Struct steamworks::GameLobbyJoinRequested
source · pub struct GameLobbyJoinRequested {
pub lobby_steam_id: LobbyId,
pub friend_steam_id: SteamId,
}
Fields§
§lobby_steam_id: LobbyId
§friend_steam_id: SteamId
Trait Implementations§
source§impl Callback for GameLobbyJoinRequested
impl Callback for GameLobbyJoinRequested
source§impl Clone for GameLobbyJoinRequested
impl Clone for GameLobbyJoinRequested
source§fn clone(&self) -> GameLobbyJoinRequested
fn clone(&self) -> GameLobbyJoinRequested
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl RefUnwindSafe for GameLobbyJoinRequested
impl Send for GameLobbyJoinRequested
impl Sync for GameLobbyJoinRequested
impl Unpin for GameLobbyJoinRequested
impl UnwindSafe for GameLobbyJoinRequested
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more