structured_zstd/decoding/frame_decoder.rs
1//! Framedecoder is the main low-level struct users interact with to decode zstd frames
2//!
3//! Zstandard compressed data is made of one or more frames. Each frame is independent and can be
4//! decompressed independently of other frames. This module contains structures
5//! and utilities that can be used to decode a frame.
6
7use super::frame;
8use crate::decoding;
9use crate::decoding::block_decoder::BlockDecoder;
10use crate::decoding::buffer_backend::BufferBackend;
11use crate::decoding::dictionary::{Dictionary, DictionaryHandle};
12use crate::decoding::errors::{DecodeBlockContentError, FrameDecoderError};
13use crate::decoding::flat_buf::FlatBuf;
14use crate::decoding::ringbuffer::RingBuffer;
15use crate::decoding::scratch::DecoderScratch;
16use crate::io::{Error, Read, Write};
17use alloc::collections::BTreeMap;
18use alloc::vec::Vec;
19use core::convert::TryInto;
20
21use crate::common::MAXIMUM_ALLOWED_WINDOW_SIZE;
22
23/// Build the block-header decode error. With the `lsm` feature it captures
24/// the failing block's index and frame offset (block-precise recovery);
25/// without it, the legacy positionless variant — so the default build's
26/// error surface stays byte-identical to the upstream zstd.
27#[cfg(feature = "lsm")]
28fn block_header_decode_error(
29 source: crate::decoding::errors::BlockHeaderReadError,
30 block_index: u32,
31 frame_offset: u32,
32) -> FrameDecoderError {
33 FrameDecoderError::FailedToReadBlockHeaderAt {
34 source,
35 block_index,
36 frame_offset,
37 }
38}
39#[cfg(not(feature = "lsm"))]
40fn block_header_decode_error(
41 source: crate::decoding::errors::BlockHeaderReadError,
42 _block_index: u32,
43 _frame_offset: u32,
44) -> FrameDecoderError {
45 FrameDecoderError::FailedToReadBlockHeader(source)
46}
47
48/// Build the block-body decode error. With `lsm` it captures the block
49/// index, frame offset, and the failing block's structural metadata
50/// (reconstructed from its header); without it, the legacy variant.
51#[cfg(feature = "lsm")]
52fn block_body_decode_error(
53 source: DecodeBlockContentError,
54 block_index: u32,
55 frame_offset: u32,
56 header: &crate::blocks::block::BlockHeader,
57 header_size: u8,
58) -> FrameDecoderError {
59 use crate::blocks::block::BlockType;
60 // Physical wire body vs the raw `Block_Size` field: RLE writes a single
61 // body byte while `Block_Size` carries the repeat count; Raw/Compressed
62 // bodies match the field.
63 let (body_size, block_size_field) = match header.block_type {
64 BlockType::RLE => (1u32, header.decompressed_size),
65 _ => (header.content_size, header.content_size),
66 };
67 FrameDecoderError::FailedToReadBlockBodyAt {
68 source,
69 block_index,
70 frame_offset,
71 block: crate::encoding::frame_emit_info::FrameBlock {
72 offset_in_frame: frame_offset,
73 header_size,
74 body_size,
75 block_size_field,
76 block_type: header.block_type,
77 last_block: header.last_block,
78 // Raw/RLE carry their regenerated size in the header;
79 // a Compressed block's is unknown until decoded, so
80 // `read_block_header` leaves `decompressed_size` 0 here.
81 decompressed_size: header.decompressed_size,
82 },
83 }
84}
85#[cfg(not(feature = "lsm"))]
86fn block_body_decode_error(
87 source: DecodeBlockContentError,
88 _block_index: u32,
89 _frame_offset: u32,
90 _header: &crate::blocks::block::BlockHeader,
91 _header_size: u8,
92) -> FrameDecoderError {
93 FrameDecoderError::FailedToReadBlockBody(source)
94}
95
96/// Low level Zstandard decoder that can be used to decompress frames with fine control over when and how many bytes are decoded.
97///
98/// This decoder is able to decode frames only partially and gives control
99/// over how many bytes/blocks will be decoded at a time (so you don't have to decode a 10GB file into memory all at once).
100/// It reads bytes as needed from a provided source and can be read from to collect partial results.
101///
102/// If you want to just read the whole frame with an `io::Read` without having to deal with manually calling [FrameDecoder::decode_blocks]
103/// you can use the provided [crate::decoding::StreamingDecoder] wich wraps this FrameDecoder.
104///
105/// Workflow is as follows:
106/// ```
107/// use structured_zstd::decoding::BlockDecodingStrategy;
108///
109/// # #[cfg(feature = "std")]
110/// use std::io::{Read, Write};
111///
112/// // no_std environments can use the crate's own Read traits
113/// # #[cfg(not(feature = "std"))]
114/// use structured_zstd::io::{Read, Write};
115///
116/// fn decode_this(mut file: impl Read) {
117/// //Create a new decoder
118/// let mut frame_dec = structured_zstd::decoding::FrameDecoder::new();
119/// let mut result = Vec::new();
120///
121/// // Use reset or init to make the decoder ready to decode the frame from the io::Read
122/// frame_dec.reset(&mut file).unwrap();
123///
124/// // Loop until the frame has been decoded completely
125/// while !frame_dec.is_finished() {
126/// // decode (roughly) batch_size many bytes
127/// frame_dec.decode_blocks(&mut file, BlockDecodingStrategy::UptoBytes(1024)).unwrap();
128///
129/// // read from the decoder to collect bytes from the internal buffer
130/// let bytes_read = frame_dec.read(result.as_mut_slice()).unwrap();
131///
132/// // then do something with it
133/// do_something(&result[0..bytes_read]);
134/// }
135///
136/// // handle the last chunk of data
137/// while frame_dec.can_collect() > 0 {
138/// let x = frame_dec.read(result.as_mut_slice()).unwrap();
139///
140/// do_something(&result[0..x]);
141/// }
142/// }
143///
144/// fn do_something(data: &[u8]) {
145/// # #[cfg(feature = "std")]
146/// std::io::stdout().write_all(data).unwrap();
147/// }
148/// ```
149pub struct FrameDecoder {
150 state: Option<FrameDecoderState>,
151 /// Test-only observability: frames decoded via `run_direct_decode`.
152 /// The direct and buffered paths are byte-identical, so dispatch
153 /// regressions (e.g. re-excluding dictionary frames from the direct
154 /// gate) are invisible to output assertions; tests pin the path here.
155 #[cfg(test)]
156 direct_frames: u64,
157 // Registered dictionaries are stored by shared handle (Arc/Rc) so a
158 // single content copy is referenced by every frame the decoder decodes
159 // (upstream zstd `ZSTD_refDDict`), rather than re-copied into the decode buffer
160 // per frame. `add_dict` wraps an owned `Dictionary` into a handle.
161 owned_dicts: BTreeMap<u32, DictionaryHandle>,
162 #[cfg(target_has_atomic = "ptr")]
163 shared_dicts: BTreeMap<u32, DictionaryHandle>,
164 #[cfg(not(target_has_atomic = "ptr"))]
165 shared_dicts: (),
166 /// `ZSTD_f_zstd1_magicless` — when true, [`init`] / [`reset`]
167 /// expect frames without the 4-byte magic number prefix.
168 /// Default false (standard zstd format).
169 magicless: bool,
170 /// How the optional content checksum is handled. Default
171 /// [`ContentChecksum::EmitOnly`] (compute + expose, no error on
172 /// mismatch). Set via [`Self::set_content_checksum`].
173 content_checksum: ContentChecksum,
174 /// Pinned `Dictionary_ID` expectation set via
175 /// [`Self::expect_dict_id`]. `None` (default) disables the
176 /// check; `Some(0)` matches frames whose header omits the
177 /// optional dict_id (treated as "no dictionary"). Validated in
178 /// [`Self::reset`] AFTER the frame header parses successfully
179 /// and BEFORE any block decode work.
180 #[cfg(feature = "lsm")]
181 expect_dict_id: Option<u32>,
182 /// Pinned `Window_Descriptor` byte expectation set via
183 /// [`Self::expect_window_descriptor`]. `None` (default)
184 /// disables the check. Validated in [`Self::reset`] AFTER the
185 /// frame header parses successfully and BEFORE any block
186 /// decode work. Single-segment frames (which omit the
187 /// `Window_Descriptor` byte from the wire) surface as
188 /// [`crate::decoding::errors::FrameDecoderError::UnexpectedWindowDescriptor`]
189 /// with `found: None`.
190 #[cfg(feature = "lsm")]
191 expect_window_descriptor: Option<u8>,
192 /// When `true`, the per-block decode loop XXH64-hashes each
193 /// block's decompressed bytes and stores the low-32-bit digest in
194 /// [`Self::computed_block_checksums`]. Default `false` (zero
195 /// cost). Set via [`Self::enable_per_block_checksums`]. Gated on
196 /// `all(lsm, hash)` because XXH64 lives behind the `hash`
197 /// feature.
198 #[cfg(all(feature = "lsm", feature = "hash"))]
199 per_block_checksums_enabled: bool,
200 /// Per-block XXH64 (low 32 bits) digests captured during the
201 /// current frame's decode when `per_block_checksums_enabled` is
202 /// set. Reset at the start of every new frame. Gated on
203 /// `all(lsm, hash)` (see `per_block_checksums_enabled`).
204 #[cfg(all(feature = "lsm", feature = "hash"))]
205 computed_block_checksums: alloc::vec::Vec<u32>,
206}
207
208/// How the decoder treats a frame's optional XXH64 content checksum
209/// (RFC 8878 Content_Checksum_flag). The XXH64 pass over the decompressed
210/// output is a measurable share of decode time, so it is made skippable.
211///
212/// ```
213/// use structured_zstd::decoding::{ContentChecksum, FrameDecoder};
214/// let mut decoder = FrameDecoder::new();
215/// decoder.set_content_checksum(ContentChecksum::Verify);
216/// ```
217#[derive(Copy, Clone, PartialEq, Eq, Debug, Default)]
218pub enum ContentChecksum {
219 /// Skip the XXH64 pass entirely: no compute, no verify.
220 /// `get_calculated_checksum()` returns `None`.
221 None,
222 /// Compute the checksum and expose it via the accessors, but do not
223 /// error on a mismatch. This is the default and matches the historical
224 /// behaviour (callers verify manually if they wish).
225 #[default]
226 EmitOnly,
227 /// Compute the checksum and compare it against the frame's stored value;
228 /// a disagreement fails the decode with
229 /// [`FrameDecoderError::ChecksumMismatch`](crate::decoding::errors::FrameDecoderError::ChecksumMismatch).
230 /// Without the `hash` feature there is no way to compute a digest, so
231 /// `Verify` cannot detect a mismatch and behaves like `None`.
232 Verify,
233}
234
235/// Decode-relevant identity of a frame, used to reject a [`ResumeState`]
236/// captured from one frame being applied to a frame of a different shape. Covers
237/// every header field that changes how blocks decode (buffer sizing, backend
238/// kind, entropy/dictionary context, trailing-checksum handling, declared
239/// content size, magicless framing).
240///
241/// This is a SHAPE guard, not a content-unique fingerprint: two distinct frames
242/// that happen to share all these header fields produce the same key (no cheap
243/// header field uniquely identifies frame content). It catches the realistic
244/// accidental misuse — applying a snapshot to a frame with a different
245/// window/dictionary/size — with a typed error instead of byte-wrong output.
246/// Pairing a `ResumeState` with the correct frame's compressed source and
247/// `window_prime` remains the caller's contract.
248#[cfg(feature = "lsm")]
249#[derive(Clone, Copy, PartialEq, Eq, Debug)]
250struct FrameKey {
251 window_size: u64,
252 frame_content_size: u64,
253 /// `Dictionary_ID` declared in the frame header (`None` when omitted).
254 dictionary_id: Option<u32>,
255 /// Dictionary actually applied to the decoder (`state.using_dict`). This is
256 /// distinct from `dictionary_id`: a frame with a dictless header can still
257 /// be decoded with an explicit dictionary via `reset_with_dict_handle` /
258 /// `force_dict`, and two such decodes with different dictionaries must NOT
259 /// compare equal — keying only on the header field would miss that.
260 active_dictionary_id: Option<u32>,
261 single_segment: bool,
262 content_checksum: bool,
263 magicless: bool,
264}
265
266#[cfg(feature = "lsm")]
267impl FrameKey {
268 fn from_state(state: &FrameDecoderState, magicless: bool) -> FrameKey {
269 let header = &state.frame_header;
270 FrameKey {
271 window_size: header.window_size().unwrap_or(0),
272 frame_content_size: header.frame_content_size(),
273 dictionary_id: header.dictionary_id(),
274 active_dictionary_id: state.using_dict,
275 single_segment: header.descriptor.single_segment_flag(),
276 content_checksum: header.descriptor.content_checksum_flag(),
277 magicless,
278 }
279 }
280}
281
282/// XXH64 of a contiguous byte slice — the resume-side counterpart to
283/// [`DecoderScratchKind::window_tail_hash`]. Streaming XXH64 is chunk-boundary
284/// independent, so this single-slice hash equals the emit-side two-slice hash
285/// over the same bytes.
286#[cfg(all(feature = "lsm", feature = "hash"))]
287fn xxh64_of(bytes: &[u8]) -> u64 {
288 use core::hash::Hasher;
289 let mut h = twox_hash::XxHash64::with_seed(0);
290 h.write(bytes);
291 h.finish()
292}
293
294/// Cross-block decode state needed to resume a cold partial decode at an inner
295/// block boundary, emitted by [`FrameDecoder::decode_blocks_partial`] when its
296/// `emit_resume` argument is `true` (returned in
297/// [`PartialDecode::resume_state`]) and fed back via that same method's
298/// [`resume`](FrameDecoder::decode_blocks_partial) argument
299/// ([`ResumeInput`]).
300///
301/// A zstd block does not carry all the state required to decode it in
302/// isolation: besides the shared match window (the decompressed output history),
303/// a Compressed block may reuse the previous block's entropy tables via
304/// `Repeat_Mode` (literals Huffman + the LL/OF/ML FSE distributions) and always
305/// continues the running repeat-offset history. This snapshot carries exactly
306/// that carry-over state plus the resume coordinates, so resuming is
307/// byte-identical to a contiguous decode even across a dropped decoder. The
308/// window itself is NOT stored here — the caller supplies it back through
309/// [`ResumeInput::window_prime`] from the decompressed output it already
310/// persists. Neither is the dictionary: for a dictionary frame the caller
311/// re-attaches it to the resuming decoder via [`FrameDecoder::reset`] /
312/// [`FrameDecoder::reset_with_dict_handle`] (it already holds the dictionary
313/// from encode time), and the snapshot records only the dictionary's identity
314/// so a resume under a different dictionary is rejected.
315///
316/// Behind the `lsm` Cargo feature.
317#[cfg(feature = "lsm")]
318#[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
319pub struct ResumeState {
320 /// Identity of the frame this state was captured from. Compared against the
321 /// frame currently reset into the decoder before any state is restored, so a
322 /// snapshot from a different frame shape is rejected with
323 /// [`FrameDecoderError::ResumeFrameMismatch`] instead of silently producing
324 /// byte-wrong output.
325 frame_key: FrameKey,
326 /// Index of the block to resume AT (the first block NOT yet decoded).
327 block_index: u32,
328 /// Cumulative decompressed byte count produced before `block_index`.
329 output_offset: u64,
330 /// FSE tables (LL/OF/ML) as of the last decoded block — the source for a
331 /// `Repeat_Mode` resume block.
332 fse: crate::decoding::scratch::FSEScratch,
333 /// Huffman literals table as of the last decoded block — the source for a
334 /// treeless (repeat) literals resume block.
335 huf: crate::decoding::scratch::HuffmanScratch,
336 /// Running repeat-offset history (`offset_hist`) as of the last decoded
337 /// block.
338 offset_hist: [u32; 3],
339 /// XXH64 of the exact window-prime bytes (the last `min(window_size,
340 /// output_offset)` decompressed bytes) captured at emit. Verified at resume
341 /// against the caller-supplied [`ResumeInput::window_prime`]: a content
342 /// mismatch (wrong frame, wrong or corrupted prime) is a near-unique
343 /// (≈2⁻⁶⁴) signal and is rejected with
344 /// [`FrameDecoderError::ResumeFrameMismatch`]. This is the content-exact
345 /// guard; [`FrameKey`] is the cheap shape pre-check that works without the
346 /// `hash` feature. Behind `all(lsm, hash)`.
347 #[cfg(feature = "hash")]
348 window_hash: u64,
349}
350
351#[cfg(feature = "lsm")]
352impl ResumeState {
353 /// Inner block index this state resumes at (the first block not yet
354 /// decoded). Pass it as the `end_block` lower bound (and as `start_block`)
355 /// of the resuming
356 /// [`decode_blocks_partial`](FrameDecoder::decode_blocks_partial) call.
357 pub fn block_index(&self) -> u32 {
358 self.block_index
359 }
360
361 /// Cumulative decompressed byte count produced before
362 /// [`block_index`](Self::block_index) — i.e. the decompressed offset at
363 /// which the resumed output begins. Equals
364 /// `FrameEmitInfo::decompressed_byte_range(block_index).start`. Use it to
365 /// slice the `window_prime` tail the resumed call needs.
366 pub fn output_offset(&self) -> u64 {
367 self.output_offset
368 }
369}
370
371// Manual Debug: the entropy tables are large internal scratch with no useful
372// Debug surface; only the resume coordinates are worth printing (and this lets
373// `PartialDecode` keep its derived Debug).
374#[cfg(feature = "lsm")]
375impl core::fmt::Debug for ResumeState {
376 fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
377 f.debug_struct("ResumeState")
378 .field("block_index", &self.block_index)
379 .field("output_offset", &self.output_offset)
380 .finish_non_exhaustive()
381 }
382}
383
384/// Resume input fed to [`FrameDecoder::decode_blocks_partial`]'s `resume`
385/// argument to continue a cold partial decode without re-decompressing the
386/// preceding blocks.
387///
388/// Behind the `lsm` Cargo feature.
