Struct steamworks::UGC[][src]

pub struct UGC<Manager> { /* fields omitted */ }

Implementations

Suspends or resumes all workshop downloads

Creates a workshop item

Starts an item update process

Subscribes to a workshop item

Gets the publisher file IDs of all currently subscribed items.

Queries a list of workshop itmes, related to a user in some way (Ex. user’s subscriptions, favorites, upvoted, …)

DELETES the item from the Steam Workshop.

Initialize this UGC interface for a Steam game server.

You should pass in the Workshop depot, you can find this on SteamDB. It’s usually just the app ID.

The folder is a path to the directory where you wish for this game server to store UGC content.

true upon success; otherwise, false if the calling user is not a game server or if the workshop is currently updating its content.

Auto Trait Implementations

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Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.