Struct steamworks_sys::CSteamGameServerAPIContext [−][src]
Fields
m_pSteamClient: *mut ISteamClient
m_pSteamGameServer: *mut ISteamGameServer
m_pSteamGameServerUtils: *mut ISteamUtils
m_pSteamGameServerNetworking: *mut ISteamNetworking
m_pSteamGameServerStats: *mut ISteamGameServerStats
m_pSteamHTTP: *mut ISteamHTTP
m_pSteamInventory: *mut ISteamInventory
m_pSteamUGC: *mut ISteamUGC
m_pSteamApps: *mut ISteamApps
Trait Implementations
impl Clone for CSteamGameServerAPIContext
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fn clone(&self) -> CSteamGameServerAPIContext
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pub fn clone_from(&mut self, source: &Self)
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impl Copy for CSteamGameServerAPIContext
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impl Debug for CSteamGameServerAPIContext
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Auto Trait Implementations
impl RefUnwindSafe for CSteamGameServerAPIContext
impl !Send for CSteamGameServerAPIContext
impl !Sync for CSteamGameServerAPIContext
impl Unpin for CSteamGameServerAPIContext
impl UnwindSafe for CSteamGameServerAPIContext
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,