() {
3110            match init_frame(self, &mut input) {
3111                Ok(_) => {}
3112                Err(FrameDecoderError::ReadFrameHeaderError(
3113                    crate::decoding::errors::ReadFrameHeaderError::SkipFrame {
3114                        magic_number,
3115                        length,
3116                    },
3117                )) => {
3118                    let length = length as usize;
3119                    // Visitor sees the payload slice BEFORE we advance
3120                    // past it. Borrowed slice — no allocation. The
3121                    // variant is the low nibble of the magic number
3122                    // (RFC 8878 §3.1.2). `read_frame_header` only emits
3123                    // SkipFrame for magic in 0x184D2A50..=0x184D2A5F, so
3124                    // the subtraction fits in 0..=15.
3125                    if input.len() < length {
3126                        return Err(FrameDecoderError::FailedToSkipFrame);
3127                    }
3128                    let (payload, rest) = input.split_at(length);
3129                    if let Some(visitor) = skippable_visitor.as_mut() {
3130                        let variant = (magic_number - 0x184D2A50) as u8;
3131                        visitor(variant, payload);
3132                    }
3133                    input = rest;
3134                    continue;
3135                }
3136                Err(e) => return Err(e),
3137            };
3138            // Per-frame direct-path dispatch. Now safe to route the
3139            // public `decode_all` here because
3140            // `UserSliceBackend::exec_sequence_inline` returns
3141            // `Result<(), ExecuteSequencesError>` instead of
3142            // panicking on capacity overflow; the error propagates
3143            // up as `FrameDecoderError`. Eligibility (FCS > 0,
3144            // remaining `output` slice holds the declared content)
3145            // puts the frame on the fast path that bypasses the
3146            // FlatBuf/Ring -> `read()` drain copy. Ineligible frames
3147            // (no FCS, output too small) fall through to the legacy
3148            // `decode_blocks` + `read` drain loop below. Dictionary
3149            // frames are eligible (see the no-lsm path above).
3150            let (content_size, fcs_declared) = {
3151                let state_ref = self.state.as_ref().expect("init populated state");
3152                (
3153                    state_ref.frame_header.frame_content_size(),
3154                    state_ref.frame_header.fcs_declared(),
3155                )
3156            };
3157            // Only `cap >= frame_content_size` needed; the trailing
3158            // sequence(s) take the bounded copy in
3159            // `UserSliceBackend::exec_sequence_bounded`, so no
3160            // `WILDCOPY_OVERLENGTH` trailing slack is required (see the
3161            // no-lsm path above).
3162            // A frame that declares no size decodes straight into the
3163            // caller's slice too, the slice being its limit, as upstream
3164            // `ZSTD_decompressDCtx` decodes into `dst`. The drain path
3165            // reserved the frame's whole declared window for it, which for a
3166            // streamed producer's small frame is megabytes for kilobytes.
3167            let declared_size = fcs_declared.then_some(content_size);
3168            let direct_eligible = match declared_size {
3169                Some(declared) => declared > 0 && (output.len() as u64) >= declared,
3170                None => true,
3171            };
3172            if direct_eligible {
3173                let written = self.run_direct_decode(&mut input, output, declared_size)?;
3174                output = &mut output[written..];
3175                total_bytes_written += written;
3176                // Per-frame content-checksum verification (no-op unless the
3177                // mode is `Verify` and the frame carries a checksum).
3178                #[cfg(feature = "hash")]
3179                self.verify_content_checksum()?;
3180                continue;
3181            }
3182            // Non-direct fallback: pre-reserve the backing buffer to
3183            // `window_size` once so the per-block growth cycle is
3184            // skipped (see same comment on the no-lsm path above).
3185            if let Some(state) = self.state.as_mut() {
3186                // FCS-capped via `decoding_buffer_size` — the same cap
3187                // `decode_blocks` applies, so its per-iteration reserve in
3188                // the loop below cannot grow the buffer back to the raw
3189                // frame window.
