pub struct CodeChunk {
Show 20 fields pub type_: CodeChunk_, pub programming_language: String, pub text: String, pub caption: Option<Box<CodeChunkCaption>>, pub code_dependencies: Option<Vec<CodeExecutableCodeDependencies>>, pub code_dependents: Option<Vec<CodeExecutableCodeDependents>>, pub compile_digest: Option<Box<Cord>>, pub errors: Option<Vec<CodeError>>, pub execute_auto: Option<CodeChunkExecuteAuto>, pub execute_count: Option<u32>, pub execute_digest: Option<Box<Cord>>, pub execute_duration: Option<Number>, pub execute_ended: Option<Box<Date>>, pub execute_pure: Option<Boolean>, pub execute_required: Option<CodeExecutableExecuteRequired>, pub execute_status: Option<CodeExecutableExecuteStatus>, pub id: Option<Box<String>>, pub label: Option<Box<String>>, pub media_type: Option<Box<String>>, pub outputs: Option<Vec<Node>>,
}
Expand description

A executable chunk of code.

Fields

type_: CodeChunk_

The name of this type

programming_language: String

The programming language of the code.

text: String

The text of the code.

caption: Option<Box<CodeChunkCaption>>

A caption for the CodeChunk.

code_dependencies: Option<Vec<CodeExecutableCodeDependencies>>

The upstream dependencies of the code.

code_dependents: Option<Vec<CodeExecutableCodeDependents>>

The downstream dependents of the code.

compile_digest: Option<Box<Cord>>

A digest of the content, semantics and dependencies of the node.

errors: Option<Vec<CodeError>>

Errors when compiling (e.g. syntax errors) or executing the chunk.

execute_auto: Option<CodeChunkExecuteAuto>

Under which circumstances the node should be automatically executed.

execute_count: Option<u32>

A count of the number of times that the node has been executed.

execute_digest: Option<Box<Cord>>

The compileDigest of the node when it was last executed.

execute_duration: Option<Number>

Duration in seconds of the last execution of the code.

execute_ended: Option<Box<Date>>

The date-time that the the last execution of the code ended.

execute_pure: Option<Boolean>

Whether the code should be treated as side-effect free when executed.

execute_required: Option<CodeExecutableExecuteRequired>

Whether, and why, a node requires execution or re-execution.

execute_status: Option<CodeExecutableExecuteStatus>

Status of the most recent, including any current, execution of the code.

id: Option<Box<String>>

The identifier for this item.

label: Option<Box<String>>

A short label for the CodeChunk.

media_type: Option<Box<String>>

Media type, typically expressed using a MIME format, of the code.

outputs: Option<Vec<Node>>

Outputs from executing the chunk.

Trait Implementations

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Returns the “default value” for a type. Read more

Deserialize this value from the given Serde deserializer. Read more

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

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The type returned in the event of a conversion error.

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Performs the conversion.