structured_zstd/encoding/mod.rs
1//! Zstandard encoder — frame compression, streaming, dictionary support.
2//!
3//! Four entry points cover the common use cases:
4//!
5//! * [`compress`] — one-shot helper that builds a self-contained
6//! Zstandard frame from a `Read` source to a `Write` sink. The
7//! input is consumed incrementally from `Read`, so input buffering
8//! stays bounded; however, the compressed output is buffered in
9//! memory until the frame is complete so the Frame Content Size
10//! field can be filled in the header — peak memory is
11//! `O(compressed_size)` (worst-case `O(input_size)` for
12//! incompressible payloads, plus a small frame overhead). The
13//! savings vs [`compress_to_vec`] come from not materialising the
14//! input alongside the output.
15//! * [`compress_to_vec`] — same one-shot path as [`compress`] but
16//! the input is eagerly drained into an internal `Vec` first
17//! (`read_to_end`) so the encoder can be handed a `&[u8]` and a
18//! precise source-size hint. Peak memory is therefore ≈
19//! `input_size + output_size`; prefer [`compress`] or
20//! [`StreamingEncoder`] when the input is large or unbounded.
21//! * [`StreamingEncoder`] — implements [`crate::io::Write`], which
22//! re-exports [`std::io::Write`] under the `std` feature and falls
23//! back to a `no_std`-friendly trait otherwise. Accepts bytes
24//! incrementally and flushes compressed output as blocks fill.
25//! Requires `set_pledged_content_size` before the first write if
26//! the Frame Content Size field is to be populated.
27//! * [`FrameCompressor`] — lower-level builder that owns the matcher and
28//! the per-frame configuration; the streaming and one-shot helpers are
29//! thin wrappers over it. Reach for it when you need to swap in a custom
30//! [`Matcher`] implementation or share the matcher across frames.
31//!
32//! Compression intensity is selected via [`CompressionLevel`], which
33//! provides both named presets (`Fastest`, `Default`, `Better`, `Best`) and
34//! numeric levels (`from_level(n)`) that mirror C zstd's level numbering
35//! (negative for ultra-fast, `0` = default, `1..=22` for the standard
36//! range).
37//!
38//! All produced frames are valid RFC 8878 Zstandard streams and decode
39//! through both this crate's [`crate::decoding`] module and upstream C zstd.
40//!
41//! For memory budgeting, [`estimated_compression_workspace_bytes`] reports
42//! the approximate steady-state heap footprint of a one-shot compression at
43//! a given level (window + match-finder tables + block staging).
44
45pub(crate) mod block_header;
46pub(crate) mod blocks;
47pub(crate) mod cparams;
48pub(crate) mod dict_attach;
49pub(crate) mod fastpath;
50pub(crate) mod frame_header;
51pub(crate) mod incompressible;
52pub(crate) mod match_generator;
53pub(crate) mod util;
54
55// `#111` encoder architecture rewrite. `cost_model`, `opt`,
56// `strategy`, `dfast`, `row`, and `simple` host the relocated
57// cost-model types, the optimal-parser plain-data types, the
58// const-generic [`strategy::Strategy`] trait + per-level [`strategy::
59// StrategyTag`] dispatcher, and the Dfast / Row / Simple matchers
60// respectively. `match_table::helpers` hosts the shared match-finder
61// primitives. The rewrite plan is tracked in
62// <https://github.com/structured-world/structured-zstd/issues/111>;
63// per-phase boundaries are `perf/post-pr-110-baseline` (start),
64// `perf/post-pr-121-baseline` (post-Phase-2).
65pub(crate) mod bt;
66pub(crate) mod cost_model;
67pub(crate) mod dfast;
68pub(crate) mod hc;
69// LDM uses `twox_hash::XxHash64` (per-window XXH64 over the
70// `min_match_length` byte slice, upstream zstd `zstd_ldm.c:315`). The
71// `twox-hash` dependency is gated behind the `hash` feature so
72pub(crate) mod lazy_parse;
73// `default-features = false` builds (no_std, embedded) don't pull
74// it in. `BtMatcher::ldm_producer` and the `cfg(feature = "hash")`
75// blocks inside `BtMatcher::prepare_ldm_candidates` /
76// `BtMatcher::reset` carry the same gate; the call site in
77// `match_generator.rs::start_matching_optimal` invokes
78// `prepare_ldm_candidates` unconditionally because the
79// gating is internal to the method body (under
80// `not(feature = "hash")` the method shrinks to the legacy
81// `ldm_sequences.clear()` stub).