3190                state.reserve_decoding_buffer();
3191            }
3192            let frame_start_total = total_bytes_written;
3193            loop {
3194                self.decode_blocks(&mut input, BlockDecodingStrategy::UptoBytes(1024 * 1024))?;
3195                let bytes_written = self
3196                    .read(output)
3197                    .map_err(FrameDecoderError::FailedToDrainDecodebuffer)?;
3198                output = &mut output[bytes_written..];
3199                total_bytes_written += bytes_written;
3200                if self.can_collect() != 0 {
3201                    return Err(FrameDecoderError::TargetTooSmall);
3202                }
3203                if self.is_finished() {
3204                    break;
3205                }
3206            }
3207            // Per-frame FCS validation on the legacy fallback path.
3208            // Use `fcs_declared()` (NOT `content_size > 0`) so an
3209            // empty frame with explicit FCS=0 on the wire still gets
3210            // validated.
3211            if fcs_declared {
3212                let produced = (total_bytes_written - frame_start_total) as u64;
3213                if produced != content_size {
3214                    return Err(FrameDecoderError::FrameContentSizeMismatch {
3215                        declared: content_size,
3216                        produced,
3217                    });
3218                }
3219            }
3220            // Per-frame content-checksum verification on the drain path: the
3221            // frame is fully decoded and drained here (is_finished + nothing
3222            // left to collect), so the running digest and stored value are
3223            // final. No-op unless the mode is `Verify`.
3224            #[cfg(feature = "hash")]
3225            self.verify_content_checksum()?;
3226        }
3227
3228        Ok(total_bytes_written)
3229    }
3230
3231    /// Decode multiple frames into the output slice using a serialized dictionary.
3232    ///
3233    /// # Warning
3234    ///
3235    /// Each decoded frame is initialized with the parsed dictionary, even when a
3236    /// frame header omits the optional dictionary ID. Callers must only use this
3237    /// API when they already know the input frames were encoded with that
3238    /// dictionary; otherwise decoded output can be silently corrupted.
3239    pub fn decode_all_with_dict_bytes(
3240        &mut self,
3241        input: &[u8],
3242        output: &mut [u8],
3243        raw_dictionary: &[u8],
3244    ) -> Result<usize, FrameDecoderError> {
3245        let dict = DictionaryHandle::decode_dict(raw_dictionary)?;
3246        self.decode_all_with_dict_handle(input, output, &dict)
3247    }
3248
3249    /// Decode multiple frames into the extra capacity of the output vector.
3250    ///
3251    /// `input` must contain an exact number of frames.
3252    ///
3253    /// `output` must have enough spare capacity to hold the decompressed
3254    /// data. This adds no extra slack: exact-fit output is now eligible
3255    /// for the direct decode path, so a `Vec::with_capacity(fcs)` is
3256    /// decoded straight into without a growth/reallocation. It will NOT
3257    /// grow the vector to fit the decompressed payload itself; the
3258    /// caller's pre-allocated capacity must already cover the data. If
3259    /// you don't know how large the output will be, use
3260    /// [`FrameDecoder::decode_blocks`] instead.
3261    ///
3262    /// This calls [`FrameDecoder::init`], and all bytes currently in the decoder will be lost.
3263    ///
3264    /// The length of the output vector is updated to include the
3265    /// decompressed data. The length is not changed if an error occurs.
3266    pub fn decode_all_to_vec(
3267        &mut self,
3268        input: &[u8],
3269        output: &mut Vec<u8>,
3270    ) -> Result<(), FrameDecoderError> {
3271        let len = output.len();
3272        let cap = output.capacity();
3273        output.resize(cap, 0);
3274        match self.decode_all(input, &mut output[len..]) {
3275            Ok(bytes_written) => {
3276                let new_len = core::cmp::min(len + bytes_written, cap); // Sanitizes `bytes_written`.
3277                output.resize(new_len, 0);
3278                Ok(())
3279            }
3280            Err(e) => {
3281                output.resize(len, 0);
3282                Err(e)
3283            }
3284        }
3285    }
3286
3287    /// Single-frame direct-decode path. Decodes one zstd frame into
3288    /// `output[..content_size]` via a stack-local
3289    /// `DecodeBuffer<UserSliceBackend>`, bypassing the per-block
3290    /// FlatBuf/Ring -> `read()` drain copy.
3291    ///
3292    /// # Preconditions (caller-enforced)
3293    ///
3294    /// - `self.init` (or `init_with_dict_handle`) was called for
3295    ///   this frame so `self.state` is populated.
