Struct stochasta::playing_cards::PlayingCardDeck

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pub struct PlayingCardDeck { /* private fields */ }
Expand description

A builder for quickly creating decks of playing cards.

§Example

use stochasta::playing_cards::{PlayingCard, PlayingCardDeck, PlayingCardSuit, PlayingCardValue};

let deck = PlayingCardDeck::new()
    .value_range(PlayingCardValue::Seven, PlayingCardValue::Ace)
    .all_suits()
    .set_count(2)
    .to_deck();
println!("{:?}", deck);
assert_eq!(deck.size(), 64);

Implementations§

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impl PlayingCardDeck

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pub fn new() -> Self

Constructs a new empty deck.

§Example
use stochasta::playing_cards::PlayingCardDeck;

let deck = PlayingCardDeck::new();
assert!(deck.is_empty())
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pub fn set_values<I>(self, values: I) -> Self
where I: IntoIterator<Item = PlayingCardValue>,

Sets the values.

§Example
use stochasta::playing_cards::{PlayingCard, PlayingCardDeck, PlayingCardSuit, PlayingCardValue};

let deck = PlayingCardDeck::new()
    .set_values([PlayingCardValue::Ten, PlayingCardValue::Ace])
    .set_suits([PlayingCardSuit::Hearts])
    .to_deck();

assert_eq!(deck.size(), 2);
assert!(deck.contains(&PlayingCard::new(PlayingCardValue::Ten, PlayingCardSuit::Hearts)));
assert!(deck.contains(&PlayingCard::new(PlayingCardValue::Ace, PlayingCardSuit::Hearts)));
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pub fn set_suits<I>(self, suits: I) -> Self
where I: IntoIterator<Item = PlayingCardSuit>,

Sets the suits.

§Example
use stochasta::playing_cards::{PlayingCard, PlayingCardDeck, PlayingCardSuit, PlayingCardValue};

let deck = PlayingCardDeck::new()
    .set_values([PlayingCardValue::Ace])
    .set_suits([PlayingCardSuit::Hearts, PlayingCardSuit::Clubs])
    .to_deck();

assert_eq!(deck.size(), 2);
assert!(deck.contains(&PlayingCard::new(PlayingCardValue::Ace, PlayingCardSuit::Hearts)));
assert!(deck.contains(&PlayingCard::new(PlayingCardValue::Ace, PlayingCardSuit::Clubs)));
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pub fn value_range(self, from: PlayingCardValue, to: PlayingCardValue) -> Self

Sets the value range. (both inclusive)

§Example
use stochasta::playing_cards::{PlayingCard, PlayingCardDeck, PlayingCardSuit, PlayingCardValue};

let deck = PlayingCardDeck::new()
    .value_range(PlayingCardValue::Jack, PlayingCardValue::Ace)
    .set_suits([PlayingCardSuit::Hearts])
    .to_deck();

assert_eq!(deck.size(), 4);
assert!(deck.contains(&PlayingCard::new(PlayingCardValue::Jack, PlayingCardSuit::Hearts)));
assert!(deck.contains(&PlayingCard::new(PlayingCardValue::Queen, PlayingCardSuit::Hearts)));
assert!(deck.contains(&PlayingCard::new(PlayingCardValue::King, PlayingCardSuit::Hearts)));
assert!(deck.contains(&PlayingCard::new(PlayingCardValue::Ace, PlayingCardSuit::Hearts)));
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pub fn all_values(self) -> Self

Sets all PlayingCardValues to be included.

§Example
use stochasta::playing_cards::{PlayingCard, PlayingCardDeck, PlayingCardSuit, PlayingCardValue};

let deck = PlayingCardDeck::new()
    .all_values()
    .set_suits([PlayingCardSuit::Hearts])
    .to_deck();

assert_eq!(deck.size(), 13);
assert!(deck.contains(&PlayingCard::new(PlayingCardValue::Two, PlayingCardSuit::Hearts)));
assert!(deck.contains(&PlayingCard::new(PlayingCardValue::Ten, PlayingCardSuit::Hearts)));
assert!(deck.contains(&PlayingCard::new(PlayingCardValue::Ace, PlayingCardSuit::Hearts)));
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pub fn all_suits(self) -> Self

Sets all PlayingCardSuits inclusive.

§Example
use stochasta::playing_cards::{PlayingCard, PlayingCardDeck, PlayingCardSuit, PlayingCardValue};

let deck = PlayingCardDeck::new()
    .set_values([PlayingCardValue::Two])
    .all_suits()
    .to_deck();

assert_eq!(deck.size(), 4);
assert!(deck.contains(&PlayingCard::new(PlayingCardValue::Two, PlayingCardSuit::Diamonds)));
assert!(deck.contains(&PlayingCard::new(PlayingCardValue::Two, PlayingCardSuit::Hearts)));
assert!(deck.contains(&PlayingCard::new(PlayingCardValue::Two, PlayingCardSuit::Clubs)));
assert!(deck.contains(&PlayingCard::new(PlayingCardValue::Two, PlayingCardSuit::Spades)));
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pub fn set_count(self, count: u64) -> Self

Sets the count of each individual card.

§Example
use stochasta::playing_cards::{PlayingCard, PlayingCardDeck, PlayingCardSuit, PlayingCardValue};

let deck = PlayingCardDeck::new()
    .set_values([PlayingCardValue::Two])
    .set_suits([PlayingCardSuit::Hearts])
    .set_count(4)
    .to_deck();

assert_eq!(deck.size(), 4);
assert!(deck.contains(&PlayingCard::new(PlayingCardValue::Two, PlayingCardSuit::Hearts)));
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pub fn to_deck(&self) -> CardDeck<PlayingCard>

Converts this to a CardDeck.

§Example
use stochasta::playing_cards::{PlayingCard, PlayingCardDeck, PlayingCardSuit, PlayingCardValue};

let deck = PlayingCardDeck::new()
    .all_values()
    .all_suits()
    .set_count(2)
    .to_deck();

assert_eq!(deck.size(), 13 * 4 * 2);
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pub fn is_empty(&self) -> bool

Returns true if deck contains no cards.

§Example
use stochasta::playing_cards::{PlayingCard, PlayingCardDeck, PlayingCardSuit, PlayingCardValue};

assert!(PlayingCardDeck::new().is_empty());

Trait Implementations§

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impl Clone for PlayingCardDeck

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fn clone(&self) -> PlayingCardDeck

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PlayingCardDeck

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PlayingCardDeck

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for PlayingCardDeck

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for PlayingCardDeck

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for PlayingCardDeck

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for PlayingCardDeck

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fn cmp(&self, other: &PlayingCardDeck) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl PartialEq for PlayingCardDeck

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fn eq(&self, other: &PlayingCardDeck) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for PlayingCardDeck

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fn partial_cmp(&self, other: &PlayingCardDeck) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Serialize for PlayingCardDeck

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for PlayingCardDeck

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impl Eq for PlayingCardDeck

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impl StructuralPartialEq for PlayingCardDeck

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,