82#[cfg(feature = "hash")]
83pub(crate) mod ldm;
84pub(crate) mod match_table;
85pub(crate) mod opt;
86pub(crate) mod row;
87pub(crate) mod simple;
88pub(crate) mod strategy;
89
90pub(crate) mod frame_compressor;
91#[cfg(feature = "lsm")]
92pub mod frame_emit_info;
93mod levels;
94pub(crate) mod parameters;
95#[cfg(feature = "bench_internals")]
96pub mod sequence_capture;
97mod streaming_encoder;
98pub use frame_compressor::{EncoderDictionary, FrameCompressor};
99#[cfg(feature = "lsm")]
100pub use frame_emit_info::{BlockType, FrameBlock, FrameEmitInfo};
101pub use levels::config::{
102 estimated_bt_strategy_extra_bytes, estimated_compression_workspace_bytes,
103};
104pub use match_generator::MatchGeneratorDriver;
105pub use parameters::{
106 Bounds, CParameter, CompressionParameters, CompressionParametersBuilder, ParameterError,
107 Strategy,
108};
109pub use streaming_encoder::StreamingEncoder;
110
111use crate::io::{Read, Write};
112use alloc::vec::Vec;
113
114/// Convenience function to compress some source into a target without reusing any resources of the compressor
115/// ```rust
116/// use structured_zstd::encoding::{compress, CompressionLevel};
117/// let data: &[u8] = &[0,0,0,0,0,0,0,0,0,0,0,0];
118/// let mut target = Vec::new();
119/// compress(data, &mut target, CompressionLevel::Fastest);
120/// ```
121pub fn compress<R: Read, W: Write>(source: R, target: W, level: CompressionLevel) {
122 let mut frame_enc = FrameCompressor::new(level);
123 frame_enc.set_source(source);
124 frame_enc.set_drain(target);
125 frame_enc.compress();
126}
127
128/// Convenience function to compress some source into a Vec without reusing any resources of the compressor.
129///
130/// This helper eagerly buffers the full input (`Read`) before compression so it
131/// can provide a source-size hint to the one-shot encoder path. Peak memory can
132/// therefore be roughly `input_size + output_size`. For very large payloads or
133/// tighter memory budgets, prefer streaming APIs such as [`StreamingEncoder`].
134///
135/// **This is NOT a streaming API.** The source is fully buffered
136/// into a `Vec<u8>` before any compression work begins, so peak input
137/// memory is bounded by `source.len()` (not "constant regardless of
138/// payload size" as a stream-shaped encoder would offer). If the
139/// source is large enough that holding it in memory is not acceptable,
140/// use [`StreamingEncoder`] which consumes chunks incrementally
141/// without the up-front Vec build.
142///
143/// This helper drives `read_to_end` to materialize the full source
144/// into a `Vec<u8>` before forwarding the slice to
145/// [`compress_slice_to_vec`]. For a `Read` whose size is unknown ahead
146/// of time, `read_to_end` grows that input `Vec` via power-of-two
147/// doubling: peak input allocation can be up to 2× the final source
148/// length transiently. The live working set on this entry point is
149/// roughly `input.capacity()` plus the block-accumulation buffer and
150/// per-block scratch carried by [`compress_slice_to_vec`], plus the
151/// exactly-sized output `Vec`. [`StreamingEncoder`] avoids the input
152/// materialization step entirely and is the right entry point when
153/// the source is large or unbounded.
154///
155/// ```rust
156/// use structured_zstd::encoding::{compress_to_vec, CompressionLevel};
157/// let data: &[u8] = &[0,0,0,0,0,0,0,0,0,0,0,0];
158/// let compressed = compress_to_vec(data, CompressionLevel::Fastest);
159/// ```
160pub fn compress_to_vec<R: Read>(source: R, level: CompressionLevel) -> Vec<u8> {
161 let mut source = source;
162 let mut input = Vec::new();
163 source.read_to_end(&mut input).unwrap();
164 compress_slice_to_vec(input.as_slice(), level)
165}
166
167/// Compress a contiguous byte slice into a fresh `Vec<u8>` without the
168/// input-buffering step that [`compress_to_vec`] performs to adapt a
169/// `Read` source.
