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strict_path/path/virtual_path/
display.rs

1//! `VirtualPathDisplay` — formats a `VirtualPath` as a rooted, forward-slash string.
2//!
3//! Returns the virtual (user-facing) view, not the real system path. The real path is
4//! intentionally hidden to prevent leaking host filesystem structure in API responses,
5//! error messages, or multi-tenant UIs. Use `strictpath_display()` when the real path
6//! is needed (e.g., for system administrators or internal logging).
7use super::VirtualPath;
8use std::fmt;
9
10pub struct VirtualPathDisplay<'vpath, Marker>(pub(super) &'vpath VirtualPath<Marker>);
11
12impl<'vpath, Marker> fmt::Display for VirtualPathDisplay<'vpath, Marker> {
13    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
14        // Sanitize each Normal component at display time so that virtual_path
15        // stores raw OS names (preserving correct navigation via virtual_join).
16        use std::path::Component;
17        let mut parts: Vec<String> = Vec::new();
18        for comp in self.0.virtual_path.components() {
19            if let Component::Normal(name) = comp {
20                let s = name.to_string_lossy();
21                parts.push(super::sanitize_display_component(&s));
22            }
23        }
24        if parts.is_empty() {
25            write!(f, "/")
26        } else {
27            write!(f, "/{}", parts.join("/"))
28        }
29    }
30}