Expand description
Contains the ingredients needed to create wrappers over Stream/Sink items to automatically reconnect upon failures. This is done so that a user can use them without worrying that their application logic will terminate simply due to an event like a temporary network failure.
To wrap existing streams, you simply need to implement the UnderlyingStream trait. Once implemented, you can construct it easily by creating a ReconnectStream type as seen below.
This crate supports both tokio
and async-std
runtime.
This crate is a fork of stubborn-io.
Minimum supported rust version: 1.43.1
§Runtime Support
This crate supports both tokio
and async-std
runtime.
tokio
support is enabled by default. While used on an async-std
runtime, change the corresponding dependency in Cargo.toml
to
stream-reconnect = { version = "0.3", default-features = false, features = ["async-std"] }
§Motivations (preserved from stubborn-io)
This crate was created because I was working on a service that needed to fetch data from a remote server via a tokio TcpConnection. It normally worked perfectly (as does all of my code ☺), but every time the remote server had a restart or turnaround, my application logic would stop working. stubborn-io was born because I did not want to complicate my service’s logic with TcpStream reconnect and disconnect handling code. With stubborn-io, I can keep the service exactly the same, knowing that the StubbornTcpStream’s sensible defaults will perform reconnects in a way to keep my service running. Once I realized that the implementation could apply to all IO items and not just TcpStream, I made it customizable as seen below.
§Example on how a ReconnectStream item might be created
use stream_reconnect::{UnderlyingStream, ReconnectStream};
use std::future::Future;
use std::io;
use std::pin::Pin;
use tokio::net::TcpStream;
use tokio_tungstenite::{connect_async, MaybeTlsStream, WebSocketStream};
use tokio_tungstenite::tungstenite::{Message, error::Error as WsError};
use futures::{SinkExt, Stream, Sink};
use std::task::{Context, Poll};
struct MyWs(WebSocketStream<MaybeTlsStream<TcpStream>>);
// implement Stream & Sink for MyWs
impl UnderlyingStream<String, Result<Message, WsError>, WsError> for MyWs {
// Establishes connection.
// Additionally, this will be used when reconnect tries are attempted.
fn establish(addr: String) -> Pin<Box<dyn Future<Output = Result<Self, WsError>> + Send>> {
Box::pin(async move {
// In this case, we are trying to connect to the WebSocket endpoint
let ws_connection = connect_async(addr).await.unwrap().0;
Ok(MyWs(ws_connection))
})
}
// The following errors are considered disconnect errors.
fn is_write_disconnect_error(&self, err: &WsError) -> bool {
matches!(
err,
WsError::ConnectionClosed
| WsError::AlreadyClosed
| WsError::Io(_)
| WsError::Tls(_)
| WsError::Protocol(_)
)
}
// If an `Err` is read, then there might be an disconnection.
fn is_read_disconnect_error(&self, item: &Result<Message, WsError>) -> bool {
if let Err(e) = item {
self.is_write_disconnect_error(e)
} else {
false
}
}
// Return "Exhausted" if all retry attempts are failed.
fn exhaust_err() -> WsError {
WsError::Io(io::Error::new(io::ErrorKind::Other, "Exhausted"))
}
}
type ReconnectWs = ReconnectStream<MyWs, String, Result<Message, WsError>, WsError>;
let mut ws_stream: ReconnectWs = ReconnectWs::connect(String::from("wss://localhost:8000")).await.unwrap();
ws_stream.send(Message::text(String::from("hello world!"))).await.unwrap();
Modules§
- config
- Provides options to configure the behavior of reconnect-stream items, specifically related to reconnect behavior.
Structs§
- Reconnect
Options - User specified options that control the behavior of the ReconnectStream upon disconnect.
- Reconnect
Stream - The ReconnectStream is a wrapper over a Stream/Sink item that will automatically invoke the UnderlyingStream::establish upon initialization and when a reconnect is needed. Because it implements deref, you are able to invoke all of the original methods on the wrapped stream.
Traits§
- Underlying
Stream - Trait that should be implemented for an Stream and/or Sink item to enable it to work with the ReconnectStream struct.