pub trait Superposition<T> {
// Required methods
fn from_states(states: Vec<T>, amplitudes: Vec<Complex64>) -> Result<Self>
where Self: Sized;
fn collapse(&mut self) -> T;
fn probability(&self, state: &T) -> f64;
fn transform<F>(&mut self, f: F) -> Result<()>
where F: Fn(&mut T);
}Expand description
Superposition trait for objects that can exist in multiple states
Required Methods§
Sourcefn from_states(states: Vec<T>, amplitudes: Vec<Complex64>) -> Result<Self>where
Self: Sized,
fn from_states(states: Vec<T>, amplitudes: Vec<Complex64>) -> Result<Self>where
Self: Sized,
Create superposition from multiple states
Sourcefn probability(&self, state: &T) -> f64
fn probability(&self, state: &T) -> f64
Get probability of specific state
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".