pub fn render_region_prepared(
list: &DisplayList,
prepared: &PreparedDisplayList,
vp_x: f64,
vp_y: f64,
vp_w: f64,
vp_h: f64,
pixel_w: u32,
pixel_h: u32,
dpi: f64,
icc: Option<&IccCache>,
image_cache: Option<&ImageCache>,
no_aa: bool,
) -> Vec<u8> ⓘExpand description
Render a rectangular viewport region using precomputed metadata.
Like render_region() but skips the three precomputation passes,
using the PreparedDisplayList instead. Significantly faster for
repeated renders of the same display list (e.g., panning at a fixed zoom).