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use std::collections::HashMap;
use std::io::Cursor;
use std::ops::Deref;
use std::sync::{Arc, RwLock};
use std::sync::mpsc::{channel, Sender, TryRecvError};
use std::thread::spawn;
use std::time::{Duration, Instant};
use image::{DynamicImage, ImageFormat};
use streamdeck::{Colour, DeviceImage, ImageMode, StreamDeck};
use rendering::RendererComponent;
use crate::core::{CoreHandle, SDCore};
use crate::core::button::{Component, parse_unique_button_to_component};
use crate::images::SDImage;
use crate::modules::core_module::CoreSettings;
use crate::modules::UniqueSDModule;
pub mod util;
pub mod rendering;
pub type ImageCollection = Arc<RwLock<HashMap<String, SDImage>>>;
pub struct DeviceThreadHandle {
tx: Sender<Vec<DeviceThreadCommunication>>
}
impl DeviceThreadHandle {
pub fn send(&self, commands: Vec<DeviceThreadCommunication>) {
self.tx.send(commands).ok();
}
}
#[allow(dead_code)]
pub enum DeviceThreadCommunication {
RefreshScreen,
SetBrightness(u8),
SetButtonImage(u8, DynamicImage),
SetButtonImageRaw(u8, Arc<DeviceImage>),
ClearButtonImage(u8),
}
pub fn spawn_device_thread(core: Arc<SDCore>, streamdeck: StreamDeck, key_tx: Sender<(u8, bool)>) -> DeviceThreadHandle {
let (tx, rx) = channel::<Vec<DeviceThreadCommunication>>();
spawn(move || {
let core = CoreHandle::wrap(core.clone());
let mut streamdeck = streamdeck;
let mut last_buttons = Vec::new();
streamdeck.set_blocking(false).ok();
let missing = rendering::draw_missing_texture(core.core.image_size);
let mut animation_counters = HashMap::new();
let mut last_iter = Instant::now();
let mut renderer_map = HashMap::new();
let mut animation_cache: HashMap<u64, (Arc<DeviceImage>, u64)> = HashMap::new();
let mut previous_state: HashMap<u8, u64> = HashMap::new();
let mut time = 0;
let mut last_time = time;
loop {
if core.core.is_closed() {
break;
}
match rx.try_recv() {
Ok(com) => {
for com in com {
match com {
DeviceThreadCommunication::SetBrightness(brightness) => {
streamdeck.set_brightness(brightness).ok();
}
DeviceThreadCommunication::SetButtonImage(key, image) => {
let mut buffer = vec![];
image.write_to(&mut Cursor::new(&mut buffer), match streamdeck.kind().image_mode() {
ImageMode::Bmp => ImageFormat::Bmp,
ImageMode::Jpeg => ImageFormat::Jpeg,
}).ok();
streamdeck.write_button_image(key, &DeviceImage::from(buffer)).ok();
}
DeviceThreadCommunication::SetButtonImageRaw(key, image) => {
streamdeck.write_button_image(key, image.deref()).ok();
}
DeviceThreadCommunication::ClearButtonImage(key) => {
streamdeck.set_button_rgb(key, &Colour {
r: 0,
g: 0,
b: 0
}).ok();
}
DeviceThreadCommunication::RefreshScreen => {
let current_screen = core.get_current_screen();
if current_screen.is_none() {
return;
}
let current_screen = current_screen.unwrap();
let screen_handle = current_screen.read().unwrap();
let current_screen = screen_handle.buttons.clone();
drop(screen_handle);
let core_settings: CoreSettings = core.config().get_plugin_settings().unwrap_or_default();
renderer_map.clear();
renderer_map.extend(
current_screen.into_iter()
.filter(|(_, button)| button.read().unwrap().0.contains_key(RendererComponent::NAME))
.map(|(key, x)| {
let names = x.read().unwrap().component_names();
let mut modules = core.module_manager().get_modules_for_rendering(&names);
let component = parse_unique_button_to_component::<RendererComponent>(&x).unwrap();
modules.retain(|x, _| !component.plugin_blacklist.contains(x));
modules.retain(|x, _| !core_settings.renderer.plugin_blacklist.contains(x));
(key, (component, x, modules.into_values().collect::<Vec<UniqueSDModule>>()))
})
);
core.core.render_manager.read_renderers().iter()
.for_each(|(_, renderer)| renderer.refresh(&core));
}
}
}
}
Err(err) => {
match err {
TryRecvError::Empty => {}
TryRecvError::Disconnected => break,
}
}
}
rendering::process_frame(&core, &mut streamdeck, &mut animation_cache, &mut animation_counters, &mut renderer_map, &mut previous_state, &missing, time);
time += 1;
if time % 3000 == 0 && time != last_time {
animation_cache.retain(|_, (_, t)| *t > time);
}
last_time = time;
let rate = 1.0 / core.core.frame_rate as f32;
let time_since_last = last_iter.elapsed().as_secs_f32();
let to_wait = match rate - time_since_last {
n if n < 0.0 => None,
n => Some(Duration::from_secs_f32(n)),
};
match streamdeck.read_buttons(to_wait) {
Ok(buttons) => {
for (key, value) in buttons.iter().enumerate() {
if let Some(last_value) = last_buttons.get(key) {
if last_value != value {
if key_tx.send((key as u8, *last_value == 0)).is_err() {
log::error!("Key Handler thread crashed, killing connection...");
core.core.close();
}
}
} else {
if *value > 0 {
if key_tx.send((key as u8, true)).is_err() {
log::error!("Key Handler thread crashed, killing connection...");
core.core.close();
}
}
}
}
last_buttons = buttons;
}
Err(err) => {
match err {
streamdeck::Error::NoData => {}
streamdeck::Error::Hid(_) => {
log::trace!("hid connection failed");
core.core.close()
}
_ => {
panic!("Error on streamdeck thread: {:?}", err);
}
}
}
}
last_iter = Instant::now();
}
log::trace!("rendering closed");
});
DeviceThreadHandle {
tx
}
}