Expand description
Structs§
- Shader
- A shader is a piece of code that runs on the GPU, and determines how model data gets transformed into pixels on screen! It’s more likely that you’ll work more directly with Materials, which shaders are a subset of.
- _ShaderT
- StereoKit internal type.
Functions§
- shader_
addref ⚠ - shader_
create_ ⚠file - shader_
create_ ⚠mem - shader_
find ⚠ - shader_
get_ ⚠id - shader_
get_ ⚠name - shader_
release ⚠ - shader_
set_ ⚠id
Type Aliases§
- ShaderT
- StereoKit ffi type.