Struct steamworks_sys::SteamRelayNetworkStatus_t[][src]

#[repr(C)]pub struct SteamRelayNetworkStatus_t {
    pub m_eAvail: ESteamNetworkingAvailability,
    pub m_bPingMeasurementInProgress: c_int,
    pub m_eAvailNetworkConfig: ESteamNetworkingAvailability,
    pub m_eAvailAnyRelay: ESteamNetworkingAvailability,
    pub m_debugMsg: [c_char; 256],
}

A struct used to describe our readiness to use the relay network. To do this we first need to fetch the network configuration, which describes what POPs are available.

Fields

m_eAvail: ESteamNetworkingAvailability

Summary status. When this is “current”, initialization has completed. Anything else means you are not ready yet, or there is a significant problem.

m_bPingMeasurementInProgress: c_int

Nonzero if latency measurement is in progress (or pending, awaiting a prerequisite).

m_eAvailNetworkConfig: ESteamNetworkingAvailability

Status obtaining the network config. This is a prerequisite for relay network access.

Failure to obtain the network config almost always indicates a problem with the local internet connection.

m_eAvailAnyRelay: ESteamNetworkingAvailability

Current ability to communicate with ANY relay. Note that the complete failure to communicate with any relays almost always indicates a problem with the local Internet connection. (However, just because you can reach a single relay doesn’t mean that the local connection is in perfect health.)

m_debugMsg: [c_char; 256]

Non-localized English language status. For diagnostic/debugging purposes only.

Trait Implementations

impl Clone for SteamRelayNetworkStatus_t[src]

impl Copy for SteamRelayNetworkStatus_t[src]

Auto Trait Implementations

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