pub struct Library {
pub game_count: u32,
pub games: Vec<Game>,
}
Expand description
This is the response that comes from the GetOwnedGames API.
Fields§
§game_count: u32
Number of games in a user’s library
games: Vec<Game>
List of Game
s in a user’s library
Trait Implementations§
source§impl<'de> Deserialize<'de> for Library
impl<'de> Deserialize<'de> for Library
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Library
impl RefUnwindSafe for Library
impl Send for Library
impl Sync for Library
impl Unpin for Library
impl UnwindSafe for Library
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more