3296    /// - `declared_size` is the frame's declared content size, `> 0`, with
3297    ///   `output.len() >= declared_size` (the eligibility gate), or `None`
3298    ///   for a frame that declares none. Then `output` itself is the limit,
3299    ///   as upstream `ZSTD_decompressDCtx` decodes into `dst`, and a frame
3300    ///   that does not fit is `TargetTooSmall` rather than a size mismatch.
3301    ///   No `WILDCOPY_OVERLENGTH` trailing slack is required: the trailing
3302    ///   sequence(s) take the bounded (non-overshooting) copy in
3303    ///   [`UserSliceBackend::exec_sequence_bounded`].
3304    ///
3305    /// Dictionary frames are supported: the scratch buffer's shared
3306    /// dict handle is forwarded to the stack-local `DecodeBuffer`, so
3307    /// offsets reaching past the frame's own output resolve through
3308    /// `repeat_from_dict` (the ext-dict slow path).
3309    ///
3310    /// On return, `input` points at the byte immediately after the
3311    /// frame's checksum (or after the last block, when the frame
3312    /// has `content_checksum_flag = 0`). `self.state.frame_finished`
3313    /// is set so [`Self::is_finished`] reports `true`.
3314    fn run_direct_decode(
3315        &mut self,
3316        input: &mut &[u8],
3317        output: &mut [u8],
3318        declared_size: Option<u64>,
3319    ) -> Result<usize, FrameDecoderError> {
3320        #[cfg(test)]
3321        {
3322            self.direct_frames += 1;
3323        }
3324        use super::block_decoder;
3325        use super::decode_buffer::DecodeBuffer;
3326        use super::scratch::DirectScratch;
3327        use super::user_slice_buf::UserSliceBackend;
3328        use crate::io::Read;
3329        use FrameDecoderError as err;
3330
3331        // The most the frame may write: its declared size, or the caller's
3332        // slice for a frame that declares none.
3333        let limit = declared_size.unwrap_or(output.len() as u64);
3334        // Output past `limit`: the frame lied about its size, or it does not
3335        // fit the caller's slice.
3336        let overflow = |produced: u64| match declared_size {
3337            Some(declared) => err::FrameContentSizeMismatch { declared, produced },
3338            None => err::TargetTooSmall,
3339        };
3340
3341        let kernel = self.kernel;
3342        let state = self
3343            .state
3344            .as_mut()
3345            .expect("caller ensures init populated state");
3346
3347        // Fast path: a frame that is a single RAW block spanning the whole
3348        // declared content. Upstream zstd handles this as one `ZSTD_copyRawBlock`
3349        // (a `memmove`) inside `ZSTD_decompressFrame`; do the same here — a direct
3350        // `copy_from_slice` into the caller's output slice — skipping the
3351        // `DirectScratch` / `DecodeBuffer` / `UserSliceBackend` wrapper
3352        // construction and the general per-block loop. Incompressible payloads
3353        // (random / already-compressed data) emit exactly this shape, so the win
3354        // lands on small high-entropy frames where the per-frame machinery, not
3355        // the 1-block copy, dominates.
3356        {
3357            let mut probe = *input;
3358            let mut header_dec = block_decoder::with_kernel(kernel);
3359            if let Ok((bh, hsize)) = header_dec.read_block_header(&mut probe) {
3360                let n = bh.decompressed_size as usize;
3361                // A frame that declares no size takes the shortcut too: the
3362                // slice is its limit, and holding the block means holding the
3363                // frame. Without this the probe parsed the header that the
3364                // general loop below parses again, on the very path (a small
3365                // frame from a streamed producer) this decode is for. The
3366                // block maximum is checked here as the general path checks it:
3367                // a block past it is malformed, and the shortcut must not be
3368                // the way around that.
