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extern crate failure; extern crate serde; extern crate serde_derive; extern crate serde_json; extern crate tokio_dns; extern crate tokio_tcp; extern crate tokio_tungstenite; extern crate tungstenite; #[cfg(feature = "logging")] pub mod logging; pub mod registration; pub mod socket; pub use crate::registration::RegistrationInfo; pub use crate::socket::StreamDeckSocket; use serde::{de, ser}; use serde_derive::{Deserialize, Serialize}; use std::fmt; /// A message received from the Stream Deck software. /// /// - `G` represents the global settings that are persisted within the Stream Deck software. /// - `S` represents the settings that are persisted within the Stream Deck software. /// - `M` represents the messages that are received from the property inspector. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-received/) #[derive(Debug, Deserialize)] #[serde(tag = "event", rename_all = "camelCase")] pub enum Message<G, S, M> { /// A key has been pressed. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-received/#keydown) #[serde(rename_all = "camelCase")] KeyDown { /// The uuid of the action. action: String, /// The instance of the action (key or part of a multiaction). context: String, /// The device where the key was pressed. device: String, /// Additional information about the key press. payload: KeyPayload<S>, }, /// A key has been released. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-received/#keyup) #[serde(rename_all = "camelCase")] KeyUp { /// The uuid of the action. action: String, /// The instance of the action (key or part of a multiaction). context: String, /// The device where the key was pressed. device: String, /// Additional information about the key press. payload: KeyPayload<S>, }, /// An instance of the action has been added to the display. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-received/#willappear) #[serde(rename_all = "camelCase")] WillAppear { /// The uuid of the action. action: String, /// The instance of the action (key or part of a multiaction). context: String, /// The device where the action will appear, or None if it does not appear on a device. device: Option<String>, /// Additional information about the action's appearance. payload: VisibilityPayload<S>, }, /// An instance of the action has been removed from the display. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-received/#willdisappear) #[serde(rename_all = "camelCase")] WillDisappear { /// The uuid of the action. action: String, /// The instance of the action (key or part of a multiaction). context: String, /// The device where the action was visible, or None if it was not on a device. device: Option<String>, /// Additional information about the action's appearance. payload: VisibilityPayload<S>, }, /// The title has changed for an instance of an action. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-received/#titleparametersdidchange) #[serde(rename_all = "camelCase")] TitleParametersDidChange { /// The uuid of the action. action: String, /// The instance of the action (key or part of a multiaction). context: String, /// The device where the action is visible, or None if it is not on a device. device: Option<String>, /// Additional information about the new title. payload: TitleParametersPayload<S>, }, /// A device has connected. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-received/#devicedidconnect) #[serde(rename_all = "camelCase")] DeviceDidConnect { /// The ID of the device that has connected. device: String, /// Information about the device. device_info: DeviceInfo, }, /// A device has disconnected. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-received/#devicediddisconnect) #[serde(rename_all = "camelCase")] DeviceDidDisconnect { /// The ID of the device that has disconnected. device: String, }, /// An application monitored by the manifest file has launched. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-received/#applicationdidlaunch) #[serde(rename_all = "camelCase")] ApplicationDidLaunch { /// Information about the launched application. payload: ApplicationPayload, }, /// An application monitored by the manifest file has terminated. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-received/#applicationdidterminate) #[serde(rename_all = "camelCase")] ApplicationDidTerminate { /// Information about the terminated application. payload: ApplicationPayload, }, /// The property inspector has sent data. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-received/#sendtoplugin) #[serde(rename_all = "camelCase")] SendToPlugin { /// The uuid of the action. action: String, /// The instance of the action (key or part of a multiaction). context: String, /// Information sent from the property inspector. payload: M, }, /// The application has sent settings for an action. /// /// This message is sent in response to GetSettings, but also after the /// property inspector changes the settings. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-received/#didreceivesettings) #[serde(rename_all = "camelCase")] DidReceiveSettings { /// The uuid of the action. action: String, /// The instance of the action (key or part of a multiaction). context: String, /// The device where the action exists. device: String, /// The current settings for the action. payload: KeyPayload<S>, }, /// The property inspector for an action has become visible. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-received/#propertyinspectordidappear) #[serde(rename_all = "camelCase")] PropertyInspectorDidAppear { /// The uuid of the action. action: String, /// The instance of the action (key or part of a multiaction). context: String, /// The device where the action exists. device: String, }, /// The property inspector for an action is no longer visible. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-received/#propertyinspectordiddisappear) #[serde(rename_all = "camelCase")] PropertyInspectorDidDisappear { /// The uuid of the action. action: String, /// The instance of the action (key or part of a multiaction). context: String, /// The device where the action exists. device: String, }, /// The application has sent settings for an action. /// /// This message is sent in response to GetGlobalSettings, but also after /// the property inspector changes the settings. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-received/#didreceiveglobalsettings) #[serde(rename_all = "camelCase")] DidReceiveGlobalSettings { /// The current settings for the action. payload: GlobalSettingsPayload<G>, }, } /// A message to be sent to the Stream Deck software. /// /// - `G` represents the global settings that are persisted within the Stream Deck software. /// - `S` represents the action settings that are persisted within the Stream Deck software. /// - `M` represents the messages that are sent to the property inspector. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/) #[derive(Debug, Serialize)] #[serde(tag = "event", rename_all = "camelCase")] pub enum MessageOut<G, S, M> { /// Set the title of an action instance. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#settitle) #[serde(rename_all = "camelCase")] SetTitle { /// The instance of the action (key or part of a multiaction). context: String, /// The title to set. payload: TitlePayload, }, /// Set the image of an action instance. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#setimage) #[serde(rename_all = "camelCase")] SetImage { /// The instance of the action (key or part of a multiaction). context: String, /// The image to set. payload: ImagePayload, }, /// Temporarily overlay the key image with an alert icon. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#showalert) #[serde(rename_all = "camelCase")] ShowAlert { /// The instance of the action (key or part of a multiaction). context: String, }, /// Temporarily overlay the key image with a checkmark. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#showok) #[serde(rename_all = "camelCase")] ShowOk { /// The instance of the action (key or part of a multiaction). context: String, }, /// Retrieve settings for an instance of an action via DidReceiveSettings. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#getsettings) #[serde(rename_all = "camelCase")] GetSettings { /// The instance of the action (key or part of a multiaction). context: String, }, /// Store settings for an instance of an action. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#setsettings) #[serde(rename_all = "camelCase")] SetSettings { /// The instance of the action (key or part of a multiaction). context: String, /// The settings to save. payload: S, }, /// Set the state of an action. /// /// Normally, Stream Deck changes the state of an action automatically when the key is pressed. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#setstate) #[serde(rename_all = "camelCase")] SetState { /// The instance of the action (key or part of a multiaction). context: String, /// The desired state. payload: StatePayload, }, /// Send data to the property inspector. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#sendtopropertyinspector) #[serde(rename_all = "camelCase")] SendToPropertyInspector { /// The uuid of the action. action: String, /// The instance of the action (key or part of a multiaction). context: String, /// The message to send. payload: M, }, /// Select a new profile. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#switchtoprofile) #[serde(rename_all = "camelCase")] SwitchToProfile { /// The instance of the action (key or part of a multiaction). context: String, /// The device to change the profile of. device: String, /// The profile to activate. payload: ProfilePayload, }, /// Open a URL in the default browser. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#openurl) #[serde(rename_all = "camelCase")] OpenUrl { /// The url to open. payload: UrlPayload, }, /// Retrieve plugin settings for via DidReceiveGlobalSettings. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#getglobalsettings) #[serde(rename_all = "camelCase")] GetGlobalSettings { /// The instance of the action (key or part of a multiaction). context: String, }, /// Store plugin settings. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#setglobalsettings) #[serde(rename_all = "camelCase")] SetGlobalSettings { /// The instance of the action (key or part of a multiaction). context: String, /// The settings to save. payload: G, }, /// Write to the log. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#logmessage) #[serde(rename_all = "camelCase")] LogMessage { /// The message to log. payload: LogMessagePayload, }, } /// The target of a command. #[derive(Debug)] pub enum Target { /// Both the device and a the display within the Stream Deck software. Both, // 0 /// Only the device. Hardware, // 1 /// Only the display within the Stream Deck software. Software, // 2 } impl ser::Serialize for Target { fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error> where S: ser::Serializer, { serializer.serialize_u8(match self { Target::Both => 0, Target::Hardware => 1, Target::Software => 2, }) } } /// The title to set as part of a [SetTitle](enum.MessageOut.html#variant.SetTitle) message. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#settitle) #[derive(Debug, Serialize)] #[serde(rename_all = "camelCase")] pub struct TitlePayload { /// The new title. pub title: Option<String>, /// The target displays. pub target: Target, } /// The image to set as part of a [SetImage](enum.MessageOut.html#variant.SetImage) message. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#setimage) #[derive(Debug, Serialize)] #[serde(rename_all = "camelCase")] pub struct ImagePayload { /// An image in the form of a data URI. pub image: Option<String>, /// The target displays. pub target: Target, } /// The state to set as part of a [SetState](enum.MessageOut.html#variant.SetState) message. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#setstate) #[derive(Debug, Serialize)] #[serde(rename_all = "camelCase")] pub struct StatePayload { /// The new state. pub state: u8, } /// The profile to activate as part of a [SwitchToProfile](enum.MessageOut.html#variant.SwitchToProfile) message. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#SwitchToProfile) #[derive(Debug, Serialize)] #[serde(rename_all = "camelCase")] pub struct ProfilePayload { /// The name of the profile to activate. pub profile: String, } /// The URL to launch as part of a [OpenUrl](enum.MessageOut.html#variant.OpenUrl) message. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-sent/#openurl) #[derive(Debug, Serialize)] #[serde(rename_all = "camelCase")] pub struct UrlPayload { /// The URL to launch. pub url: String, } /// Additional information about the key pressed. #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] pub struct KeyPayload<S> { /// The stored settings for the action instance. pub settings: S, /// The location of the key that was pressed, or None if this action instance is part of a multi action. pub coordinates: Option<Coordinates>, /// The current state of the action instance. pub state: u8, /// The desired state of the action instance (if this instance is part of a multi action). pub user_desired_state: Option<u8>, //TODO: is_in_multi_action ignored. replace coordinates with enum Location { Coordinates, MultiAction }. } /// Additional information about a key's appearance. #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] pub struct VisibilityPayload<S> { /// The stored settings for the action instance. pub settings: S, /// The location of the key, or None if this action instance is part of a multi action. pub coordinates: Option<Coordinates>, /// The state of the action instance. pub state: u8, //TODO: is_in_multi_action ignored. replace coordinates with enum Location { Coordinates, MultiAction }. } /// The new title of a key. #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] pub struct TitleParametersPayload<S> { /// The stored settings for the action instance. pub settings: S, /// The location of the key, or None if this action instance is part of a multi action. pub coordinates: Coordinates, /// The state of the action instance. pub state: Option<u8>, /// The new title. pub title: String, /// Additional parameters for the display of the title. pub title_parameters: TitleParameters, } /// The new global settings. #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] pub struct GlobalSettingsPayload<G> { /// The stored settings for the plugin. pub settings: G, } /// A log message. #[derive(Debug, Serialize)] #[serde(rename_all = "camelCase")] pub struct LogMessagePayload { /// The log message text. pub message: String, } /// Information about a hardware device. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/registration-procedure/#Info-parameter) #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] pub struct DeviceInfo { /// The size of the device. pub size: DeviceSize, /// The type of the device, or None if the Stream Deck software is running with no device attached. #[serde(rename = "type")] pub _type: Option<DeviceType>, } /// Information about a monitored application that has launched or terminated. #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] pub struct ApplicationPayload { /// The name of the application. pub application: String, } /// The location of a key on a device. /// /// Locations are specified using zero-indexed values starting from the top left corner of the device. #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] pub struct Coordinates { /// The x coordinate of the key. pub column: u8, /// The y-coordinate of the key. pub row: u8, } /// The vertical alignment of a title. /// /// Titles are always centered horizontally. #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] pub enum Alignment { /// The title should appear at the top of the key. Top, /// The title should appear in the middle of the key. Middle, /// The title should appear at the bottom of the key. Bottom, } /// Style information for a title. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/events-received/#titleparametersdidchange) #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] pub struct TitleParameters { /// The name of the font family. pub font_family: String, /// The font size. pub font_size: u8, /// Whether the font is bold and/or italic. pub font_style: String, /// Whether the font is underlined. pub font_underline: bool, /// Whether the title is displayed. pub show_title: bool, /// The vertical alignment of the title. pub title_alignment: Alignment, /// The color of the title. pub title_color: String, } /// The size of a device in keys. #[derive(Debug, Deserialize)] #[serde(rename_all = "camelCase")] pub struct DeviceSize { /// The number of key columns on the device. pub columns: u8, /// The number of key rows on the device. pub rows: u8, } /// The type of connected hardware device. /// /// [Official Documentation](https://developer.elgato.com/documentation/stream-deck/sdk/overview/#stream-deck-hardware) #[derive(Debug)] pub enum DeviceType { /// The [Stream Deck](https://www.elgato.com/en/gaming/stream-deck). StreamDeck, /// The [Stream Deck Mini](https://www.elgato.com/en/gaming/stream-deck-mini). StreamDeckMini, /// A device not documented in the 4.0.0 SDK. Unknown(u64), } impl<'de> de::Deserialize<'de> for DeviceType { fn deserialize<D>(deserializer: D) -> Result<Self, D::Error> where D: de::Deserializer<'de>, { struct Visitor; impl<'de> de::Visitor<'de> for Visitor { type Value = DeviceType; fn expecting(&self, formatter: &mut fmt::Formatter) -> fmt::Result { formatter.write_str("an integer") } fn visit_u64<E>(self, value: u64) -> Result<DeviceType, E> where E: de::Error, { Ok(match value { 0 => DeviceType::StreamDeck, 1 => DeviceType::StreamDeckMini, value => DeviceType::Unknown(value), }) } } deserializer.deserialize_u64(Visitor) } }