Enum stick::Button
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[src]
pub enum Button { A, B, C, D, L, R, Z, Start, Up, Down, Left, Right, Unknown, }
A Gamepad/Joystick Button
Variants
A
A Button / Main Button (Missle)
B
B Button / Secondary Button
C
C (X) Button / Side Button
D
D (Y) Button / Trigger
L
L (left) Button
R
R (right) Button
Z
Z Button
Start
Start Button
Up
DPAD Up Button
Down
DPAD Down Button
Left
DPAD Left Button
Right
DPAD Right Button
Unknown
Unknown Button
Trait Implementations
impl PartialEq for Button
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fn eq(&self, __arg_0: &Button) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.
impl Copy for Button
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impl Clone for Button
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fn clone(&self) -> Button
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more