3369                let window = state.frame_header.window_size().unwrap_or(0) as usize;
3370                if bh.last_block
3371                    && matches!(bh.block_type, crate::blocks::block::BlockType::Raw)
3372                    && declared_size.is_none_or(|declared| declared == n as u64)
3373                    && n <= block_decoder::block_maximum(window)
3374                    && probe.len() >= n
3375                    && output.len() >= n
3376                {
3377                    output[..n].copy_from_slice(&probe[..n]);
3378                    *input = &probe[n..];
3379                    state.bytes_read_counter += u64::from(hsize) + n as u64;
3380                    state.block_counter += 1;
3381                    // Consume the trailing 4-byte content checksum UNCONDITIONALLY
3382                    // when the frame declares one — exactly like the general
3383                    // direct loop and `decode_blocks`. Only the hash SEEDING is
3384                    // `hash`-gated; the byte consumption / counter / `check_sum`
3385                    // must not be, or a no-`hash` build leaves the 4 bytes in
3386                    // `*input` (misparsed as the next frame) and never sets
3387                    // `check_sum` (so `is_finished` stays false).
3388                    if state.frame_header.descriptor.content_checksum_flag() {
3389                        let mut chksum = [0u8; 4];
3390                        Read::read_exact(input, &mut chksum).map_err(err::FailedToReadChecksum)?;
3391                        state.bytes_read_counter += 4;
3392                        state.check_sum = Some(u32::from_le_bytes(chksum));
3393                        // Mirror the general path: seed the scratch hash so
3394                        // `verify_content_checksum` / `get_calculated_checksum`
3395                        // read the digest. Skipped under `ContentChecksum::None`.
3396                        #[cfg(feature = "hash")]
3397                        if self.content_checksum != ContentChecksum::None {
3398                            use core::hash::Hasher;
3399                            let mut h = twox_hash::XxHash64::with_seed(0);
3400                            h.write(&output[..n]);
3401                            match &mut state.decoder_scratch {
3402                                DecoderScratchKind::Flat(s) => s.buffer.set_hash(h),
3403                                DecoderScratchKind::Ring(s) => s.buffer.set_hash(h),
3404                            }
3405                        }
3406                    }
3407                    #[cfg(all(feature = "lsm", feature = "hash"))]
3408                    if self.per_block_checksums_enabled {
3409                        use core::hash::Hasher;
3410                        let mut h = twox_hash::XxHash64::with_seed(0);
3411                        h.write(&output[..n]);
3412                        self.computed_block_checksums.push(h.finish() as u32);
3413                    }
3414                    state.frame_finished = true;
3415                    return Ok(n);
3416                }
3417            }
3418        }
3419
3420        // Borrow persistent fields out of whichever scratch variant
3421        // `init` produced (Flat for single_segment, Ring for
3422        // multi-segment) — both expose the same HUF/FSE/Vec
3423        // fields; only `buffer` differs and we don't use that here.
3424        // Macro-style binding avoids the closure / generic
3425        // gymnastics of returning multiple `&mut` from a match arm.
3426        // Resolve the dictionary borrow for this frame BEFORE taking the
3427        // `&mut` field borrows below — `active_dict` is a disjoint field, so
3428        // the shared borrow coexists with the mutable scratch borrows. It is
3429        // threaded as a call-scoped argument into every `Dict`-sourced read
3430        // (the direct path's `repeat_from_dict` ext-dict slow path), mirroring
3431        // C's per-frame pointer hand-off with zero refcount churn.
3432        // Only expose the held dictionary while THIS frame is dict-backed
3433        // (`using_dict` is set per dict-apply, cleared on reset). A reused
3434        // decoder keeps `active_dict` across a no-dict frame for the
3435        // `ptr::eq` reuse-skip, so it must be gated here or a stray
3436        // out-of-window offset on a dictless frame would resolve against the
3437        // stale dictionary content instead of erroring.
