Enum steamworks::FriendState
source · pub enum FriendState {
Offline,
Online,
Busy,
Away,
Snooze,
LookingToTrade,
LookingToPlay,
}
Variants§
Trait Implementations§
source§impl Clone for FriendState
impl Clone for FriendState
source§fn clone(&self) -> FriendState
fn clone(&self) -> FriendState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for FriendState
impl Debug for FriendState
source§impl PartialEq for FriendState
impl PartialEq for FriendState
source§fn eq(&self, other: &FriendState) -> bool
fn eq(&self, other: &FriendState) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for FriendState
impl Eq for FriendState
impl StructuralPartialEq for FriendState
Auto Trait Implementations§
impl RefUnwindSafe for FriendState
impl Send for FriendState
impl Sync for FriendState
impl Unpin for FriendState
impl UnwindSafe for FriendState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more