170///
171/// One-shot wrapper over
172/// [`FrameCompressor::compress_independent_frame`]: the input is read by
173/// reference (the eligible Fast path scans it in place, no per-block
174/// history copy), and the returned `Vec` is allocated exactly once at the
175/// final frame size after compression. Peak transient memory is the
176/// block-accumulation buffer (grown via amortized doubling, ≈ 2× current
177/// compressed size at the last realloc) plus the exactly-sized output. The
178/// worst-case compressed-size bound is never pinned upfront, so a highly
179/// compressible 100 MiB input does not charge ~100 MiB of worst-case
180/// expansion against peak.
181///
182/// To compress many slices, construct one [`FrameCompressor`] and call
183/// [`compress_independent_frame_into`](FrameCompressor::compress_independent_frame_into)
184/// in a loop instead, which reuses the matcher tables, scratch, and output
185/// buffer across frames (this function allocates and primes from scratch
186/// each call).
187///
188/// # Panics
189///
190/// Panics on encoder error (matches the failure surface of
191/// [`compress_to_vec`], which this function backs). Out-of-memory during
192/// the output / per-block scratch allocations is handled by the global
193/// allocator's abort policy. The slice/Vec entry points mirror the upstream zstd
194/// `ZSTD_compress` shape (no error return on the bulk path).
195///
196/// ```rust
197/// use structured_zstd::encoding::{compress_slice_to_vec, CompressionLevel};
198/// let data: &[u8] = &[0,0,0,0,0,0,0,0,0,0,0,0];
199/// let compressed = compress_slice_to_vec(data, CompressionLevel::Fastest);
200/// ```
201pub fn compress_slice_to_vec(source: &[u8], level: CompressionLevel) -> Vec<u8> {
202 // Bare `FrameCompressor` resolves all three type params to their
203 // defaults (`&'static [u8]` reader, `Vec<u8>` drain, MatchGeneratorDriver);
204 // neither the reader nor the drain is used by the in-place
205 // `compress_independent_frame` path.
206 let mut enc: FrameCompressor = FrameCompressor::new(level);
207 enc.compress_independent_frame(source)
208}
209
210/// Worst-case compressed-frame size for an input of `src_size` bytes.
211///
212/// A destination buffer of this size is always large enough to hold the
213/// output of [`compress_slice_to_vec`] (or any single-frame compression) for
214/// an input of `src_size` bytes, so a caller sizing a fixed buffer once (the
215/// shape the C `ZSTD_compress` entry point needs) never has to grow it.
216///
217/// Mirrors the upstream `ZSTD_COMPRESSBOUND` formula exactly:
218/// `src_size + (src_size >> 8) + margin`, where `margin` is
219/// `(128 KiB - src_size) >> 11` for inputs below 128 KiB and `0` otherwise.
220/// The margin guarantees `bound(a) + bound(b) <= bound(a + b)` for blocks of
221/// at least 128 KiB, which keeps multi-frame concatenation sizing sound.
222///
223/// Saturates at [`usize::MAX`] if the formula would overflow on a
224/// pathologically large `src_size` — no allocation that large can exist, so
225/// the saturated value is the correct "cannot fit" sentinel rather than a
226/// masked wrap.
227///
228/// ```rust
229/// use structured_zstd::encoding::{compress_bound, compress_slice_to_vec, CompressionLevel};
230/// let data = [7u8; 4096];
231/// assert!(compress_slice_to_vec(&data, CompressionLevel::Default).len() <= compress_bound(data.len()));
232/// ```
233pub const fn compress_bound(src_size: usize) -> usize {
234 const LOWER: usize = 128 * 1024;
235 let margin = if src_size < LOWER {
236 (LOWER - src_size) >> 11
237 } else {
238 0
239 };
240 // Saturating is the correct UPPER-BOUND semantic here, not a masked bug:
241 // this is a public API over an arbitrary `usize`, and the largest meaningful
242 // bound is `usize::MAX`. A real slice is at most `isize::MAX` bytes, so the
243 // `* 1.004 + margin` cannot overflow for genuine inputs; the saturation only
244 // caps a pathological caller-supplied size at the representable ceiling.
245 src_size
246 .saturating_add(src_size >> 8)
247 .saturating_add(margin)
248}
249
250/// Compress a byte slice into a fresh `Vec<u8>` using fine-grained
251/// [`CompressionParameters`] (#27) instead of a bare
252/// [`CompressionLevel`].
253///
254/// One-shot wrapper over [`FrameCompressor::set_parameters`] +
255/// [`FrameCompressor::compress_independent_frame`]. The produced frame is
256/// a valid RFC 8878 stream regardless of the knobs chosen.