3438        let dict_ref = if state.using_dict.is_some() {
3439            state.active_dict.as_ref().map(|h| h.as_dict())
3440        } else {
3441            None
3442        };
3443        let (huf, fse, offset_hist, literals_buffer, block_content_buffer, window_size) =
3444            match &mut state.decoder_scratch {
3445                DecoderScratchKind::Flat(s) => (
3446                    &mut s.huf,
3447                    &mut s.fse,
3448                    &mut s.offset_hist,
3449                    &mut s.literals_buffer,
3450                    &mut s.block_content_buffer,
3451                    s.buffer.window_size,
3452                ),
3453                DecoderScratchKind::Ring(s) => (
3454                    &mut s.huf,
3455                    &mut s.fse,
3456                    &mut s.offset_hist,
3457                    &mut s.literals_buffer,
3458                    &mut s.block_content_buffer,
3459                    s.buffer.window_size,
3460                ),
3461            };
3462        let backend = UserSliceBackend::from_slice(output);
3463        let buffer = DecodeBuffer::from_backend(backend, window_size);
3464        let mut direct = DirectScratch {
3465            huf,
3466            fse,
3467            offset_hist,
3468            literals_buffer,
3469            block_content_buffer,
3470            buffer,
3471        };
3472
3473        // Block loop. Mirrors `decode_blocks` (without the
3474        // strategy-bounded early exit — we always decode the whole
3475        // frame in one shot for the direct path). Keeps
3476        // `state.bytes_read_counter` / `state.block_counter` in
3477        // sync with `decode_blocks` so post-call accessors
3478        // (`bytes_read_from_source`, `blocks_decoded`) return
3479        // accurate values.
3480        let mut block_dec = block_decoder::with_kernel(kernel);
3481        // Track total output bytes against the declared
3482        // `frame_content_size` via the buffer's actual write
3483        // counter — `BlockHeader.decompressed_size` is 0 for
3484        // Compressed blocks (the header parser can't know the
3485        // expanded size before decoding the body), so per-header
3486        // tracking would always count 0 for those blocks and
3487        // miscount frames that aren't pure Raw/RLE.
3488        let mut produced: u64 = 0;
3489        // Per-block output ranges captured during the direct-path
3490        // loop. After the loop we re-borrow `output` (post-drop of
3491        // `direct`) and XXH64 each range into
3492        // `self.computed_block_checksums`, so the digests vector
3493        // stays consistent with the legacy `decode_blocks` path
3494        // regardless of which dispatch the frame took.
3495        // `Vec::new()` does not allocate, so this stays free when
3496        // `per_block_checksums_enabled` is false: the `push` and the
3497        // post-loop hashing loop are both gated by the same flag.
3498        #[cfg(all(feature = "lsm", feature = "hash"))]
3499        let mut block_ranges: alloc::vec::Vec<(usize, usize)> = alloc::vec::Vec::new();
3500        // Frame-level XXH64, accumulated PER BLOCK right after each block
3501        // decodes — the bytes are still cache-resident then. The previous
3502        // shape hashed the whole output once after the loop, which re-read
3503        // the entire frame cold: a full extra memory pass that the
3504        // reference implementation does not make (it hashes incrementally
3505        // per block). Invisible on outputs that fit L3, ~1.14x wall on a
3506        // 100 MiB all-raw decode and the dominant CI gap on
3507        // bandwidth-limited hosts.
3508        #[cfg(feature = "hash")]
3509        let mut running_hash: Option<twox_hash::XxHash64> =
3510            if state.frame_header.descriptor.content_checksum_flag()
3511                && self.content_checksum != ContentChecksum::None
3512            {
3513                Some(twox_hash::XxHash64::with_seed(0))
3514            } else {
3515                None
3516            };
3517        loop {
3518            #[cfg(all(feature = "lsm", feature = "hash"))]
3519            let produced_before: Option<usize> = if self.per_block_checksums_enabled {
3520                Some(produced as usize)
3521            } else {
3522                None
3523            };
3524            // Failing-block coordinates captured before the header read (see
3525            // the `decode_blocks` loop for the rationale).
3526            let block_index = state.block_counter as u32;
3527            let block_frame_offset = state.bytes_read_counter as u32;
3528            let (block_header, hsize) =
3529                block_dec.read_block_header(&mut *input).map_err(|source| {
3530                    block_header_decode_error(source, block_index, block_frame_offset)
3531                })?;
3532            state.bytes_read_counter += u64::from(hsize);
3533            // Pre-flight FCS check ONLY for Raw / RLE blocks where
3534            // `decompressed_size` is the actual block output size.
3535            // For Compressed blocks the header field is 0; the
3536            // post-decode check below catches overflow via the
3537            // backend's actual write counter delta.
3538            let block_upper = u64::from(block_header.decompressed_size);
3539            if block_upper > 0 && produced + block_upper > limit {
3540                // Raw/RLE block headers claim more output than the FCS
3541                // allows (a corrupt frame) or the caller's slice holds.
