#[repr(C)]
pub struct CSteamGameServerAPIContext { pub m_pSteamClient: *mut ISteamClient, pub m_pSteamGameServer: *mut ISteamGameServer, pub m_pSteamGameServerUtils: *mut ISteamUtils, pub m_pSteamGameServerNetworking: *mut ISteamNetworking, pub m_pSteamGameServerStats: *mut ISteamGameServerStats, pub m_pSteamHTTP: *mut ISteamHTTP, pub m_pSteamInventory: *mut ISteamInventory, pub m_pSteamUGC: *mut ISteamUGC, }

Fields

m_pSteamClient: *mut ISteamClientm_pSteamGameServer: *mut ISteamGameServerm_pSteamGameServerUtils: *mut ISteamUtilsm_pSteamGameServerNetworking: *mut ISteamNetworkingm_pSteamGameServerStats: *mut ISteamGameServerStatsm_pSteamHTTP: *mut ISteamHTTPm_pSteamInventory: *mut ISteamInventorym_pSteamUGC: *mut ISteamUGC

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