389#[cfg(feature = "lsm")]
390#[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
391pub struct ResumeInput<'a> {
392 /// The caller's already-decompressed output ending just before
393 /// [`ResumeState::block_index`]. Must contain at least the last
394 /// `min(window_size, output_offset)` bytes (a full match window, or the
395 /// whole prefix when it is shorter than one window); anything beyond the
396 /// last `window_size` bytes is ignored, so passing the entire prefix is
397 /// also valid (capped internally, bounding resume memory to one window).
398 pub window_prime: &'a [u8],
399 /// Cross-block entropy/repcode state emitted by the prior
400 /// [`decode_blocks_partial`](FrameDecoder::decode_blocks_partial) call.
401 pub state: &'a ResumeState,
402}
403
404/// Backend-tagged decode scratch — chosen at frame-reset time based
405/// on the parsed `FrameHeader.descriptor.single_segment_flag()` and
406/// kept stable through the lifetime of the frame. The match in each
407/// helper below dispatches **once per call** (e.g. once per block in
408/// `decode_block_content`, once per drain in `drain_to_writer`) —
409/// never inside the hot push/repeat loop, which is fully
410/// monomorphised through the `DecoderScratch<B>` generic.
411enum DecoderScratchKind {
412 Ring(DecoderScratch<RingBuffer>),
413 Flat(DecoderScratch<FlatBuf>),
414}
415
416impl DecoderScratchKind {
417 fn new_ring(window_size: usize) -> Self {
418 // Lazy ring-buffer allocation: do NOT `reserve(window_size)` here.
419 // The direct-decode path (`run_direct_decode`) writes through
420 // `UserSliceBackend` and never touches the ring; allocating it
421 // eagerly wastes one full window of peak memory on the common
422 // direct-eligible frame. On the non-direct path the window is
423 // pre-reserved once at frame entry (`decode_all_impl` and
424 // `decode_blocks` both call `DecoderScratchKind::reserve_buffer`
425 // before any block writes), so multi-block frames pay one
426 // amortised grow instead of repeated `reserve_amortized` steps
427 // per block. Issue #279 round 2.
428 let s = DecoderScratch::<RingBuffer>::new(window_size);
429 Self::Ring(s)
430 }
431
432 /// Construct a flat-backed scratch for a single-segment frame.
433 /// `frame_content_size` is the upcoming output size in bytes
434 /// (== `window_size` when the flag is set).
435 ///
436 /// Lazy buffer allocation (mirrors [`Self::new_ring`]): do NOT
437 /// pre-size the `FlatBuf`. The direct-decode path
438 /// (`run_direct_decode`) writes through `UserSliceBackend` and never
439 /// touches this buffer, so eagerly allocating a full FCS wastes one
440 /// whole content-size of peak memory on the common direct-eligible
441 /// single-segment frame. The non-direct fallback reserves it once via
442 /// `reserve_buffer(window_size)` at frame entry before any block
443 /// write (`FlatBuf::reserve` adds the `WILDCOPY_OVERLENGTH` slack),
444 /// and every inline-exec site (trait method and per-kernel macros)
445 /// now carries a tight-tail bounded copy, so a tight buffer can never
446 /// overshoot regardless of construction-time slack.
447 fn new_flat(frame_content_size: usize) -> Self {
448 let s = DecoderScratch::<FlatBuf>::new(frame_content_size);
449 Self::Flat(s)
450 }
451
452 /// Reset (or transition between) backends for a new frame.
453 /// Reuses the existing `DecoderScratch` allocations (FSE / HUF
454 /// tables, sequence vec, etc.) when the backend kind is unchanged
455 /// — only the underlying buffer is re-sized for the new frame.
456 /// Building a fresh `DecoderScratch` on every frame would
457 /// re-allocate everything and was measured at +255 % vs ring on
458 /// small frames; reusing it keeps the small-frame cost flat.
459 fn reset(&mut self, frame: &frame::FrameHeader, window_size: usize) {
460 if frame.descriptor.single_segment_flag() {
461 match self {
462 Self::Flat(s) => {
463 s.reset(window_size);
464 // `DecoderScratch::reset` clears the backing buffer and
465 // updates `window_size` WITHOUT reserving it (it may still
466 // resize the per-block scratch Vecs up to
467 // `min(window_size, MAX_BLOCK_SIZE)`). Backing-buffer
468 // capacity is decided one layer up: direct-eligible frames
469 // never touch it, and the non-direct path pre-reserves once
470 // via `reserve_buffer(window_size)` at frame entry.
471 }
472 Self::Ring(_) => *self = Self::new_flat(window_size),
473 }
474 } else {
475 match self {
476 Self::Ring(s) => s.reset(window_size),
477 Self::Flat(_) => *self = Self::new_ring(window_size),
478 }
479 }
480 }
481
482 fn init_from_dict(&mut self, dict: &DictionaryHandle) {
483 match self {
484 Self::Ring(s) => s.init_from_dict(dict),
485 Self::Flat(s) => s.init_from_dict(dict),
486 }
487 }
488
489 #[inline]
490 fn buffer_len(&self) -> usize {
491 match self {
492 Self::Ring(s) => s.buffer.len(),
493 Self::Flat(s) => s.buffer.len(),
494 }
495 }
496
497 fn workspace_bytes(&self) -> usize {
498 match self {
499 Self::Ring(s) => s.workspace_bytes(),
500 Self::Flat(s) => s.workspace_bytes(),
501 }
502 }
503
504 /// Pre-reserve the backing buffer to `window_size` in a single
505 /// allocation. Called once on the non-direct (`decode_blocks`) path
506 /// after direct-eligibility is ruled out, so multi-segment fallback
507 /// decodes don't pay repeated `reserve_amortized` grow steps
508 /// (128 KiB → 256 KiB → ... → window) as blocks accumulate.
509 ///
510 /// Direct-eligible frames never call this and pay zero backing-buffer
511 /// allocation for the window, on BOTH backends: `new_ring` and
512 /// `new_flat` are each lazy (no pre-reserve), so a direct-eligible
513 /// frame writes only through `UserSliceBackend` and leaves this
514 /// buffer empty.
515 ///
516 /// `window_size` is the TARGET visible-window capacity: callers pass
517 /// the full window, and the method itself computes the shortfall past
518 /// the bytes already buffered before calling the backend's
519 /// ADDITIONAL-semantics `reserve_exact`. That keeps re-entries (the
520 /// decode_all fallback loop runs `decode_blocks` once per strategy
521 /// chunk, and streaming callers invoke it per call) from growing a
522 /// window-full buffer toward 2x window, while per-block growth keeps
523 /// the amortized `reserve`.
524 #[inline]
525 fn reserve_buffer(&mut self, window_size: usize) {
526 // Exact growth: this is the one-shot pre-reservation, and a request
527 // landing one slack past the retained capacity (e.g. a dictionary
528 // prefix already loaded into the buffer) must not DOUBLE a
529 // window-sized allocation through the amortized policy. Per-block
530 // growth keeps the amortized `reserve`.
531 //
532 // `reserve_exact` takes ADDITIONAL capacity, so request only the
533 // shortfall past the bytes already buffered: the decode_all
534 // fallback loop re-enters `decode_blocks` once per strategy chunk,
535 // and re-requesting the full window each iteration would grow a
536 // window-sized buffer toward 2x window.
537 match self {
538 Self::Ring(s) => {
539 let additional = window_size.saturating_sub(s.buffer.len());
540 s.buffer.reserve_exact(additional);
541 }
542 Self::Flat(s) => {
543 let additional = window_size.saturating_sub(s.buffer.len());
544 s.buffer.reserve_exact(additional);
545 }
546 }
547 }
548
549 /// Last `n` bytes of the visible buffer as `(s1, s2)` (wrap-aware).
550 /// Routes through whichever backend the current scratch holds.
551 #[cfg(all(feature = "lsm", feature = "hash"))]
552 fn last_n_as_slices(&self, n: usize) -> (&[u8], &[u8]) {
553 match self {
554 Self::Ring(s) => s.buffer.last_n_as_slices(n),
555 Self::Flat(s) => s.buffer.last_n_as_slices(n),
556 }
557 }
558
559 fn buffer_drain(&mut self) -> Vec<u8> {
560 match self {
561 Self::Ring(s) => s.buffer.drain(),
562 Self::Flat(s) => s.buffer.drain(),
563 }
564 }
565
566 fn buffer_drain_to_window_size(&mut self) -> Option<Vec<u8>> {
567 match self {
568 Self::Ring(s) => s.buffer.drain_to_window_size(),
569 Self::Flat(s) => s.buffer.drain_to_window_size(),
570 }
571 }
572
573 fn buffer_drain_to_writer(&mut self, sink: impl Write) -> Result<usize, Error> {
574 match self {
575 Self::Ring(s) => s.buffer.drain_to_writer(sink),
576 Self::Flat(s) => s.buffer.drain_to_writer(sink),
577 }
578 }
579
580 fn buffer_drain_to_window_size_writer(&mut self, sink: impl Write) -> Result<usize, Error> {
581 match self {
582 Self::Ring(s) => s.buffer.drain_to_window_size_writer(sink),
583 Self::Flat(s) => s.buffer.drain_to_window_size_writer(sink),
584 }
585 }
586
587 fn buffer_can_drain(&self) -> usize {
588 match self {
589 Self::Ring(s) => s.buffer.can_drain(),
590 Self::Flat(s) => s.buffer.can_drain(),
591 }
592 }
593
594 fn buffer_can_drain_to_window_size(&self) -> Option<usize> {
595 match self {
596 Self::Ring(s) => s.buffer.can_drain_to_window_size(),
597 Self::Flat(s) => s.buffer.can_drain_to_window_size(),
598 }
599 }
600
601 fn buffer_read(&mut self, target: &mut [u8]) -> Result<usize, Error> {
602 match self {
603 Self::Ring(s) => s.buffer.read(target),
604 Self::Flat(s) => s.buffer.read(target),
605 }
606 }
607
608 fn buffer_read_all(&mut self, target: &mut [u8]) -> Result<usize, Error> {
609 match self {
610 Self::Ring(s) => s.buffer.read_all(target),
611 Self::Flat(s) => s.buffer.read_all(target),
612 }
613 }
614
615 /// Drop visible output beyond `window_size` without producing it,
616 /// keeping the most recent `window_size` bytes available to back
617 /// future match copies. Used by `decode_blocks_partial` to bound
618 /// memory while decoding the leading (skipped) blocks into the window.
619 #[cfg(feature = "lsm")]
620 fn buffer_drop_to_window_size(&mut self) -> usize {
621 match self {
622 Self::Ring(s) => s.buffer.drop_to_window_size(),
623 Self::Flat(s) => s.buffer.drop_to_window_size(),
624 }
625 }
626
627 /// Drop exactly `n` bytes from the front of the visible output without
628 /// producing them. Used by `decode_blocks_partial` to discard the
629 /// leading blocks' window-context bytes once the in-range blocks are
630 /// decoded (match resolution complete), leaving only the in-range output.
631 #[cfg(feature = "lsm")]
632 fn buffer_discard_front(&mut self, n: usize) {
633 match self {
634 Self::Ring(s) => s.buffer.discard_front(n),
635 Self::Flat(s) => s.buffer.discard_front(n),
636 }
637 }
638
639 /// Prime the match window with the caller's already-decompressed tail for
640 /// a resumed partial decode. Routes through whichever backend the current
641 /// scratch holds. See [`DecodeBuffer::prime_window`].
642 #[cfg(feature = "lsm")]
643 fn prime_window(&mut self, prefix: &[u8], total_output: u64) {
644 match self {
645 Self::Ring(s) => s.buffer.prime_window(prefix, total_output),
646 Self::Flat(s) => s.buffer.prime_window(prefix, total_output),
647 }
648 }
649
650 /// Total decompressed bytes produced so far (the buffer's running output
651 /// counter, unaffected by window drops / drains). Used to stamp a captured
652 /// [`ResumeState`]'s `output_offset`.
653 #[cfg(feature = "lsm")]
654 fn total_output(&self) -> u64 {
655 match self {
656 Self::Ring(s) => s.buffer.total_output(),
657 Self::Flat(s) => s.buffer.total_output(),
658 }
659 }
660
661 /// Clone the cross-block entropy/repcode state (FSE + Huffman tables +
662 /// `offset_hist`) out of the live scratch for a [`ResumeState`] snapshot.
663 #[cfg(feature = "lsm")]
664 fn export_entropy(
665 &self,
666 dict: Option<&crate::decoding::dictionary::Dictionary>,
667 ) -> (
668 crate::decoding::scratch::FSEScratch,
669 crate::decoding::scratch::HuffmanScratch,
670 [u32; 3],
671 ) {
672 let (fse_src, huf_src, offset_hist) = match self {
673 Self::Ring(s) => (&s.fse, &s.huf, s.offset_hist),
674 Self::Flat(s) => (&s.fse, &s.huf, s.offset_hist),
675 };
676 // The live scratch may still be `Dict`-sourced; `reinit_from` /
677 // `reinit_resolved_from` resolve those axes through the borrow into a
678 // self-contained `Local` snapshot, so the dictionary is required here
679 // whenever the captured frame is dict-backed.
680 let mut fse = crate::decoding::scratch::FSEScratch::new();
681 fse.reinit_from(fse_src, dict);
682 let mut huf = crate::decoding::scratch::HuffmanScratch::new();
683 huf.reinit_resolved_from(huf_src, dict);
684 (fse, huf, offset_hist)
685 }
686
687 /// Install entropy/repcode state from a [`ResumeState`] into the live
688 /// scratch so a `Repeat_Mode` / treeless resume block resolves against the
689 /// same tables a contiguous decode would have carried over.
690 #[cfg(feature = "lsm")]
691 fn restore_entropy(&mut self, state: &ResumeState) {
692 // The `ResumeState` snapshot is a self-contained `Local` materialization
693 // (export resolved every Dict axis into local bytes and detached), so no
694 // dictionary borrow is needed to install it back.
695 match self {
696 Self::Ring(s) => {
697 s.fse.reinit_from(&state.fse, None);
698 s.huf.reinit_resolved_from(&state.huf, None);
699 s.offset_hist = state.offset_hist;
700 }
701 Self::Flat(s) => {
702 s.fse.reinit_from(&state.fse, None);
703 s.huf.reinit_resolved_from(&state.huf, None);
704 s.offset_hist = state.offset_hist;
705 }
706 }
707 }
708
709 /// XXH64 of the window-prime bytes for a [`ResumeState`]: the last
710 /// `min(window_size, buffer_len)` bytes of the current buffer, which at emit
711 /// time are exactly the match-window context the resume block will see.
712 /// Wrap-aware via `last_n_as_slices` — streaming XXH64 over the two slices
713 /// equals a single hash over the contiguous `window_prime` at resume.
714 #[cfg(all(feature = "lsm", feature = "hash"))]
715 fn window_tail_hash(&self, window_size: usize) -> u64 {
716 use core::hash::Hasher;
717 let n = core::cmp::min(window_size, self.buffer_len());
718 let (s1, s2) = self.last_n_as_slices(n);
719 let mut h = twox_hash::XxHash64::with_seed(0);
720 h.write(s1);
721 h.write(s2);
722 h.finish()
723 }
724
725 fn decode_block_content<R: Read>(
726 &mut self,
727 decoder: &mut BlockDecoder,
728 header: &crate::blocks::block::BlockHeader,
729 source: R,
730 dict: Option<&crate::decoding::dictionary::Dictionary>,
731 ) -> Result<u64, DecodeBlockContentError> {
732 match self {
733 Self::Ring(s) => decoder.decode_block_content(header, s, dict, source),
734 Self::Flat(s) => decoder.decode_block_content(header, s, dict, source),
735 }
736 }
737
738 #[cfg(feature = "hash")]
739 fn hash_finish(&self) -> u64 {
740 use core::hash::Hasher;
741 match self {
742 Self::Ring(s) => s.buffer.hash.finish(),
743 Self::Flat(s) => s.buffer.hash.finish(),
744 }
745 }
746
747 /// Forward the drain-time hash toggle to the inner `DecodeBuffer`
748 /// (streaming path). Called by the frame layer from the decoder's
749 /// `ContentChecksum` mode before each decode.
750 #[cfg(feature = "hash")]
751 fn set_compute_hash(&mut self, compute: bool) {
752 match self {
753 Self::Ring(s) => s.buffer.set_compute_hash(compute),
754 Self::Flat(s) => s.buffer.set_compute_hash(compute),
755 }
756 }
757}
758
759struct FrameDecoderState {
760 pub frame_header: frame::FrameHeader,
761 decoder_scratch: DecoderScratchKind,
762 frame_finished: bool,
763 block_counter: usize,
764 bytes_read_counter: u64,
765 check_sum: Option<u32>,
766 using_dict: Option<u32>,
767 /// The dictionary handle applied to this frame, owned for the frame's whole
768 /// decode so the block loop can hand the scratch a `&Dictionary` borrow at
769 /// every `Dict`-sourced table read. ONE refcount clone per dict-apply (not
770 /// per block, not per frame on the reuse path — the same handle stays held
771 /// across `init_with_dict_handle` -> `decode_blocks`); the decode loop
772 /// borrows from this field (disjoint from `decoder_scratch`) with zero
773 /// further clones. `None` on the no-dict path. Cleared by `reset`.
774 active_dict: Option<DictionaryHandle>,
775}
776
777pub enum BlockDecodingStrategy {
778 All,
779 UptoBlocks(usize),
780 UptoBytes(usize),
781}
782
783/// Outcome of [`FrameDecoder::decode_blocks_partial`]: the decompressed
784/// bytes of the requested inner-block range plus where (if anywhere)
785/// decoding stopped early.
786///
787/// Behind the `lsm` Cargo feature.
788#[cfg(feature = "lsm")]
789#[derive(Debug)]
790pub struct PartialDecode {
791 /// Decompressed bytes of the in-range blocks actually decoded, in
792 /// frame order, as one contiguous buffer. `data.len()` equals the sum
793 /// of the decompressed sizes of blocks `start_block .. start_block +
794 /// blocks_decoded`.
795 pub data: alloc::vec::Vec<u8>,
796 /// First block whose output is in [`data`](Self::data): the requested
797 /// `start_block` on a fresh decode, or [`ResumeState::block_index`] when
798 /// resuming (the caller-supplied `start_block` is ignored in resume mode).
799 pub start_block: u32,
800 /// Number of in-range blocks successfully decoded into
801 /// [`data`](Self::data).