3542                return Err(overflow(produced + block_upper));
3543            }
3544            // Slice-source fast path: consume the block body
3545            // straight from `input` without copying into the
3546            // persistent `block_content_buffer`.
3547            let body_consumed = match block_dec.decode_block_content_from_slice(
3548                &block_header,
3549                &mut direct,
3550                dict_ref,
3551                &mut *input,
3552            ) {
3553                Ok(n) => n,
3554                // Defense-in-depth: RLE / Raw block whose declared
3555                // `decompressed_size` slipped past the per-block
3556                // pre-flight above and tripped the backend's
3557                // fallible write surface.
3558                Err(crate::decoding::errors::DecodeBlockContentError::BackendOverflow {
3559                    ..
3560                }) => {
3561                    // Use saturating_add on the
3562                    // `produced + decompressed_size` sum. Each block
3563                    // is bounded by 128 KiB (MAX_BLOCK_SIZE), but
3564                    // accumulated `produced` can grow toward
3565                    // u64::MAX across adversarial frames. Saturating
3566                    // avoids a panic on the error path itself.
3567                    return Err(overflow(
3568                        produced.saturating_add(u64::from(block_header.decompressed_size)),
3569                    ));
3570                }
3571                // Compressed-block in-block overshoot: the sequence
3572                // executor (upstream zstd-inline path) or the match-repeat
3573                // fallback tripped the fixed-capacity backend's per-write
3574                // check. Unlike Raw/RLE, a Compressed block carries no
3575                // header-declared output size, so `produced` is computed
3576                // from the partial fill: `tail` bytes were written before
3577                // the failing op, and `requested` is what overflowed —
3578                // their sum is a strict lower bound on the frame's true
3579                // expanded size and is always > `limit`. With a declared
3580                // size the slice holds at least that much, so any overflow
3581                // means the frame exceeded its FCS, never a caller-undersized
3582                // buffer, and folds into the same `FrameContentSizeMismatch`
3583                // contract as Raw/RLE; without one the slice is the limit.
3584                // An overflow that stays within `limit` was refused by the
3585                // per-block output ceiling instead: a malformed block, which
3586                // takes the generic arm below.
3587                Err(crate::decoding::errors::DecodeBlockContentError::DecompressBlockError(
3588                    crate::decoding::errors::DecompressBlockError::ExecuteSequencesError(ref e),
3589                )) if e.output_overflow_requested().is_some_and(|requested| {
3590                    (direct.buffer.buffer_ref().tail() as u64).saturating_add(requested as u64)
3591                        > limit
3592                }) =>
3593                {
3594                    let requested = e
3595                        .output_overflow_requested()
3596                        .expect("guard guarantees Some") as u64;
3597                    let tail = direct.buffer.buffer_ref().tail() as u64;
3598                    return Err(overflow(tail.saturating_add(requested)));
3599                }
3600                // A no-sequence block's literals did not fit the slice. Every
3601                // direct-path entry holds `output.len() >= limit` (a declared
3602                // size is checked against the slice before the path is chosen,
3603                // and an undeclared frame's limit IS the slice), so a write
3604                // past the slice is a write past `limit`: the frame outgrew its
3605                // declared size, or the caller's target is short.
3606                Err(crate::decoding::errors::DecodeBlockContentError::DecompressBlockError(
3607                    crate::decoding::errors::DecompressBlockError::LiteralsOutputOverflow {
3608                        tail,
3609                        requested,
3610                        capacity,
3611                    },
3612                )) => {
3613                    debug_assert!(
3614                        capacity as u64 >= limit,
3615                        "direct path entered with a short slice"
3616                    );
3617                    return Err(overflow((tail as u64).saturating_add(requested as u64)));
3618                }
3619                Err(e) => {
3620                    return Err(block_body_decode_error(
3621                        e,
3622                        block_index,
3623                        block_frame_offset,
3624                        &block_header,
3625                        hsize,
3626                    ));
3627                }
3628            };
3629            // Hash this block's freshly-written bytes while they are hot
3630            // (see `running_hash` above). `tail()` is the physical write
3631            // cursor: `drop_to_window_size` below only advances the head,
3632            // so `[prev_tail, tail)` is exactly this block's output.
