Expand description
Core object and button definitions
Modules§
Structs§
- Core
Handle - Handle that’s given out to a module to perform actions on the core
- Panel
- Panel definition
- SDCore
- Core struct that contains all relevant information about streamdeck and manages the streamdeck
Functions§
- check_
feature_ list_ for_ feature - Checks if slice of features contains a specific feature
- warn_
for_ feature - Warns if slice of features doesn’t contain a specific feature
Type Aliases§
- Button
Map - Map of Buttons
- Button
Panel - Hashmap of UniqueButtons
- RawButton
Panel - Hashmap of raw Buttons
- Unique
Button - Reference counted RwLock of a button, prevents data duplication and lets you edit buttons if they’re in many stacks at once
- Unique
Button Map - Map of UniqueButtons