802 pub blocks_decoded: u32,
803 /// `Some((block_index, error))` if decoding stopped on a failing block
804 /// before reaching `end_block` (a corrupt block inside the range, or a
805 /// leading block needed for window context). `None` if the requested
806 /// range decoded cleanly or the frame's last block was reached first.
807 ///
808 /// When the failing block is a leading context block
809 /// (`block_index < start_block`), the in-range window could not be
810 /// built so [`data`](Self::data) is empty and `blocks_decoded` is 0.
811 pub stopped_at: Option<(u32, FrameDecoderError)>,
812 /// `true` if the frame's last block was reached during this decode.
813 pub frame_finished: bool,
814 /// Cross-block carry-over state for resuming the next extent. Feed it back
815 /// (with the matching `window_prime`) via the `resume` argument of a
816 /// later [`FrameDecoder::decode_blocks_partial`] to continue from
817 /// [`ResumeState::block_index`] without re-decompressing the prefix.
818 ///
819 /// `None` in two cases: emission was not requested (`emit_resume = false`),
820 /// OR this decode reached the frame's last block ([`frame_finished`] is
821 /// `true`) — there is no following block to resume from, so no snapshot is
822 /// emitted even with `emit_resume = true`. Callers walking a frame
823 /// incrementally should therefore stop when `frame_finished` is set rather
824 /// than treat a `None` here as "emission disabled".
825 ///
826 /// [`frame_finished`]: Self::frame_finished
827 pub resume_state: Option<ResumeState>,
828}
829
830impl FrameDecoderState {
831 /// Window size to actually reserve for this frame's decode buffer.
832 /// A declared content size caps the useful window: matches can never
833 /// reference further back than the bytes that will ever exist, so an
834 /// encoder-declared window above the FCS (e.g. a level-preset window
835 /// on a smaller input) must not inflate the reservation. Every
836 /// `reserve_buffer` site routes through this so the cap is uniform
837 /// across `decode_all_impl`, `decode_blocks`, and the partial path.
838 fn useful_window_size(&self) -> usize {
839 let window_size = self.frame_header.window_size().unwrap_or(0);
840 if self.frame_header.fcs_declared() {
841 window_size.min(self.frame_header.frame_content_size()) as usize
842 } else {
843 window_size as usize
844 }
845 }
846
847 /// Construct a new frame decoder state, reading the frame header
848 /// from `source`. When `magicless` is `true`, the 4-byte magic
849 /// number prefix is NOT consumed (upstream zstd `ZSTD_f_zstd1_magicless`).
850 /// Crate-internal — reached only via `FrameDecoder::init` /
851 /// `FrameDecoder::init_with_dict_handle`. The decode buffer is
852 /// allocated lazily on BOTH backends (`new_ring` and `new_flat`):
853 /// direct-eligible frames pay zero buffer allocation, and the
854 /// non-direct fallback reserves `window_size` once in
855 /// `decode_all_impl` / `decode_blocks` via `reserve_buffer` before
856 /// any block write.
857 #[inline]
858 pub(crate) fn new_with_format(
859 source: impl Read,
860 magicless: bool,
861 ) -> Result<FrameDecoderState, FrameDecoderError> {
862 let (frame, header_size) = frame::read_frame_header_with_format(source, magicless)?;
863 let window_size = frame.window_size()?;
864
865 if window_size > MAXIMUM_ALLOWED_WINDOW_SIZE {
866 return Err(FrameDecoderError::WindowSizeTooBig {
867 requested: window_size,
868 });
869 }
870
871 let decoder_scratch = if frame.descriptor.single_segment_flag() {
872 DecoderScratchKind::new_flat(window_size as usize)
873 } else {
874 DecoderScratchKind::new_ring(window_size as usize)
875 };
876 Ok(FrameDecoderState {
877 frame_header: frame,
878 frame_finished: false,
879 block_counter: 0,
880 decoder_scratch,
881 bytes_read_counter: u64::from(header_size),
882 check_sum: None,
883 using_dict: None,
884 active_dict: None,
885 })
886 }
887
888 /// Reset this state for a new frame read from `source`, reusing
889 /// existing allocations. When `magicless` is `true`, the frame
890 /// header is read WITHOUT expecting a magic-number prefix
891 /// (upstream zstd `ZSTD_f_zstd1_magicless`). Crate-internal — reached
892 /// only via `FrameDecoder::reset`.
893 ///
894 /// `DecodeBuffer::reset` no longer reserves window_size for either
895 /// backend — capacity decisions live one layer up. Both backends are
896 /// lazy: direct-eligible frames pay zero backing-buffer allocation
897 /// here (they write through `UserSliceBackend`), and the non-direct
898 /// path is pre-reserved by `decode_all_impl` / `decode_blocks` via
899 /// `DecoderScratchKind::reserve_buffer(window_size)` before any block
900 /// write. A reused scratch whose new frame fits within prior capacity
901 /// reuses it; a larger one grows on that same `reserve_buffer` call.
902 #[inline]
903 pub(crate) fn reset_with_format(
904 &mut self,
905 source: impl Read,
906 magicless: bool,
907 ) -> Result<(), FrameDecoderError> {
908 let (frame_header, header_size) = frame::read_frame_header_with_format(source, magicless)?;
909 let window_size = frame_header.window_size()?;
910
911 if window_size > MAXIMUM_ALLOWED_WINDOW_SIZE {
912 return Err(FrameDecoderError::WindowSizeTooBig {
913 requested: window_size,
914 });
915 }
916
917 self.decoder_scratch
918 .reset(&frame_header, window_size as usize);
919 self.frame_header = frame_header;
920 self.frame_finished = false;
921 self.block_counter = 0;
922 self.bytes_read_counter = u64::from(header_size);
923 self.check_sum = None;
924 self.using_dict = None;
925 // `active_dict` is intentionally NOT cleared here: it is only ever READ
926 // while a scratch table source is `Dict`, which `init_from_dict` arms
927 // on a dict frame and which a no-dict frame leaves `Local` (so a stale
928 // held handle is never read). Keeping it lets the per-apply `ptr::eq`
929 // reuse-check below skip the clone when the SAME dictionary is
930 // re-applied frame-over-frame (the CoordiNode per-label-dict hot path)
931 // — zero refcount churn on reuse, one clone only on a genuine swap.
932 Ok(())
933 }
934
935 /// Hold the dictionary handle for this frame's whole decode so the block
936 /// loop can borrow `&Dictionary` at every `Dict`-sourced read. Clones the
937 /// handle ONLY when it is a different dictionary than the one already held
938 /// (`ptr::eq` on the `Arc`'s pointee) — so re-applying the SAME dictionary
939 /// frame-over-frame (the reuse hot path) costs zero refcount churn.
940 fn set_active_dict(&mut self, dict: &DictionaryHandle) {
941 if self
942 .active_dict
943 .as_ref()
944 .is_none_or(|held| !core::ptr::eq(held.as_dict(), dict.as_dict()))
945 {
946 self.active_dict = Some(dict.clone());
947 }
948 }
949}
950
951impl Default for FrameDecoder {
952 fn default() -> Self {
953 Self::new()
954 }
955}
956
957impl FrameDecoder {
958 /// This will create a new decoder without allocating anything yet.
959 /// init()/reset() will allocate all needed buffers if it is the first time this decoder is used
960 /// else they just reset these buffers with not further allocations
961 pub fn new() -> FrameDecoder {
962 FrameDecoder {
963 state: None,
964 #[cfg(test)]
965 direct_frames: 0,
966 owned_dicts: BTreeMap::new(),
967 #[cfg(target_has_atomic = "ptr")]
968 shared_dicts: BTreeMap::new(),
969 #[cfg(not(target_has_atomic = "ptr"))]
970 shared_dicts: (),
971 magicless: false,
972 content_checksum: ContentChecksum::EmitOnly,
973 #[cfg(feature = "lsm")]
974 expect_dict_id: None,
975 #[cfg(feature = "lsm")]
976 expect_window_descriptor: None,
977 #[cfg(all(feature = "lsm", feature = "hash"))]
978 per_block_checksums_enabled: false,
979 #[cfg(all(feature = "lsm", feature = "hash"))]
980 computed_block_checksums: alloc::vec::Vec::new(),
981 }
982 }
983
984 /// Heap bytes currently held by the decoder's lazily-grown workspace:
985 /// the decode-window buffer plus the per-block literal/content buffers
986 /// and the entropy tables. Returns 0 before the first frame is initialised
987 /// (no workspace allocated yet). The window allocation dominates and grows
988 /// with the frame's window size; this is the value to track for decode-time
989 /// memory pressure, mirroring the workspace term of upstream
990 /// `ZSTD_sizeof_DCtx`. Shared dictionaries (ref-counted handles) are not
991 /// counted, matching upstream excluding `refDDict` memory.
992 pub fn workspace_size(&self) -> usize {
993 self.state
994 .as_ref()
995 .map_or(0, |s| s.decoder_scratch.workspace_bytes())
996 }
997
998 /// Select how the frame's optional content checksum is handled
999 /// (compute, expose, verify, or skip). See [`ContentChecksum`].
1000 /// Default [`ContentChecksum::EmitOnly`]. Takes effect on the next
1001 /// decode; safe to call between frames on a reused decoder.
1002 pub fn set_content_checksum(&mut self, mode: ContentChecksum) {
1003 self.content_checksum = mode;
1004 }
1005
1006 /// Opt in to per-block XXH64 verification during decode.
1007 /// Default off; zero cost when disabled. Each block's decompressed
1008 /// bytes are XXH64-hashed (low 32 bits) and appended to
1009 /// [`Self::computed_block_checksums`] as the decode progresses.
1010 /// Callers compare the captured digests against externally-stored
1011 /// expected values (e.g. from a per-block sidecar in the
1012 /// containing application protocol).
1013 ///
1014 /// Behind `all(feature = "lsm", feature = "hash")` — the XXH64
1015 /// primitive lives behind the `hash` feature, so this method
1016 /// only compiles when both are enabled.
1017 #[cfg(all(feature = "lsm", feature = "hash"))]
1018 pub fn enable_per_block_checksums(&mut self) {
1019 self.per_block_checksums_enabled = true;
1020 }
1021
1022 /// Per-block XXH64 (low 32 bits) digests captured during the
1023 /// current frame's decode. Empty unless
1024 /// [`Self::enable_per_block_checksums`] was called before
1025 /// [`Self::decode_all`] / [`Self::reset`].
1026 ///
1027 /// Reset at the start of every new frame.
1028 ///
1029 /// Behind `all(feature = "lsm", feature = "hash")`.
1030 #[cfg(all(feature = "lsm", feature = "hash"))]
1031 pub fn computed_block_checksums(&self) -> &[u32] {
1032 &self.computed_block_checksums
1033 }
1034
1035 /// Pin the expected `Dictionary_ID` for the next frame.
1036 ///
1037 /// When `expected` is set, [`Self::init`] / [`Self::reset`]
1038 /// validate it against the parsed frame header BEFORE any
1039 /// block decode work runs. A mismatch returns
1040 /// [`crate::decoding::errors::FrameDecoderError::UnexpectedDictId`]
1041 /// before any block decode and before any output is produced.
1042 /// Scratch buffer allocation / reservation for the decode
1043 /// pipeline happens during frame-header parsing, which is
1044 /// already complete when this validation fires — the cost of
1045 /// scratch sizing is paid even on a mismatched header. The
1046 /// guarantee is "no block decode, no XXH64 init, no partial
1047 /// output", not "zero allocation".
1048 ///
1049 /// `Some(0)` is treated as "no dictionary expected": a frame
1050 /// whose header omits the optional `Dictionary_ID` field
1051 /// (flag value 0) passes the check; a frame that carries an
1052 /// explicit non-zero id fails.
1053 ///
1054 /// `None` (default) disables the check.
1055 ///
1056 /// Primary use case: post-AEAD-decrypt sanity check in
1057 /// wire-format consumers (e.g. lsm-tree's encrypted block
1058 /// format pins the `dict_id` baked into the AAD against the
1059 /// inner zstd frame's `dict_id` to defeat dict-substitution
1060 /// attacks).
1061 ///
1062 /// NOT a replacement for AEAD authentication. NOT the same
1063 /// semantic as upstream zstd `ZSTD_d_windowLogMax` (which is a
1064 /// ceiling-style limit, separate concern).
1065 #[cfg(feature = "lsm")]
1066 #[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
1067 pub fn expect_dict_id(&mut self, expected: Option<u32>) {
1068 self.expect_dict_id = expected;
1069 }
1070
1071 /// Pin the expected raw `Window_Descriptor` byte (RFC 8878
1072 /// §3.1.1.1.2 layout: `(exp << 3) | mantissa`) for the next
1073 /// frame.
1074 ///
1075 /// When `expected` is set, [`Self::init`] / [`Self::reset`]
1076 /// validate it against the parsed frame header BEFORE any
1077 /// block decode work runs. A mismatch returns
1078 /// [`crate::decoding::errors::FrameDecoderError::UnexpectedWindowDescriptor`].
1079 ///
1080 /// Single-segment frames omit the `Window_Descriptor` byte
1081 /// from the wire entirely. Setting an expectation while
1082 /// receiving a single-segment frame fails the check with
1083 /// `found: None` — there is no on-wire byte to match against,
1084 /// which is reported explicitly rather than silently passing.
1085 ///
1086 /// `None` (default) disables the check.
1087 ///
1088 /// Byte-exact equality, NOT a ceiling. Upstream zstd
1089 /// `ZSTD_d_windowLogMax` is a separate ceiling-style limit
1090 /// available through the C FFI surface; this method is for
1091 /// strict equality validation against a pinned expectation
1092 /// (e.g. lsm-tree's wire format pins the window descriptor
1093 /// from the AAD to defeat decompression-bomb-swap attacks).
1094 #[cfg(feature = "lsm")]
1095 #[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
1096 pub fn expect_window_descriptor(&mut self, expected: Option<u8>) {
1097 self.expect_window_descriptor = expected;
1098 }
1099
1100 /// Validate the just-parsed frame header against any pinned
1101 /// expectations set via [`Self::expect_dict_id`] /
1102 /// [`Self::expect_window_descriptor`].
1103 ///
1104 /// Returns the typed error variant on mismatch and leaves
1105 /// `self.state` in a re-resettable shape — a subsequent
1106 /// `reset()` will overwrite `frame_header` from the new source
1107 /// without needing intermediate cleanup.
1108 #[cfg(feature = "lsm")]
1109 fn validate_expectations(
1110 &self,
1111 frame_header: &frame::FrameHeader,
1112 ) -> Result<(), FrameDecoderError> {
1113 if let Some(expected) = self.expect_dict_id {
1114 let found = frame_header.dictionary_id();
1115 // `Some(0)` is the "no dictionary expected" sentinel —
1116 // matches a frame whose header omits the optional
1117 // dict_id field (which is reported as `None` by the
1118 // parser). All other values must match exactly.
1119 let matches = match (expected, found) {
1120 (0, None) => true,
1121 (e, Some(f)) => e == f,
1122 _ => false,
1123 };
1124 if !matches {
1125 return Err(FrameDecoderError::UnexpectedDictId {
1126 expected: Some(expected),
1127 found,
1128 });
1129 }
1130 }
1131 if let Some(expected) = self.expect_window_descriptor {
1132 let found = frame_header.window_descriptor();
1133 if found != Some(expected) {
1134 return Err(FrameDecoderError::UnexpectedWindowDescriptor { expected, found });
1135 }
1136 }
1137 Ok(())
1138 }
1139
1140 /// Enable or disable magicless frame format
1141 /// (`ZSTD_f_zstd1_magicless`). When set to `true`, subsequent
1142 /// [`init`] / [`reset`] calls expect the frame header to begin
1143 /// directly with the frame-header descriptor — no 4-byte magic
1144 /// number prefix. Default false. Must match the encoder's
1145 /// magicless setting; the format is unambiguous only when the
1146 /// caller knows it out-of-band.
1147 ///
1148 /// Note: magicless mode also disables skippable-frame detection.
1149 /// The `0x184D2A50..=0x184D2A5F` skippable-frame magic range is
1150 /// only recognised when the 4-byte magic prefix is consumed, so
1151 /// `decode_all` / `init` / `reset` will treat a skippable frame
1152 /// at the head of a magicless stream as a malformed frame header
1153 /// (bad descriptor / window-size error) instead of skipping it.
1154 /// Mixed-format streams that interleave skippable frames must be
1155 /// pre-split by the caller; `set_magicless(true)` is only safe
1156 /// when the entire stream is known to be magicless zstd frames.
1157 pub fn set_magicless(&mut self, magicless: bool) {
1158 self.magicless = magicless;
1159 }
1160
1161 #[cfg(target_has_atomic = "ptr")]
1162 fn shared_dict_exists(&self, dict_id: u32) -> bool {
1163 self.shared_dicts.contains_key(&dict_id)
1164 }
1165
1166 #[cfg(not(target_has_atomic = "ptr"))]
1167 fn shared_dict_exists(&self, _dict_id: u32) -> bool {
1168 false
1169 }
1170
1171 fn validate_registered_dictionary(dict: &Dictionary) -> Result<(), FrameDecoderError> {
1172 use crate::decoding::errors::DictionaryDecodeError as dict_err;
1173
1174 if dict.id == 0 {
1175 return Err(FrameDecoderError::from(dict_err::ZeroDictionaryId));
1176 }
1177 if let Some(index) = dict.offset_hist.iter().position(|&rep| rep == 0) {
1178 return Err(FrameDecoderError::from(
1179 dict_err::ZeroRepeatOffsetInDictionary { index: index as u8 },
1180 ));
1181 }
1182 Ok(())
1183 }
1184
1185 /// init() will allocate all needed buffers if it is the first time this decoder is used
1186 /// else they just reset these buffers with not further allocations
1187 ///
1188 /// Note that all bytes currently in the decodebuffer from any previous frame will be lost. Collect them with collect()/collect_to_writer()
1189 ///
1190 /// equivalent to reset()
1191 #[inline]
1192 pub fn init(&mut self, source: impl Read) -> Result<(), FrameDecoderError> {
1193 self.reset(source)
1194 }
1195
1196 /// Initialize the decoder for a new frame using a pre-parsed dictionary handle.