3633            #[cfg(feature = "hash")]
3634            if let Some(hasher) = running_hash.as_mut() {
3635                use core::hash::Hasher;
3636                hasher.write(direct.buffer.buffer_ref().written_since(produced as usize));
3637            }
3638            produced = direct.buffer.buffer_ref().tail() as u64;
3639            // Post-decode FCS overflow check.
3640            if produced > limit {
3641                return Err(overflow(produced));
3642            }
3643            state.bytes_read_counter += body_consumed;
3644            state.block_counter += 1;
3645            #[cfg(all(feature = "lsm", feature = "hash"))]
3646            if let Some(produced_before) = produced_before {
3647                block_ranges.push((produced_before, produced as usize));
3648            }
3649            // Cap the visible buffer at window_size between blocks
3650            // so the next block's match-offset validation matches
3651            // the spec's `offset <= window_size` rule.
3652            direct.buffer.drop_to_window_size();
3653            if block_header.last_block {
3654                if state.frame_header.descriptor.content_checksum_flag() {
3655                    let mut chksum = [0u8; 4];
3656                    input
3657                        .read_exact(&mut chksum)
3658                        .map_err(err::FailedToReadChecksum)?;
3659                    state.bytes_read_counter += 4;
3660                    state.check_sum = Some(u32::from_le_bytes(chksum));
3661                }
3662                break;
3663            }
3664        }
3665        // Final sanity: blocks summed to exactly the declared size.
3666        if let Some(declared) = declared_size
3667            && produced != declared
3668        {
3669            return Err(err::FrameContentSizeMismatch { declared, produced });
3670        }
3671
3672        let written = produced as usize;
3673        state.frame_finished = true;
3674        // `direct`'s last use is in the decode loop above; NLL therefore
3675        // releases its `&mut output` borrow before here, freeing `output` for
3676        // the hash re-borrow below. No explicit `drop(direct)` is needed:
3677        // `DirectScratch` now holds only borrowed dict POINTERS (not an owned
3678        // `Arc`), so it is not a `Drop` type whose glue would hold the borrow
3679        // to end-of-scope.
3680        // Per-block XXH64 (low 32 bits) over the captured ranges.
3681        // Mirrors `decode_blocks`' per-block hashing so the digests
3682        // vector stays identical regardless of which dispatch path
3683        // the frame took. Ranges were recorded inside the loop while
3684        // `direct` held a mutable borrow on `output`; now that the
3685        // borrow is dropped we can read the slices directly.
3686        #[cfg(all(feature = "lsm", feature = "hash"))]
3687        if self.per_block_checksums_enabled {
3688            use core::hash::Hasher;
3689            for (start, end) in &block_ranges {
3690                let mut h = twox_hash::XxHash64::with_seed(0);
3691                h.write(&output[*start..*end]);
3692                self.computed_block_checksums.push(h.finish() as u32);
3693            }
3694        }
3695        #[cfg(feature = "hash")]
3696        if let Some(hasher) = running_hash {
3697            // Propagate the per-block-accumulated hasher state (see the
3698            // `running_hash` rationale above the loop) so the frame-tail
3699            // XXH64 check and `get_calculated_checksum()` read the digest.
3700            // `running_hash` is `None` for flag-off frames or
3701            // `ContentChecksum::None` — nothing to verify there, and
3702            // `get_calculated_checksum()` returns `None`, matching the skip.
3703            match &mut state.decoder_scratch {
3704                DecoderScratchKind::Flat(s) => s.buffer.set_hash(hasher),
3705                DecoderScratchKind::Ring(s) => s.buffer.set_hash(hasher),
3706            }
3707        }
3708        Ok(written)
3709    }
3710}
3711
3712/// Read bytes from the decode_buffer that are no longer needed. While the frame is not yet finished
3713/// this will retain window_size bytes, else it will drain it completely
3714impl Read for FrameDecoder {
3715    fn read(&mut self, target: &mut [u8]) -> Result<usize, Error> {
3716        let state = match &mut self.state {
3717            None => return Ok(0),
3718            Some(s) => s,
3719        };
3720        if state.frame_finished {
3721            state.decoder_scratch.buffer_read_all(target)
3722        } else {
3723            state.decoder_scratch.buffer_read(target)
3724        }
3725    }
3726}
3727
3728#[cfg(test)]
3729mod tests;