257///
258/// ```rust
259/// use structured_zstd::encoding::{
260/// compress_with_parameters, CompressionLevel, CompressionParameters, Strategy,
261/// };
262/// let data: &[u8] = b"the quick brown fox jumps over the lazy dog";
263/// let params = CompressionParameters::builder(CompressionLevel::Level(5))
264/// .strategy(Strategy::Greedy)
265/// .build()
266/// .unwrap();
267/// let compressed = compress_with_parameters(data, ¶ms);
268/// assert!(!compressed.is_empty());
269/// ```
270pub fn compress_with_parameters(source: &[u8], params: &CompressionParameters) -> Vec<u8> {
271 let mut enc: FrameCompressor = FrameCompressor::new(params.level());
272 enc.set_parameters(params);
273 enc.compress_independent_frame(source)
274}
275
276/// The compression mode used impacts the speed of compression,
277/// and resulting compression ratios. Faster compression will result
278/// in worse compression ratios, and vice versa.
279#[derive(Copy, Clone, Debug, PartialEq, Eq)]
280pub enum CompressionLevel {
281 /// This level does not compress the data at all, and simply wraps
282 /// it in a Zstandard frame.
283 Uncompressed,
284 /// This level is roughly equivalent to Zstd compression level 1
285 Fastest,
286 /// This level uses the crate's dedicated `dfast`-style matcher to
287 /// target a better speed/ratio tradeoff than [`CompressionLevel::Fastest`].
288 ///
289 /// It represents this crate's "default" compression setting and may
290 /// evolve in future versions as the implementation moves closer to
291 /// reference zstd level 3 behavior.
292 Default,
293 /// This level is roughly equivalent to Zstd level 7.
294 ///
295 /// Uses the hash-chain matcher with a lazy2 matching strategy: the encoder
296 /// evaluates up to two positions ahead before committing to a match,
297 /// trading speed for a better compression ratio than [`CompressionLevel::Default`].
298 Better,
299 /// This level is roughly equivalent to Zstd level 11.
300 ///
301 /// Uses the hash-chain matcher with a deep lazy2 matching strategy and
302 /// a 16 MiB window. Compared to [`CompressionLevel::Better`], this level
303 /// uses larger hash and chain tables (2 M / 1 M entries vs 1 M / 512 K),
304 /// a deeper search (32 candidates vs 16), and a higher target match
305 /// length (128 vs 48), trading speed for the best compression ratio
306 /// available in this crate.
307 Best,
308 /// Numeric compression level.
309 ///
310 /// Levels 1–22 correspond to the C zstd level numbering. Higher values
311 /// produce smaller output at the cost of more CPU time. Negative values
312 /// select ultra-fast modes that trade ratio for speed. Level 0 is
313 /// treated as [`DEFAULT_LEVEL`](Self::DEFAULT_LEVEL), matching C zstd
314 /// semantics.
315 ///
316 /// Named variants map to specific numeric levels:
317 /// [`Fastest`](Self::Fastest) = 1, [`Default`](Self::Default) = 3,
318 /// [`Better`](Self::Better) = 7, [`Best`](Self::Best) = 11.
319 /// [`Best`](Self::Best) remains the highest-ratio named preset, but
320 /// [`Level`](Self::Level) values above 11 can target stronger (slower)
321 /// tuning than the named hierarchy.
322 ///
323 /// Levels above 11 use progressively larger windows and deeper search.
324 /// Levels 16–17 use a `btopt`-style price parser, 18–19 use `btultra`,
325 /// and 20–22 use a `btultra2`-style two-pass selection profile.
326 ///
327 /// Semver note: this variant was added after the initial enum shape and
328 /// is a breaking API change for downstream crates that exhaustively
329 /// `match` on [`CompressionLevel`] without a wildcard arm.
330 Level(i32),
331}
332
333impl CompressionLevel {
334 /// The minimum supported numeric compression level (ultra-fast mode).
335 pub const MIN_LEVEL: i32 = -131072;
336 /// The maximum supported numeric compression level.
337 pub const MAX_LEVEL: i32 = 22;
338 /// The default numeric compression level (equivalent to [`Default`](Self::Default)).
339 pub const DEFAULT_LEVEL: i32 = 3;
340
341 /// Create a compression level from a numeric value.
342 ///
343 /// Returns named variants for canonical levels (`0`/`3`, `1`, `7`, `11`)
344 /// and [`Level`](Self::Level) for all other values.
