Struct steam_api_wrapper::Steam
source · pub struct Steam { /* private fields */ }
Implementations§
source§impl Steam
impl Steam
pub async fn get_owned_games( &self, steam_id: u64, include_app_info: bool, include_played_free_games: bool ) -> Result<OwnedGames>
source§impl Steam
impl Steam
pub async fn get_player_achievements( &self, steam_id: u64, app_id: u64 ) -> Result<PlayerAchievementInfo>
source§impl Steam
impl Steam
pub async fn get_recently_played_games(&self, steam_id: u64) -> Result<Games>
source§impl Steam
impl Steam
pub async fn get_steam_level( &self, steam_id: u64 ) -> Result<SteamPlayerLevel, Error>
Auto Trait Implementations§
impl Freeze for Steam
impl RefUnwindSafe for Steam
impl Send for Steam
impl Sync for Steam
impl Unpin for Steam
impl UnwindSafe for Steam
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more