Skip to main contentModule types
Source - depot_manifest
- Depot manifests: the list of files (and their chunks) in a depot.
- game_id
- Game ids: the 64-bit id of an app, mod, shortcut or P2P file.
- global_id
- Global ids, and UGC handles which are built on them.
- job_id
- Job ids, and the awaitable jobs built on them.
- key_value
KeyValue: Valve’s key-value format, in both the binary (VDF1) form used
for app info, depots and published files, and the text (VDF2) form.- manifest
- The old binary (v4) depot manifest format.
- message_object
KeyValue-backed message objects, as some Steam messages use.- pub_file
- Typed
u64 handles, like PublishedFileID. - steam_id
- SteamIDs, plus the
BitVector64 helper that GlobalID and GameID use too.