1197 ///
1198 /// If the frame header has a dictionary ID, this validates it against
1199 /// `dict.id()` and returns [`FrameDecoderError::DictIdMismatch`] on mismatch.
1200 ///
1201 /// If the header omits the optional dictionary ID, this still applies the
1202 /// provided dictionary handle.
1203 ///
1204 /// # Warning
1205 ///
1206 /// This method always applies `dict` unless the frame header contains a
1207 /// non-matching dictionary ID. Callers must only use this API when they
1208 /// already know the frame was encoded with the provided dictionary, even if
1209 /// the frame header omits the dictionary ID or encodes an explicit
1210 /// dictionary ID of `0`.
1211 ///
1212 /// Passing a dictionary for a frame that was not encoded with it can
1213 /// silently corrupt the decoded output.
1214 pub fn init_with_dict_handle(
1215 &mut self,
1216 source: impl Read,
1217 dict: &DictionaryHandle,
1218 ) -> Result<(), FrameDecoderError> {
1219 self.reset_with_dict_handle(source, dict)
1220 }
1221
1222 /// reset() will allocate all needed buffers if it is the first time this decoder is used
1223 /// else they just reset these buffers with not further allocations
1224 ///
1225 /// Note that all bytes currently in the decodebuffer from any previous frame will be lost. Collect them with collect()/collect_to_writer()
1226 ///
1227 /// equivalent to init()
1228 #[inline]
1229 pub fn reset(&mut self, source: impl Read) -> Result<(), FrameDecoderError> {
1230 use FrameDecoderError as err;
1231 // Fresh frame → start with an empty per-block checksum vec so
1232 // the values for the next frame don't carry over from the
1233 // previous one.
1234 #[cfg(all(feature = "lsm", feature = "hash"))]
1235 self.computed_block_checksums.clear();
1236 let magicless = self.magicless;
1237 let dict_id = match &mut self.state {
1238 Some(s) => {
1239 s.reset_with_format(source, magicless)?;
1240 s.frame_header.dictionary_id()
1241 }
1242 None => {
1243 self.state = Some(FrameDecoderState::new_with_format(source, magicless)?);
1244 self.state
1245 .as_ref()
1246 .and_then(|state| state.frame_header.dictionary_id())
1247 }
1248 };
1249 // Validate any pinned expectations BEFORE block decode work
1250 // runs. Catches dict_id substitution / window-descriptor
1251 // tampering on inputs already authenticated by an outer
1252 // layer (e.g. AEAD). Returning here leaves `self.state` in
1253 // a re-resettable shape — next `reset()` re-parses the
1254 // frame header without intermediate cleanup.
1255 #[cfg(feature = "lsm")]
1256 if let Some(state) = self.state.as_ref() {
1257 self.validate_expectations(&state.frame_header)?;
1258 }
1259 if let Some(dict_id) = dict_id {
1260 let state = self.state.as_mut().expect("state initialized");
1261 let owned_dicts = &self.owned_dicts;
1262 #[cfg(target_has_atomic = "ptr")]
1263 let shared_dicts = &self.shared_dicts;
1264 let dict = owned_dicts
1265 .get(&dict_id)
1266 .or_else(|| {
1267 #[cfg(target_has_atomic = "ptr")]
1268 {
1269 shared_dicts.get(&dict_id)
1270 }
1271 #[cfg(not(target_has_atomic = "ptr"))]
1272 {
1273 None
1274 }
1275 })
1276 .ok_or(err::DictNotProvided { dict_id })?;
1277 state.decoder_scratch.init_from_dict(dict);
1278 state.set_active_dict(dict);
1279 state.using_dict = Some(dict_id);
1280 }
1281 Ok(())
1282 }
1283
1284 /// Reset this decoder for a new frame using a pre-parsed dictionary handle.
1285 ///
1286 /// If the frame header has a dictionary ID, this validates it against
1287 /// `dict.id()` and returns [`FrameDecoderError::DictIdMismatch`] on mismatch.
1288 ///
1289 /// If the header omits the optional dictionary ID, this still applies the
1290 /// provided dictionary handle.
1291 ///
1292 /// # Warning
1293 ///
1294 /// This method always applies `dict` unless the frame header contains a
1295 /// non-matching dictionary ID. Callers must only use this API when they
1296 /// already know the frame was encoded with the provided dictionary, even if
1297 /// the frame header omits the dictionary ID or encodes an explicit
1298 /// dictionary ID of `0`.
1299 ///
1300 /// Passing a dictionary for a frame that was not encoded with it can
1301 /// silently corrupt the decoded output.
1302 pub fn reset_with_dict_handle(
1303 &mut self,
1304 source: impl Read,
1305 dict: &DictionaryHandle,
1306 ) -> Result<(), FrameDecoderError> {
1307 use FrameDecoderError as err;
1308 // Fresh frame → drop the previous frame's per-block checksum
1309 // digests so the next decode starts with an empty vec.
1310 // Mirrors the same clear in `reset()`; reset_with_dict_handle
1311 // is a parallel entry point so it needs its own call.
1312 #[cfg(all(feature = "lsm", feature = "hash"))]
1313 self.computed_block_checksums.clear();
1314 Self::validate_registered_dictionary(dict.as_dict())?;
1315 let magicless = self.magicless;
1316 // Scope the &mut borrow of `self.state` to the header parse
1317 // alone, so the subsequent `validate_expectations(&self, ...)`
1318 // call below can take a fresh shared borrow of self without
1319 // tripping the borrow checker.
1320 match &mut self.state {
1321 Some(s) => s.reset_with_format(source, magicless)?,
1322 None => {
1323 self.state = Some(FrameDecoderState::new_with_format(source, magicless)?);
1324 }
1325 }
1326 // Single source of truth: route through the same
1327 // `validate_expectations` used by `reset()`. Routing through
1328 // the helper keeps the two code paths from drifting (e.g.,
1329 // if expect-semantics or error wiring changes later).
1330 #[cfg(feature = "lsm")]
1331 {
1332 let header = &self
1333 .state
1334 .as_ref()
1335 .expect("state populated by reset_with_format/new_with_format")
1336 .frame_header;
1337 self.validate_expectations(header)?;
1338 }
1339 let state = self
1340 .state
1341 .as_mut()
1342 .expect("state populated by reset_with_format/new_with_format");
1343 if let Some(dict_id) = state.frame_header.dictionary_id()
1344 && dict_id != dict.id()
1345 {
1346 return Err(err::DictIdMismatch {
1347 expected: dict_id,
1348 provided: dict.id(),
1349 });
1350 }
1351 state.decoder_scratch.init_from_dict(dict);
1352 state.set_active_dict(dict);
1353 state.using_dict = Some(dict.id());
1354 Ok(())
1355 }
1356
1357 /// Add a dictionary that can be selected dynamically by frame dictionary ID.
1358 ///
1359 /// Returns [`FrameDecoderError::DictAlreadyRegistered`] if the ID is already
1360 /// registered (either as owned or shared).
1361 pub fn add_dict(&mut self, dict: Dictionary) -> Result<(), FrameDecoderError> {
1362 Self::validate_registered_dictionary(&dict)?;
1363 let dict_id = dict.id;
1364 if self.owned_dicts.contains_key(&dict_id) || self.shared_dict_exists(dict_id) {
1365 return Err(FrameDecoderError::DictAlreadyRegistered { dict_id });
1366 }
1367 self.owned_dicts
1368 .insert(dict_id, DictionaryHandle::from_dictionary(dict));
1369 Ok(())
1370 }
1371
1372 /// Parse and add a serialized dictionary blob.
1373 pub fn add_dict_from_bytes(&mut self, raw_dictionary: &[u8]) -> Result<(), FrameDecoderError> {
1374 let dict = Dictionary::decode_dict(raw_dictionary)?;
1375 self.add_dict(dict)
1376 }
1377
1378 /// Add a pre-parsed dictionary handle for reuse across decoders.
1379 ///
1380 /// This API is available on targets with pointer-width atomics
1381 /// (`target_has_atomic = "ptr"`).
1382 ///
1383 /// Returns [`FrameDecoderError::DictAlreadyRegistered`] if the ID is already
1384 /// registered (either as owned or shared).
1385 #[cfg(target_has_atomic = "ptr")]
1386 pub fn add_dict_handle(&mut self, dict: DictionaryHandle) -> Result<(), FrameDecoderError> {
1387 Self::validate_registered_dictionary(dict.as_dict())?;
1388 let dict_id = dict.id();
1389 if self.owned_dicts.contains_key(&dict_id) || self.shared_dicts.contains_key(&dict_id) {
1390 return Err(FrameDecoderError::DictAlreadyRegistered { dict_id });
1391 }
1392 self.shared_dicts.insert(dict_id, dict);
1393 Ok(())
1394 }
1395
1396 pub fn force_dict(&mut self, dict_id: u32) -> Result<(), FrameDecoderError> {
1397 use FrameDecoderError as err;
1398 let state = self.state.as_mut().ok_or(err::NotYetInitialized)?;
1399 let owned_dicts = &self.owned_dicts;
1400 #[cfg(target_has_atomic = "ptr")]
1401 let shared_dicts = &self.shared_dicts;
1402
1403 let dict = owned_dicts
1404 .get(&dict_id)
1405 .or_else(|| {
1406 #[cfg(target_has_atomic = "ptr")]
1407 {
1408 shared_dicts.get(&dict_id)
1409 }
1410 #[cfg(not(target_has_atomic = "ptr"))]
1411 {
1412 None
1413 }
1414 })
1415 .ok_or(err::DictNotProvided { dict_id })?;
1416 state.decoder_scratch.init_from_dict(dict);
1417 state.set_active_dict(dict);
1418 state.using_dict = Some(dict_id);
1419
1420 Ok(())
1421 }
1422
1423 /// Returns how many bytes the frame contains after decompression
1424 pub fn content_size(&self) -> u64 {
1425 match &self.state {
1426 None => 0,
1427 Some(s) => s.frame_header.frame_content_size(),
1428 }
1429 }
1430
1431 /// Returns the checksum that was read from the data. Only available after all bytes have been read. It is the last 4 bytes of a zstd-frame
1432 pub fn get_checksum_from_data(&self) -> Option<u32> {
1433 let state = self.state.as_ref()?;
1434
1435 state.check_sum
1436 }
1437
1438 /// Returns the checksum that was calculated while decoding.
1439 /// Only a sensible value after all decoded bytes have been collected/read from the FrameDecoder.
1440 /// Returns `None` when the frame header has `content_checksum_flag = 0`:
1441 /// no hash is computed for such frames (the post-decode XXH64 pass was a
1442 /// 63 % decode-wall hotspot on flag-off frames; skipping it when the
1443 /// frame format declares no trailing digest avoids that wasted work).
1444 #[cfg(feature = "hash")]
1445 pub fn get_calculated_checksum(&self) -> Option<u32> {
1446 let state = self.state.as_ref()?;
1447 // `ContentChecksum::None` skips the XXH64 pass entirely, so there is
1448 // no calculated digest to report.
1449 if self.content_checksum == ContentChecksum::None {
1450 return None;
1451 }
1452 if !state.frame_header.descriptor.content_checksum_flag() {
1453 return None;
1454 }
1455 let cksum_64bit = state.decoder_scratch.hash_finish();
1456 //truncate to lower 32bit because reasons...
1457 Some(cksum_64bit as u32)
1458 }
1459
1460 /// Compare the frame's stored content checksum against the digest the
1461 /// decoder computed, returning [`FrameDecoderError::ChecksumMismatch`] on
1462 /// disagreement. No-op unless the mode is [`ContentChecksum::Verify`] and
1463 /// the frame carries a trailing checksum.
1464 ///
1465 /// [`decode_all`](Self::decode_all) and the streaming reader call this
1466 /// automatically. Callers driving [`decode_blocks`](Self::decode_blocks)
1467 /// directly invoke it themselves once per frame, after the frame is fully
1468 /// decoded AND fully drained (e.g. via [`collect`](Self::collect)), so both
1469 /// the stored value and the running digest are final.
1470 #[cfg(feature = "hash")]
1471 pub fn verify_content_checksum(&self) -> Result<(), FrameDecoderError> {
1472 if self.content_checksum != ContentChecksum::Verify {
1473 return Ok(());
1474 }
1475 let Some(state) = self.state.as_ref() else {
1476 return Ok(());
1477 };
1478 if !state.frame_header.descriptor.content_checksum_flag() {
1479 return Ok(());
1480 }
1481 let Some(expected) = state.check_sum else {
1482 return Ok(());
1483 };
1484 let calculated = state.decoder_scratch.hash_finish() as u32;
1485 if expected != calculated {
1486 return Err(FrameDecoderError::ChecksumMismatch {
1487 expected,
1488 calculated,
1489 });
1490 }
1491 Ok(())
1492 }
1493
1494 /// Counter for how many bytes have been consumed while decoding the frame
1495 pub fn bytes_read_from_source(&self) -> u64 {
1496 let state = match &self.state {
1497 None => return 0,
1498 Some(s) => s,
1499 };
1500 state.bytes_read_counter
1501 }
1502
1503 /// Test-only: number of frames decoded through the single-copy direct
1504 /// path (`run_direct_decode`). Lets cross-module tests assert that a
1505 /// given decode took the decode-in-place path rather than the ring drain.
1506 #[cfg(test)]
1507 pub(crate) fn direct_frames(&self) -> u64 {
1508 self.direct_frames
1509 }
1510
1511 /// Test-only: whether the decode state currently holds an owning dictionary
1512 /// handle (`active_dict`). Every path that arms `Dict`-sourced scratch tables
1513 /// must also install this handle, or a later dict-table read resolves `None`.
1514 #[cfg(test)]
1515 pub(crate) fn active_dict_installed(&self) -> bool {
1516 self.state.as_ref().is_some_and(|s| s.active_dict.is_some())
1517 }
1518
1519 /// Whether the current frames last block has been decoded yet
1520 /// If this returns true you can call the drain* functions to get all content
1521 /// (the read() function will drain automatically if this returns true)
1522 pub fn is_finished(&self) -> bool {
1523 let state = match &self.state {
1524 None => return true,
1525 Some(s) => s,
1526 };
1527 if state.frame_header.descriptor.content_checksum_flag() {
1528 state.frame_finished && state.check_sum.is_some()
1529 } else {
1530 state.frame_finished
1531 }
1532 }
1533
1534 /// Counter for how many blocks have already been decoded
1535 pub fn blocks_decoded(&self) -> usize {
1536 let state = match &self.state {
1537 None => return 0,
1538 Some(s) => s,
1539 };
1540 state.block_counter
1541 }
1542
1543 /// Decodes blocks from a reader. It requires that the framedecoder has been initialized first.
1544 /// The Strategy influences how many blocks will be decoded before the function returns
1545 /// This is important if you want to manage memory consumption carefully. If you don't care
1546 /// about that you can just choose the strategy "All" and have all blocks of the frame decoded into the buffer
1547 pub fn decode_blocks(
1548 &mut self,
1549 mut source: impl Read,
1550 strat: BlockDecodingStrategy,
1551 ) -> Result<bool, FrameDecoderError> {
1552 use FrameDecoderError as err;
1553 // Apply the content-checksum mode to the streaming drain hash before
1554 // any block decodes into the ring. Hash only when a digest is both
1555 // wanted (mode != None) AND present in the frame (content_checksum_flag
1556 // set) — a flag-off frame has nothing to verify or expose, so hashing
1557 // it is wasted work. Mirrors the direct path and get_calculated_checksum.
1558 #[cfg(feature = "hash")]
1559 let checksum_mode = self.content_checksum;
1560 let state = self.state.as_mut().ok_or(err::NotYetInitialized)?;
1561 #[cfg(feature = "hash")]
1562 {
1563 let compute_hash = checksum_mode != ContentChecksum::None
1564 && state.frame_header.descriptor.content_checksum_flag();
1565 state.decoder_scratch.set_compute_hash(compute_hash);
1566 }
1567
1568 // Streaming entry point: pre-reserve the backing buffer to
1569 // the FCS-capped window so multi-block frames don't pay repeated
1570 // `reserve_amortized` grow steps (128 KiB → 256 KiB → ... →
1571 // window) as blocks accumulate. `decode_all` does the same up
1572 // front in `decode_all_impl`; this mirrors it for callers
1573 // driving `decode_blocks` directly. Idempotent — the
1574 // backend's `reserve` early-returns when capacity is already
1575 // sufficient.
1576 let useful_window = state.useful_window_size();
1577 state.decoder_scratch.reserve_buffer(useful_window);
1578
1579 let mut block_dec = decoding::block_decoder::new();
1580
1581 let buffer_size_before = state.decoder_scratch.buffer_len();
1582 let block_counter_before = state.block_counter;
1583 loop {
1584 vprintln!("################");
1585 vprintln!("Next Block: {}", state.block_counter);
1586 vprintln!("################");
1587 // Capture the failing-block coordinates BEFORE the header read so
1588 // the error carries where it happened: `bytes_read_counter` is the
1589 // frame-absolute offset of this block's header (not yet advanced),
1590 // `block_counter` its 0-based index. Used by both the header- and
1591 // body-error builders below (block-precise recovery under `lsm`).
1592 let block_index = state.block_counter as u32;
1593 let block_frame_offset = state.bytes_read_counter as u32;
1594 let (block_header, block_header_size) =
1595 block_dec.read_block_header(&mut source).map_err(|source| {
1596 block_header_decode_error(source, block_index, block_frame_offset)
1597 })?;
1598 state.bytes_read_counter += u64::from(block_header_size);
1599
1600 vprintln!();
1601 vprintln!(
1602 "Found {} block with size: {}, which will be of size: {}",
1603 block_header.block_type,
1604 block_header.content_size,
1605 block_header.decompressed_size
1606 );
1607
1608 #[cfg(all(feature = "lsm", feature = "hash"))]
1609 let len_before_block: Option<usize> = if self.per_block_checksums_enabled {
1610 Some(state.decoder_scratch.buffer_len())
1611 } else {
1612 None
1613 };
1614 // Only expose the held dictionary while THIS frame is dict-backed
1615 // (`using_dict` is set per dict-apply, cleared on reset). A reused
1616 // decoder keeps `active_dict` across a no-dict frame for the
1617 // `ptr::eq` reuse-skip, so it must be gated here or a stray
1618 // out-of-window offset on a dictless frame would resolve against the
1619 // stale dictionary content instead of erroring.
