Expand description
Client messages: protobuf-backed (ClientMsgProtobuf) and struct-backed (ClientMsg, Msg).
Structs§
- Client
Msg - A struct-backed client message with an extended header.
- Client
MsgProtobuf - A protobuf-backed client message.
- Msg
- A struct-backed message without session or client information.
- Steam
Protobuf Header Only - Empty body for header-only protobuf messages.
Traits§
- IClient
Msg - A unified interface into client messages.
- SteamID
Raw - Access to the raw 64-bit value of a
SteamID, account instance bits included. This is what goes into the protobuf header.