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use super::*;

use std::ffi::CStr;
use std::os::raw::c_char;
use std::panic;
use std::process::abort;
use std::sync::RwLock;

/// Access to the steam utils interface
pub struct Utils<Manager> {
    pub(crate) utils: *mut sys::ISteamUtils,
    pub(crate) _inner: Arc<Inner<Manager>>,
}

pub enum NotificationPosition {
    TopLeft,
    TopRight,
    BottomLeft,
    BottomRight,
}

lazy_static! {
    /// Global rust warning callback
    static ref WARNING_CALLBACK: RwLock<Option<Box<dyn Fn(i32, &CStr) + Send + Sync>>> = RwLock::new(None);
}

/// C function to pass as the real callback, which forwards to the `WARNING_CALLBACK` if any
unsafe extern "C" fn c_warning_callback(level: i32, msg: *const c_char) {
    let lock = WARNING_CALLBACK.read().expect("warning func lock poisoned");
    let cb = match lock.as_ref() {
        Some(cb) => cb,
        None => {
            return;
        }
    };

    let s = CStr::from_ptr(msg);

    let res = panic::catch_unwind(panic::AssertUnwindSafe(|| cb(level, s)));
    if let Err(err) = res {
        if let Some(err) = err.downcast_ref::<&str>() {
            println!("Steam warning callback panicked: {}", err);
        } else if let Some(err) = err.downcast_ref::<String>() {
            println!("Steam warning callback panicked: {}", err);
        } else {
            println!("Steam warning callback panicked");
        }
        abort();
    }
}

impl<Manager> Utils<Manager> {
    /// Returns the app ID of the current process
    pub fn app_id(&self) -> AppId {
        unsafe { AppId(sys::SteamAPI_ISteamUtils_GetAppID(self.utils)) }
    }

    /// Returns the country code of the current user based on their IP
    pub fn ip_country(&self) -> String {
        unsafe {
            let ipcountry = sys::SteamAPI_ISteamUtils_GetIPCountry(self.utils);
            let ipcountry = CStr::from_ptr(ipcountry);
            ipcountry.to_string_lossy().into_owned()
        }
    }

    /// Returns the language the steam client is currently
    /// running in.
    ///
    /// Generally you want `Apps::current_game_language` instead of this
    pub fn ui_language(&self) -> String {
        unsafe {
            let lang = sys::SteamAPI_ISteamUtils_GetSteamUILanguage(self.utils);
            let lang = CStr::from_ptr(lang);
            lang.to_string_lossy().into_owned()
        }
    }

    /// Returns the current real time on the Steam servers
    /// in Unix epoch format (seconds since 1970/1/1 UTC).
    pub fn get_server_real_time(&self) -> u32 {
        unsafe { sys::SteamAPI_ISteamUtils_GetServerRealTime(self.utils) }
    }

    /// Sets the position on the screen where popups from the steam overlay
    /// should appear and display themselves in.
    pub fn set_overlay_notification_position(&self, position: NotificationPosition) {
        unsafe {
            let position = match position {
                NotificationPosition::TopLeft => sys::ENotificationPosition::k_EPositionTopLeft,
                NotificationPosition::TopRight => sys::ENotificationPosition::k_EPositionTopRight,
                NotificationPosition::BottomLeft => {
                    sys::ENotificationPosition::k_EPositionBottomLeft
                }
                NotificationPosition::BottomRight => {
                    sys::ENotificationPosition::k_EPositionBottomRight
                }
            };
            sys::SteamAPI_ISteamUtils_SetOverlayNotificationPosition(self.utils, position);
        }
    }

    /// Sets the Steam warning callback, which is called to emit warning messages.
    ///
    /// The passed-in function takes two arguments: a severity level (0 = info, 1 = warning) and
    /// the message itself.
    ///
    /// See [Steamwork's debugging page](https://partner.steamgames.com/doc/sdk/api/debugging) for more info.
    pub fn set_warning_callback<F>(&self, cb: F)
    where
        F: Fn(i32, &CStr) + Send + Sync + 'static,
    {
        let mut lock = WARNING_CALLBACK
            .write()
            .expect("warning func lock poisoned");
        *lock = Some(Box::new(cb));
        unsafe {
            sys::SteamAPI_ISteamUtils_SetWarningMessageHook(self.utils, Some(c_warning_callback));
        }
    }
}

pub(crate) struct SteamParamStringArray(Vec<*mut i8>);
impl Drop for SteamParamStringArray {
    fn drop(&mut self) {
        for c_string in &self.0 {
            unsafe { CString::from_raw(*c_string) };
        }
    }
}
impl SteamParamStringArray {
    pub(crate) fn new<S: AsRef<str>>(vec: &[S]) -> SteamParamStringArray {
        SteamParamStringArray(
            vec.into_iter()
                .map(|s| {
                    CString::new(s.as_ref())
                        .expect("String passed could not be converted to a c string")
                        .into_raw()
                })
                .collect(),
        )
    }

    pub(crate) fn as_raw(&mut self) -> sys::SteamParamStringArray_t {
        sys::SteamParamStringArray_t {
            m_nNumStrings: self.0.len() as i32,
            m_ppStrings: self.0.as_mut_ptr() as *mut *const i8,
        }
    }
}