345 ///
346 /// With the default matcher backend (`MatchGeneratorDriver`), values
347 /// outside [`MIN_LEVEL`](Self::MIN_LEVEL)..=[`MAX_LEVEL`](Self::MAX_LEVEL)
348 /// are silently clamped during built-in level parameter resolution.
349 pub const fn from_level(level: i32) -> Self {
350 match level {
351 0 | Self::DEFAULT_LEVEL => Self::Default,
352 1 => Self::Fastest,
353 7 => Self::Better,
354 11 => Self::Best,
355 _ => Self::Level(level),
356 }
357 }
358}
359
360/// Trait used by the encoder that users can use to extend the matching facilities with their own algorithm
361/// making their own tradeoffs between runtime, memory usage and compression ratio
362///
363/// This trait operates on buffers that represent the chunks of data the matching algorithm wants to work on.
364/// Each one of these buffers is referred to as a *space*. One or more of these buffers represent the window
365/// the decoder will need to decode the data again.
366///
367/// This library asks the Matcher for a new buffer using `get_next_space` to allow reusing of allocated buffers when they are no longer part of the
368/// window of data that is being used for matching.
369///
370/// The library fills the buffer with data that is to be compressed and commits them back to the matcher using `commit_space`.
371///
372/// Then it will either call `start_matching` or, if the space is deemed not worth compressing, `skip_matching` is called.
373///
374/// This is repeated until no more data is left to be compressed.
375pub trait Matcher {
376 /// Get a space where we can put data to be matched on. Will be encoded as one block. The maximum allowed size is 128 kB.
377 fn get_next_space(&mut self) -> alloc::vec::Vec<u8>;
378 /// Get a reference to the last committed space
379 fn get_last_space(&mut self) -> &[u8];
380 /// Commit a space to the matcher so it can be matched against
381 fn commit_space(&mut self, space: alloc::vec::Vec<u8>);
382 /// Just process the data in the last committed space for future matching.
383 fn skip_matching(&mut self);
384 /// Hint-aware skip path used internally to thread a precomputed block
385 /// incompressibility verdict to matcher backends.
386 ///
387 /// Default implementation preserves backwards compatibility for external
388 /// custom matchers by delegating to [`skip_matching`](Self::skip_matching).
389 fn skip_matching_with_hint(&mut self, _incompressible_hint: Option<bool>) {
390 self.skip_matching();
391 }
392 /// Process the data in the last committed space for future matching AND generate matches for the data
393 fn start_matching(&mut self, handle_sequence: impl for<'a> FnMut(Sequence<'a>));
394 /// Reset this matcher so it can be used for the next new frame
395 fn reset(&mut self, level: CompressionLevel);
396 /// Provide a hint about the total uncompressed size for the next frame.
397 ///
398 /// Implementations may use this to select smaller hash tables and windows
399 /// for small inputs, matching the C zstd source-size-class behavior.
400 /// Called before [`reset`](Self::reset) when the caller knows the input
401 /// size (e.g. from pledged content size or file metadata).
402 ///
403 /// The default implementation is a no-op for custom matchers and
404 /// test stubs. The built-in runtime matcher (`MatchGeneratorDriver`)
405 /// overrides this hook and applies the hint during level resolution.
406 fn set_source_size_hint(&mut self, _size: u64) {}
407 /// Hint the byte size of the dictionary that will be primed into the next
408 /// frame. The built-in runtime matcher uses it to size the binary-tree /
409 /// hash-chain match-finder tables from the dictionary's cParams tier rather
410 /// than the source window (upstream zstd CDict economics), while keeping the
411 /// eviction window source-sized. Default no-op for custom matchers and test
412 /// stubs; consumed at the next [`reset`](Self::reset).
413 fn set_dictionary_size_hint(&mut self, _size: usize) {}
414 /// Drop any per-frame fine-grained parameter overrides installed via
415 /// the public parameter API, reverting to plain level-based geometry
416 /// at the next [`reset`](Self::reset). Called by
417 /// [`FrameCompressor::set_compression_level`](crate::encoding::FrameCompressor::set_compression_level)
418 /// so switching back to a bare level after a customized frame does not
419 /// keep the old overrides sticky. Default no-op for custom matchers.
420 fn clear_param_overrides(&mut self) {}
421 /// Prime matcher state with dictionary history before compressing the next frame.
422 /// Default implementation is a no-op for custom matchers that do not support this.
