#[repr(C)]pub struct CSteamGameServerAPIContext {
pub m_pSteamClient: *mut ISteamClient,
pub m_pSteamGameServer: *mut ISteamGameServer,
pub m_pSteamGameServerUtils: *mut ISteamUtils,
pub m_pSteamGameServerNetworking: *mut ISteamNetworking,
pub m_pSteamGameServerStats: *mut ISteamGameServerStats,
pub m_pSteamHTTP: *mut ISteamHTTP,
pub m_pSteamInventory: *mut ISteamInventory,
pub m_pSteamUGC: *mut ISteamUGC,
}
Fields
m_pSteamClient: *mut ISteamClient
m_pSteamGameServer: *mut ISteamGameServer
m_pSteamGameServerUtils: *mut ISteamUtils
m_pSteamGameServerNetworking: *mut ISteamNetworking
m_pSteamGameServerStats: *mut ISteamGameServerStats
m_pSteamHTTP: *mut ISteamHTTP
m_pSteamInventory: *mut ISteamInventory
m_pSteamUGC: *mut ISteamUGC
Trait Implementations
sourceimpl Clone for CSteamGameServerAPIContext
impl Clone for CSteamGameServerAPIContext
sourcefn clone(&self) -> CSteamGameServerAPIContext
fn clone(&self) -> CSteamGameServerAPIContext
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for CSteamGameServerAPIContext
impl Debug for CSteamGameServerAPIContext
impl Copy for CSteamGameServerAPIContext
Auto Trait Implementations
impl RefUnwindSafe for CSteamGameServerAPIContext
impl !Send for CSteamGameServerAPIContext
impl !Sync for CSteamGameServerAPIContext
impl Unpin for CSteamGameServerAPIContext
impl UnwindSafe for CSteamGameServerAPIContext
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more