1620 let dict_ref = if state.using_dict.is_some() {
1621 state.active_dict.as_ref().map(|h| h.as_dict())
1622 } else {
1623 None
1624 };
1625 let bytes_read_in_block_body = state
1626 .decoder_scratch
1627 .decode_block_content(&mut block_dec, &block_header, &mut source, dict_ref)
1628 .map_err(|source| {
1629 block_body_decode_error(
1630 source,
1631 block_index,
1632 block_frame_offset,
1633 &block_header,
1634 block_header_size,
1635 )
1636 })?;
1637 state.bytes_read_counter += bytes_read_in_block_body;
1638
1639 // Per-block XXH64 (low 32 bits) of the just-decompressed
1640 // bytes. Hashed from `last_n_as_slices` so RingBuffer wrap
1641 // is handled in-place, no extra copy.
1642 #[cfg(all(feature = "lsm", feature = "hash"))]
1643 if let Some(len_before_block) = len_before_block {
1644 let added = state.decoder_scratch.buffer_len() - len_before_block;
1645 let (s1, s2) = state.decoder_scratch.last_n_as_slices(added);
1646 let mut h = twox_hash::XxHash64::with_seed(0);
1647 use core::hash::Hasher;
1648 h.write(s1);
1649 h.write(s2);
1650 self.computed_block_checksums.push(h.finish() as u32);
1651 }
1652
1653 state.block_counter += 1;
1654
1655 vprintln!("Output: {}", state.decoder_scratch.buffer_len());
1656
1657 if block_header.last_block {
1658 state.frame_finished = true;
1659 if state.frame_header.descriptor.content_checksum_flag() {
1660 let mut chksum = [0u8; 4];
1661 source
1662 .read_exact(&mut chksum)
1663 .map_err(err::FailedToReadChecksum)?;
1664 state.bytes_read_counter += 4;
1665 let chksum = u32::from_le_bytes(chksum);
1666 state.check_sum = Some(chksum);
1667 }
1668 break;
1669 }
1670
1671 match strat {
1672 BlockDecodingStrategy::All => { /* keep going */ }
1673 BlockDecodingStrategy::UptoBlocks(n) => {
1674 if state.block_counter - block_counter_before >= n {
1675 break;
1676 }
1677 }
1678 BlockDecodingStrategy::UptoBytes(n) => {
1679 if state.decoder_scratch.buffer_len() - buffer_size_before >= n {
1680 break;
1681 }
1682 }
1683 }
1684 }
1685
1686 Ok(state.frame_finished)
1687 }
1688
1689 /// Decode the inner blocks `[start_block, end_block)` of the current
1690 /// frame and return their decompressed bytes as one contiguous buffer.
1691 ///
1692 /// Serves two consumer needs with one call:
1693 ///
1694 /// - **Range-query performance:** decode only the inner zstd blocks that
1695 /// cover a key range instead of the whole frame. Blocks before
1696 /// `start_block` are decoded into the window (zstd blocks share one
1697 /// window, so a leading block's bytes may be the match source for an
1698 /// in-range block and cannot simply be skipped) but their output is not
1699 /// returned; blocks at or after `end_block` are not decoded at all,
1700 /// which is the trailing-block work saving. Map a decompressed byte
1701 /// offset to a block index with
1702 /// [`FrameEmitInfo::decompressed_byte_range`].
1703 /// - **Best-effort recovery:** if a block decode fails, decoding stops,
1704 /// the clean prefix of in-range output is preserved in
1705 /// [`PartialDecode::data`], and the failure is reported via
1706 /// [`PartialDecode::stopped_at`]. Passing `(0, u32::MAX)` decodes the
1707 /// whole frame, stopping at the first corrupt block (pure recovery).
1708 ///
1709 /// `end_block` is exclusive; pass `u32::MAX` to decode to the end of the
1710 /// frame. Call on a freshly [`reset`](Self::reset) decoder (it decodes
1711 /// from the frame's first block).
1712 ///
1713 /// # Resume (cold incremental / top-up)
1714 ///
1715 /// A plain call drains its in-range output from the match window on return,
1716 /// so two consecutive calls cannot resume one another and growing a decoded
1717 /// extent would mean re-decoding the covering prefix from block 0
1718 /// (`O(extent)` per growth, `O(N²)` for a forward walk). The `resume` /
1719 /// `emit_resume` arguments make a symmetric one-call grow-loop possible:
1720 ///
1721 /// - `emit_resume = true` captures the cross-block carry-over state (entropy
1722 /// tables + repcode history + the next block index / output offset) into
1723 /// [`PartialDecode::resume_state`]. The entropy-table snapshot clone is
1724 /// only paid when this is set. The snapshot is `None` when the decode
1725 /// reaches the frame's last block ([`PartialDecode::frame_finished`]):
1726 /// there is no following block to resume from, so an incremental walk
1727 /// stops on `frame_finished` rather than on a `None` snapshot.
1728 /// - `resume = Some(`[`ResumeInput`]`)` continues from a previously emitted
1729 /// [`ResumeState`] WITHOUT re-decompressing the preceding blocks: the
1730 /// match window is primed from [`ResumeInput::window_prime`] and the
1731 /// entropy/repcode tables are restored from the state, so a `Repeat_Mode`
1732 /// resume block resolves byte-identically to a contiguous decode — even
1733 /// across a dropped (cold) decoder.
1734 ///
1735 /// When `resume` is `Some`, decoding resumes at
1736 /// [`ResumeState::block_index`] and the `start_block` argument is ignored
1737 /// (pass `resume.state.block_index()`); position `source` at that block's
1738 /// compressed frame offset
1739 /// ([`FrameEmitInfo::blocks`]`[block_index].offset_in_frame`). After a
1740 /// resumed call, [`bytes_read_from_source`](Self::bytes_read_from_source)
1741 /// and any `stopped_at` offsets are relative to the repositioned `source`.
1742 ///
1743 /// **Dictionaries:** [`ResumeState`] does NOT carry the dictionary content.
1744 /// For a dictionary frame, attach the dictionary to the resuming decoder the
1745 /// same way as for a fresh decode — [`reset`](Self::reset) with the
1746 /// dictionary registered (or
1747 /// [`reset_with_dict_handle`](Self::reset_with_dict_handle)) BEFORE this
1748 /// call — so dict-sourced matches near the frame start resolve. The caller
1749 /// already holds the dictionary (it supplied it at encode time), so
1750 /// re-supplying it on resume is free; storing it in the snapshot would only
1751 /// duplicate it. The resume guard records the applied dictionary's identity
1752 /// and rejects ([`FrameDecoderError::ResumeFrameMismatch`]) a resume whose
1753 /// active dictionary differs from the one the snapshot was captured under.
1754 ///
1755 /// # Errors
1756 ///
1757 /// Returns [`FrameDecoderError::NotYetInitialized`] if the decoder has not
1758 /// been reset, [`FrameDecoderError::InvalidBlockRange`] if the effective
1759 /// start exceeds `end_block`, [`FrameDecoderError::ResumeWindowTooShort`]
1760 /// if `resume`'s `window_prime` is shorter than the match window the resume
1761 /// block can reach back into (`min(window_size, output_offset)`), and
1762 /// [`FrameDecoderError::ResumeFrameMismatch`] if the snapshot was captured
1763 /// from a frame with a different decode shape / dictionary, or (with the
1764 /// `hash` feature) a `window_prime` whose content does not match what was
1765 /// captured — all rejected up front rather than silently mis-resolving
1766 /// matches. A corrupt block is NOT an `Err` here: it is reported via
1767 /// [`PartialDecode::stopped_at`] so the clean prefix survives.
1768 ///
1769 /// [`FrameEmitInfo::decompressed_byte_range`]: crate::encoding::frame_emit_info::FrameEmitInfo::decompressed_byte_range
1770 /// [`FrameEmitInfo::blocks`]: crate::encoding::frame_emit_info::FrameEmitInfo::blocks
1771 #[cfg(feature = "lsm")]
1772 #[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
1773 pub fn decode_blocks_partial(
1774 &mut self,
1775 mut source: impl Read,
1776 start_block: u32,
1777 end_block: u32,
1778 resume: Option<ResumeInput<'_>>,
1779 emit_resume: bool,
1780 ) -> Result<PartialDecode, FrameDecoderError> {
1781 use FrameDecoderError as err;
1782 #[cfg(feature = "hash")]
1783 let checksum_mode = self.content_checksum;
1784 let magicless = self.magicless;
1785 let state = self.state.as_mut().ok_or(err::NotYetInitialized)?;
1786
1787 // Honor the checksum mode before any drain/read can hash: `None` must
1788 // compute no XXH64. `decode_blocks` sets this; the partial path must too,
1789 // or a reused scratch keeps hashing with the default-enabled state.
1790 #[cfg(feature = "hash")]
1791 {
1792 let compute_hash = checksum_mode != ContentChecksum::None
1793 && state.frame_header.descriptor.content_checksum_flag();
1794 state.decoder_scratch.set_compute_hash(compute_hash);
1795 }
1796
1797 // Mirror `decode_blocks`: pre-reserve the backing buffer to the
1798 // FCS-capped window so multi-block frames don't pay repeated grow
1799 // steps. The RAW frame window stays separately bound — the resume
1800 // logic below bounds match reach by the frame's window semantics,
1801 // not by the (possibly smaller) reservation cap.
1802 let window_size = state.frame_header.window_size().unwrap_or(0) as usize;
1803 let useful_window = state.useful_window_size();
1804 state.decoder_scratch.reserve_buffer(useful_window);
1805
1806 // Cold resume: prime the match window + restore entropy/repcode state +
1807 // advance the block cursor BEFORE the loop, so the first in-range block
1808 // resolves its matches and `Repeat_Mode` tables against the caller's
1809 // persisted state instead of re-decoded prefix blocks. The effective
1810 // start is the resume state's block index (the passed `start_block` is
1811 // ignored in resume mode, per the doc).
1812 let effective_start = if let Some(r) = resume {
1813 // Reject a snapshot captured from a different frame shape BEFORE
1814 // touching any decoder state: restoring entropy/repcode tables that
1815 // belong to another frame would silently produce byte-wrong output.
1816 let current_key = FrameKey::from_state(state, magicless);
1817 if current_key != r.state.frame_key {
1818 return Err(err::ResumeFrameMismatch);
1819 }
1820 let output_offset = r.state.output_offset;
1821 // The window the resume block can reach back into is bounded by the
1822 // smaller of the frame's window_size and the bytes produced so far.
1823 let required = core::cmp::min(window_size as u64, output_offset) as usize;
1824 if r.window_prime.len() < required {
1825 return Err(err::ResumeWindowTooShort {
1826 got: r.window_prime.len(),
1827 need: required,
1828 });
1829 }
1830 // Only the most recent `window_size` bytes can ever back a match
1831 // (offset <= window_size by the frame invariant); load just those
1832 // even if the caller handed us a longer prefix, bounding resume
1833 // memory to one window regardless of the skipped prefix's size.
1834 let prime = if r.window_prime.len() > window_size {
1835 &r.window_prime[r.window_prime.len() - window_size..]
1836 } else {
1837 r.window_prime
1838 };
1839 // Content-exact identity: the primed window must hash to what was
1840 // captured at emit. Catches a same-shape-but-different-frame
1841 // snapshot and a wrong/corrupted window_prime (which FrameKey alone
1842 // cannot), before any state is restored. O(window) one-time per
1843 // resume — negligible next to the decode it guards.
1844 #[cfg(feature = "hash")]
1845 if xxh64_of(prime) != r.state.window_hash {
1846 return Err(err::ResumeFrameMismatch);
1847 }
1848 // Validate the effective range (resume mode begins at the resume
1849 // block, ignoring the caller's `start_block`) BEFORE mutating the
1850 // decoder: an inverted `end_block` must fail without priming the
1851 // window / entropy or advancing the cursor, leaving the decoder
1852 // re-resettable rather than in a half-resumed state.
1853 let effective_start = r.state.block_index;
1854 if effective_start > end_block {
1855 return Err(err::InvalidBlockRange {
1856 start_block: effective_start,
1857 end_block,
1858 });
1859 }
1860 state.decoder_scratch.restore_entropy(r.state);
1861 state.decoder_scratch.prime_window(prime, output_offset);
1862 state.block_counter = effective_start as usize;
1863 // The caller repositions `source` to the resume block; report
1864 // consumed bytes relative to that point (reset left this at the
1865 // frame-header size).
1866 state.bytes_read_counter = 0;
1867 effective_start
1868 } else {
1869 // Fresh decode: validate the caller's range (no state to mutate).
1870 if start_block > end_block {
1871 return Err(err::InvalidBlockRange {
1872 start_block,
1873 end_block,
1874 });
1875 }
1876 start_block
1877 };
1878
1879 let mut block_dec = decoding::block_decoder::new();
1880
1881 // Bytes of prefix-window output that physically precede the first
1882 // in-range block in the buffer. Captured at the prefix → in-range
1883 // transition (after leading blocks were dropped to the window) so we
1884 // can discard exactly those bytes once decoding is done. `None` until
1885 // the first in-range block is reached.
1886 let mut prefix_window_len: Option<usize> = None;
1887 // Exact count of clean in-range decompressed bytes (sum of per-block
1888 // length deltas of the in-range blocks that succeeded). Any partial
1889 // bytes of a failing in-range block are excluded — the fused executor
1890 // rolls the buffer back to the pre-block checkpoint on a sequence
1891 // error, and anything left over is never counted here, so it is not
1892 // drained into `data`.
1893 let mut subset_bytes: u64 = 0;
1894 let mut blocks_decoded: u32 = 0;
1895 let mut stopped_at: Option<(u32, FrameDecoderError)> = None;
1896
1897 loop {
1898 let block_index = state.block_counter as u32;
1899 // Stop before decoding `end_block`: the trailing blocks are never
1900 // touched (the perf win), and the frame's tail is left unread.
1901 if block_index >= end_block || state.frame_finished {
1902 break;
1903 }
1904 let in_range = block_index >= effective_start;
1905 // Snapshot the window length at the prefix → in-range boundary.
1906 if in_range && prefix_window_len.is_none() {
1907 prefix_window_len = Some(state.decoder_scratch.buffer_len());
1908 }
1909
1910 let block_frame_offset = state.bytes_read_counter as u32;
1911 let (block_header, block_header_size) = match block_dec.read_block_header(&mut source) {
1912 Ok(v) => v,
1913 Err(e) => {
1914 stopped_at = Some((
1915 block_index,
1916 block_header_decode_error(e, block_index, block_frame_offset),
1917 ));
1918 break;
1919 }
1920 };
1921 state.bytes_read_counter += u64::from(block_header_size);
1922
1923 let len_before = state.decoder_scratch.buffer_len();
1924 // Only expose the held dictionary while THIS frame is dict-backed
1925 // (`using_dict` is set per dict-apply, cleared on reset). A reused
1926 // decoder keeps `active_dict` across a no-dict frame for the
1927 // `ptr::eq` reuse-skip, so it must be gated here or a stray
1928 // out-of-window offset on a dictless frame would resolve against the
1929 // stale dictionary content instead of erroring.
1930 let dict_ref = if state.using_dict.is_some() {
1931 state.active_dict.as_ref().map(|h| h.as_dict())
1932 } else {
1933 None
1934 };
1935 match state.decoder_scratch.decode_block_content(
1936 &mut block_dec,
1937 &block_header,
1938 &mut source,
1939 dict_ref,
1940 ) {
1941 Ok(body_read) => state.bytes_read_counter += body_read,
1942 Err(e) => {
1943 stopped_at = Some((
1944 block_index,
1945 block_body_decode_error(
1946 e,
1947 block_index,
1948 block_frame_offset,
1949 &block_header,
1950 block_header_size,
1951 ),
1952 ));
1953 break;
1954 }
1955 }
1956 let produced = state.decoder_scratch.buffer_len() - len_before;
1957 // Per-block XXH64 capture, mirroring `decode_blocks`: hash this
1958 // block's just-decoded bytes BEFORE any window drop so the digest
1959 // count stays 1:1 with the blocks decoded on this path too. Covers
1960 // context (out-of-range) blocks as well, matching `decode_blocks`
1961 // which hashes every block it decodes.
1962 #[cfg(all(feature = "lsm", feature = "hash"))]
1963 if self.per_block_checksums_enabled {
1964 use core::hash::Hasher;
1965 let (s1, s2) = state.decoder_scratch.last_n_as_slices(produced);
1966 let mut h = twox_hash::XxHash64::with_seed(0);
1967 h.write(s1);
1968 h.write(s2);
1969 self.computed_block_checksums.push(h.finish() as u32);
1970 }
1971 state.block_counter += 1;
1972 if in_range {
1973 subset_bytes += produced as u64;
1974 blocks_decoded += 1;
1975 }
1976
1977 if block_header.last_block {
1978 state.frame_finished = true;
1979 if state.frame_header.descriptor.content_checksum_flag() {
1980 let mut chksum = [0u8; 4];
1981 match source.read_exact(&mut chksum) {
1982 Ok(()) => {
1983 state.bytes_read_counter += 4;
1984 state.check_sum = Some(u32::from_le_bytes(chksum));
1985 }
1986 // A trailing-checksum read failure does not invalidate
1987 // the decoded bytes; surface it so the caller knows the
1988 // frame tail was truncated, but keep `data`.
1989 Err(e) => {
1990 stopped_at = Some((block_index, err::FailedToReadChecksum(e)));
1991 }
1992 }
1993 }
1994 break;
1995 }
1996
1997 // Leading (out-of-range) block: bound memory to the window. We
1998 // must NOT drop once in-range, or the in-range output we are about
1999 // to return would be discarded.
2000 if !in_range {
2001 state.decoder_scratch.buffer_drop_to_window_size();
2002 }
2003 }
2004
2005 // Emit cross-block carry-over state for a later resume, if requested.
2006 // Captured AFTER the loop (entropy tables / repcode history are final)
2007 // but BEFORE the drain — the drain only touches the visible output, not
2008 // the entropy state or `total_output_counter`. `block_counter` /
2009 // `total_output()` give the resume coordinates: the next block to decode
2010 // and the cumulative decompressed offset before it (clean even after an
2011 // early stop, since a failed block rolls both back to its checkpoint).
