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#[doc = r"Value read from the register"] pub struct R { bits: u32, } #[doc = r"Value to write to the register"] pub struct W { bits: u32, } impl super::ASLOTR { #[doc = r"Modifies the contents of the register"] #[inline(always)] pub fn modify<F>(&self, f: F) where for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W, { let bits = self.register.get(); self.register.set(f(&R { bits }, &mut W { bits }).bits); } #[doc = r"Reads the contents of the register"] #[inline(always)] pub fn read(&self) -> R { R { bits: self.register.get(), } } #[doc = r"Writes to the register"] #[inline(always)] pub fn write<F>(&self, f: F) where F: FnOnce(&mut W) -> &mut W, { self.register.set( f(&mut W { bits: Self::reset_value(), }) .bits, ); } #[doc = r"Reset value of the register"] #[inline(always)] pub const fn reset_value() -> u32 { 0 } #[doc = r"Writes the reset value to the register"] #[inline(always)] pub fn reset(&self) { self.register.set(Self::reset_value()) } } #[doc = r"Value of the field"] pub struct FBOFFR { bits: u8, } impl FBOFFR { #[doc = r"Value of the field as raw bits"] #[inline(always)] pub fn bits(&self) -> u8 { self.bits } } #[doc = r"Proxy"] pub struct _FBOFFW<'a> { w: &'a mut W, } impl<'a> _FBOFFW<'a> { #[doc = r"Writes raw bits to the field"] #[inline(always)] pub unsafe fn bits(self, value: u8) -> &'a mut W { self.w.bits &= !(0x1f << 0); self.w.bits |= ((value as u32) & 0x1f) << 0; self.w } } #[doc = r"Value of the field"] pub struct SLOTSZR { bits: u8, } impl SLOTSZR { #[doc = r"Value of the field as raw bits"] #[inline(always)] pub fn bits(&self) -> u8 { self.bits } } #[doc = r"Proxy"] pub struct _SLOTSZW<'a> { w: &'a mut W, } impl<'a> _SLOTSZW<'a> { #[doc = r"Writes raw bits to the field"] #[inline(always)] pub unsafe fn bits(self, value: u8) -> &'a mut W { self.w.bits &= !(0x03 << 6); self.w.bits |= ((value as u32) & 0x03) << 6; self.w } } #[doc = r"Value of the field"] pub struct NBSLOTR { bits: u8, } impl NBSLOTR { #[doc = r"Value of the field as raw bits"] #[inline(always)] pub fn bits(&self) -> u8 { self.bits } } #[doc = r"Proxy"] pub struct _NBSLOTW<'a> { w: &'a mut W, } impl<'a> _NBSLOTW<'a> { #[doc = r"Writes raw bits to the field"] #[inline(always)] pub unsafe fn bits(self, value: u8) -> &'a mut W { self.w.bits &= !(0x0f << 8); self.w.bits |= ((value as u32) & 0x0f) << 8; self.w } } #[doc = r"Value of the field"] pub struct SLOTENR { bits: u16, } impl SLOTENR { #[doc = r"Value of the field as raw bits"] #[inline(always)] pub fn bits(&self) -> u16 { self.bits } } #[doc = r"Proxy"] pub struct _SLOTENW<'a> { w: &'a mut W, } impl<'a> _SLOTENW<'a> { #[doc = r"Writes raw bits to the field"] #[inline(always)] pub unsafe fn bits(self, value: u16) -> &'a mut W { self.w.bits &= !(0xffff << 16); self.w.bits |= ((value as u32) & 0xffff) << 16; self.w } } impl R { #[doc = r"Value of the register as raw bits"] #[inline(always)] pub fn bits(&self) -> u32 { self.bits } #[doc = "Bits 0:4 - First bit offset These bits are set and cleared by software. The value set in this bitfield defines the position of the first data transfer bit in the slot. It represents an offset value. In transmission mode, the bits outside the data field are forced to 0. In reception mode, the extra received bits are discarded. These bits must be set when the audio block is disabled. They are ignored in AC97 or SPDIF mode."] #[inline(always)] pub fn fboff(&self) -> FBOFFR { let bits = ((self.bits >> 0) & 0x1f) as u8; FBOFFR { bits } } #[doc = "Bits 6:7 - Slot size This bits is set and cleared by software. The slot size must be higher or equal to the data size. If this condition is not respected, the behavior of the SAI will be undetermined. Refer to Section: Output data line management on an inactive slot for information on how to drive SD line. These bits must be set when the audio block is disabled. They are ignored in AC97 or SPDIF mode."] #[inline(always)] pub fn slotsz(&self) -> SLOTSZR { let bits = ((self.bits >> 6) & 0x03) as u8; SLOTSZR { bits } } #[doc = "Bits 8:11 - Number of slots in an audio frame. These bits are set and cleared by software. The value set in this bitfield represents the number of slots + 1 in the audio frame (including the number of inactive slots). The maximum number of slots is 16. The number of slots should be even if FSDEF bit in the SAI_xFRCR register is set. The number of slots must be configured when the audio block is disabled. They are ignored in AC97 or SPDIF mode."] #[inline(always)] pub fn nbslot(&self) -> NBSLOTR { let bits = ((self.bits >> 8) & 0x0f) as u8; NBSLOTR { bits } } #[doc = "Bits 16:31 - Slot enable. These bits are set and cleared by software. Each SLOTEN bit corresponds to a slot position from 0 to 15 (maximum 16 slots). The slot must be enabled when the audio block is disabled. They are ignored in AC97 or SPDIF mode."] #[inline(always)] pub fn sloten(&self) -> SLOTENR { let bits = ((self.bits >> 16) & 0xffff) as u16; SLOTENR { bits } } } impl W { #[doc = r"Writes raw bits to the register"] #[inline(always)] pub unsafe fn bits(&mut self, bits: u32) -> &mut Self { self.bits = bits; self } #[doc = "Bits 0:4 - First bit offset These bits are set and cleared by software. The value set in this bitfield defines the position of the first data transfer bit in the slot. It represents an offset value. In transmission mode, the bits outside the data field are forced to 0. In reception mode, the extra received bits are discarded. These bits must be set when the audio block is disabled. They are ignored in AC97 or SPDIF mode."] #[inline(always)] pub fn fboff(&mut self) -> _FBOFFW { _FBOFFW { w: self } } #[doc = "Bits 6:7 - Slot size This bits is set and cleared by software. The slot size must be higher or equal to the data size. If this condition is not respected, the behavior of the SAI will be undetermined. Refer to Section: Output data line management on an inactive slot for information on how to drive SD line. These bits must be set when the audio block is disabled. They are ignored in AC97 or SPDIF mode."] #[inline(always)] pub fn slotsz(&mut self) -> _SLOTSZW { _SLOTSZW { w: self } } #[doc = "Bits 8:11 - Number of slots in an audio frame. These bits are set and cleared by software. The value set in this bitfield represents the number of slots + 1 in the audio frame (including the number of inactive slots). The maximum number of slots is 16. The number of slots should be even if FSDEF bit in the SAI_xFRCR register is set. The number of slots must be configured when the audio block is disabled. They are ignored in AC97 or SPDIF mode."] #[inline(always)] pub fn nbslot(&mut self) -> _NBSLOTW { _NBSLOTW { w: self } } #[doc = "Bits 16:31 - Slot enable. These bits are set and cleared by software. Each SLOTEN bit corresponds to a slot position from 0 to 15 (maximum 16 slots). The slot must be enabled when the audio block is disabled. They are ignored in AC97 or SPDIF mode."] #[inline(always)] pub fn sloten(&mut self) -> _SLOTENW { _SLOTENW { w: self } } }