423 fn prime_with_dictionary(&mut self, _dict_content: &[u8], _offset_hist: [u32; 3]) {}
424 /// Whether the most recent [`reset`](Self::reset) re-borrowed a resident
425 /// attach-mode dictionary (kept the dict bytes + cached index in place).
426 /// When `true` the caller MUST skip [`Self::prime_with_dictionary`] and only
427 /// reapply the offset history via [`Self::reapply_resident_dictionary`].
428 fn dictionary_is_resident(&self) -> bool {
429 false
430 }
431 /// Reapply the dictionary's offset history to a re-borrowed frame — the cheap
432 /// tail of priming, without the dict commit / re-index. Default no-op.
433 fn reapply_resident_dictionary(&mut self, _offset_hist: [u32; 3]) {}
434 /// CDict-equivalent fast path for repeated frames sharing one dictionary.
435 /// Restore the matcher state captured by [`Self::capture_primed_dictionary`]
436 /// at the SAME level (a table copy) instead of re-running
437 /// [`Self::prime_with_dictionary`] (which re-hashes every dictionary
438 /// position). Returns `true` when a matching snapshot was restored;
439 /// `false` (the default) means the caller must prime then capture.
440 fn restore_primed_dictionary(&mut self, _level: CompressionLevel) -> bool {
441 false
442 }
443 /// Snapshot the post-prime matcher state for the given level so later
444 /// frames can [`Self::restore_primed_dictionary`] it. Default no-op.
445 fn capture_primed_dictionary(&mut self, _level: CompressionLevel) {}
446 /// Drop any captured prime snapshot (dictionary or level changed).
447 /// Default no-op.
448 fn invalidate_primed_dictionary(&mut self) {}
449 /// Seed matcher cost model with dictionary entropy tables before the next frame.
450 /// Default implementation is a no-op for custom matchers.
451 fn seed_dictionary_entropy(
452 &mut self,
453 _huff: Option<&crate::huff0::huff0_encoder::HuffmanTable>,
454 _ll: Option<&crate::fse::fse_encoder::FSETable>,
455 _ml: Option<&crate::fse::fse_encoder::FSETable>,
456 _of: Option<&crate::fse::fse_encoder::FSETable>,
457 ) {
458 }
459 /// Returns whether this matcher can consume dictionary priming state and produce
460 /// dictionary-dependent sequences. Defaults to `false` for custom matchers.
461 fn supports_dictionary_priming(&self) -> bool {
462 false
463 }
464 /// Whether a sample of `block` hashes to a match in an attached dictionary.
465 /// The raw-fast-path uses this to avoid skipping the scan on a block that
466 /// looks incompressible but compresses against the dictionary (an external
467 /// match the block's own content cannot reveal). Defaults to `false` for
468 /// custom matchers (and the no-dict case), leaving the content-only verdict.
469 fn block_samples_match_dict(&self, _block: &[u8]) -> bool {
470 false
471 }
472 /// Heap bytes this matcher's allocations hold (tables, history, scratch),
473 /// excluding the inline struct itself. Lets a context report its true
474 /// footprint via `ZSTD_sizeof_CCtx`. Defaults to `0` for custom matchers.
475 fn heap_size(&self) -> usize {
476 0
477 }
478 /// The size of the window the decoder will need to execute all sequences produced by this matcher.
479 ///
480 /// Must return a positive (non-zero) value; returning 0 causes
481 /// [`StreamingEncoder`] to reject the first write with an invalid-input error
482 /// (`InvalidInput` with `std`, `Other` with `no_std`).
483 ///
484 /// Must remain stable for the lifetime of a frame.
485 /// It may change only after `reset()` is called for the next frame
486 /// (for example because the compression level changed).
487 fn window_size(&self) -> u64;
488}
489
490#[derive(PartialEq, Eq, Debug)]
491/// Sequences that a [`Matcher`] can produce
492pub enum Sequence<'data> {
493 /// Is encoded as a sequence for the decoder sequence execution.
494 ///
495 /// First the literals will be copied to the decoded data,
496 /// then `match_len` bytes are copied from `offset` bytes back in the decoded data
497 Triple {
498 literals: &'data [u8],
499 offset: usize,
500 match_len: usize,
501 },
502 /// This is returned as the last sequence in a block
503 ///
504 /// These literals will just be copied at the end of the sequence execution by the decoder
505 Literals { literals: &'data [u8] },
506}
507
508#[cfg(test)]
509mod compress_bound_tests;