2012 // Suppress the snapshot on the terminal block: `block_counter` is then
2013 // one past the last block (EOF), for which there is no next-block source
2014 // position to resume from. A resume needs a real following block.
2015 let resume_state = if emit_resume && !state.frame_finished {
2016 let dict_ref = if state.using_dict.is_some() {
2017 state.active_dict.as_ref().map(|h| h.as_dict())
2018 } else {
2019 None
2020 };
2021 let (fse, huf, offset_hist) = state.decoder_scratch.export_entropy(dict_ref);
2022 Some(ResumeState {
2023 frame_key: FrameKey::from_state(state, magicless),
2024 block_index: state.block_counter as u32,
2025 output_offset: state.decoder_scratch.total_output(),
2026 fse,
2027 huf,
2028 offset_hist,
2029 #[cfg(feature = "hash")]
2030 window_hash: state.decoder_scratch.window_tail_hash(window_size),
2031 })
2032 } else {
2033 None
2034 };
2035
2036 // The visible buffer is now `[prefix window][in-range clean][maybe
2037 // trailing garbage from a failed in-range block]`. Drop the prefix
2038 // window from the front (match resolution is complete, so it is no
2039 // longer needed), then drain exactly the clean in-range byte count.
2040 let w = prefix_window_len.unwrap_or(0);
2041 state.decoder_scratch.buffer_discard_front(w);
2042 let mut data = alloc::vec![0u8; subset_bytes as usize];
2043 state
2044 .decoder_scratch
2045 .buffer_read_all(&mut data)
2046 .map_err(err::FailedToDrainDecodebuffer)?;
2047
2048 // Clear anything still buffered so a later `read()`/`collect()` on this
2049 // decoder cannot surface out-of-range bytes: the leading-block window
2050 // when no in-range block was reached (`prefix_window_len` stayed
2051 // `None`, so `w` was 0), or trailing garbage from a failed in-range
2052 // block. Only the returned `data` is the partial decode's output.
2053 let residual = state.decoder_scratch.buffer_len();
2054 state.decoder_scratch.buffer_discard_front(residual);
2055
2056 Ok(PartialDecode {
2057 data,
2058 start_block: effective_start,
2059 blocks_decoded,
2060 stopped_at,
2061 frame_finished: state.frame_finished,
2062 resume_state,
2063 })
2064 }
2065
2066 /// Collect bytes and retain window_size bytes while decoding is still going on.
2067 /// After decoding of the frame (is_finished() == true) has finished it will collect all remaining bytes
2068 pub fn collect(&mut self) -> Option<Vec<u8>> {
2069 let finished = self.is_finished();
2070 let state = self.state.as_mut()?;
2071 if finished {
2072 Some(state.decoder_scratch.buffer_drain())
2073 } else {
2074 state.decoder_scratch.buffer_drain_to_window_size()
2075 }
2076 }
2077
2078 /// Collect bytes and retain window_size bytes while decoding is still going on.
2079 /// After decoding of the frame (is_finished() == true) has finished it will collect all remaining bytes
2080 pub fn collect_to_writer(&mut self, w: impl Write) -> Result<usize, Error> {
2081 let finished = self.is_finished();
2082 let state = match &mut self.state {
2083 None => return Ok(0),
2084 Some(s) => s,
2085 };
2086 if finished {
2087 state.decoder_scratch.buffer_drain_to_writer(w)
2088 } else {
2089 state.decoder_scratch.buffer_drain_to_window_size_writer(w)
2090 }
2091 }
2092
2093 /// How many bytes can currently be collected from the decodebuffer, while decoding is going on this will be lower than the actual decodbuffer size
2094 /// because window_size bytes need to be retained for decoding.
2095 /// After decoding of the frame (is_finished() == true) has finished it will report all remaining bytes
2096 pub fn can_collect(&self) -> usize {
2097 let finished = self.is_finished();
2098 let state = match &self.state {
2099 None => return 0,
2100 Some(s) => s,
2101 };
2102 if finished {
2103 state.decoder_scratch.buffer_can_drain()
2104 } else {
2105 state
2106 .decoder_scratch
2107 .buffer_can_drain_to_window_size()
2108 .unwrap_or(0)
2109 }
2110 }
2111
2112 /// Decodes as many blocks as possible from the source slice and reads from the decodebuffer into the target slice
2113 /// The source slice may contain only parts of a frame but must contain at least one full block to make progress
2114 ///
2115 /// By all means use decode_blocks if you have a io.Reader available. This is just for compatibility with other decompressors
2116 /// which try to serve an old-style c api
2117 ///
2118 /// Returns (read, written), if read == 0 then the source did not contain a full block and further calls with the same
2119 /// input will not make any progress!
2120 ///
2121 /// Note that no kind of block can be bigger than 128kb.
2122 /// So to be safe use at least 128*1024 (max block content size) + 3 (block_header size) + 18 (max frame_header size) bytes as your source buffer
2123 ///
2124 /// You may call this function with an empty source after all bytes have been decoded. This is equivalent to just call decoder.read(&mut target)
2125 pub fn decode_from_to(
2126 &mut self,
2127 source: &[u8],
2128 target: &mut [u8],
2129 ) -> Result<(usize, usize), FrameDecoderError> {
2130 use FrameDecoderError as err;
2131 let bytes_read_at_start = match &self.state {
2132 Some(s) => s.bytes_read_counter,
2133 None => 0,
2134 };
2135
2136 if !self.is_finished() || self.state.is_none() {
2137 let mut mt_source = source;
2138
2139 if self.state.is_none() {
2140 self.init(&mut mt_source)?;
2141 }
2142
2143 //pseudo block to scope "state" so we can borrow self again after the block
2144 {
2145 let state = match &mut self.state {
2146 Some(s) => s,
2147 None => panic!("Bug in library"),
2148 };
2149 let mut block_dec = decoding::block_decoder::new();
2150
2151 // Honour the content-checksum mode on this hand-rolled decode
2152 // loop (it does not go through `decode_blocks`): hash only when
2153 // a digest is wanted and the frame carries one. `None` skips the
2154 // XXH64 pass; verification happens after the final drain below.
2155 #[cfg(feature = "hash")]
2156 {
2157 let compute_hash = self.content_checksum != ContentChecksum::None
2158 && state.frame_header.descriptor.content_checksum_flag();
2159 state.decoder_scratch.set_compute_hash(compute_hash);
2160 }
2161
2162 if state.frame_header.descriptor.content_checksum_flag()
2163 && state.frame_finished
2164 && state.check_sum.is_none()
2165 {
2166 // The trailing checksum arrived on a separate call (the last
2167 // block finished earlier). Consume it and fall through to the
2168 // shared `self.read` + post-drain verify below — NOT an early
2169 // return — so any output still buffered from a prior
2170 // small-`target` call is flushed on this call too, and the
2171 // checksum is verified through the one shared path.
2172 if mt_source.len() >= 4 {
2173 let chksum = mt_source[..4].try_into().expect("optimized away");
2174 state.bytes_read_counter += 4;
2175 let chksum = u32::from_le_bytes(chksum);
2176 state.check_sum = Some(chksum);
2177 mt_source = &mt_source[4..];
2178 }
2179 }
2180
2181 loop {
2182 // The frame is fully decoded (last block seen, trailer
2183 // consumed above); no more blocks to read. Any leftover
2184 // bytes are not a block header — stop before misreading them.
2185 if state.frame_finished {
2186 break;
2187 }
2188 //check if there are enough bytes for the next header
2189 if mt_source.len() < 3 {
2190 break;
2191 }
2192 let block_index = state.block_counter as u32;
2193 let block_frame_offset = state.bytes_read_counter as u32;
2194 let (block_header, block_header_size) = block_dec
2195 .read_block_header(&mut mt_source)
2196 .map_err(|source| {
2197 block_header_decode_error(source, block_index, block_frame_offset)
2198 })?;
2199
2200 // check the needed size for the block before updating counters.
2201 // If not enough bytes are in the source, the header will have to be read again, so act like we never read it in the first place
2202 if mt_source.len() < block_header.content_size as usize {
2203 break;
2204 }
2205 state.bytes_read_counter += u64::from(block_header_size);
2206
2207 // Only expose the held dictionary while THIS frame is dict-backed
2208 // (`using_dict` is set per dict-apply, cleared on reset). A reused
2209 // decoder keeps `active_dict` across a no-dict frame for the
2210 // `ptr::eq` reuse-skip, so it must be gated here or a stray
2211 // out-of-window offset on a dictless frame would resolve against the
2212 // stale dictionary content instead of erroring.
2213 let dict_ref = if state.using_dict.is_some() {
2214 state.active_dict.as_ref().map(|h| h.as_dict())
2215 } else {
2216 None
2217 };
2218 let bytes_read_in_block_body = state
2219 .decoder_scratch
2220 .decode_block_content(
2221 &mut block_dec,
2222 &block_header,
2223 &mut mt_source,
2224 dict_ref,
2225 )
2226 .map_err(|source| {
2227 block_body_decode_error(
2228 source,
2229 block_index,
2230 block_frame_offset,
2231 &block_header,
2232 block_header_size,
2233 )
2234 })?;
2235 state.bytes_read_counter += bytes_read_in_block_body;
2236 state.block_counter += 1;
2237
2238 if block_header.last_block {
2239 state.frame_finished = true;
2240 if state.frame_header.descriptor.content_checksum_flag() {
2241 //if there are enough bytes handle this here. Else the block at the start of this function will handle it at the next call
2242 if mt_source.len() >= 4 {
2243 let chksum = mt_source[..4].try_into().expect("optimized away");
2244 state.bytes_read_counter += 4;
2245 let chksum = u32::from_le_bytes(chksum);
2246 state.check_sum = Some(chksum);
2247 }
2248 }
2249 break;
2250 }
2251 }
2252 }
2253 }
2254
2255 let result_len = self.read(target).map_err(err::FailedToDrainDecodebuffer)?;
2256 // Once the frame is fully decoded and drained, the running digest is
2257 // final: validate it in `Verify` mode (no-op otherwise). Same finish
2258 // point as the streaming reader.
2259 #[cfg(feature = "hash")]
2260 if self.is_finished() && self.can_collect() == 0 {
2261 self.verify_content_checksum()?;
2262 }
2263 let bytes_read_at_end = match &mut self.state {
2264 Some(s) => s.bytes_read_counter,
2265 None => panic!("Bug in library"),
2266 };
2267 let read_len = bytes_read_at_end - bytes_read_at_start;
2268 Ok((read_len as usize, result_len))
2269 }
2270
2271 /// Decode multiple frames into the output slice.
2272 ///
2273 /// `input` must contain an exact number of frames. Skippable frames are allowed and will be
2274 /// skipped during decode.
2275 ///
2276 /// `output` must be large enough to hold the decompressed data. If you don't know
2277 /// how large the output will be, use [`FrameDecoder::decode_blocks`] instead.
2278 ///
2279 /// This calls [`FrameDecoder::init`], and all bytes currently in the decoder will be lost.
2280 ///
2281 /// Returns the number of bytes written to `output`.
2282 pub fn decode_all(
2283 &mut self,
2284 input: &[u8],
2285 output: &mut [u8],
2286 ) -> Result<usize, FrameDecoderError> {
2287 #[cfg(not(feature = "lsm"))]
2288 {
2289 self.decode_all_impl(input, output, |this, src| this.init(src))
2290 }
2291 #[cfg(feature = "lsm")]
2292 {
2293 self.decode_all_impl(input, output, |this, src| this.init(src), None)
2294 }
2295 }
2296
2297 /// Decode multiple frames into the output slice, invoking `visitor`
2298 /// for every skippable frame encountered before advancing past it.
2299 ///
2300 /// `input` must contain an exact number of frames. Skippable frames
2301 /// (RFC 8878 §3.1.2 magic numbers `0x184D2A50..=0x184D2A5F`) are
2302 /// allowed and will be both visited AND skipped: the visitor gets
2303 /// `(magic_variant, payload)` where `magic_variant` is the low
2304 /// nibble of the magic (`magic - 0x184D2A50`, range `0..=15`) and
2305 /// `payload` is a borrowed slice of the on-wire payload bytes (the
2306 /// skippable frame's `Frame_Size` field worth of data) into
2307 /// `input` — no allocation.
2308 ///
2309 /// The visitor sees skippable frames in stream order; interleaved
2310 /// regular zstd frames continue to decompress into `output` exactly
2311 /// as `decode_all` does.
2312 ///
2313 /// `output` must be large enough to hold the decompressed data.
2314 /// Returns the number of bytes written to `output`.
2315 ///
2316 /// # Example
2317 ///
2318 /// ```ignore
2319 /// use structured_zstd::decoding::FrameDecoder;
2320 ///
2321 /// let mut decoder = FrameDecoder::new();
2322 /// let mut output = vec![0u8; 1024];
2323 /// let mut collected: Vec<(u8, Vec<u8>)> = Vec::new();
2324 /// let n = decoder.decode_all_with_skippable_visitor(
2325 /// input,
2326 /// &mut output,
2327 /// |variant, payload| collected.push((variant, payload.to_vec())),
2328 /// )?;
2329 /// ```
2330 #[cfg(feature = "lsm")]
2331 #[cfg_attr(docsrs, doc(cfg(feature = "lsm")))]
2332 pub fn decode_all_with_skippable_visitor<F>(
2333 &mut self,
2334 input: &[u8],
2335 output: &mut [u8],
2336 mut visitor: F,
2337 ) -> Result<usize, FrameDecoderError>
2338 where
2339 F: FnMut(u8, &[u8]),
2340 {
2341 self.decode_all_impl(
2342 input,
2343 output,
2344 |this, src| this.init(src),
2345 Some(&mut visitor),
2346 )
2347 }
2348
2349 /// Decode multiple frames into the output slice using a pre-parsed dictionary handle.
2350 ///
2351 /// `input` must contain an exact number of frames. Skippable frames are allowed and will be
2352 /// skipped during decode.
2353 ///
2354 /// `output` must be large enough to hold the decompressed data. If you don't know
2355 /// how large the output will be, use [`FrameDecoder::decode_blocks`] instead.
2356 ///
2357 /// This calls [`FrameDecoder::init_with_dict_handle`], and all bytes currently in the
2358 /// decoder will be lost.
2359 ///
2360 /// # Warning
2361 ///
2362 /// Each decoded frame is initialized with `dict`, even when a frame header
2363 /// omits the optional dictionary ID. Callers must only use this API when
2364 /// they already know the input frames were encoded with the provided
2365 /// dictionary; otherwise decoded output can be silently corrupted.
2366 pub fn decode_all_with_dict_handle(
2367 &mut self,
2368 input: &[u8],
2369 output: &mut [u8],
2370 dict: &DictionaryHandle,
2371 ) -> Result<usize, FrameDecoderError> {
2372 #[cfg(not(feature = "lsm"))]
2373 {
2374 self.decode_all_impl(input, output, |this, src| {
2375 this.init_with_dict_handle(src, dict)
2376 })
2377 }
2378 #[cfg(feature = "lsm")]
2379 {
2380 self.decode_all_impl(
2381 input,
2382 output,
2383 |this, src| this.init_with_dict_handle(src, dict),
2384 None,
2385 )
2386 }
2387 }
2388
2389 /// Whether the decoder sits at the very start of an initialised frame:
2390 /// the header has been read (state populated) but no block has been
2391 /// decoded and the frame is not finished. In this state the wrapped
2392 /// source is positioned exactly after the frame header, so
2393 /// [`Self::decode_current_frame_to_vec`] can decode the rest of the frame
2394 /// straight from the remaining source bytes.
2395 pub(crate) fn is_at_frame_start(&self) -> bool {
2396 self.state
2397 .as_ref()
2398 .is_some_and(|s| s.block_counter == 0 && !s.frame_finished)
2399 }
2400
2401 /// Decode the CURRENT (already-initialised) frame, APPENDING the
2402 /// decompressed bytes to `output`, and return the number appended.
2403 ///
2404 /// `input` must be the frame's post-header bytes (the wrapped source after
2405 /// `init` consumed the header). Unlike [`Self::decode_all_to_vec`] this
2406 /// neither re-reads a header nor requires the caller to pre-reserve
2407 /// capacity: a frame that declares its content size decodes DIRECTLY into
2408 /// freshly-grown `output` capacity via the single-copy direct path
2409 /// ([`Self::run_direct_decode`]) — bypassing the `Ring`/`FlatBuf` →
2410 /// `read()` drain copy the streaming loop pays — while an unsized frame
2411 /// falls back to the window-bounded ring drain (still one copy, into
2412 /// `output`). Backs [`StreamingDecoder`](crate::decoding::StreamingDecoder)'s
2413 /// `read_to_end` fast path; the caller must ensure
2414 /// [`Self::is_at_frame_start`].
2415 ///
2416 /// # Errors
2417 ///
2418 /// Propagates any [`FrameDecoderError`] from block decode, content-size
2419 /// mismatch, or (in `Verify` mode) checksum validation.
2420 pub(crate) fn decode_current_frame_to_vec(
2421 &mut self,
2422 mut input: &[u8],
2423 output: &mut Vec<u8>,
2424 dict: Option<&DictionaryHandle>,
2425 ) -> Result<usize, FrameDecoderError> {
2426 let start_len = output.len();
2427 // The current frame is already initialised (its header consumed by the
2428 // caller, WITH `dict` applied if the decoder was constructed with one).
2429 // Decode it, then decode any FOLLOWING concatenated / skippable frames
2430 // in `input` so the whole source is consumed to EOF and nothing is
2431 // dropped (matching `read_to_end` semantics).
2432 self.decode_one_frame_to_vec(&mut input, output)?;
2433 self.decode_concatenated_frames_to_vec(&mut input, output, dict)?;
2434 Ok(output.len() - start_len)
2435 }
2436
2437 /// Initialise and decode every frame remaining in `input` (concatenated /
2438 /// skippable), APPENDING to `output`. `input` is advanced as frames are
2439 /// consumed; on return it is empty. Re-initialisation honours `dict`: when
2440 /// `Some`, each following frame is initialised via
2441 /// [`Self::init_with_dict_handle`] so a forced dictionary is preserved even
2442 /// for frames that omit the dictionary id (plain [`Self::init`] would
2443 /// resolve dictionaries by id only). Backs the `read_to_end` fast path (the
2444 /// frames after the current one) and its mid-frame fallback (the frames
2445 /// after the partially-read one).
