Struct steamworks_sys::NumberOfCurrentPlayers_t
source · #[repr(C)]pub struct NumberOfCurrentPlayers_t {
pub m_bSuccess: uint8,
pub m_cPlayers: int32,
}
Fields§
§m_bSuccess: uint8
§m_cPlayers: int32
Trait Implementations§
source§impl Clone for NumberOfCurrentPlayers_t
impl Clone for NumberOfCurrentPlayers_t
source§fn clone(&self) -> NumberOfCurrentPlayers_t
fn clone(&self) -> NumberOfCurrentPlayers_t
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for NumberOfCurrentPlayers_t
impl Debug for NumberOfCurrentPlayers_t
impl Copy for NumberOfCurrentPlayers_t
Auto Trait Implementations§
impl RefUnwindSafe for NumberOfCurrentPlayers_t
impl Send for NumberOfCurrentPlayers_t
impl Sync for NumberOfCurrentPlayers_t
impl Unpin for NumberOfCurrentPlayers_t
impl UnwindSafe for NumberOfCurrentPlayers_t
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more