Struct steamworks_sys::RequestPlayersForGameResultCallback_t[][src]

#[repr(C, packed(4))]pub struct RequestPlayersForGameResultCallback_t {
    pub m_eResult: EResult,
    pub m_ullSearchID: uint64,
    pub m_SteamIDPlayerFound: CSteamID,
    pub m_SteamIDLobby: CSteamID,
    pub m_ePlayerAcceptState: RequestPlayersForGameResultCallback_t_PlayerAcceptState_t,
    pub m_nPlayerIndex: int32,
    pub m_nTotalPlayersFound: int32,
    pub m_nTotalPlayersAcceptedGame: int32,
    pub m_nSuggestedTeamIndex: int32,
    pub m_ullUniqueGameID: uint64,
}

Fields

m_eResult: EResultm_ullSearchID: uint64m_SteamIDPlayerFound: CSteamIDm_SteamIDLobby: CSteamIDm_ePlayerAcceptState: RequestPlayersForGameResultCallback_t_PlayerAcceptState_tm_nPlayerIndex: int32m_nTotalPlayersFound: int32m_nTotalPlayersAcceptedGame: int32m_nSuggestedTeamIndex: int32m_ullUniqueGameID: uint64

Trait Implementations

impl Clone for RequestPlayersForGameResultCallback_t[src]

impl Copy for RequestPlayersForGameResultCallback_t[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.