2446 pub(crate) fn decode_concatenated_frames_to_vec(
2447 &mut self,
2448 input: &mut &[u8],
2449 output: &mut Vec<u8>,
2450 dict: Option<&DictionaryHandle>,
2451 ) -> Result<usize, FrameDecoderError> {
2452 let start_len = output.len();
2453 while !input.is_empty() {
2454 let init_result = match dict {
2455 Some(d) => self.init_with_dict_handle(&mut *input, d),
2456 None => self.init(&mut *input),
2457 };
2458 match init_result {
2459 Ok(_) => {}
2460 Err(FrameDecoderError::ReadFrameHeaderError(
2461 crate::decoding::errors::ReadFrameHeaderError::SkipFrame { length, .. },
2462 )) => {
2463 *input = input
2464 .get(length as usize..)
2465 .ok_or(FrameDecoderError::FailedToSkipFrame)?;
2466 continue;
2467 }
2468 Err(e) => return Err(e),
2469 }
2470 self.decode_one_frame_to_vec(&mut *input, output)?;
2471 }
2472 Ok(output.len() - start_len)
2473 }
2474
2475 /// Decode the single CURRENT (already-initialised) frame, APPENDING to
2476 /// `output`. Helper for [`Self::decode_current_frame_to_vec`].
2477 fn decode_one_frame_to_vec(
2478 &mut self,
2479 input: &mut &[u8],
2480 output: &mut Vec<u8>,
2481 ) -> Result<usize, FrameDecoderError> {
2482 let frame_start = output.len();
2483 let (content_size, fcs_declared) = {
2484 let s = self.state.as_ref().expect("frame is initialised");
2485 (
2486 s.frame_header.frame_content_size(),
2487 s.frame_header.fcs_declared(),
2488 )
2489 };
2490 // Direct path: a declared, non-empty content size that FITS in `usize`
2491 // (and whose end offset does not overflow). `usize::try_from` guards the
2492 // 32-bit / oversized-FCS truncation; an unrepresentable size falls
2493 // through to the window-bounded ring drain rather than allocating a
2494 // truncated buffer that would violate `run_direct_decode`'s precondition.
2495 //
2496 // Plausibility gate: the direct path `resize`s `output` to the declared
2497 // size up front, so a tiny/truncated frame declaring a huge (but
2498 // representable) FCS would allocate + zero that whole size before the
2499 // body is validated. zstd's per-block ceiling is MAX_BLOCK_SIZE from as
2500 // little as ~4 input bytes, so the declared size cannot legitimately
2501 // exceed `input.len() * (MAX_BLOCK_SIZE / 4)`. Anything larger falls
2502 // through to the ring drain, which grows only as real bytes are produced
2503 // and errors out cheaply on truncated input. `input` spans the remaining
2504 // source (this frame plus any following ones), so the bound only ever
2505 // over-permits — a legitimate frame is never forced off the direct path.
2506 // saturating_mul is intentional: an overflow means the available input
2507 // is so large that any representable FCS is plausible (cap = "no limit").
2508 const MAX_DECOMPRESSION_RATIO: usize = (crate::common::MAX_BLOCK_SIZE / 4) as usize;
2509 if content_size > 0
2510 && let Ok(cs) = usize::try_from(content_size)
2511 && cs <= input.len().saturating_mul(MAX_DECOMPRESSION_RATIO)
2512 && let Some(frame_end) = frame_start.checked_add(cs)
2513 {
2514 // Reserve exactly the frame's content and decode straight into it
2515 // (single copy, no ring). The direct path writes precisely
2516 // `content_size` bytes (erroring otherwise), so the grown region is
2517 // fully written.
2518 output.resize(frame_end, 0);
2519 // On error, drop the just-grown (zeroed) tail before propagating so
2520 // callers never observe bytes that were never decoded.
2521 let written =
2522 match self.run_direct_decode(&mut *input, &mut output[frame_start..], content_size)
2523 {
2524 Ok(n) => n,
2525 Err(e) => {
2526 output.truncate(frame_start);
2527 return Err(e);
2528 }
2529 };
2530 output.truncate(frame_start + written);
2531 #[cfg(feature = "hash")]
2532 self.verify_content_checksum()?;
2533 return Ok(written);
2534 }
2535 // The ring-drain fallback below pre-reserves `useful_window_size()`
2536 // (= `window.min(FCS)`), which for a single-segment frame is the
2537 // declared FCS itself — so a truncated single-segment frame lying about
2538 // its size would still allocate the pledged window before the body
2539 // errors, sidestepping the direct-path gate above. Reject such a frame
2540 // up front when its declared (FCS-bearing) window exceeds what the
2541 // available input could plausibly produce. Frames without a declared
2542 // size keep their window-descriptor reservation (already capped at
2543 // `MAXIMUM_ALLOWED_WINDOW_SIZE` at init); a small-window multi-segment
2544 // frame still falls through to the ring drain, which errors cheaply on
2545 // the truncated body.
2546 if fcs_declared
2547 && let Some(state) = self.state.as_ref()
2548 && state.useful_window_size() > input.len().saturating_mul(MAX_DECOMPRESSION_RATIO)
2549 {
2550 return Err(FrameDecoderError::FrameContentSizeMismatch {
2551 declared: content_size,
2552 produced: 0,
2553 });
2554 }
2555 // No declared size, explicit FCS=0, or an unrepresentable FCS: window-
2556 // bounded ring drain, appended directly to `output` via
2557 // `collect_to_writer` (no staging buffer).
2558 loop {
2559 self.decode_blocks(&mut *input, BlockDecodingStrategy::UptoBytes(1024 * 1024))?;
2560 self.collect_to_writer(&mut *output)
2561 .map_err(FrameDecoderError::FailedToDrainDecodebuffer)?;
2562 if self.is_finished() {
2563 // Final flush of the retained window tail.
2564 self.collect_to_writer(&mut *output)
2565 .map_err(FrameDecoderError::FailedToDrainDecodebuffer)?;
2566 break;
2567 }
2568 }
2569 let produced = (output.len() - frame_start) as u64;
2570 // A declared content size MUST match what the body produced — otherwise
2571 // accept the same corrupt frames `decode_all_impl` rejects (e.g. an
2572 // explicit FCS=0 whose body emits bytes). Use `fcs_declared()` so an
2573 // on-wire FCS=0 is validated, while an unknown size is not.
2574 if fcs_declared && produced != content_size {
2575 return Err(FrameDecoderError::FrameContentSizeMismatch {
2576 declared: content_size,
2577 produced,
2578 });
2579 }
2580 #[cfg(feature = "hash")]
2581 self.verify_content_checksum()?;
2582 Ok(produced as usize)
2583 }
2584
2585 /// Default-feature decode_all_impl: no visitor parameter so the
2586 /// no-lsm build's call surface and codegen are byte-identical to
2587 /// the pre-#172 implementation. Compiles only when `lsm` is OFF.
2588 #[cfg(not(feature = "lsm"))]
2589 fn decode_all_impl(
2590 &mut self,
2591 mut input: &[u8],
2592 mut output: &mut [u8],
2593 mut init_frame: impl FnMut(&mut Self, &mut &[u8]) -> Result<(), FrameDecoderError>,
2594 ) -> Result<usize, FrameDecoderError> {
2595 let mut total_bytes_written = 0;
2596 while !input.is_empty() {
2597 match init_frame(self, &mut input) {
2598 Ok(_) => {}
2599 Err(FrameDecoderError::ReadFrameHeaderError(
2600 crate::decoding::errors::ReadFrameHeaderError::SkipFrame { length, .. },
2601 )) => {
2602 input = input
2603 .get(length as usize..)
2604 .ok_or(FrameDecoderError::FailedToSkipFrame)?;
2605 continue;
2606 }
2607 Err(e) => return Err(e),
2608 };
2609 // Per-frame direct-path dispatch. Now safe to route the
2610 // public `decode_all` here because
2611 // `UserSliceBackend::exec_sequence_inline` returns
2612 // `Result<(), ExecuteSequencesError>` instead of
2613 // panicking on capacity overflow; the error propagates
2614 // up as `FrameDecoderError`. Eligibility (FCS > 0,
2615 // remaining `output` slice holds the declared content)
2616 // puts the frame on the fast path that bypasses the
2617 // FlatBuf/Ring -> `read()` drain copy. Ineligible frames
2618 // (no FCS, output too small) fall through to the legacy
2619 // `decode_blocks` + `read` drain loop below. Dictionary
2620 // frames are eligible: `run_direct_decode` hands the
2621 // shared dict handle to its buffer, and beyond-prefix
2622 // offsets resolve through `repeat_from_dict`.
2623 let (content_size, fcs_declared) = {
2624 let state_ref = self.state.as_ref().expect("init populated state");
2625 (
2626 state_ref.frame_header.frame_content_size(),
2627 state_ref.frame_header.fcs_declared(),
2628 )
2629 };
2630 // Direct decode requires only that the caller slice holds the
2631 // declared content; the inline sequence-exec path no longer
2632 // needs `WILDCOPY_OVERLENGTH` trailing slack because the
2633 // trailing sequence(s) take the bounded (non-overshooting)
2634 // copy in `UserSliceBackend::exec_sequence_bounded`. This is
2635 // the universal "decode into an FCS-sized buffer" case (a
2636 // caller sizing `output` to exactly `frame_content_size`),
2637 // so dropping the slack requirement halves its peak alloc.
2638 //
2639 // Per-block checksums collected inside `run_direct_decode`
2640 // post-loop (over recorded (start, end) ranges of `output`)
2641 // so the direct path stays eligible AND keeps the
2642 // window-size cap (`drop_to_window_size`) between blocks
2643 // that the spec relies on for `offset <= window_size`
2644 // validation. Path choice no longer alters checksum
2645 // semantics.
2646 let direct_eligible = content_size > 0 && (output.len() as u64) >= content_size;
2647 if direct_eligible {
2648 let written = self.run_direct_decode(&mut input, output, content_size)?;
2649 output = &mut output[written..];
2650 total_bytes_written += written;
2651 // Per-frame content-checksum verification (no-op unless the
2652 // mode is `Verify` and the frame carries a checksum).
2653 #[cfg(feature = "hash")]
2654 self.verify_content_checksum()?;
2655 continue;
2656 }
2657 // Non-direct fallback: pre-reserve the backing buffer to
2658 // `window_size` in a single allocation before block decode
2659 // starts, so multi-segment frames don't pay repeated
2660 // `reserve_amortized` grow steps as blocks accumulate (each
2661 // block only reserves MAX_BLOCK_SIZE = 128 KiB, so a window
2662 // > 128 KiB otherwise grows through several intermediate
2663 // sizes with `alloc_zeroed + memcpy` each time).
2664 if let Some(state) = self.state.as_mut() {
2665 // FCS-capped via `useful_window_size` — the same cap
2666 // `decode_blocks` applies, so its per-iteration reserve in
2667 // the loop below cannot grow the buffer back to the raw
2668 // frame window.
2669 let useful_window = state.useful_window_size();
2670 state.decoder_scratch.reserve_buffer(useful_window);
2671 }
2672 let frame_start_total = total_bytes_written;
2673 loop {
2674 self.decode_blocks(&mut input, BlockDecodingStrategy::UptoBytes(1024 * 1024))?;
2675 let bytes_written = self
2676 .read(output)
2677 .map_err(FrameDecoderError::FailedToDrainDecodebuffer)?;
2678 output = &mut output[bytes_written..];
2679 total_bytes_written += bytes_written;
2680 if self.can_collect() != 0 {
2681 return Err(FrameDecoderError::TargetTooSmall);
2682 }
2683 if self.is_finished() {
2684 break;
2685 }
2686 }
2687 // Per-frame FCS validation on the legacy fallback path.
2688 // Use `fcs_declared()` (NOT `content_size > 0`) so an
2689 // empty frame with explicit FCS=0 on the wire still gets
2690 // validated.
2691 if fcs_declared {
2692 let produced = (total_bytes_written - frame_start_total) as u64;
2693 if produced != content_size {
2694 return Err(FrameDecoderError::FrameContentSizeMismatch {
2695 declared: content_size,
2696 produced,
2697 });
2698 }
2699 }
2700 // Per-frame content-checksum verification on the drain path: the
2701 // frame is fully decoded and drained here (is_finished + nothing
2702 // left to collect), so the running digest and stored value are
2703 // final. No-op unless the mode is `Verify`.
2704 #[cfg(feature = "hash")]
2705 self.verify_content_checksum()?;
2706 }
2707
2708 Ok(total_bytes_written)
2709 }
2710
2711 /// `lsm`-feature decode_all_impl: adds the optional skippable
2712 /// visitor parameter consumed by
2713 /// [`Self::decode_all_with_skippable_visitor`]. Mirrors the no-lsm
2714 /// variant including the direct-path dispatch + FCS-validation
2715 /// rationale comments, so the two functions stay in sync; the only
2716 /// behavioral difference is the SkipFrame arm, which uses
2717 /// `split_at(length)` (single bounds check) instead of two
2718 /// separate `get(..length)` / `get(length..)` slices and invokes
2719 /// the visitor (when `Some`) on the borrowed payload before
2720 /// advancing past it.
2721 #[cfg(feature = "lsm")]
2722 #[allow(clippy::type_complexity)]
2723 fn decode_all_impl(
2724 &mut self,
2725 mut input: &[u8],
2726 mut output: &mut [u8],
2727 mut init_frame: impl FnMut(&mut Self, &mut &[u8]) -> Result<(), FrameDecoderError>,
2728 mut skippable_visitor: Option<&mut dyn FnMut(u8, &[u8])>,
2729 ) -> Result<usize, FrameDecoderError> {
2730 let mut total_bytes_written = 0;
2731 while !input.is_empty() {
2732 match init_frame(self, &mut input) {
2733 Ok(_) => {}
2734 Err(FrameDecoderError::ReadFrameHeaderError(
2735 crate::decoding::errors::ReadFrameHeaderError::SkipFrame {
2736 magic_number,
2737 length,
2738 },
2739 )) => {
2740 let length = length as usize;
2741 // Visitor sees the payload slice BEFORE we advance
2742 // past it. Borrowed slice — no allocation. The
2743 // variant is the low nibble of the magic number
2744 // (RFC 8878 §3.1.2). `read_frame_header` only emits
2745 // SkipFrame for magic in 0x184D2A50..=0x184D2A5F, so
2746 // the subtraction fits in 0..=15.
2747 if input.len() < length {
2748 return Err(FrameDecoderError::FailedToSkipFrame);
2749 }
2750 let (payload, rest) = input.split_at(length);
2751 if let Some(visitor) = skippable_visitor.as_mut() {
2752 let variant = (magic_number - 0x184D2A50) as u8;
2753 visitor(variant, payload);
2754 }
2755 input = rest;
2756 continue;
2757 }
2758 Err(e) => return Err(e),
2759 };
2760 // Per-frame direct-path dispatch. Now safe to route the
2761 // public `decode_all` here because
2762 // `UserSliceBackend::exec_sequence_inline` returns
2763 // `Result<(), ExecuteSequencesError>` instead of
2764 // panicking on capacity overflow; the error propagates
2765 // up as `FrameDecoderError`. Eligibility (FCS > 0,
2766 // remaining `output` slice holds the declared content)
2767 // puts the frame on the fast path that bypasses the
2768 // FlatBuf/Ring -> `read()` drain copy. Ineligible frames
2769 // (no FCS, output too small) fall through to the legacy
2770 // `decode_blocks` + `read` drain loop below. Dictionary
2771 // frames are eligible (see the no-lsm path above).
2772 let (content_size, fcs_declared) = {
2773 let state_ref = self.state.as_ref().expect("init populated state");
2774 (
2775 state_ref.frame_header.frame_content_size(),
2776 state_ref.frame_header.fcs_declared(),
2777 )
2778 };
2779 // Only `cap >= frame_content_size` needed; the trailing
2780 // sequence(s) take the bounded copy in
2781 // `UserSliceBackend::exec_sequence_bounded`, so no
2782 // `WILDCOPY_OVERLENGTH` trailing slack is required (see the
2783 // no-lsm path above).
2784 let direct_eligible = content_size > 0 && (output.len() as u64) >= content_size;
2785 if direct_eligible {
2786 let written = self.run_direct_decode(&mut input, output, content_size)?;
2787 output = &mut output[written..];
2788 total_bytes_written += written;
2789 // Per-frame content-checksum verification (no-op unless the
2790 // mode is `Verify` and the frame carries a checksum).
2791 #[cfg(feature = "hash")]
2792 self.verify_content_checksum()?;
2793 continue;
2794 }
2795 // Non-direct fallback: pre-reserve the backing buffer to
2796 // `window_size` once so the per-block growth cycle is
2797 // skipped (see same comment on the no-lsm path above).
2798 if let Some(state) = self.state.as_mut() {
2799 // FCS-capped via `useful_window_size` — the same cap
2800 // `decode_blocks` applies, so its per-iteration reserve in
2801 // the loop below cannot grow the buffer back to the raw
2802 // frame window.
2803 let useful_window = state.useful_window_size();
2804 state.decoder_scratch.reserve_buffer(useful_window);
2805 }
2806 let frame_start_total = total_bytes_written;
2807 loop {
2808 self.decode_blocks(&mut input, BlockDecodingStrategy::UptoBytes(1024 * 1024))?;
2809 let bytes_written = self
2810 .read(output)
2811 .map_err(FrameDecoderError::FailedToDrainDecodebuffer)?;
2812 output = &mut output[bytes_written..];
2813 total_bytes_written += bytes_written;
2814 if self.can_collect() != 0 {
2815 return Err(FrameDecoderError::TargetTooSmall);
2816 }
2817 if self.is_finished() {
2818 break;
2819 }
2820 }
2821 // Per-frame FCS validation on the legacy fallback path.
2822 // Use `fcs_declared()` (NOT `content_size > 0`) so an
2823 // empty frame with explicit FCS=0 on the wire still gets
2824 // validated.
2825 if fcs_declared {
2826 let produced = (total_bytes_written - frame_start_total) as u64;
2827 if produced != content_size {
2828 return Err(FrameDecoderError::FrameContentSizeMismatch {
2829 declared: content_size,
2830 produced,
2831 });
2832 }
2833 }
2834 // Per-frame content-checksum verification on the drain path: the
2835 // frame is fully decoded and drained here (is_finished + nothing
2836 // left to collect), so the running digest and stored value are
2837 // final. No-op unless the mode is `Verify`.
2838 #[cfg(feature = "hash")]
2839 self.verify_content_checksum()?;
2840 }
2841
2842 Ok(total_bytes_written)
2843 }
2844
2845 /// Decode multiple frames into the output slice using a serialized dictionary.
2846 ///
2847 /// # Warning
2848 ///
2849 /// Each decoded frame is initialized with the parsed dictionary, even when a
2850 /// frame header omits the optional dictionary ID. Callers must only use this
2851 /// API when they already know the input frames were encoded with that
2852 /// dictionary; otherwise decoded output can be silently corrupted.
2853 pub fn decode_all_with_dict_bytes(
2854 &mut self,
2855 input: &[u8],
2856 output: &mut [u8],
2857 raw_dictionary: &[u8],
2858 ) -> Result<usize, FrameDecoderError> {
2859 let dict = DictionaryHandle::decode_dict(raw_dictionary)?;
2860 self.decode_all_with_dict_handle(input, output, &dict)
2861 }
2862
2863 /// Decode multiple frames into the extra capacity of the output vector.
2864 ///
2865 /// `input` must contain an exact number of frames.
2866 ///
2867 /// `output` must have enough spare capacity to hold the decompressed
2868 /// data. This adds no extra slack: exact-fit output is now eligible
2869 /// for the direct decode path, so a `Vec::with_capacity(fcs)` is
2870 /// decoded straight into without a growth/reallocation. It will NOT
2871 /// grow the vector to fit the decompressed payload itself; the
2872 /// caller's pre-allocated capacity must already cover the data. If
2873 /// you don't know how large the output will be, use
2874 /// [`FrameDecoder::decode_blocks`] instead.
2875 ///
2876 /// This calls [`FrameDecoder::init`], and all bytes currently in the decoder will be lost.
2877 ///
2878 /// The length of the output vector is updated to include the
2879 /// decompressed data. The length is not changed if an error occurs.
2880 pub fn decode_all_to_vec(
2881 &mut self,
2882 input: &[u8],
2883 output: &mut Vec<u8>,
2884 ) -> Result<(), FrameDecoderError> {
2885 let len = output.len();
2886 let cap = output.capacity();
2887 output.resize(cap, 0);
2888 match self.decode_all(input, &mut output[len..]) {
2889 Ok(bytes_written) => {
2890 let new_len = core::cmp::min(len + bytes_written, cap); // Sanitizes `bytes_written`.
2891 output.resize(new_len, 0);
2892 Ok(())
2893 }
2894 Err(e) => {
2895 output.resize(len, 0);
2896 Err(e)
2897 }
2898 }
2899 }
2900
2901 /// Single-frame direct-decode path. Decodes one zstd frame into
2902 /// `output[..content_size]` via a stack-local
2903 /// `DecodeBuffer<UserSliceBackend>`, bypassing the per-block
2904 /// FlatBuf/Ring -> `read()` drain copy.
2905 ///
2906 /// # Preconditions (caller-enforced)
2907 ///
2908 /// - `self.init` (or `init_with_dict_handle`) was called for
2909 /// this frame so `self.state` is populated.
2910 /// - `content_size` matches `self.state.frame_header
2911 /// .frame_content_size()` and is `> 0` (caller already passed
2912 /// the eligibility gate).
2913 /// - `output.len() >= content_size`. No `WILDCOPY_OVERLENGTH`
2914 /// trailing slack is required: the trailing sequence(s) take the
2915 /// bounded (non-overshooting) copy in
2916 /// [`UserSliceBackend::exec_sequence_bounded`].
2917 ///
2918 /// Dictionary frames are supported: the scratch buffer's shared
2919 /// dict handle is forwarded to the stack-local `DecodeBuffer`, so
2920 /// offsets reaching past the frame's own output resolve through
2921 /// `repeat_from_dict` (the ext-dict slow path).
2922 ///
2923 /// On return, `input` points at the byte immediately after the
2924 /// frame's checksum (or after the last block, when the frame
2925 /// has `content_checksum_flag = 0`). `self.state.frame_finished`
2926 /// is set so [`Self::is_finished`] reports `true`.
2927 fn run_direct_decode(
2928 &mut self,
2929 input: &mut &[u8],
2930 output: &mut [u8],
2931 content_size: u64,
2932 ) -> Result<usize, FrameDecoderError> {
2933 #[cfg(test)]
2934 {
2935 self.direct_frames += 1;
2936 }
2937 use super::block_decoder;
2938 use super::decode_buffer::DecodeBuffer;
2939 use super::scratch::DirectScratch;
2940 use super::user_slice_buf::UserSliceBackend;
2941 use crate::io::Read;
2942 use FrameDecoderError as err;
2943
2944 let state = self
2945 .state
2946 .as_mut()
2947 .expect("caller ensures init populated state");
2948
2949 // Borrow persistent fields out of whichever scratch variant
2950 // `init` produced (Flat for single_segment, Ring for
2951 // multi-segment) — both expose the same HUF/FSE/Vec
2952 // fields; only `buffer` differs and we don't use that here.
2953 // Macro-style binding avoids the closure / generic
2954 // gymnastics of returning multiple `&mut` from a match arm.
2955 // Resolve the dictionary borrow for this frame BEFORE taking the
2956 // `&mut` field borrows below — `active_dict` is a disjoint field, so
2957 // the shared borrow coexists with the mutable scratch borrows. It is
2958 // threaded as a call-scoped argument into every `Dict`-sourced read
2959 // (the direct path's `repeat_from_dict` ext-dict slow path), mirroring
2960 // C's per-frame pointer hand-off with zero refcount churn.
2961 // Only expose the held dictionary while THIS frame is dict-backed
2962 // (`using_dict` is set per dict-apply, cleared on reset). A reused
2963 // decoder keeps `active_dict` across a no-dict frame for the
2964 // `ptr::eq` reuse-skip, so it must be gated here or a stray
2965 // out-of-window offset on a dictless frame would resolve against the
2966 // stale dictionary content instead of erroring.
2967 let dict_ref = if state.using_dict.is_some() {
2968 state.active_dict.as_ref().map(|h| h.as_dict())
2969 } else {
2970 None
2971 };
2972 let (huf, fse, offset_hist, literals_buffer, block_content_buffer, window_size) =
2973 match &mut state.decoder_scratch {
2974 DecoderScratchKind::Flat(s) => (
2975 &mut s.huf,
2976 &mut s.fse,
2977 &mut s.offset_hist,
2978 &mut s.literals_buffer,
2979 &mut s.block_content_buffer,
2980 s.buffer.window_size,
2981 ),
2982 DecoderScratchKind::Ring(s) => (
2983 &mut s.huf,
2984 &mut s.fse,
2985 &mut s.offset_hist,
2986 &mut s.literals_buffer,
2987 &mut s.block_content_buffer,
2988 s.buffer.window_size,
2989 ),
2990 };
2991 let backend = UserSliceBackend::from_slice(output);
2992 let buffer = DecodeBuffer::from_backend(backend, window_size);
2993 let mut direct = DirectScratch {
2994 huf,
2995 fse,
2996 offset_hist,
2997 literals_buffer,
2998 block_content_buffer,
2999 buffer,
3000 };
3001
3002 // Block loop. Mirrors `decode_blocks` (without the
3003 // strategy-bounded early exit — we always decode the whole
3004 // frame in one shot for the direct path). Keeps
3005 // `state.bytes_read_counter` / `state.block_counter` in
3006 // sync with `decode_blocks` so post-call accessors
3007 // (`bytes_read_from_source`, `blocks_decoded`) return
3008 // accurate values.
3009 let mut block_dec = block_decoder::new();
3010 // Track total output bytes against the declared
3011 // `frame_content_size` via the buffer's actual write
3012 // counter — `BlockHeader.decompressed_size` is 0 for
3013 // Compressed blocks (the header parser can't know the
3014 // expanded size before decoding the body), so per-header
3015 // tracking would always count 0 for those blocks and
3016 // miscount frames that aren't pure Raw/RLE.
3017 let mut produced: u64 = 0;
3018 // Per-block output ranges captured during the direct-path
3019 // loop. After the loop we re-borrow `output` (post-drop of
3020 // `direct`) and XXH64 each range into
3021 // `self.computed_block_checksums`, so the digests vector
3022 // stays consistent with the legacy `decode_blocks` path
3023 // regardless of which dispatch the frame took.
3024 // `Vec::new()` does not allocate, so this stays free when
3025 // `per_block_checksums_enabled` is false: the `push` and the
3026 // post-loop hashing loop are both gated by the same flag.
3027 #[cfg(all(feature = "lsm", feature = "hash"))]
3028 let mut block_ranges: alloc::vec::Vec<(usize, usize)> = alloc::vec::Vec::new();
3029 // Frame-level XXH64, accumulated PER BLOCK right after each block
3030 // decodes — the bytes are still cache-resident then. The previous
3031 // shape hashed the whole output once after the loop, which re-read
3032 // the entire frame cold: a full extra memory pass that the
3033 // reference implementation does not make (it hashes incrementally
3034 // per block). Invisible on outputs that fit L3, ~1.14x wall on a
3035 // 100 MiB all-raw decode and the dominant CI gap on
3036 // bandwidth-limited hosts.
3037 #[cfg(feature = "hash")]
3038 let mut running_hash: Option<twox_hash::XxHash64> =
3039 if state.frame_header.descriptor.content_checksum_flag()
3040 && self.content_checksum != ContentChecksum::None
3041 {
3042 Some(twox_hash::XxHash64::with_seed(0))
3043 } else {
3044 None
3045 };
3046 loop {
3047 #[cfg(all(feature = "lsm", feature = "hash"))]
3048 let produced_before: Option<usize> = if self.per_block_checksums_enabled {
3049 Some(produced as usize)
3050 } else {
3051 None
3052 };
3053 // Failing-block coordinates captured before the header read (see
3054 // the `decode_blocks` loop for the rationale).
3055 let block_index = state.block_counter as u32;
3056 let block_frame_offset = state.bytes_read_counter as u32;
3057 let (block_header, hsize) =
3058 block_dec.read_block_header(&mut *input).map_err(|source| {
3059 block_header_decode_error(source, block_index, block_frame_offset)
3060 })?;
3061 state.bytes_read_counter += u64::from(hsize);
3062 // Pre-flight FCS check ONLY for Raw / RLE blocks where
3063 // `decompressed_size` is the actual block output size.
3064 // For Compressed blocks the header field is 0; the
3065 // post-decode check below catches overflow via the
3066 // backend's actual write counter delta.
3067 let block_upper = u64::from(block_header.decompressed_size);
3068 if block_upper > 0 && produced + block_upper > content_size {
3069 // Frame is corrupt — Raw/RLE block headers claim
3070 // more output than the FCS allows.
3071 return Err(err::FrameContentSizeMismatch {
3072 declared: content_size,
3073 produced: produced + block_upper,
3074 });
3075 }
3076 // Slice-source fast path: consume the block body
3077 // straight from `input` without copying into the
3078 // persistent `block_content_buffer`.
3079 let body_consumed = match block_dec.decode_block_content_from_slice(
3080 &block_header,
3081 &mut direct,
3082 dict_ref,
3083 &mut *input,
3084 ) {
3085 Ok(n) => n,
3086 // Defense-in-depth: RLE / Raw block whose declared
3087 // `decompressed_size` slipped past the per-block
3088 // pre-flight above and tripped the backend's
3089 // fallible write surface.
3090 Err(crate::decoding::errors::DecodeBlockContentError::BackendOverflow {
3091 ..
3092 }) => {
3093 // Use saturating_add on the
3094 // `produced + decompressed_size` sum. Each block
3095 // is bounded by 128 KiB (MAX_BLOCK_SIZE), but
3096 // accumulated `produced` can grow toward
3097 // u64::MAX across adversarial frames. Saturating
3098 // avoids a panic on the error path itself.
3099 return Err(err::FrameContentSizeMismatch {
3100 declared: content_size,
3101 produced: produced
3102 .saturating_add(u64::from(block_header.decompressed_size)),
3103 });
3104 }
3105 // Compressed-block in-block overshoot: the sequence
3106 // executor (upstream zstd-inline path) or the match-repeat
3107 // fallback tripped the fixed-capacity backend's per-write
3108 // check. Unlike Raw/RLE, a Compressed block carries no
3109 // header-declared output size, so `produced` is computed
3110 // from the partial fill: `tail` bytes were written before
3111 // the failing op, and `requested` is what overflowed —
3112 // their sum is a strict lower bound on the frame's true
3113 // expanded size and is always > `content_size` (the
3114 // direct path is only entered when the slice is sized to
3115 // `content_size + WILDCOPY_OVERLENGTH`, so any overflow
3116 // means the frame exceeded the declared FCS, never a
3117 // caller-undersized buffer). Folds into the same
3118 // `FrameContentSizeMismatch` contract as Raw/RLE.
3119 Err(crate::decoding::errors::DecodeBlockContentError::DecompressBlockError(
3120 crate::decoding::errors::DecompressBlockError::ExecuteSequencesError(ref e),
3121 )) if e.output_overflow_requested().is_some() => {
3122 let requested = e
3123 .output_overflow_requested()
3124 .expect("guard guarantees Some") as u64;
3125 let tail = direct.buffer.buffer_ref().tail() as u64;
3126 return Err(err::FrameContentSizeMismatch {
3127 declared: content_size,
3128 produced: tail.saturating_add(requested),
3129 });
3130 }
3131 Err(e) => {
3132 return Err(block_body_decode_error(
3133 e,
3134 block_index,
3135 block_frame_offset,
3136 &block_header,
3137 hsize,
3138 ));
3139 }
3140 };
3141 // Hash this block's freshly-written bytes while they are hot
3142 // (see `running_hash` above). `tail()` is the physical write
3143 // cursor: `drop_to_window_size` below only advances the head,
3144 // so `[prev_tail, tail)` is exactly this block's output.
3145 #[cfg(feature = "hash")]
3146 if let Some(hasher) = running_hash.as_mut() {
3147 use core::hash::Hasher;
3148 hasher.write(direct.buffer.buffer_ref().written_since(produced as usize));
3149 }
3150 produced = direct.buffer.buffer_ref().tail() as u64;
3151 // Post-decode FCS overflow check.
3152 if produced > content_size {
3153 return Err(err::FrameContentSizeMismatch {
3154 declared: content_size,
3155 produced,
3156 });
3157 }
3158 state.bytes_read_counter += body_consumed;
3159 state.block_counter += 1;
3160 #[cfg(all(feature = "lsm", feature = "hash"))]
3161 if let Some(produced_before) = produced_before {
3162 block_ranges.push((produced_before, produced as usize));
3163 }
3164 // Cap the visible buffer at window_size between blocks
3165 // so the next block's match-offset validation matches
3166 // the spec's `offset <= window_size` rule.
3167 direct.buffer.drop_to_window_size();
3168 if block_header.last_block {
3169 if state.frame_header.descriptor.content_checksum_flag() {
3170 let mut chksum = [0u8; 4];
3171 input
3172 .read_exact(&mut chksum)
3173 .map_err(err::FailedToReadChecksum)?;
3174 state.bytes_read_counter += 4;
3175 state.check_sum = Some(u32::from_le_bytes(chksum));
3176 }
3177 break;
3178 }
3179 }
3180 // Final sanity: blocks summed to exactly `content_size`.
3181 if produced != content_size {
3182 return Err(err::FrameContentSizeMismatch {
3183 declared: content_size,
3184 produced,
3185 });
3186 }
3187
3188 let written = content_size as usize;
3189 state.frame_finished = true;
3190 // `direct`'s last use is in the decode loop above; NLL therefore
3191 // releases its `&mut output` borrow before here, freeing `output` for
3192 // the hash re-borrow below. No explicit `drop(direct)` is needed:
3193 // `DirectScratch` now holds only borrowed dict POINTERS (not an owned
3194 // `Arc`), so it is not a `Drop` type whose glue would hold the borrow
3195 // to end-of-scope.
3196 // Per-block XXH64 (low 32 bits) over the captured ranges.
3197 // Mirrors `decode_blocks`' per-block hashing so the digests
3198 // vector stays identical regardless of which dispatch path
3199 // the frame took. Ranges were recorded inside the loop while
3200 // `direct` held a mutable borrow on `output`; now that the
3201 // borrow is dropped we can read the slices directly.
3202 #[cfg(all(feature = "lsm", feature = "hash"))]
3203 if self.per_block_checksums_enabled {
3204 use core::hash::Hasher;
3205 for (start, end) in &block_ranges {
3206 let mut h = twox_hash::XxHash64::with_seed(0);
3207 h.write(&output[*start..*end]);
3208 self.computed_block_checksums.push(h.finish() as u32);
3209 }
3210 }
3211 #[cfg(feature = "hash")]
3212 if let Some(hasher) = running_hash {
3213 // Propagate the per-block-accumulated hasher state (see the
3214 // `running_hash` rationale above the loop) so the frame-tail
3215 // XXH64 check and `get_calculated_checksum()` read the digest.
3216 // `running_hash` is `None` for flag-off frames or
3217 // `ContentChecksum::None` — nothing to verify there, and
3218 // `get_calculated_checksum()` returns `None`, matching the skip.
3219 match &mut state.decoder_scratch {
3220 DecoderScratchKind::Flat(s) => s.buffer.hash = hasher,
3221 DecoderScratchKind::Ring(s) => s.buffer.hash = hasher,
3222 }
3223 }
3224 Ok(written)
3225 }
3226}
3227
3228/// Read bytes from the decode_buffer that are no longer needed. While the frame is not yet finished
3229/// this will retain window_size bytes, else it will drain it completely
3230impl Read for FrameDecoder {
3231 fn read(&mut self, target: &mut [u8]) -> Result<usize, Error> {
3232 let state = match &mut self.state {
3233 None => return Ok(0),
3234 Some(s) => s,
3235 };
3236 if state.frame_finished {
3237 state.decoder_scratch.buffer_read_all(target)
3238 } else {
3239 state.decoder_scratch.buffer_read(target)
3240 }
3241 }
3242}
3243
3244#[cfg(test)]
3245mod tests;